I feel like wrong choices are not canon.

13

Comments

  • Agree. Jane was a fucking psychopath. Which is really sad, because up to that point, I really liked her.

    Then again, I don't understand how people can say: Mike and Jane are much nicer persons than Kenny. How long does Clementine know Kenny? 2 and a half years. How long does she know Mike and Jane? 4 Days. You cannot say a person acts out of character, because the whole season winded up to have a timespan of about three weeks, whereas the first season was about four months.
    Yeah, I trusted Kenny much more than the rest, because I knew him. He's brutal, he's reckless, he adapted to the world around him. People like Mike are gonna end up dead.

    pander1 posted: »

    No. Jane's reasoning made less than no sense. "I'll pretend I killed the baby so that Kenny will want me dead. That'll prove he's unstable!"

  • It's funny how the game doesn't at all make you try to resist the racist stereotype about Russians being no good. Kenny's a jackass for that.

    Speaking about this thread, I resent the idea that only the endings featuring Kenny are valid - but that's because I'm fatigued with the character and would be glad not to have anything to do with him whatsoever. And even as much as I dislike Jane, the ending with her at Howe's is perfectly in line with the series' tone.

    pander1 posted: »

    The first ending I did had Clem and the baby alone outside. I call that ending 'Badass Clem of the Zombie World' ending. Not sure how hope

  • You're way too cynical about Jane's endings, to be honest. The point is that we don't know anything about the family, and taking a chance is necessary in order to survive and rebuild a community with people - otherwise, you might have angered a potential ally.

    pander1 posted: »

    I loved both endings with Kenny - it shows redemption. And the closest thing to a 'happy' ending possible. I liked the 'alone with AJ in

  • edited August 2014

    Since Kenny is determinate, the only problem I see with telltale killing him off, is because they've done that same shit to every determinate character so far.
    And quite frankly, it's getting old.
    Even though Kenny is determinate, I still want him to stay alive.
    Plus, it would be a welcomed change.
    Kinda like: "Okay telltale, I'm tired of saving characters, just to watch them die later. Can we please do something different here? Thank you."

    And just curious, if Bonnie and Mike were to turn up in season 3, and say you had a new group, would you let them join?
    And just say you also ran into Kenny, would you choose him over them?
    Considering your new character has never met either of them before, how would you have them respond to each individual?

    pander1 posted: »

    Oh and in case anyone noticed... Kenny was right about Wellington existing. And he either dies trying to make sure Clem doesnt feel guilty,

  • I shot Kenny, he was too crazy. What if they baby did die by accident? Would Jane deserve death? I didn't think so. At first I thought maybe Jane killed the baby on purpose to survive. Then when she lied, I thought wtf and left her. She said she couldn't do this by herself and part of me felt bad but you couldn't trust her.

  • The only things in the series that are canon are the things that can't be changed by your decisions.

  • Cannon is what you do in TWD. So the cannon changes for every person.

    rabscuttle1 posted: »

    The only things in the series that are canon are the things that can't be changed by your decisions.

  • Jane was crazy. She went on rambling about how Kenny was broken and insane, but couldn't see how far she went. Kenny was unhinged, of course, but at least he knew what he could do. Also I doubt that Jane would stay with clem for more than a month.

  • Many things stay the same for every player no matter what you do. It's those things I consider canon. Or maybe a better way to look at is that the things that stay the same for everyone, like Lee dying, is hard canon, and the things that can be changed by the player are soft canon.

    Cannon is what you do in TWD. So the cannon changes for every person.

  • I think what is canon depends on the player's choices. I feel like this is the only game that can accomplish this. Depending on what you do should make the ending canon for your character.

  • Unless something was radically different in your game than mine, at no point did Jane say that she'd killed the baby. She said that it was an accident. TWD is a nightmarish world where that kind of accident can and will happen. Kenny then goes ape without any proof other than his own budding psychosis and attacks.

