Probably because he finds it funny how some people kept Sarah alive just so they could give her a slap. The fact some people play like that is, after all, amusing. He never stated that he finds pleasure and humor specifically in seeing Clem physically assault a helpless, fatherless girl. It's a single sentence for fuck's sake, and he could have meant anything by it. As I've said before I would totally agree with you if it was absolutely set in stone and clearly vocalized that Telltale hated Sarah.
How was it vague? Here are his exact words: "So it's like, 'oh so you wanted to slap her', but in order to do that you had to want her to be around at the same time." And then he laughs.
The people who wanted to slap her DIDN't want her alive. They're pointing it out to be funny and catering to the audience who hated her so much that they wanted to "smack some sense into her". That's some disturbing implications.
Probably because he finds it funny how some people kept Sarah alive just so they could give her a slap. The fact some people play like that … moreis, after all, amusing. He never stated that he finds pleasure and humor specifically in seeing Clem physically assault a helpless, fatherless girl. It's a single sentence for fuck's sake, and he could have meant anything by it. As I've said before I would totally agree with you if it was absolutely set in stone and clearly vocalized that Telltale hated Sarah.
Everyone needs to lighten the fuck up lmao. This is funny, TellTale thought it was funny, and it probably did a little part of relieving boredom as they name different files funny things.
Of course Clem appeared angry. She wanted to get out of there and Sarah was devastated to the point that she was forced to hit her around the face in order to snap her out of it; persuasion clearly wasn't working too well.
The Telltale devs weren't bloody laughing at Sarah being beaten, they were laughing at the reaction of hateful players. People keep interpreting their words in their own way.
I have been arguing that Telltale's attitude toward Sarah this episode was disrespectful. They name the slap a derogatory term, animate Clem… more to appear angry while doing so, and pointing it out to be funny that the only option to save her is to smack her in the face. Together with the rest of the writing this episode, it is apparent that Telltale's attitude toward Sarah's character in this episode is extremely problematic.
Are you talking about Sarah's panic attacks? Sarah definitely has panic attacks in the game. Just because the audio files aren't used doesn't mean that they suddenly aren't supposed to be panic attacks anymore. And Sarah was definitely panicking in the trailer.
are you people ACTUALLY COMPLAINING over this?
it's a little bit of humour, get the fuck over it. seriously. it's not a big deal. it's a re-used audio file.
Clem appeared angry because that's how Telltale wanted us to feel. They wanted us to feel that Sarah was being useless and it was stupid of her to not get up immediately. That's disrespectful.
Of course Clem appeared angry. She wanted to get out of there and Sarah was devastated to the point that she was forced to hit her around th… moree face in order to snap her out of it; persuasion clearly wasn't working too well.
The Telltale devs weren't bloody laughing at Sarah being beaten, they were laughing at the reaction of hateful players. People keep interpreting their words in their own way.
Jeez, everyone laughs when in characters types of media slap someone "LOL they just got BitchSlapped" and a lot of times when characters in the same situation do the same thing, it's fine. But now it's a big deal?
You've argued against the term being offensive by pointing out that the word "bitch" originates to female dogs. But that's why the term is offensive, because it basically boils down to women = dogs.
You've argued against the term being offensive by pointing out that the word "bitch" originates to female dogs. But that's why the term is offensive, because it basically boils down to women = dogs.
Everybody, watch out. Clementine and Telltale games are evil people who slap young "disabled" girls. Nevermind the fact that there was no other option to get Sarah moving, and that slapping her was the ONLY option that to Clementine, made since at the time.
Put yourself in Clementine's shoes, would you honestly talk to her if zombies were beating down a door 2 feet from you?
Yeah, I'm sure catering to those people played a small part in the decision of providing players with a slap option. But only a very minor one.
The real reason for it was because Sarah was completely zoned out. She wasn't accepting reality and she couldn't face the harsh fact that her father had been eaten alive. Hitting her around the face shocked her - It woke her up. It was a move made in the heat of the moment and the only one that would have worked. There are many layers behind the choices Telltale put into the game... For some, that moment would have been hilarious... For others, it would have been a necessity; the only way of making Sarah move. Fact of the matter is Telltale do their best to give each person a choice that fits their play-style.
