You're interpreting their actions as you see fit. They didn't need to point out that slapping her was unfortunate but needed because that's fucking clear as daylight. They didn't need to indicate that she was worthy of living because that's the player's judgement to make... To some, she isn't worthy of living. Whether she is a burden or not is up to the player to decide. It's always about the player... And Telltale discussed the player.
I agree. And they said nothing to indicate that slapping her was a regrettable necessity. They said nothing in defense of Sarah and nothing to indicate that she was worthy of living. Instead, she was shown as nothing more than a burden.
Nope. I'm not bothered either. But everyone seems intent on attacking Telltale's every move and convincing themselves that the company is so… moreme kind of neo-Nazi, racist, misogynistic, ableist corporation that seeks to kidnap and rape everyone's wives and children.
It doesn't need to be 'portrayed' as a regrettable necessity because it quite blatantly is a regrettable necessity and a last-ditch effort t… moreo save a worthy life!
Nothing in the episode ever indicates that they consider her to be a worthy life.
They're both fighting personal conflicts and are tormented by what happened, then coming up with excuses so they can live with themselves.
Yes. So they're making it all about them.
It's shit writing for a character to matter? I'm sorry but you're agreeing with me in your very next sentence here:
I want to see a character's traits and values through slow, careful development so that I can form my own opinion about what they're like and why.
Agreed, and they did that until episode 4 when they suddenly tossed it out the window for nothing.
Yeah... She remained an important and well-developed character. Yet another death hammering away at Clementine's humanity... An embodiment of innocence and kindness dying right before her eyes. It's sad and it served a huge purpose, which is a great thing.
How is her death portrayed like this? No one ever mentions her death unless it's putting her down. No one ever talks about her as anything but a useless burden and a liability.
But it doesn't. It shows that they're horrified by her death and are coming up with anything they can to make themselves feel better about their decision to let her be eaten alive.
Exactly. They are doing what they can to make THEMSELVES feel better about it. How is that anything to do with Sarah herself?
Having everyone up and say "Oh no, it's sad Sarah's dead. She was a good kid!" would be poor writing. Displaying upset and grief through only actions is far more impressive and realistic. People deal with death in very different ways... Having lost so much the group didn't even have anything to say... They were broken and decided to contain their sorrow to the best of their abilities.
How do they display their grief through actions? By not saying anything about it? No actions there.
I would have done the same thing in that situation. I wouldn't want to dwell on a decaying girl I happened to like... I'd cling onto anything positive... Anything to keep me going... And I'd try and deny that the loss ever occurred. The baby's birth prevented the group from tumbling into disarray and gave them a goal. From that they could perhaps ensure Sarah didn't die in vain.
You wouldn't have bothered to make sure she didn't turn? You wouldn't have noticed or acknowledge that she died? The characters didn't say anything because she didn't matter, not because they were trying to avoid thinking about it. That's nothing to do with the characters. It's bad writing.
"Of course there is. It's good writing."
No, that's shit writing and would make her one-dimensional. I don't want a character with a… more couple of bland virtues shoved in my face... I want to see a character's traits and values through slow, careful development so that I can form my own opinion about what they're like and why.
"I was talking about episode 4. Prior to this episode Sarah had been an important and well-developed character."
Yeah... She remained an important and well-developed character. Yet another death hammering away at Clementine's humanity... An embodiment of innocence and kindness dying right before her eyes. It's sad and it served a huge purpose, which is a great thing.
"That makes it all about them. No one ever says "Gee it's too bad this innocent girl died, I'm going to miss her". Instead, her death only serves as weak characterization to show Luke's guilt and to prove Jane right, that Sarah was a… [view original content]
Telltale didn't leave it up to us to decide. In episode 4 there is everything to indicate that Sarah was nothing more than a burden, and nothing to indicate that she wasn't.
You're interpreting their actions as you see fit. They didn't need to point out that slapping her was unfortunate but needed because that's … morefucking clear as daylight. They didn't need to indicate that she was worthy of living because that's the player's judgement to make... To some, she isn't worthy of living. Whether she is a burden or not is up to the player to decide. It's always about the player... And Telltale discussed the player.
Yeah, hyperbole was kinda the point, mate. People keep reacting in an exaggerated manner to even the slightest hiccup made by Telltale and my post reflects that.
Lol Hazzer when did anybody accuse Telltale of "being a neo-nazi organization that wants to rape people's wives and children"?
Talk about hyperbole jesus christ
Apparently a lot of people missed the Playing Dead for Episode 4...long story short Telltale basically thought it was the funniest shit ever to force players into slapping Sarah if they wanted to save her.
And now the name of that file comes to light and it's called " Clem_Bitch _Slap".
Ah Telltale I remember when you used to put out quality content, what the hell happened to you people?
