Yeah they might've had a plan with Episode 1 and 2...this is Episode 4 going onto 5 and its clear they are just winging it anymore.
Edit:… more Kirbinator once again I've yet to see you counter any criticism people have made of Season 2 other then for you to say "Nope your wrong!".
You can't expect the series to get better if you just blindly praise it at every turn. Your problem is you refuse to even admit that problems exist.
actually, yes they are. Because in a interview in playing dead, when they were talking about episode 3 (or 2) greg was talking to the writers and Nick said he was just starting to write episode 5. So I do believe they are "winging" it.
Sometimes a predictable ending is better than an unpredictable one.
That being said, it is clear that Season 1's and Season 2's finales will both be different, therefore there's really no knowing if one will be better than the other or not.
To be honest, I feel like I care less about the fate of the group in Season 2 than in Season 1. Season 2 has been a bumpy ride for some, but I feel like it can redeem itself for fans filled with hatred in it's Season finale. I agree, episode 4 was a great episode, probably the best in the Season in my opinion, but it definitely wasn't perfect with quite a few things.
Like what? Season 1 had its bumps as well. It seems like the same complaints that people are having in Season 2 can be applied to Season 1 as well. Episode 4 was great by all means. I couldn't find one thing wrong with it, from a plot perspective. It was intense, good pace, and had a lot of significant moments. Like you said, there is a understandably detachment with the group but that mostly because there is no Lee type character.
Predictable endings are almost never better than unpredictable in terms of entertainment.
Sometimes a predictable ending is better than an unpredictable one.
That being said, it is clear that Season 1's and Season 2's finales w… moreill both be different, therefore there's really no knowing if one will be better than the other or not.
To be honest, I feel like I care less about the fate of the group in Season 2 than in Season 1. Season 2 has been a bumpy ride for some, but I feel like it can redeem itself for fans filled with hatred in it's Season finale. I agree, episode 4 was a great episode, probably the best in the Season in my opinion, but it definitely wasn't perfect with quite a few things.
Thats still not winging it. Whenever they wrote Episode 5 doesn't mean they still had it planned out. Lol.
So what you're telling me is after Episode 1, Clem was with the cabin group and the people at Telltale had no clue how they would end the season? Umm no.
actually, yes they are. Because in a interview in playing dead, when they were talking about episode 3 (or 2) greg was talking to the writers and Nick said he was just starting to write episode 5. So I do believe they are "winging" it.
Like what? Season 1 had its bumps as well. It seems like the same complaints that people are having in Season 2 can be applied to Season 1 a… mores well. Episode 4 was great by all means. I couldn't find one thing wrong with it, from a plot perspective. It was intense, good pace, and had a lot of significant moments. Like you said, there is a understandably detachment with the group but that mostly because there is no Lee type character.
Predictable endings are almost never better than unpredictable in terms of entertainment.
Telltale isn't making up the story as they go along. The story is to make it to Wellington, Christa and Clementine were supposed to be heading there before they were separated. Clementine is still on her way to Wellington, it's just that a lot of unfortunate events have been getting in the way.
Not expecting much for the finale really, the whole season has just been a mish-mash of idea's that have gone literally no-where.
If Tell… moretale ever had a plan for Season 2, it was clearly thrown out the window with Episode 3...by now its pretty clear they are just making the story up as they go along.
Season 2 Finale WILL Be Better Than Season 1 Finale
To me it can't.
I never could identify to Clementine more than I identified to Lee, so whatever happens nothing can possibly touch me more than the death of this fantastic character I loved to incarnate.
Predictable endings are almost never better than unpredictable in terms of entertainment?
Actually, it depends on how the unpredictable ending plays out, it could be completely negative and cause many to dislike it, while a predictable ending may not be as exciting, the build up to the ending is unpredictable itself.
The same complaints in Season 2 can't really be applied to Season 1. Complaints about characters in Season 2 can't be applied to Season 1, since many of the characters are unique and in Season 1, saving a determinant character had more meaning. The case for character development can't be applied with Season 1 since it was filled with much character development, more than Season 2. Not to mention the fact that past decisions always had an impact on characters and how the story plays, however, in Season 2, some decisions haven't even really changed anything in the game, and characters always end up acting the same way towards Clementine despite the fact that she can threaten them, no matter what most characters have been acting the exact same way to Clementine, while in Season 1, your relationship with a character mattered quite allot.