The only reason they laughed about and mentioned it in the first place was because they were talking to Greg Miller and discussing his opinion.
The people who wanted to slap her DIDN't want her alive. They're pointing it out to be funny and catering to the audience who hated her so much that they wanted to "smack some sense into her". That's some disturbing implications.
How do you know that? Are you tunneling into the very minds of Telltale's employees and hauling out this information?
There just IS NOT enough evidence for you to make that claim. These are professional writers we're talking about. They're not a bunch of hateful, pre-pubescent children. I don't believe such talented people ever intended something as narrow-minded as what you're implying. If I were in Clem's position I too would have given Sarah a hard slap... I wouldn't have enjoyed it, but I would have been angry after being forced to do such a thing to a close friend of mine.
Clem appeared angry because that's how Telltale wanted us to feel. They wanted us to feel that Sarah was being useless and it was stupid of her to not get up immediately. That's disrespectful.
If that was Telltale's intention, why can Clem never express that she was sorry for slapping her? Why does she appear angry as she's doing it? It's not portrayed as being in Sarah's best interests.
It shouldn't have even worked in the first place. When Carlos slapped Sarah, she almost had a meltdown. But now it suddenly works?
Sarah's situation is never portrayed as being a tragic or sad at all. She is only ever treated as a burden, useless, and beyond hope of saving.
Yeah, I'm sure catering to those people played a small part in the decision of providing players with a slap option. But only a very minor o… morene.
The real reason for it was because Sarah was completely zoned out. She wasn't accepting reality and she couldn't face the harsh fact that her father had been eaten alive. Hitting her around the face shocked her - It woke her up. It was a move made in the heat of the moment and the only one that would have worked. There are many layers behind the choices Telltale put into the game... For some, that moment would have been hilarious... For others, it would have been a necessity; the only way of making Sarah move. Fact of the matter is Telltale do their best to give each person a choice that fits their play-style.
The only reason they laughed about and mentioned it in the first place was because they were talking to Greg Miller and discussing his opinion.
No, Clem was angry because the zombies were about to break in and Clem didn't have the time to talk her out of it or the strength to carry her. So she wanted Sarah to get up. And if you didn't give her glasses in the trailer and you give them to her after you save her, she gives you a smile like she was glad you got her out.
Clem appeared angry because that's how Telltale wanted us to feel. They wanted us to feel that Sarah was being useless and it was stupid of her to not get up immediately. That's disrespectful.
Name one example where Sarah is treated as a grieving young girl with valid emotions and feelings. Name one dialogue where Sarah is mourned as a tragic death. Name one example where she exists for any other reason than developing a separate character. Name one dialogue where she is treated as anything more than a useless burden.
There is nothing to indicate that Telltale had any respect for her character or her situation this episode. Instead she was mistreated and sidelined.
How do you know that? Are you tunneling into the very minds of Telltale's employees and hauling out this information?
There just IS NOT e… morenough evidence for you to make that claim. These are professional writers we're talking about. They're not a bunch of hateful, pre-pubescent children. I don't believe such talented people ever intended something as narrow-minded as what you're implying. If I were in Clem's position I too would have given Sarah a hard slap... I wouldn't have enjoyed it, but I would have been angry after being forced to do such a thing to a close friend of mine.
Clem showing anger at Sarah's situation indicates that we are supposed to feel the same way. See my above response to Hazzer. There is nothing to indicate that we are meant to feel sorry for her, instead she is treated as being stupid and useless.
No, Clem was angry because the zombies were about to break in and Clem didn't have the time to talk her out of it or the strength to carry h… moreer. So she wanted Sarah to get up. And if you didn't give her glasses in the trailer and you give them to her after you save her, she gives you a smile like she was glad you got her out.