EDIT-
Had to trudge through that cesspool again, but here you go people:
"Nothing in the episode ever indicates that they consider her to be a worthy life."
No, because that's for the player to decide. Tel… moreltale weren't going to just tell us what they think of Sarah during the episode.
"Yes. So they're making it all about them."
If it were all about them they wouldn't show regret... They'd only show relief. They obviously wish there was another way.
No, it's shit writing for a character to be portrayed as one thing forced down my throat rather than a multi-faceted individual.
"Agreed, and they did that until episode 4 when they suddenly tossed it out the window for nothing."
It wasn't for nothing. Someone incredibly innocent and helpless died before Clementine. That'll affect her in future, I feel...
"How is her death portrayed like this? No one ever mentions her death unless it's putting her down. No one ever talks about her as anything but a useless burden and a liability."
Not everything has to be portrayed in a certain way. The player gets to take what happened and make it affect Clementine in their own way. Clem was undeniably upset by it and so I'm gonna make it influence her.
"Exactly. They are doing what they can to make THEMSELVES feel better about it. How is that anything to do with Sarah herself?"
Because Sarah's death led them into misery. It was her loss that caused their pain.
"How do they display their grief through actions? By not saying anything about it? No actions there"
Not acting can itself be a meaningful action... She was gone and there was nothing they could do. Dwelling on it would only result in more hurt.
"You wouldn't have bothered to make sure she didn't turn? You wouldn't have noticed or acknowledge that she died? The characters didn't say anything because she didn't matter, not because they were trying to avoid thinking about it. That's nothing to do with the characters. It's bad writing."
You've got me on this one. They should have at least shown everyone reacting in pure horror as she was eaten alive... Maybe have someone throw up or burst into tears... But other than that I personally see it as the group trying to move on and forget it happened so they can focus on what matters.
No, that's shit writing
It's shit writing for a character to matter? I'm sorry but you're agreeing with me in your very next sentenc… moree here:
I want to see a character's traits and values through slow, careful development so that I can form my own opinion about what they're like and why.
Agreed, and they did that until episode 4 when they suddenly tossed it out the window for nothing.
Yeah... She remained an important and well-developed character. Yet another death hammering away at Clementine's humanity... An embodiment of innocence and kindness dying right before her eyes. It's sad and it served a huge purpose, which is a great thing.
How is her death portrayed like this? No one ever mentions her death unless it's putting her down. No one ever talks about her as anything but a useless burden and a liability.
But it doesn't. It shows that they're horrified by her death and are coming up with anything t… [view original content]
Yes, and that's what makes it a difficult decision for us. She's a fuck up and could get people killed but leaving her is morally wrong and there's always the possibility of training her into a worthy asset.
Telltale didn't leave it up to us to decide. In episode 4 there is everything to indicate that Sarah was nothing more than a burden, and nothing to indicate that she wasn't.
Apparently a lot of people missed the Playing Dead for Episode 4...long story short Telltale basically thought it was the funniest shit ever… more to force players into slapping Sarah if they wanted to save her.
And now the name of that file comes to light and it's called " Clem_Bitch _Slap".
Ah Telltale I remember when you used to put out quality content, what the hell happened to you people?
EDIT-
Had to trudge through that cesspool again, but here you go people:
http://walkingdead.wikia.com/wiki/Playing_Dead?file=Why%27d_They_Have_to_Die%3F_-_The_Walking_Dead_Season_2_Episode_4
4:20-4:34
Apparently a lot of people missed the Playing Dead for Episode 4...long story short Telltale basically thought it was the funniest shit ever… more to force players into slapping Sarah if they wanted to save her.
And now the name of that file comes to light and it's called " Clem_Bitch _Slap".
Ah Telltale I remember when you used to put out quality content, what the hell happened to you people?
EDIT-
Had to trudge through that cesspool again, but here you go people:
http://walkingdead.wikia.com/wiki/Playing_Dead?file=Why%27d_They_Have_to_Die%3F_-_The_Walking_Dead_Season_2_Episode_4
4:20-4:34
No, it's shit writing for a character to be portrayed as one thing forced down my throat rather than a multi-faceted individual.
And that's what happened in episode 4. Over and over again Telltale forces you to think of Sarah as nothing more than useless, a burden, and there is nothing to indicate that there may be a different side to this view.
It wasn't for nothing. Someone incredibly innocent and helpless died before Clementine. That'll affect her in future, I feel...
But it was for nothing. It was an offensive and unsatisfying end for a well-developed and sympathetic character. And it has minimal effects on anyone in the plot. Sarah is dead, and no one notices. No one ever said anything about her being innocent or helpless. They act like it's her fault, and for that she deserves to be left behind.
Not everything has to be portrayed in a certain way.
You just said that Telltale is supposed to let us make up our own minds. So now that they don't, it's ok because they aren't obligated to?