Like what? Season 1 had its bumps as well. It seems like the same complaints that people are having in Season 2 can be applied to Season 1 a… mores well. Episode 4 was great by all means. I couldn't find one thing wrong with it, from a plot perspective. It was intense, good pace, and had a lot of significant moments. Like you said, there is a understandably detachment with the group but that mostly because there is no Lee type character.
Predictable endings are almost never better than unpredictable in terms of entertainment.
That is actually the best counter argument to this I have seen. And that is completely fair to say.
I was off put when Telltale announced Clem as the protagonist of S2 because I felt like it wouldn't have the same emotional aspect of S1. I like playing as Lee a whole lot better than playing as Clem. Lee could interact with adults in adult fashion, he could take more responsibility and the entire relationship with Clem was obviously the most significant factor.
Don't get me wrong Telltale did a great job making Clem a neutral character in that she doesn't have stereotypical tendencies/ feelings of a 13 year old girl and for all intents and purposes she acts like and is treated like an adult. However, I do miss playing as Lee. It was just a different experience. Both are enjoyable but I agree, I just don't don't feel the same connection with the game playing as Clem.
Season 2 Finale WILL Be Better Than Season 1 Finale
To me it can't.
I never could identify to Clementine more than I identified t… moreo Lee, so whatever happens nothing can possibly touch me more than the death of this fantastic character I loved to incarnate.
I agree with this, too me trying to nitpick Season 2 is the exact same as trying to find the leaked choices, in the end it just makes the exprience worse for you, Anyways Season 2 has been great so making an amazing finale wont be diffucalt to do
Am I the only one who enjoyed season 2 more than season 1? Im not saying season 2 was better just that I enjoyed it more playing as a child rather than an adult.
As much as I loved Clementine in season one (and I adored her), I loved her as a NPC. I knew there would be inherent problems to have an eleven (or 13 you seem to say ? thought she was 11) year old as protagonist in The Walking Dead.
One of the most obvious ones is the following.
If the survivor group(s) you join are capable, brave people, then the last person they send for important missions is the 11 year old girl. They don't depend on a young teenager for their survival.
Whereas obviously, to make the game interesting, the protagonist needs to feel important, and have a major role in the survival of the group, hence matter of life and death missions.
Therefore the very fact they depend on you lower their skills and ability in your view, and lower the opinion you have of them.
What kind of jerks/losers can't handle themselves without the youngest member saving their asses by doing the things they are not able to do or coming up with the ideas they're not able to come up with instantly ?
Of course the Cabin group could have been much better, better written, less idiotic or incompetent characters, but they were doomed anyway for the very reason we play Clementine as protagonist, and there was only two alternatives : a group of people of debatable survival skills so they can depend on you and you can shine the more (even if you eventually wonder how they managed to make it in the first place and thus lose respect for them), or a group of characters fit for survival, as much as you would expect adult survivors so far in the zombie apocalypse to be, but where you would have been confined to a passive role and less opportunities to get into actions.
That is actually the best counter argument to this I have seen. And that is completely fair to say.
I was off put when Telltale announced… more Clem as the protagonist of S2 because I felt like it wouldn't have the same emotional aspect of S1. I like playing as Lee a whole lot better than playing as Clem. Lee could interact with adults in adult fashion, he could take more responsibility and the entire relationship with Clem was obviously the most significant factor.
Don't get me wrong Telltale did a great job making Clem a neutral character in that she doesn't have stereotypical tendencies/ feelings of a 13 year old girl and for all intents and purposes she acts like and is treated like an adult. However, I do miss playing as Lee. It was just a different experience. Both are enjoyable but I agree, I just don't don't feel the same connection with the game playing as Clem.
We are waiting for the final episode - do you think that's enough time to deal with the random Russians and get there? No, Wellington was just an excuse to get Clem on the road - as with so much else, we still don't know why Wellington was rumoured to be safe? Rumours? Radio transmissions? Twitter?
Telltale isn't making up the story as they go along. The story is to make it to Wellington, Christa and Clementine were supposed to be headi… moreng there before they were separated. Clementine is still on her way to Wellington, it's just that a lot of unfortunate events have been getting in the way.
That is actually the best counter argument to this I have seen. And that is completely fair to say.