Clem showing anger at Sarah's situation indicates that we are supposed to feel the same way. See my above response to Hazzer. There is nothi… moreng to indicate that we are meant to feel sorry for her, instead she is treated as being stupid and useless.
What does Sarah smiling prove?
There was nothing to apologize for. Clem saved her life by slapping her and bringing her back into reality, and Sarah expressed thanks through a small smile afterwards.
Carlos slapping Sarah was a completely different situation. She'd never been hit by her dad before... Never seen that level of barbarity come from her loving father and that tore her apart. She simply couldn't understand why it happened.
Sarah's sudden reaction to Clem slapping her, however, was due to it being unforeseen and painful. It was jarring enough to make her realize the danger she was in and fueled her desire to get to safety.
Sarah's fate, regardless of whether you save her or leave her to die, is absolutely brutal and extremely tragic. We don't hear much upset from other characters and that is admittedly peculiar, but then there were other important matters at hand and there wasn't time to grieve. The group had already lost so many others... Perhaps the pain was beginning to numb.
If that was Telltale's intention, why can Clem never express that she was sorry for slapping her? Why does she appear angry as she's doing i… moret? It's not portrayed as being in Sarah's best interests.
It shouldn't have even worked in the first place. When Carlos slapped Sarah, she almost had a meltdown. But now it suddenly works?
Sarah's situation is never portrayed as being a tragic or sad at all. She is only ever treated as a burden, useless, and beyond hope of saving.
You can care about more than one thing at a time. Calling out the disrespectful treatment of a character who was largely interpreted as disabled is an important issue too.
Thank you for voicing reason. Barely anyone here has a fucking sense of humor. TOO HATEFUL, SORRY, EDITED OUT A SENTENCE
Maybe some of th… moree people here should devote their time to protesting against real-life acts of mass genocide such as those committed by Israel recently rather than spending hours moaning about how a couple of Telltale devs didn't tussle with Greg Miller or how Telltale named an audio file in an unconventional way because they were bored. I'm fine with constructive criticism that could lead to an improved Season 3 but throwing out wild accusations constantly is really sad and quite frankly irritating. I want to come to this forum and have a good time rather than see people bitching about fuck all.
The slap was added in to poke at the "slap some sense into Sarah club". It's never portrayed as a regrettable necessity or a last-ditch effort to save a worthy life. It's inconsistent to her prior portrayal and unrealistic for it to have worked.
Yes, her death is absolutely brutal, but no one notices or even cares. Jane and Luke only reflect on how it personally applies to them, with Luke's "I can't believe I could leave her", and Jane's "She was never meant to make it". Clem meanwhile doesn't mention it at all.
The second time she dies, no one even notices. The only dialogue about it is in reference to Jane, and her failure to save Sarah.
Never is it expressed that it actually affects anyone. This isn't being numb to death. This is lazy writing.
There was nothing to apologize for. Clem saved her life by slapping her and bringing her back into reality, and Sarah expressed thanks throu… moregh a small smile afterwards.
Carlos slapping Sarah was a completely different situation. She'd never been hit by her dad before... Never seen that level of barbarity come from her loving father and that tore her apart. She simply couldn't understand why it happened.
Sarah's sudden reaction to Clem slapping her, however, was due to it being unforeseen and painful. It was jarring enough to make her realize the danger she was in and fueled her desire to get to safety.
Sarah's fate, regardless of whether you save her or leave her to die, is absolutely brutal and extremely tragic. We don't hear much upset from other characters and that is admittedly peculiar, but then there were other important matters at hand and there wasn't time to grieve. The group had already lost so many others... Perhaps the pain was beginning to numb.
Uh... There's no reason for Telltale to portray Sarah as a grieving young girl with valid emotions and feelings in black and white. That's for the player to work out through the way she acts and communicates, and you for example, have done exactly that. The exposition throughout the episodes definitely makes her appear as a frightened and upset girl. Besides, Clem pinky-swearing with Sarah, taking pictures with her, and teaching her to shoot are all moments of compassion and friendship which to me, show off Sarah's brighter side and are all done to make the player sympathize and enjoy her company.