The player gets to take what happened and make it affect Clementine in their own way. Clem was undeniably upset by it and so I'm gonna make it influence her.
It's not up to the player to "make something affect Clementine". It's up to the writers. And aside from sad music and an expression of sadness when she dies the first time, there is nothing to indicate that she was affected.
Because Sarah's death led them into misery. It was her loss that caused their pain.
Which is making it all about them.
Not acting can itself be a meaningful action... She was gone and there was nothing they could do. Dwelling on it would only result in more hurt.
You're excusing Telltale's bad writing. A character failing to react does not mean they are consciously trying not to. It means the writers were lazy.
"It's shit writing for a character to matter?"
No, it's shit writing for a character to be portrayed as one thing forced down my thr… moreoat rather than a multi-faceted individual.
"Agreed, and they did that until episode 4 when they suddenly tossed it out the window for nothing."
It wasn't for nothing. Someone incredibly innocent and helpless died before Clementine. That'll affect her in future, I feel...
"How is her death portrayed like this? No one ever mentions her death unless it's putting her down. No one ever talks about her as anything but a useless burden and a liability."
Not everything has to be portrayed in a certain way. The player gets to take what happened and make it affect Clementine in their own way. Clem was undeniably upset by it and so I'm gonna make it influence her.
"Exactly. They are doing what they can to make THEMSELVES feel better about it. How is that anything to do with Sarah h… [view original content]
That's very disrespectful and belittling to her character. She had never been portrayed so irredeemably and one-dimensional until this episode. And even then, she has a moment of usefulness, such as if you save her the first time, and she alerts Clem to the approaching walkers.
There is nothing to indicate that it's morally wrong to leave her behind. Everyone in the game and now these new interviews say that it was the "right" call to abandon her.
Yes, and that's what makes it a difficult decision for us. She's a fuck up and could get people killed but leaving her is morally wrong and there's always the possibility of training her into a worthy asset.
Showing Clem to be angry and then never apologizing indicates that we're supposed to feel annoyed at Sarah's helplessness. There was no concern or caring shown toward Sarah herself.
On the contrary. The value of human life is incomprehensible to me. I laugh at pain and frown upon human emotion. These characters exist because I allow it. And they will end because I demand it.
On the contrary. The value of human life is incomprehensible to me. I laugh at pain and frown upon human emotion. These characters exist because I allow it. And they will end because I demand it.
It's used multiple times. Not just specifically for Sarah.
It's a vulgar term. Yeah. But it's meant as humor. People can find immature things humorous. We're all entitled to that. These files were never intended to be read or viewed as such.
It was never meant in a way to harm people's self-esteem or the like. To take offense to it, is to be extremely sensitive and censor what you don't like. And those ideals can be pushed on more important issues than something as minor as the name of a slap 'file' in a video game.
Actually, I think we're not that far from having some users wishing that Telltale should be eaten by Walkers to know what it feels like to be Sarah. It's gotten pretty extreme.
Comments
You're interpreting their actions as you see fit. They didn't need to point out that slapping her was unfortunate but needed because that's fucking clear as daylight. They didn't need to indicate that she was worthy of living because that's the player's judgement to make... To some, she isn't worthy of living. Whether she is a burden or not is up to the player to decide. It's always about the player... And Telltale discussed the player.
Lol Hazzer when did anybody accuse Telltale of "being a neo-nazi organization that wants to rape people's wives and children"?
Talk about hyperbole jesus christ
No, because that's for the player to decide. Telltale weren't going to just tell us what they think of Sarah during the episode.
If it were all about them they wouldn't show regret... They'd only show relief. They obviously wish there was another way.
It's shit writing for a character to matter? I'm sorry but you're agreeing with me in your very next sentence here:
Agreed, and they did that until episode 4 when they suddenly tossed it out the window for nothing.
How is her death portrayed like this? No one ever mentions her death unless it's putting her down. No one ever talks about her as anything but a useless burden and a liability.
Exactly. They are doing what they can to make THEMSELVES feel better about it. How is that anything to do with Sarah herself?
How do they display their grief through actions? By not saying anything about it? No actions there.
You wouldn't have bothered to make sure she didn't turn? You wouldn't have noticed or acknowledge that she died? The characters didn't say anything because she didn't matter, not because they were trying to avoid thinking about it. That's nothing to do with the characters. It's bad writing.
Telltale didn't leave it up to us to decide. In episode 4 there is everything to indicate that Sarah was nothing more than a burden, and nothing to indicate that she wasn't.
Yeah, hyperbole was kinda the point, mate. People keep reacting in an exaggerated manner to even the slightest hiccup made by Telltale and my post reflects that.
Apparently a lot of people missed the Playing Dead for Episode 4...long story short Telltale basically thought it was the funniest shit ever to force players into slapping Sarah if they wanted to save her.
And now the name of that file comes to light and it's called " Clem_Bitch _Slap".