    At the end he recognises that he's too far gone: he forgives Clem for shooting him or wants her to go into Wellington with AJ. Kenny was a good guy in a very dark place, in a world with little hope. I understand Jane's motivation, however the plan was at absolute best just scraped at the mind-numbingly stupid level. Yes, it successfully proved that Kenny was broken and dangerous, it also inadvertently proved that Jane is broken.

    pander1 posted: »

    No. Jane's reasoning made less than no sense. "I'll pretend I killed the baby so that Kenny will want me dead. That'll prove he's unstable!"

  • There was absolutely no moral equivalency there. If I had the chance I would have shot Jane in the head if she made it as if she killed the baby, given her way of thinking. It didnt prove that Kenny is broken and dangerous at all - it showed that all he care about is protecting Clem and the baby, and will kill anyone who threatens them. You know what? That's a good thing actually - it shows uncompromising loyalty to the group's safety. Especially the ones he sees as the most helpless to protect themselves. There was a lot more proof than 'his own budding psychosis. JAne could have at ANY time said that THE BABY WAS NOT DEAD. That she HID THE BABY IN A CAR.

    Why do you think she did that? Because she wanted KEnny and Clem to think that the baby decided to take off on its own? Geez.

    If anything, it proves that Jane's the real monster. That she causes Jane to shoot her friend, over NOTHING. Because she wanted to trick Clem into leaving Kenny - who was right all along and in the end, Kenny is always willing to sacrifice for Clem. Lee would have done the same thing if Jane started acting like she had killed the baby (or sacrificed the baby to save herself, which would be consistent with Jane's character).

    Chadderton posted: »

    Unless something was radically different in your game than mine, at no point did Jane say that she'd killed the baby. She said that it was a

  • I just consider the choices that the majority of people go for to be canon-ish... But still, can we just stop arguing about Jane and Kenny?

  • I know.

    When Jane first showed up to knife the russian in the back of the neck, I was like... "YES! JANE'S BACK WOO!" I absolutely loved Jane as a character. Then she just... ruins everything. Kenny's someone who might get angry if you don't agree with him, but in the end, Kenny's the one who consistently will protect Clem and the baby no matter what the danger is to him, and no matter what he has to do in order to protect them. He's the opposite of Jane in that respect - he's self-sacrificing. Every person who he was an ass too frankly has deserved it. Ben? Yep (and yet Kenny still tries to save him in the end) Arvo? He's a liar, a drug addict, and a person who shoots an 11 year old girl who has given her gun to Mike and asks to come with them. Also tried to rob the group with his russian buddies. Jane? He probably would have learned to get along with her for CLEM'S sake if she hadnt pulled what she pulled. But it turns out that she WAS the type of person to put her own needs before Clem's after all.

    And yes, I also don't see any reason to say that Bonnie and Mike are nicer people than Kenny. From what I've seen of Bonnie so far, she's killed innocent people, was a lying spy for Carver, and helped to cause Walter to be killed (and everyone who was brought back to the Howes compound and died as a result), and consistently had put Clem into dangerous situations by asking her to do things that she could do herself, with absolutely no concern for Clem's safety until after the fact.

    Mike - I don't have anything against because he hasnt ever seemed to have done anything stupid or selfish, unlike Bonnie. I'd probably even forgive him if Clem ever saw him again. Not so much with Bonnie though. But he does seem very naive about people in the zombie apocalypse - he's a good person, but is going to end up dead. I just hope that there will be some sort of DLC where he realizes he was wrong to help Arvo and kills him for what he did to Clem. I suspect stealing all the group's supplies wasnt his idea - it was more likely Bonnie's.

    aldimon posted: »

    Agree. Jane was a fucking psychopath. Which is really sad, because up to that point, I really liked her. Then again, I don't understand h

  • edited August 2014

    I wholeheartedly agree with you. In every point.