Name one dialogue where Sarah is mourned as a tragic death.
"We didn't have a choice, okay? There was nothin' we could do... There was nothin' we could do..."
That plus everyone's sorrowful, meek expressions that continue throughout the entirety of the episode. No one wants to talk about it. It's horrible. They've seen enough. They don't want to dwell on their countless losses. The grief is portrayed through mannerisms. Everyone takes their mind off what happened with the birth of the baby.
Name one example where Sarah is treated as a grieving young girl with valid emotions and feelings. Name one dialogue where Sarah is mourned … moreas a tragic death. Name one example where she exists for any other reason than developing a separate character. Name one dialogue where she is treated as anything more than a useless burden.
There is nothing to indicate that Telltale had any respect for her character or her situation this episode. Instead she was mistreated and sidelined.
Everybody, watch out. Clementine and Telltale games are evil people who slap young "disabled" girls. Nevermind the fact that there was no ot… moreher option to get Sarah moving, and that slapping her was the ONLY option that to Clementine, made since at the time.
Put yourself in Clementine's shoes, would you honestly talk to her if zombies were beating down a door 2 feet from you?
Showing Clem to be angry and then never apologizing indicates that we're supposed to feel annoyed at Sarah's helplessness. There was no concern or caring shown toward Sarah herself.
Clem didn't have to apologize, she saved her life because of it. And Sarah showed her thanks by giving Clem a smile on top of the trailer. And we're not supposed to feel annoyed by Sarah's helplessness, we're supposed to feel it had to be done to save her life.
Showing Clem to be angry and then never apologizing indicates that we're supposed to feel annoyed at Sarah's helplessness. There was no concern or caring shown toward Sarah herself.
There's no reason for Telltale to portray Sarah as a grieving young girl with valid emotions and feelings in black and white.
Of course there is. It's good writing.
The exposition throughout the episodes definitely makes her appear as a frightened and upset girl.
I was talking about episode 4. Prior to this episode Sarah had been an important and well-developed character.
"We didn't have a choice, okay? There was nothin' we could do... There was nothin' we could do..."
That makes it all about them. No one ever says "Gee it's too bad this innocent girl died, I'm going to miss her". Instead, her death only serves as weak characterization to show Luke's guilt and to prove Jane right, that Sarah was a burden.
That plus everyone's sorrowful, meek expressions that continue throughout the entirety of the episode....The grief is portrayed through mannerisms.
I don't think so. That's not effective writing.
Everyone takes their mind off what happened with the birth of the baby.
Yes I noticed that. They ignore the freshly rotting corpse of a fifteen year old to celebrate sisterly bonds and the miracle of life. Touching.
Uh... There's no reason for Telltale to portray Sarah as a grieving young girl with valid emotions and feelings in black and white. That's f… moreor the player to work out through the way she acts and communicates, and you for example, have done exactly that. The exposition throughout the episodes definitely makes her appear as a frightened and upset girl. Besides, Clem pinky-swearing with Sarah, taking pictures with her, and teaching her to shoot are all moments of compassion and friendship which to me, show off Sarah's brighter side and are all done to make the player sympathize and enjoy her company.
Name one dialogue where Sarah is mourned as a tragic death.
"We didn't have a choice, okay? There was nothin' we could do... There was nothin' we could do..."
That plus everyone's sorrowful, meek expressions that continue throughout the entirety of the episode. No one wants to talk about it. It's horrible. They've seen enough. They… [view original content]
Clem didn't have to apologize, she saved her life because of it. And Sarah showed her thanks by giving Clem a smile on top of the trailer. A… morend we're not supposed to feel annoyed by Sarah's helplessness, we're supposed to feel it had to be done to save her life.
Lazy writing would be making everything downright obvious. It doesn't need to be 'portrayed' as a regrettable necessity because it quite blatantly is a regrettable necessity and a last-ditch effort to save a worthy life! The only way they could make it more clear is by giving the player a tooltip in the top left saying "Slapping her... While regrettable... Is the only way..."