I was off put when Telltale announced… more Clem as the protagonist of S2 because I felt like it wouldn't have the same emotional aspect of S1. I like playing as Lee a whole lot better than playing as Clem. Lee could interact with adults in adult fashion, he could take more responsibility and the entire relationship with Clem was obviously the most significant factor.
Don't get me wrong Telltale did a great job making Clem a neutral character in that she doesn't have stereotypical tendencies/ feelings of a 13 year old girl and for all intents and purposes she acts like and is treated like an adult. However, I do miss playing as Lee. It was just a different experience. Both are enjoyable but I agree, I just don't don't feel the same connection with the game playing as Clem.
I feel the exact opposite. I could have fully enjoyed a child protagonist, but not in the TWD universe. Of all possible universes, it is among the ones who have less room for children's specificities, ways of being and behaving... In TWD children need to grow up fast and be the most adult they can. So your character needs to be "adult" anyway, assume adult responsibilities... while not having all adult satisfactions (like romantic relationships, getting physical in arguments if need be, assuming leadership, etc...). You have all the obligations and inconvenients while not enjoying the advantages.
Clementine's status as a child makes her benefit from more protection and empathy from most characters, but to me that doesn't make up for/is less interesting than/ fully handling relationships and situations like an adult.
Some situations are more challenging because of her size and lack of strength, but zombie apocalypse is incredibly challenging and dangerous even for adults anyway, so I didn't need to play a child to feel the thrill of being threatened.
But I understand that others may feel different and find this situation the more interesting because of that.
Am I the only one who enjoyed season 2 more than season 1? Im not saying season 2 was better just that I enjoyed it more playing as a child rather than an adult.
The concept is called 'verisimilitude'. A work of fiction helps to suspend disbelief if it doesn't break plausibility any farther than it has to. That means just because you put in one wildly implausible thing doesn't mean anything and everything is acceptable thereafter.
So yes, a zombie apocalypse is far fetched. An alien invasion taking place during the zombie apocalypse would also be far fetched. The latter has no business taking place in this game because it would come off as ridiculous. Nor does Clementine have any business inventing a laser gun next epidode, or learning how to use magic spells, or befriending a ninja turtle. If you're smart, even if you have an implausible premise, you hew as close as possible to reality outside of that premise. At least if you're trying to make something serious rather than something funny.
Suffice to say, a group of Russian mobsters in the middle of rural Virginia seems utterly bizarre to me. I live in the United States. There were some Russian speakers in a TEFL course I taught in Denver a few years ago. Other than that, I can't remember the last time I met someone from Russia, let alone a gang of them. Monolingual Russian speakers are not exactly a huge portion of the American population and, if you do want to find them, you're probably better off looking someplace like New York, not Virginia.
The whole situation seems utterly contrived. What did these guys being Russian contribute to the story?
EDIT: Did a quick Google search. Here are some stats on Russians in the United States, admittedly some 24 years out of date and before the Soviet Union collapsed, but likely still much the same.
According to the 1990 US. Census, 2.95 million Americans are claiming Russian ancestry, but a more realistic view suggests that there are only 750,000 Americans of ethnic Russian descent, which means that they were either born in Russia or have at least one parent or grandparent of ethnic Russian heritage.
44 percent of this number reside in the Northeast, (40-50,000 Russians in Boston area)
16 percent in the Midwest
18 percent in the South
22 percent in the West Areas
Interesting fact: Only 242,000 people have command of Russian.
The game is set in a zombie apocalypse. . .and meeting a Russian mob in Virginia is farfetched?
EDIT: I just don't understand everyones d… moreislike with the Russians, I mean regardless it doesn't seem like they are going to stick around for a while so I don't think they will bear significance in Episode 5.
No i agree with you. I found it much more interesting to play Clem. I replayed both seasons last week, and season two is much more fast-paced and enjoyable IMO.
Am I the only one who enjoyed season 2 more than season 1? Im not saying season 2 was better just that I enjoyed it more playing as a child rather than an adult.
Am I the only person that doesn't find a problem with the Russian's? America is a country where you have to press 1 for English, the odds of finding foreigners are pretty good. Especially when you spend your whole life on the run. And isn't it possible that they are a family? That is what I assumed when they were together.
Arvo was fine, and so was Maud, I guess. Buricko and Vitaliy weren't. They spoke Russian so sickeningly bad, that I don't want to hear them speak again. Ever.
