I feel like wrong choices are not canon.

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Comments

  • Aren't Walking Dead endings more about "there might be hope, but it's uncertain, if it really is hope." Wellington might be an extremely horrible place, didn't the Season 1 ending end on this note?

    pander1 posted: »

    If you noticed, Jane actually wants you to turn the family away. Shows what a 'wonderful person' Jane is. And when you allow them in, the

  • agree I hate Jane glad Kenny killed her I actually wanted to shoot him because he was also getting crazy but glad that I didn't
    his speech in the wellington ending was so well done and emotional
    Team Kenny forever !!!

  • I think you're just saying that to be contrary. There's no way you can actually think Jane did the right thing genuinely.

    We know enough about Wellington that there are rumors that EVERYONE has heard about Wellington being a safe haven (including Christa).

    Edgeworth89 posted: »

    your opinion. I liked the Jane+family more. We don't know what Wellington is like, and I can't imagine an easy-life for Clem AJ and Kenny without a safe place to live in, especially considering that it's winter.

  • Given what I've seen about new survivor arrivals? No. It's not hopeful - they made a particular point to show the gun that the father had been hiding behind his pants for a reason. Plus we have Jane by us, who I no longer trust at all. Hell, she doesnt even like the baby (it's going to puke on me! it's puking on me!). Plus apparently there isnt much food left. It's going to be the motor inn all over again.

    Plus contrast Clem's reaction of ending with Kenny vs ending with Jane - in which does SHE seem to have hope? Hint - not the ones with Jane. She's just depressed in both of those endings. Even when she's on her own she seems more determined and hopeful of survival than when she's with Jane.

    stevean2 posted: »

    Clementine starting a community for the lost and hopeless isn't hopeful?

  • The whole "this game adapts to the choices you make" message is just an illusion. It's not true. We have the illusion of choice but the outcome is always the same. Telltale is telling a story set hard in stone already, we are just following it. You can't save Lee. You can't save Carley. You can't save Luke. You can choose to leave the observation deck immediately or later but Rebecca dies anyway. It just goes on and on. That's why I feel as if in Season 3, we are going to start in the same place no matter where you chose to go. Whether that place is Wellington or Howe's is up to the developers. I personally hope we get to see Christa next season, haven't seen her since Season 2 Episode 1.

  • The choices you make are canon. The choices you don't aren't. The story is personal to everyone!

  • I feel the exact opposite to your stance. The most important thing about any story are the characters and how they react to one another. This is something you have direct control over. The plot structure stays the same, yes, but that's what keeps the game focused. If we could choose exactly where the story goes, it would end up like an open world game like Skyrim. And that wouldn't be anywhere near as exciting for the player! I hope you understand what I mean

    torkahn808 posted: »

    The whole "this game adapts to the choices you make" message is just an illusion. It's not true. We have the illusion of choice but the outc

  • You're right. There can be a single-branched canon story that can be told, and the most efficient way to end the story is at Wellington. Season 2 starts with Clem and Christa wanting to go there, and throughout Season 2, Wellington is mentioned as "Shangri-La", a paradise in the apocalypse. It needs to be found, otherwise it becomes another plot hole or missed opportunity, similar to how Christa remains lost after Clem's separated.

    If this is the solid conclusion to Clem's story, it should end with Clem staying in Wellington, where she is never seen again, but greatly expected to remain safe. Lee's goal in S1 was to keep her safe, and Clem's motivation throughout S2 is to reach Wellington so she could be safe.

    It's okay if you have your own story due to the multiple choices, but looking at it as a non-interactive narrative, which choices makes for the better story? If this was a book, or a film, which ending would best suit the rest of the plot? Which ending is the most fulfilling to the viewer? Which one answers the most questions, and leaves the least to the imagination?

  • I think you're just saying that to be contrary. There's no way you can actually think Jane did the right thing genuinely.