Yes, okay. Reactions to her demise could have been better.... But I just saw it as everyone resorting to bottling up their emotions. Luke doesn't make it about him... He's baffled by how he allowed her to die... He blames himself and tries to persuade himself that he didn't have a choice. Jane on the other hand also attempts to justify it by essentially saying it was her destiny... They're both fighting personal conflicts and are tormented by what happened, then coming up with excuses so they can live with themselves.
The slap was added in to poke at the "slap some sense into Sarah club". It's never portrayed as a regrettable necessity or a last-ditch effo… morert to save a worthy life. It's inconsistent to her prior portrayal and unrealistic for it to have worked.
Yes, her death is absolutely brutal, but no one notices or even cares. Jane and Luke only reflect on how it personally applies to them, with Luke's "I can't believe I could leave her", and Jane's "She was never meant to make it". Clem meanwhile doesn't mention it at all.
The second time she dies, no one even notices. The only dialogue about it is in reference to Jane, and her failure to save Sarah.
Never is it expressed that it actually affects anyone. This isn't being numb to death. This is lazy writing.
It doesn't need to be 'portrayed' as a regrettable necessity because it quite blatantly is a regrettable necessity and a last-ditch effort to save a worthy life!
Nothing in the episode ever indicates that they consider her to be a worthy life.
They're both fighting personal conflicts and are tormented by what happened, then coming up with excuses so they can live with themselves.
Lazy writing would be making everything downright obvious. It doesn't need to be 'portrayed' as a regrettable necessity because it quite bla… moretantly is a regrettable necessity and a last-ditch effort to save a worthy life! The only way they could make it more clear is by giving the player a tooltip in the top left saying "Slapping her... While regrettable... Is the only way..."
Yes, okay. Reactions to her demise could have been better.... But I just saw it as everyone resorting to bottling up their emotions. Luke doesn't make it about him... He's baffled by how he allowed her to die... He blames himself and tries to persuade himself that he didn't have a choice. Jane on the other hand also attempts to justify it by essentially saying it was her destiny... They're both fighting personal conflicts and are tormented by what happened, then coming up with excuses so they can live with themselves.
I agree. And they said nothing to indicate that slapping her was a regrettable necessity. They said nothing in defense of Sarah and nothing to indicate that she was worthy of living. Instead, she was shown as nothing more than a burden.
Are you talking about Sarah's panic attacks? Sarah definitely has panic attacks in the game. Just because the audio files aren't used doesn'… moret mean that they suddenly aren't supposed to be panic attacks anymore. And Sarah was definitely panicking in the trailer.
No, that's shit writing and would make her one-dimensional. I don't want a character with a couple of bland virtues shoved in my face... I want to see a character's traits and values through slow, careful development so that I can form my own opinion about what they're like and why.
"I was talking about episode 4. Prior to this episode Sarah had been an important and well-developed character."
Yeah... She remained an important and well-developed character. Yet another death hammering away at Clementine's humanity... An embodiment of innocence and kindness dying right before her eyes. It's sad and it served a huge purpose, which is a great thing.
"That makes it all about them. No one ever says "Gee it's too bad this innocent girl died, I'm going to miss her". Instead, her death only serves as weak characterization to show Luke's guilt and to prove Jane right, that Sarah was a burden."
But it doesn't. It shows that they're horrified by her death and are coming up with anything they can to make themselves feel better about their decision to let her be eaten alive.
"I don't think so. That's not effective writing."
Having everyone up and say "Oh no, it's sad Sarah's dead. She was a good kid!" would be poor writing. Displaying upset and grief through only actions is far more impressive and realistic. People deal with death in very different ways... Having lost so much the group didn't even have anything to say... They were broken and decided to contain their sorrow to the best of their abilities.
"Yes I noticed that. They ignore the freshly rotting corpse of a fifteen year old to celebrate sisterly bonds and the miracle of life. Touching."