I didn't find that too weird they were Russians. But they obviously were together before the zombie apocalypse happened, so they are either incredibly lucky or skilled since I can't think of any other family or group of friends in TWD (be it in the game, books or series) that managed to stay together from day zero to... two years (?) in.
...But perhaps there was a full bus of them at the beginning.
Am I the only person that doesn't find a problem with the Russian's? America is a country where you have to press 1 for English, the odds of… more finding foreigners are pretty good. Especially when you spend your whole life on the run. And isn't it possible that they are a family? That is what I assumed when they were together.
You usually have to press 1 for English and 2 for Spanish. Sometimes instructions on boxes for things will include French. Any other language is much less commonly catered to outside of immigration offices and the like. You certainly don't see a lot of Cyrillic of any sort.
Am I the only person that doesn't find a problem with the Russian's? America is a country where you have to press 1 for English, the odds of… more finding foreigners are pretty good. Especially when you spend your whole life on the run. And isn't it possible that they are a family? That is what I assumed when they were together.
You usually have to press 1 for English and 2 for Spanish. Sometimes instructions on boxes for things will include French. Any other languag… moree is much less commonly catered to outside of immigration offices and the like. You certainly don't see a lot of Cyrillic of any sort.
I'm not American but i do know that it has to do with the state, states like Washington and California have a lot of mandarin speakers. Other places like Florida have lots of Spanish speakers and New York and New Jersey have lots of Italian speakers.
You usually have to press 1 for English and 2 for Spanish. Sometimes instructions on boxes for things will include French. Any other languag… moree is much less commonly catered to outside of immigration offices and the like. You certainly don't see a lot of Cyrillic of any sort.
I'm not American but i do know that it has to do with the state, states like Washington and California have a lot of mandarin speakers. Other places like Florida have lots of Spanish speakers and New York and New Jersey have lots of Italian speakers.
while he's being kind of harsh, he has a point... if you can't speak english then you shouldn't really be in an english speaking country unless you're willing to learn it
although this is the zombie apocalypse so that point goes out of the window
Very true, since the United States is a multi-cultural country. I'd guess you'd see a lot more Mandarin signage in California.
But there just isn't that huge a Russian diaspora in the U.S., at least that hasn't already been absorbed into the larger culture, and most of those that are here are in the northeast, not rural Virginia.
I'm not American but i do know that it has to do with the state, states like Washington and California have a lot of mandarin speakers. Other places like Florida have lots of Spanish speakers and New York and New Jersey have lots of Italian speakers.
I remember characters from the movie The Deer Hunter (with DeNiro, Walken...) being Russian-Americans and still having russian customs and folklore. Movie took place in Pennsylvania (had to check this on wikipedia).
Very true, since the United States is a multi-cultural country. I'd guess you'd see a lot more Mandarin signage in California.
But there … morejust isn't that huge a Russian diaspora in the U.S., at least that hasn't already been absorbed into the larger culture, and most of those that are here are in the northeast, not rural Virginia.
I don't think it's that farfetched. The fact that we met them in the middle of rural Virginia doesn't necessarily mean that they're from rural Virginia. People move around. It's 2 years into the apocalypse. Besides which there are Russian neighborhoods scattered around the US:
The concept is called 'verisimilitude'. A work of fiction helps to suspend disbelief if it doesn't break plausibility any farther than it ha… mores to. That means just because you put in one wildly implausible thing doesn't mean anything and everything is acceptable thereafter.
So yes, a zombie apocalypse is far fetched. An alien invasion taking place during the zombie apocalypse would also be far fetched. The latter has no business taking place in this game because it would come off as ridiculous. Nor does Clementine have any business inventing a laser gun next epidode, or learning how to use magic spells, or befriending a ninja turtle. If you're smart, even if you have an implausible premise, you hew as close as possible to reality outside of that premise. At least if you're trying to make something serious rather than something funny.
Suffice to say, a group of Russian mobsters in the middle of rural Virginia seems utterly bizarre to me. I… [view original content]
I live in Missouri, right in the center of the United States. I'm pretty sure I remember there being instructions in French alongside the English for assembling a fan I bought awhile back. And yes, almost certainly because of Québec.
Thats still not winging it. Whenever they wrote Episode 5 doesn't mean they still had it planned out. Lol.
So what you're telling me is a… morefter Episode 1, Clem was with the cabin group and the people at Telltale had no clue how they would end the season? Umm no.