    Excuse me??? My opinion is different from yours, so I'M JUST SAYING THAT TO BE CONTRARY? I CAN'T REALLY THINK THAT???
    who are you to tell me what I can or cannot think, God? Just grow up.

    pander1 posted: »

    I think you're just saying that to be contrary. There's no way you can actually think Jane did the right thing genuinely. We know enough

  • Wow. Now you're being contrary about my saying you're being contrary just to be contrary.

    Yes. I'm saying that you're not really serious that you can't possibly think that what Jane did was the right thing, and that any normal person would side with someone you've known for 5 days, who tells you to abandon a little girl to walkers, who abandonned her sister to walkers, and who pretended that she got a baby killed in order to get you to shoot your friend of 3 years who has constantly tried to protect you and is very protective of the baby's survival.

    Yes, I'm saying that siding with that person and saying that she did the right thing is ludicrous, and if you say that decision was the rational decision, you're very obviously saying it just to argue. It's like people who try to defend Arvo, or find moral equivalency in a victimized person fighting back at their attacker. Jane's action showed she was far more monstrous than Kenny could ever be - Kenny does stuff to protect the group. Jane does stuff .... I have no idea why she did what she did - apparently to try to trick Clem into being with her.

    Edgeworth89 posted: »

    I think you're just saying that to be contrary. There's no way you can actually think Jane did the right thing genuinely. Excuse me?

  • Grow up. Seriously.

    pander1 posted: »

    Wow. Now you're being contrary about my saying you're being contrary just to be contrary. Yes. I'm saying that you're not really serious

  • I used to agree with you about the choices being an illusion (not that that's actually bad, but the choices didnt make a difference in the long run). But in Season 2, episode 5 at least, the choices you made DID make a difference. That's why there are multiple endings. Because your choices matter here. You -can- save Kenny. Or you can save Jane. Or you can save Kenny, then leave Jane. Or save Jane, then leave Kenny (I'm assuming that last one). The difference choices you make in season 5's ending make a pretty significant difference, even though NO choice can make Arvo not shoot you (my only real complaint about this episode). Choices did NOT matter in Season 4, though, which is why I hated episode 4 - there wasnt even the illusion of choice there. There was no real choice in season 1 either, but the illusion of choice was still well done there. IT wasnt well done in S2 E4 though.

    Illusion of choice can work as a storytelling tool. There are code limitations usually to allowing true choice in a game - especially a small game like The Walking Dead. For them to give true choice for every decision, or even for 1/4th of the decisions, it would massively increase the size of the game, and the amount of time it takes to program that game. It would be awesome if they had true choice, but it's just unfeasible

    torkahn808 posted: »

    The whole "this game adapts to the choices you make" message is just an illusion. It's not true. We have the illusion of choice but the outc

  • I do agree that the Wellington endings do fit well with the earlier references to Wellington, though leaving with Kenny also fit, plus allow for a season 3. Also her being on her own fits well while allowing for a season 3 as well. The jane ones can have a season 3 also, though it doesnt really fit with a lot of the earlier references with Christa, which would make for an ending which is more sloppily done.

    Itchy_Tasty posted: »

    You're right. There can be a single-branched canon story that can be told, and the most efficient way to end the story is at Wellington. Sea

  • What a marvellous counterpoint you make.

    Edgeworth89 posted: »

    Grow up. Seriously.

  • /thread

    benchesh posted: »

    The choices you make are canon. The choices you don't aren't. The story is personal to everyone!

  • In your opinion.

    Well his ending is the Save Kenny and leave wellington so yup his ending is the canon one. Every other ending plain sucks

  • No ending is canon.

    If one is made canon it will be the most popular one where Clem is with Jane and the Family.

    Grow up.

  • Flog, as much as I want to try to be nice, you have to admit you are just on Jane's side. I've seen billions of your comments and threads which are only biased against Kenny infinitely. Also, I've already admitted my faults and apologised for the outburst.

    Flog61 posted: »

    No ending is canon. If one is made canon it will be the most popular one where Clem is with Jane and the Family. Grow up.

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