I would have done the same thing in that situation. I wouldn't want to dwell on a decaying girl I happened to like... I'd cling onto anything positive... Anything to keep me going... And I'd try and deny that the loss ever occurred. The baby's birth prevented the group from tumbling into disarray and gave them a goal. From that they could perhaps ensure Sarah didn't die in vain.
There's no reason for Telltale to portray Sarah as a grieving young girl with valid emotions and feelings in black and white.
Of cou… morerse there is. It's good writing.
The exposition throughout the episodes definitely makes her appear as a frightened and upset girl.
I was talking about episode 4. Prior to this episode Sarah had been an important and well-developed character.
"We didn't have a choice, okay? There was nothin' we could do... There was nothin' we could do..."
That makes it all about them. No one ever says "Gee it's too bad this innocent girl died, I'm going to miss her". Instead, her death only serves as weak characterization to show Luke's guilt and to prove Jane right, that Sarah was a burden.
That plus everyone's sorrowful, meek expressions that continue throughout the entirety of the episode....The grief is portrayed through mannerisms.
I don't think so. That's not effective writ… [view original content]
Comments
Probably because he finds it funny how some people kept Sarah alive just so they could give her a slap. The fact some people play like that is, after all, amusing. He never stated that he finds pleasure and humor specifically in seeing Clem physically assault a helpless, fatherless girl. It's a single sentence for fuck's sake, and he could have meant anything by it. As I've said before I would totally agree with you if it was absolutely set in stone and clearly vocalized that Telltale hated Sarah.
The people who wanted to slap her DIDN't want her alive. They're pointing it out to be funny and catering to the audience who hated her so much that they wanted to "smack some sense into her". That's some disturbing implications.
Pewdiepie:"Please give us a bitchslap option.Thank god for bitchslap options"
OT;It was meant to be a joke.So chill out,tigers.
OP added fuel to the fire just as it was starting to die down.
Totally agree. Its really annoying how some people are actually mad over this...
Of course Clem appeared angry. She wanted to get out of there and Sarah was devastated to the point that she was forced to hit her around the face in order to snap her out of it; persuasion clearly wasn't working too well.
The Telltale devs weren't bloody laughing at Sarah being beaten, they were laughing at the reaction of hateful players. People keep interpreting their words in their own way.
The audio file is just there. Pretty harmless file.
Are you talking about Sarah's panic attacks? Sarah definitely has panic attacks in the game. Just because the audio files aren't used doesn't mean that they suddenly aren't supposed to be panic attacks anymore. And Sarah was definitely panicking in the trailer.
Seriously its like theres always something people need to complain about on here its a joke. No reason at all to be mad about this
"Women = dogs" When did I say that?
Clem appeared angry because that's how Telltale wanted us to feel. They wanted us to feel that Sarah was being useless and it was stupid of her to not get up immediately. That's disrespectful.
Jeez, everyone laughs when in characters types of media slap someone "LOL they just got BitchSlapped" and a lot of times when characters in the same situation do the same thing, it's fine. But now it's a big deal?
You've argued against the term being offensive by pointing out that the word "bitch" originates to female dogs. But that's why the term is offensive, because it basically boils down to women = dogs.
I didn't argue anything. I just said bitch is the correct term for female dogs. That's all.
Everybody, watch out. Clementine and Telltale games are evil people who slap young "disabled" girls. Nevermind the fact that there was no other option to get Sarah moving, and that slapping her was the ONLY option that to Clementine, made since at the time.
Put yourself in Clementine's shoes, would you honestly talk to her if zombies were beating down a door 2 feet from you?
Yeah, I'm sure catering to those people played a small part in the decision of providing players with a slap option. But only a very minor one.
The real reason for it was because Sarah was completely zoned out. She wasn't accepting reality and she couldn't face the harsh fact that her father had been eaten alive. Hitting her around the face shocked her - It woke her up. It was a move made in the heat of the moment and the only one that would have worked. There are many layers behind the choices Telltale put into the game... For some, that moment would have been hilarious... For others, it would have been a necessity; the only way of making Sarah move. Fact of the matter is Telltale do their best to give each person a choice that fits their play-style.