Yeah just wait 15 minutes and watch them all die lol. Nick, Sarah, And Rebecca were the characters that made season 2 interesting. How it would all play out. We've already seen that though, and telltale is really predictable and would want you to cry at the ending of 5. What they need to realize is because their shit is "sad" doesn't make it good at all.
It's far-fetched enough that running into a bunch of Russian gangsters would cause me to do a double-take now, without a zombie apocalypse. How much more far-fetched is it when the American population has dropped from over 300 million to whatever remnants are left after the dead have eaten almost everyone?
Most of the communities listed above are historically Russian, which means the people there are Russian in the same way I'm German: they probably can barely speak a word of the language, and identify entirely as American, but they can trace their roots back to Russian immigrants.
I don't think it's that farfetched. The fact that we met them in the middle of rural Virginia doesn't necessarily mean that they're from rur… moreal Virginia. People move around. It's 2 years into the apocalypse. Besides which there are Russian neighborhoods scattered around the US:
http://en.wikipedia.org/wiki/Category:Russian_communities_in_the_United_States
Comments
Dude, they aren't winging it.
I hope that wasn't sarcasm, because by the start of episode 5. You know bonnie or mike or both are dead.
actually, yes they are. Because in a interview in playing dead, when they were talking about episode 3 (or 2) greg was talking to the writers and Nick said he was just starting to write episode 5. So I do believe they are "winging" it.
Sometimes a predictable ending is better than an unpredictable one.
That being said, it is clear that Season 1's and Season 2's finales will both be different, therefore there's really no knowing if one will be better than the other or not.
To be honest, I feel like I care less about the fate of the group in Season 2 than in Season 1. Season 2 has been a bumpy ride for some, but I feel like it can redeem itself for fans filled with hatred in it's Season finale. I agree, episode 4 was a great episode, probably the best in the Season in my opinion, but it definitely wasn't perfect with quite a few things.
. . . which would still leave 4 members at least. . . so 4 is greater than 0 . . .
Like what? Season 1 had its bumps as well. It seems like the same complaints that people are having in Season 2 can be applied to Season 1 as well. Episode 4 was great by all means. I couldn't find one thing wrong with it, from a plot perspective. It was intense, good pace, and had a lot of significant moments. Like you said, there is a understandably detachment with the group but that mostly because there is no Lee type character.
Predictable endings are almost never better than unpredictable in terms of entertainment.
Thats still not winging it. Whenever they wrote Episode 5 doesn't mean they still had it planned out. Lol.
So what you're telling me is after Episode 1, Clem was with the cabin group and the people at Telltale had no clue how they would end the season? Umm no.
You shouldn't have said that. You're gonna be ripped apart.
Telltale isn't making up the story as they go along. The story is to make it to Wellington, Christa and Clementine were supposed to be heading there before they were separated. Clementine is still on her way to Wellington, it's just that a lot of unfortunate events have been getting in the way.
To me it can't.
I never could identify to Clementine more than I identified to Lee, so whatever happens nothing can possibly touch me more than the death of this fantastic character I loved to incarnate.
Predictable endings are almost never better than unpredictable in terms of entertainment?
Actually, it depends on how the unpredictable ending plays out, it could be completely negative and cause many to dislike it, while a predictable ending may not be as exciting, the build up to the ending is unpredictable itself.
The same complaints in Season 2 can't really be applied to Season 1. Complaints about characters in Season 2 can't be applied to Season 1, since many of the characters are unique and in Season 1, saving a determinant character had more meaning. The case for character development can't be applied with Season 1 since it was filled with much character development, more than Season 2. Not to mention the fact that past decisions always had an impact on characters and how the story plays, however, in Season 2, some decisions haven't even really changed anything in the game, and characters always end up acting the same way towards Clementine despite the fact that she can threaten them, no matter what most characters have been acting the exact same way to Clementine, while in Season 1, your relationship with a character mattered quite allot.
That is actually the best counter argument to this I have seen. And that is completely fair to say.
I was off put when Telltale announced Clem as the protagonist of S2 because I felt like it wouldn't have the same emotional aspect of S1. I like playing as Lee a whole lot better than playing as Clem. Lee could interact with adults in adult fashion, he could take more responsibility and the entire relationship with Clem was obviously the most significant factor.
