My art made directly from game-files - may contain spoilers for past episodes

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Comments

  • Yeah I have a really bad temper, but yeah I'm a nice guy when I'm not mad. I'm kinda like Kenny

    He has a temper. but is a nice guy!

  • Now you're banned again.I'm very sorry for you.

    joshua007 posted: »

    I was banned without warning for (laughing) gif spamming, having a second account this one and the third thing is ban fraude I believe. I wa

  • BTW I thought you making fun of Clementine at first which is why I got mad but then I realized you were joking so I'm really sorry for posting that mean comment. Keep up the good work ;)

    AWESOMEO posted: »

    Secret agent Clem!

  • Ah man what do you mean by .....this time? Are you going to kill her in another photo? 0_0

    Gunab posted: »

    Shadows are now working as they should The environment is casting shadows on itself and characters, and characters are casting shadows on t

  • Annnnnnnd now your banned again. Note to self, never post too many gifs at one time

    joshua007 posted: »

    Gonna miss it to be MrLee...

  • The Last of Us is a zombie game? I never played it soooo....

    USMC1786 posted: »

    No it wouldn't, it'd be hilarious since Sarah will immidiatly push Clem off her like Ellie did in The Last of Us Left Behindhttp://youtu.be/vYaS8CAg68k

  • I hope Gunab doesn't mind if I post this here. (Image may become huge)

    Alt text

  • It's funny how the walkie talkies in her pockets make Clem look chubby.

    I hope Gunab doesn't mind if I post this here. (Image may become huge)

  • lol Clem`s tummy.

    I hope Gunab doesn't mind if I post this here. (Image may become huge)

  • dude thats type short... but then again I am like 6'1 :)

    _Juice_Box_ posted: »

    How old are you? Not to be creepy. But either way 5' 8'' is pretty tall.

  • Nah, it's just some random zombie :)

    Looks like Pete

  • Nono, not enable. I'd have to write it :D

    WoooW! You can enable Tesselation? Fantastic man!! I think you should definitely try!

  • No, I already did a few pages back.

    USMC1786 posted: »

    Ah man what do you mean by .....this time? Are you going to kill her in another photo? 0_0

  • I'm sorry to tell you, but your models are off. Clem is shorter. I tried to get the same camera-angle as you, that proved to be impossible unless you took the picture from like a mile away and enlarged it ;) It looks like you're using an orthogonal-projection-matrix instead of a perspective one. Granted that makes no difference for height-comparison, if both models have the same z-Coordinate, but explains why my picture looks a little different ;)

    And Christa's skin tone looks really sickly :D

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    I hope Gunab doesn't mind if I post this here. (Image may become huge)

  • Oh good. It's bad enough to see Carver kill Clem and I'd rather not see something like that again

    Gunab posted: »

    No, I already did a few pages back.

  • It Looks Like Chuck (Charles) from season 1. :( R.I.P

    Gunab posted: »

    Nah, it's just some random zombie

  • Dude, you're crazy to think 5' 8'' is short :P It's at least average.

    OverDrive posted: »

    dude thats type short... but then again I am like 6'1

  • Hey, just wondering.. Are you able to rip models into an .obj or something along that line since you have direct access to the models? Right now I'm using the ripped low poly models that I find on the web, and I really want Vince (Season 2), but can't find him.

    You can see what I need him for over here xD
    http://steamcommunity.com/sharedfiles/filedetails/?id=278171035

  • It took me awhile to get it into that camera angle, it wasnt easy. D:

    Yes, I do use an OPM program. Also, about Christa's skin tone, it could be about thr lighting parameters I set during that time to give it more of a TWAU-feel.

    Gunab posted: »

    I'm sorry to tell you, but your models are off. Clem is shorter. I tried to get the same camera-angle as you, that proved to be impossible u

  • It's ok, it's not like I put this up to get opinions, it was something I did while doing like 4 other things.

    USMC1786 posted: »

    Shit, I didn't know you only put 2 minutes into it. This is better than anything I put 15 minutes into in Photoshop. I'm sorry for saying that and I now get the joke

  • No problem, but I can't really see how that would make fun of her? James Bond isn't a bad guy.

    USMC1786 posted: »

    BTW I thought you making fun of Clementine at first which is why I got mad but then I realized you were joking so I'm really sorry for posting that mean comment. Keep up the good work

  • Ah, that explains the line on their side. Wasn't sure what to make of that. Seems like you just don't use normalmapping :)

    It took me awhile to get it into that camera angle, it wasnt easy. Yes, I do use an OPM program. Also, about Christa's skin tone, it could be about thr lighting parameters I set during that time to give it more of a TWAU-feel.

  • edited July 2014

    I could, but I won't ever do that. Telltale would not like that. Apart from this, I don't think an .obj-File could store multiple texture coordinates per vertex.

    javoris767 posted: »

    Hey, just wondering.. Are you able to rip models into an .obj or something along that line since you have direct access to the models? Right

  • The program I use sorta doesnt support normal mapping.

    Gunab posted: »

    Ah, that explains the line on their side. Wasn't sure what to make of that. Seems like you just don't use normalmapping

  • It's just that James Bond is a guy and Clem's a girl is all

    AWESOMEO posted: »

    No problem, but I can't really see how that would make fun of her? James Bond isn't a bad guy.

  • Oh no! This isn't going as planned!

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  • ...uh oh

    Gunab posted: »

    Oh no! This isn't going as planned!

  • Clem: Oh crap! O_O

    Gunab posted: »

    Oh no! This isn't going as planned!

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    Fight!

    Gunab posted: »

    Oh no! This isn't going as planned!

  • So? XD

    USMC1786 posted: »

    It's just that James Bond is a guy and Clem's a girl is all

  • OMG! Look at Sarah's face, she's like:

    Sarah:"What the hell you trying to do? Huh?!"

    Clem:"Shit!"

    Gunab posted: »

    Oh no! This isn't going as planned!

  • The look on Clem's face lol

    Gunab posted: »

    Oh no! This isn't going as planned!

  • Sarah is way more vicious!

    Morloki posted: »

    OMG! Look at Sarah's face, she's like: Sarah:"What the hell you trying to do? Huh?!" Clem:"Shit!"

  • It's just weird XD

    AWESOMEO posted: »

    So? XD

  • Sarah: You ain't getting this arm back....
    Clem: :o

    Gunab posted: »

    Oh no! This isn't going as planned!

  • Alt text

    Gunab posted: »

    Oh no! This isn't going as planned!

  • Of course I would have needed the textures too, since the .obj only stores meshes. Anyways I understand why you won't do it :P

    Gunab posted: »

    I could, but I won't ever do that. Telltale would not like that. Apart from this, I don't think an .obj-File could store multiple texture coordinates per vertex.

  • Not a close shot this time. I don't know, she even looks kinda cute, don't you think?

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  • I don't know, she even looks kinda cute, don't you think?

    Dude. This is Clem we're talking about here. Of course she does.

    Gunab posted: »

    Not a close shot this time. I don't know, she even looks kinda cute, don't you think?

  • (?) He noticed your silence

    .

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