Ah Telltale I remember when you used to put out quality content, what the hell happened to you people?
EDIT-
Had to trudge through that cesspool again, but here you go people:
http://walkingdead.wikia.com/wiki/Playing_Dead?file=Why%27d_They_Have_to_Die%3F_-_The_Walking_Dead_Season_2_Episode_4
4:20-4:34
Telltale keeps pushing us to believe that Sarah was unworthy of living. There is nothing to counter that in the episode.
Showing how her death reflects upon them and nothing else is making it all about them.
Whatever. I'm leaving the forums.
valid criticism =/= whining
No, it's shit writing for a character to be portrayed as one thing forced down my throat rather than a multi-faceted individual.
It wasn't for nothing. Someone incredibly innocent and helpless died before Clementine. That'll affect her in future, I feel...
Not everything has to be portrayed in a certain way. The player gets to take what happened and make it affect Clementine in their own way. Clem was undeniably upset by it and so I'm gonna make it influence her.
Because Sarah's death led them into misery. It was her loss that caused their pain.
Not acting can itself be a meaningful action... She was gone and there was nothing they could do. Dwelling on it would only result in more hurt.
You've got me on this one. They should have at least shown everyone reacting in pure horror as she was eaten alive... Maybe have someone throw up or burst into tears... But other than that I personally see it as the group trying to move on and forget it happened so they can focus on what matters.
Yes, and that's what makes it a difficult decision for us. She's a fuck up and could get people killed but leaving her is morally wrong and there's always the possibility of training her into a worthy asset.
Sorry, just got S2EP4 now on Android, so I didn't know there was a fire to fuel.
Can you link it?
I thought they laughed at people who wanted to slap her because they hate her and want her to die, they have to save her.
Is this really worth complaining about? Shouldn't we direct it to something more important then a file name?
And that's what happened in episode 4. Over and over again Telltale forces you to think of Sarah as nothing more than useless, a burden, and there is nothing to indicate that there may be a different side to this view.
But it was for nothing. It was an offensive and unsatisfying end for a well-developed and sympathetic character. And it has minimal effects on anyone in the plot. Sarah is dead, and no one notices. No one ever said anything about her being innocent or helpless. They act like it's her fault, and for that she deserves to be left behind.
You just said that Telltale is supposed to let us make up our own minds. So now that they don't, it's ok because they aren't obligated to?
It's not up to the player to "make something affect Clementine". It's up to the writers. And aside from sad music and an expression of sadness when she dies the first time, there is nothing to indicate that she was affected.
Which is making it all about them.
You're excusing Telltale's bad writing. A character failing to react does not mean they are consciously trying not to. It means the writers were lazy.
That's very disrespectful and belittling to her character. She had never been portrayed so irredeemably and one-dimensional until this episode. And even then, she has a moment of usefulness, such as if you save her the first time, and she alerts Clem to the approaching walkers.
There is nothing to indicate that it's morally wrong to leave her behind. Everyone in the game and now these new interviews say that it was the "right" call to abandon her.
Or, it could be you just editing the name.
Cool your goddamn jets, Rambo. If the ZA was real, people would have actually done that just to save her life. So you can calm the fuck down.
i hope clementine can bitch slap arvo about 20 times in a row
Wow. That's hilarious.
You have quite the sense of humor.
Are you actually this morose in real life?
For crying out loud, it's just a file name.
That very same file is found in episode 3 and is whem Carver and Troy slap Clem
On the contrary. The value of human life is incomprehensible to me. I laugh at pain and frown upon human emotion. These characters exist because I allow it. And they will end because I demand it.
I believe he was being sarcastic.
I didn't know that. Do you have a source? But anyway it really doesn't change anything, to me. This was just one more nail in the coffin
...What?
that was a mass effect quote
Oh.
Well, I never played it.
Goddamnit, I always do that. lmao. Sorry.
Okay guys.
The file is called bitch slap.
It's used multiple times. Not just specifically for Sarah.
It's a vulgar term. Yeah. But it's meant as humor. People can find immature things humorous. We're all entitled to that. These files were never intended to be read or viewed as such.
It was never meant in a way to harm people's self-esteem or the like. To take offense to it, is to be extremely sensitive and censor what you don't like. And those ideals can be pushed on more important issues than something as minor as the name of a slap 'file' in a video game.
Are people now actually complaining over this? This has barely anything to do with the game anymore and nothing with valid critcism.
People are actually complaining about this? Go back to Tumblr.
Actually, I think we're not that far from having some users wishing that Telltale should be eaten by Walkers to know what it feels like to be Sarah. It's gotten pretty extreme.
Did you actually believe they were being serious when they said that "Telltale should be tortured forever by Satan" XD.
You should. They're great .
YES. SHHH.
I love all three of them. I don't understand the hate about the third game.