Don't get me wrong Telltale did a great job making Clem a neutral character in that she doesn't have stereotypical tendencies/ feelings of a 13 year old girl and for all intents and purposes she acts like and is treated like an adult. However, I do miss playing as Lee. It was just a different experience. Both are enjoyable but I agree, I just don't don't feel the same connection with the game playing as Clem.
I agree with this, too me trying to nitpick Season 2 is the exact same as trying to find the leaked choices, in the end it just makes the exprience worse for you, Anyways Season 2 has been great so making an amazing finale wont be diffucalt to do
Am I the only one who enjoyed season 2 more than season 1? Im not saying season 2 was better just that I enjoyed it more playing as a child rather than an adult.
I feel the exact same way.
As much as I loved Clementine in season one (and I adored her), I loved her as a NPC. I knew there would be inherent problems to have an eleven (or 13 you seem to say ? thought she was 11) year old as protagonist in The Walking Dead.
One of the most obvious ones is the following.
If the survivor group(s) you join are capable, brave people, then the last person they send for important missions is the 11 year old girl. They don't depend on a young teenager for their survival.
Whereas obviously, to make the game interesting, the protagonist needs to feel important, and have a major role in the survival of the group, hence matter of life and death missions.
Therefore the very fact they depend on you lower their skills and ability in your view, and lower the opinion you have of them.
What kind of jerks/losers can't handle themselves without the youngest member saving their asses by doing the things they are not able to do or coming up with the ideas they're not able to come up with instantly ?
Of course the Cabin group could have been much better, better written, less idiotic or incompetent characters, but they were doomed anyway for the very reason we play Clementine as protagonist, and there was only two alternatives : a group of people of debatable survival skills so they can depend on you and you can shine the more (even if you eventually wonder how they managed to make it in the first place and thus lose respect for them), or a group of characters fit for survival, as much as you would expect adult survivors so far in the zombie apocalypse to be, but where you would have been confined to a passive role and less opportunities to get into actions.
We are waiting for the final episode - do you think that's enough time to deal with the random Russians and get there? No, Wellington was just an excuse to get Clem on the road - as with so much else, we still don't know why Wellington was rumoured to be safe? Rumours? Radio transmissions? Twitter?
13 years old? She turns 9 at the end of s01e05.
But I agree, her looks and behaviour is more akin to a teen than a child.
Which is just more bad writing.
Interesting.
I feel the exact opposite. I could have fully enjoyed a child protagonist, but not in the TWD universe. Of all possible universes, it is among the ones who have less room for children's specificities, ways of being and behaving... In TWD children need to grow up fast and be the most adult they can. So your character needs to be "adult" anyway, assume adult responsibilities... while not having all adult satisfactions (like romantic relationships, getting physical in arguments if need be, assuming leadership, etc...). You have all the obligations and inconvenients while not enjoying the advantages.
Clementine's status as a child makes her benefit from more protection and empathy from most characters, but to me that doesn't make up for/is less interesting than/ fully handling relationships and situations like an adult.
Some situations are more challenging because of her size and lack of strength, but zombie apocalypse is incredibly challenging and dangerous even for adults anyway, so I didn't need to play a child to feel the thrill of being threatened.
But I understand that others may feel different and find this situation the more interesting because of that.
If they were all Arvo's age I could easily see them being exchange students or something, but having adults in that group sort of threw me off.
The concept is called 'verisimilitude'. A work of fiction helps to suspend disbelief if it doesn't break plausibility any farther than it has to. That means just because you put in one wildly implausible thing doesn't mean anything and everything is acceptable thereafter.
So yes, a zombie apocalypse is far fetched. An alien invasion taking place during the zombie apocalypse would also be far fetched. The latter has no business taking place in this game because it would come off as ridiculous. Nor does Clementine have any business inventing a laser gun next epidode, or learning how to use magic spells, or befriending a ninja turtle. If you're smart, even if you have an implausible premise, you hew as close as possible to reality outside of that premise. At least if you're trying to make something serious rather than something funny.
Suffice to say, a group of Russian mobsters in the middle of rural Virginia seems utterly bizarre to me. I live in the United States. There were some Russian speakers in a TEFL course I taught in Denver a few years ago. Other than that, I can't remember the last time I met someone from Russia, let alone a gang of them. Monolingual Russian speakers are not exactly a huge portion of the American population and, if you do want to find them, you're probably better off looking someplace like New York, not Virginia.