The only reason they laughed about and mentioned it in the first place was because they were talking to Greg Miller and discussing his opinion.
How do you know that? Are you tunneling into the very minds of Telltale's employees and hauling out this information?
There just IS NOT enough evidence for you to make that claim. These are professional writers we're talking about. They're not a bunch of hateful, pre-pubescent children. I don't believe such talented people ever intended something as narrow-minded as what you're implying. If I were in Clem's position I too would have given Sarah a hard slap... I wouldn't have enjoyed it, but I would have been angry after being forced to do such a thing to a close friend of mine.
If that was Telltale's intention, why can Clem never express that she was sorry for slapping her? Why does she appear angry as she's doing it? It's not portrayed as being in Sarah's best interests.
It shouldn't have even worked in the first place. When Carlos slapped Sarah, she almost had a meltdown. But now it suddenly works?
Sarah's situation is never portrayed as being a tragic or sad at all. She is only ever treated as a burden, useless, and beyond hope of saving.
No, Clem was angry because the zombies were about to break in and Clem didn't have the time to talk her out of it or the strength to carry her. So she wanted Sarah to get up. And if you didn't give her glasses in the trailer and you give them to her after you save her, she gives you a smile like she was glad you got her out.
Name one example where Sarah is treated as a grieving young girl with valid emotions and feelings. Name one dialogue where Sarah is mourned as a tragic death. Name one example where she exists for any other reason than developing a separate character. Name one dialogue where she is treated as anything more than a useless burden.
There is nothing to indicate that Telltale had any respect for her character or her situation this episode. Instead she was mistreated and sidelined.
You said that in defense to my statement that "bitch" is a derogatory term for a woman. Which would indicate that you disagree.
Clem showing anger at Sarah's situation indicates that we are supposed to feel the same way. See my above response to Hazzer. There is nothing to indicate that we are meant to feel sorry for her, instead she is treated as being stupid and useless.
What does Sarah smiling prove?
Clem was pissed because she didn't want Sarah and herself to die, and Sarah' smiling proves that she was happy that Clem saved her life.
There was nothing to apologize for. Clem saved her life by slapping her and bringing her back into reality, and Sarah expressed thanks through a small smile afterwards.
Carlos slapping Sarah was a completely different situation. She'd never been hit by her dad before... Never seen that level of barbarity come from her loving father and that tore her apart. She simply couldn't understand why it happened.
Sarah's sudden reaction to Clem slapping her, however, was due to it being unforeseen and painful. It was jarring enough to make her realize the danger she was in and fueled her desire to get to safety.
Sarah's fate, regardless of whether you save her or leave her to die, is absolutely brutal and extremely tragic. We don't hear much upset from other characters and that is admittedly peculiar, but then there were other important matters at hand and there wasn't time to grieve. The group had already lost so many others... Perhaps the pain was beginning to numb.
You can care about more than one thing at a time. Calling out the disrespectful treatment of a character who was largely interpreted as disabled is an important issue too.
Suddenly explains why Clem seemed so angry when she slapped her.
The slap was added in to poke at the "slap some sense into Sarah club". It's never portrayed as a regrettable necessity or a last-ditch effort to save a worthy life. It's inconsistent to her prior portrayal and unrealistic for it to have worked.
Yes, her death is absolutely brutal, but no one notices or even cares. Jane and Luke only reflect on how it personally applies to them, with Luke's "I can't believe I could leave her", and Jane's "She was never meant to make it". Clem meanwhile doesn't mention it at all.
The second time she dies, no one even notices. The only dialogue about it is in reference to Jane, and her failure to save Sarah.
Never is it expressed that it actually affects anyone. This isn't being numb to death. This is lazy writing.
Uh... There's no reason for Telltale to portray Sarah as a grieving young girl with valid emotions and feelings in black and white. That's for the player to work out through the way she acts and communicates, and you for example, have done exactly that. The exposition throughout the episodes definitely makes her appear as a frightened and upset girl. Besides, Clem pinky-swearing with Sarah, taking pictures with her, and teaching her to shoot are all moments of compassion and friendship which to me, show off Sarah's brighter side and are all done to make the player sympathize and enjoy her company.