    And guys? That does not prove I suck kennys dick.

    pander1 posted: »

    There was absolutely no moral equivalency there. If I had the chance I would have shot Jane in the head if she made it as if she killed the

  • I noticed that too about the stereotype, Bokor, and I didn't like it either. All the Russians I know are nuclear theorists that I used to work with (I did their computer support). They didn't leave you much personal space in a conversation, but once I got used to that it was all good. The worst thing I ever saw any of them do was yell at the teakettle for not boiling faster, or one guy was obsessed with cookies, like to a completely crazy level (his keyboard...ew.) None of them had any tattoos on their heads, at least not that I could see, and I have a lot of neat stuff from Russia that they brought me :)

    I was also a little ticked off at TTG not using all Russian-speaking voice actors (really, Telltale, you couldn't find enough Russians?). Plus--"Russky"? Um, 1975 called, they want their word back!

    Bokor posted: »

    It's funny how the game doesn't at all make you try to resist the racist stereotype about Russians being no good. Kenny's a jackass for tha

  • oh my god go suck kenny's dick somewhere else

    Well his ending is the Save Kenny and leave wellington so yup his ending is the canon one. Every other ending plain sucks

  • edited August 2014

    Bonnie is determinant for sure.

    pander1 posted: »

    There could be a DLC for season 2 showing what happens with Mike and Bonnie. Hopefully involving shooting Arvo when Mike realizes what he did.

  • The Kenny ending isn't canon, there isn't a canon choice here.

    THAT'S WHY THEY GIVE YOU CHOICES. (clapclap)

  • Oh. I went to try to save Luke - I didnt realize she dies if you shoot the zombies instead (I guess I figured she'd survive and need a fire).

    Lemoncakes posted: »

    Bonnie is determinant for sure.

  • How would Mike be determinant? I didnt see any way that he might die.

    Lemoncakes posted: »

    Bonnie is determinant for sure.

  • I don't want Kenny to get killed off in Season 3 either, but he will. Determinant characters get killed off. Otherwise the game code will get way too voluminous for a small company like Telltale to put out the episodes quickly. I'm surprised and delighted as it is that they chose to let Kenny live until the end in 2 (possibly 3 if you include Clem and AJ on their own after letting Jane die instead of Kenny) of the 5-6 endings.

    Kenny/Lee posted: »

    Since Kenny is determinate, the only problem I see with telltale killing him off, is because they've done that same shit to every determinat

  • OP, I had the Kenny ending and left with him and it was the perfect ending for me, but I strongly disagree with the idea that choices we don't like should be disregarded as invalid. We can disagree over choices and discuss the reasons we feel this choice is better than that one in our opinion, but casting them away as not even deserving to be canon... Nope.

    Your original premise was as stupid as this comment I've seen on another thread where someone says the Kenny ending is "fake".

  • You should get a billion upvotes. There's people on these forums who actually see no wrong in what Jane did. What she did is like kicking a man when he's down. Also, she knew nothing of his past life. Jane was sick in the head, especially the part where she left her sister. She can make an excuse, but I know that she is just a selfish whore, and yes a whore because she was horny with Luke.

    pander1 posted: »

    There was absolutely no moral equivalency there. If I had the chance I would have shot Jane in the head if she made it as if she killed the

  • It was just me in denial. :p Telltale played with my emotions as if I was a puppet. My heart was beating all throughout, lol.

    rabscuttle1 posted: »

    Many things stay the same for every player no matter what you do. It's those things I consider canon. Or maybe a better way to look at is th

  • I understand where I went wrong and I'm sorry it was stupid. The Kenny ending with him leaving is best for me because at least we won't know what happens to him. Ignorance is bliss in that situation.

    OP, I had the Kenny ending and left with him and it was the perfect ending for me, but I strongly disagree with the idea that choices we don

  • She didn't take money though

    GdaTyler posted: »

    You should get a billion upvotes. There's people on these forums who actually see no wrong in what Jane did. What she did is like kicking a

  • No.. I actually think the player is recommended to pick Jane, but whatever. It's a decision game.

  • "He's not like the others. JESUS! All y'all are just makin' it worse!"
    Lol.

    But seriously, I honestly hope they keep Kenny around, even though he is determinate now.
    This killing off every determinate character, is seriously getting monotonous.
    Why not keep one or two of them around?
    Or at least make Kenny the exception.

    pander1 posted: »

    I don't want Kenny to get killed off in Season 3 either, but he will. Determinant characters get killed off. Otherwise the game code will g

  • If you noticed, Jane actually wants you to turn the family away. Shows what a 'wonderful person' Jane is.