The whole situation seems utterly contrived. What did these guys being Russian contribute to the story?
EDIT: Did a quick Google search. Here are some stats on Russians in the United States, admittedly some 24 years out of date and before the Soviet Union collapsed, but likely still much the same.
According to the 1990 US. Census, 2.95 million Americans are claiming Russian ancestry, but a more realistic view suggests that there are only 750,000 Americans of ethnic Russian descent, which means that they were either born in Russia or have at least one parent or grandparent of ethnic Russian heritage.
44 percent of this number reside in the Northeast, (40-50,000 Russians in Boston area)
16 percent in the Midwest
18 percent in the South
22 percent in the West Areas
Interesting fact: Only 242,000 people have command of Russian.
No i agree with you. I found it much more interesting to play Clem. I replayed both seasons last week, and season two is much more fast-paced and enjoyable IMO.
Am I the only person that doesn't find a problem with the Russian's? America is a country where you have to press 1 for English, the odds of finding foreigners are pretty good. Especially when you spend your whole life on the run. And isn't it possible that they are a family? That is what I assumed when they were together.
Arvo seemed okay first time to me.
P.S.
Who de heck gives children names like Burrico and Arvo in Russia?
Arvo was fine, and so was Maud, I guess. Buricko and Vitaliy weren't. They spoke Russian so sickeningly bad, that I don't want to hear them speak again. Ever.
I didn't find that too weird they were Russians. But they obviously were together before the zombie apocalypse happened, so they are either incredibly lucky or skilled since I can't think of any other family or group of friends in TWD (be it in the game, books or series) that managed to stay together from day zero to... two years (?) in.
...But perhaps there was a full bus of them at the beginning.
OG LOC IT OG LOC BABY
You usually have to press 1 for English and 2 for Spanish. Sometimes instructions on boxes for things will include French. Any other language is much less commonly catered to outside of immigration offices and the like. You certainly don't see a lot of Cyrillic of any sort.
What I find the less credible is I didn't hear a single "Kurwa !!!" this far.
I'm not American but i do know that it has to do with the state, states like Washington and California have a lot of mandarin speakers. Other places like Florida have lots of Spanish speakers and New York and New Jersey have lots of Italian speakers.
Interesting, and I guess French options on those "boxes for things" are more common in northeastern states near Québec ?
while he's being kind of harsh, he has a point... if you can't speak english then you shouldn't really be in an english speaking country unless you're willing to learn it
although this is the zombie apocalypse so that point goes out of the window
Very true, since the United States is a multi-cultural country. I'd guess you'd see a lot more Mandarin signage in California.
But there just isn't that huge a Russian diaspora in the U.S., at least that hasn't already been absorbed into the larger culture, and most of those that are here are in the northeast, not rural Virginia.
Yes, i can assume. I'm Canadian but dont live near Quebec so im not totally sure (Nobody speaks French were i live)
Je suis une baguette avec fromage.
I remember characters from the movie The Deer Hunter (with DeNiro, Walken...) being Russian-Americans and still having russian customs and folklore. Movie took place in Pennsylvania (had to check this on wikipedia).
I don't think it's that farfetched. The fact that we met them in the middle of rural Virginia doesn't necessarily mean that they're from rural Virginia. People move around. It's 2 years into the apocalypse. Besides which there are Russian neighborhoods scattered around the US:
http://en.wikipedia.org/wiki/Category:Russian_communities_in_the_United_States
I live in Missouri, right in the center of the United States. I'm pretty sure I remember there being instructions in French alongside the English for assembling a fan I bought awhile back. And yes, almost certainly because of Québec.
They had an idea, but not 100% clear. So. Ummmm yes.
Yeah just wait 15 minutes and watch them all die lol. Nick, Sarah, And Rebecca were the characters that made season 2 interesting. How it would all play out. We've already seen that though, and telltale is really predictable and would want you to cry at the ending of 5. What they need to realize is because their shit is "sad" doesn't make it good at all.
It's far-fetched enough that running into a bunch of Russian gangsters would cause me to do a double-take now, without a zombie apocalypse. How much more far-fetched is it when the American population has dropped from over 300 million to whatever remnants are left after the dead have eaten almost everyone?
Most of the communities listed above are historically Russian, which means the people there are Russian in the same way I'm German: they probably can barely speak a word of the language, and identify entirely as American, but they can trace their roots back to Russian immigrants.