"We didn't have a choice, okay? There was nothin' we could do... There was nothin' we could do..."
That plus everyone's sorrowful, meek expressions that continue throughout the entirety of the episode. No one wants to talk about it. It's horrible. They've seen enough. They don't want to dwell on their countless losses. The grief is portrayed through mannerisms. Everyone takes their mind off what happened with the birth of the baby.
TelTale are assholes you know, slapping a girl and saving her life because of it. TellTale should be tortured forever by Satan.
Showing Clem to be angry and then never apologizing indicates that we're supposed to feel annoyed at Sarah's helplessness. There was no concern or caring shown toward Sarah herself.
Clem didn't have to apologize, she saved her life because of it. And Sarah showed her thanks by giving Clem a smile on top of the trailer. And we're not supposed to feel annoyed by Sarah's helplessness, we're supposed to feel it had to be done to save her life.
Of course there is. It's good writing.
I was talking about episode 4. Prior to this episode Sarah had been an important and well-developed character.
That makes it all about them. No one ever says "Gee it's too bad this innocent girl died, I'm going to miss her". Instead, her death only serves as weak characterization to show Luke's guilt and to prove Jane right, that Sarah was a burden.
I don't think so. That's not effective writing.
Yes I noticed that. They ignore the freshly rotting corpse of a fifteen year old to celebrate sisterly bonds and the miracle of life. Touching.
Telltale's writing and their attitude in the interview contradicts you.
Lazy writing would be making everything downright obvious. It doesn't need to be 'portrayed' as a regrettable necessity because it quite blatantly is a regrettable necessity and a last-ditch effort to save a worthy life! The only way they could make it more clear is by giving the player a tooltip in the top left saying "Slapping her... While regrettable... Is the only way..."
Yes, okay. Reactions to her demise could have been better.... But I just saw it as everyone resorting to bottling up their emotions. Luke doesn't make it about him... He's baffled by how he allowed her to die... He blames himself and tries to persuade himself that he didn't have a choice. Jane on the other hand also attempts to justify it by essentially saying it was her destiny... They're both fighting personal conflicts and are tormented by what happened, then coming up with excuses so they can live with themselves.
I think in the interview, they laughed at people who hated Sarah, wanting to slap her, had to save her life.
Nothing in the episode ever indicates that they consider her to be a worthy life.
Yes. So they're making it all about them.
I agree. And they said nothing to indicate that slapping her was a regrettable necessity. They said nothing in defense of Sarah and nothing to indicate that she was worthy of living. Instead, she was shown as nothing more than a burden.
No. I was talking about the BitchSlap audio file
It is obvious that Sarah was in tje wrong place in the wrong time.
In this thread: The Telltale Community whining at FULL FORCE
No, that's shit writing and would make her one-dimensional. I don't want a character with a couple of bland virtues shoved in my face... I want to see a character's traits and values through slow, careful development so that I can form my own opinion about what they're like and why.
Yeah... She remained an important and well-developed character. Yet another death hammering away at Clementine's humanity... An embodiment of innocence and kindness dying right before her eyes. It's sad and it served a huge purpose, which is a great thing.
But it doesn't. It shows that they're horrified by her death and are coming up with anything they can to make themselves feel better about their decision to let her be eaten alive.
Having everyone up and say "Oh no, it's sad Sarah's dead. She was a good kid!" would be poor writing. Displaying upset and grief through only actions is far more impressive and realistic. People deal with death in very different ways... Having lost so much the group didn't even have anything to say... They were broken and decided to contain their sorrow to the best of their abilities.
I would have done the same thing in that situation. I wouldn't want to dwell on a decaying girl I happened to like... I'd cling onto anything positive... Anything to keep me going... And I'd try and deny that the loss ever occurred. The baby's birth prevented the group from tumbling into disarray and gave them a goal. From that they could perhaps ensure Sarah didn't die in vain.