    And when you allow them in, then the game makes a point to show that Randy is armed, as if to say 'yeah there might be trouble here.'

    Because so far we havent exactly had luck with new strangers NOT turning on you and betraying you.

    The family one is not a terrible ending, but it's not nearly as good as the Kenny endings. And I don't even think it's as good as the Clem and AJ on their own ending.

    Bokor posted: »

    You're way too cynical about Jane's endings, to be honest. The point is that we don't know anything about the family, and taking a chance i

  • Years spent in the ZA and they didn't know you need to
    destroy the brain? Seems unlikely to me...

    I think Arvo just never knew his sister reanimated and
    Clem never told him anyway. He sees Clementine as
    his sister's murderer, not as the person who killed
    a walker.

    dojo32161 posted: »

    His back was turned while Kenny was held hostage, we have no idea whether or not Arvo and his group knew about the whole destroying the brai

  • I actually prefer the family ending and I think each person has an opinion.

    pander1 posted: »

    If you noticed, Jane actually wants you to turn the family away. Shows what a 'wonderful person' Jane is. And when you allow them in, the

  • "Cool hat" is a throwback to the robber who shot Omid in episode 1 though.

    dojo32161 posted: »

    I thought helping Jane, and then helping Patricia, Randy and Gill was a hopeful ending as well. "Cool hat." * Gill, Season 2 Episode 5 (Determinant)

  • edited August 2014

    Bleh just stop talking. The reason TTG put Lee in the episode was to emphasize that there was no wrong choice. Its what ever you felt was right.

    If you felt Kenny was wrong for killing Jane just because she lied about the baby being alive then so be it. If you felt jane was wrong just because she expressed that losing the baby was an accident and that she deserved to die then so be it. They were both wrong for what they did.

    If you chose Kenny he's determinate and will die anyway next season. If you chose Jane she's determinate and will die any way next season. When Clem story starts back up everyone will start off in the same place most likely Wellington because it would be to much development to do alternate paths.

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  • Oh I think he knows. He would have to be an idiot to not know. Considering he was trying to resuscitate her MINUTES before. So when she's suddenly up again, moaning like a walker and moving slowly towards Clem in a shambling crawl... I think he can put 2 and 2 together. Even assuming no one bothers to tell him in the day and a half that followed.

    Arvo's just an evil jerk, like his friends were. Bandits.

    SolidSkull posted: »

    Years spent in the ZA and they didn't know you need to destroy the brain? Seems unlikely to me... I think Arvo just never knew his siste

  • So, everything with kenny-love in it is canon, everything else is bullshit? Then I've been playing 2 whole non-canon-seasons.

  • Given the history of what happens when you trust other survivor strangers outside in the ZA, I don't foresee it ending happily. Not to mention Clem looks positively depressed with the hat comment. She's happy with Kenny. And determined when alone.

    And even though she's sad when Kenny leaves her at Wellington, at least you know she and the baby will be safe finally. Plus Kenny might stay nearby and might get a chance to come in later, or Clem might find him again when she gets older and scavenges outside for supplies for Wellington or something.

    I actually prefer the family ending and I think each person has an opinion.

  • I don't think theres any 'canon' episode, but the Kenny ending episodes are the ones with the HOPEFUL endings.

    Edgeworth89 posted: »

    So, everything with kenny-love in it is canon, everything else is bullshit? Then I've been playing 2 whole non-canon-seasons.

  • your opinion. I liked the Jane+family more. We don't know what Wellington is like, and I can't imagine an easy-life for Clem AJ and Kenny without a safe place to live in, especially considering that it's winter.

    pander1 posted: »

    I don't think theres any 'canon' episode, but the Kenny ending episodes are the ones with the HOPEFUL endings.

  • Clementine starting a community for the lost and hopeless isn't hopeful?

    pander1 posted: »

    I don't think theres any 'canon' episode, but the Kenny ending episodes are the ones with the HOPEFUL endings.

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