Clementine as an Adult

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  • edited August 2013
    It's only been 3 or 4 days in the game from the time Clementine shoots a gun for the first time ever on the train and the moment she's left alone in a city being overrun by a herd.

    The kid's resilient. And she adapts fast. Over that span of time, she's head-shotted a walker and possibly the Stranger (...and Lee...), beat another walker to death with a baseball bat, and dragged a full-grown man to safety with a horde of walkers all around her.

    Plus we know she got out of there because of the little ending scene after the credits so...
  • edited August 2013
    Thanks. I liked your response. I agree with many of your ideas on how Clem should turn out.

    But before that, jeez there are a lot of pessimists around here. I know I said to be "somewhat realistic" but I also asked how you WANTED Clem to be. And I thought I was a downer...

    Well, anyways, here's my take on adult Clem:

    Setting/Occupation: She’d live in a small settlement with around 30-50 survivors (enough to not be that threatened by bandits but not so many that they can’t keep track of their people). However, like CornflakeDude, I see her as a scout like Tavia, so she’ll only spend brief periods of time there. Most of her days would be spent wandering out in the world on her own looking for survivors or supplies. This fits well with her penchant for exploration, adventure, and helping people. It also kinda works with whatever advice Lee gives her at the end. Since her work is so dangerous, she wouldn’t want to have any children of her own out of fear of leaving them without a mother, but she’d play with and be a mentor to the children at the settlement when she’s not out scouting.

    Personality: She’d become toughened up by the apocalypse but would still retain most of her softness and humanity. By now she would have definitely lost all hope for a “better” world or for everything to return to how it was before the apocalypse. Rather, she’d develop a more pragmatic (but still technically optimistic) philosophy of trying to find and preserve what little good there is left in the world. Like Ellie from The Last of Us, she’d be less trusting of others and her first reaction upon seeing a new face is to point a gun at it. After confirming that you’re not a threat, though, she’d be much friendlier. Also, unlike Ellie and more hard-core survivalists, she will try to help those in need if she can. She wouldn’t be as ruthless either, just…careful. Finally, a random quirk I’d like her to keep from her childhood: not swearing and pointing it out whenever someone around her does. It’d just be kinda endearing for her to never grow out of that. “Swear.”

    Possible History: To survive this long, she would have had to mercy-kill a lot of people and not-so-mercy-kill a lot of others so it’d be somewhat easier for her to do it now. She won’t hesitate to shoot to kill if she or others are in danger. However, she’ll still shed a few tears every time she shoots someone to prevent them from turning because she flashes back either to the first time she did it or the time that she couldn’t do it. She’ll have a lot of other scars, too, both mental and physical. Her life won’t have been easy and she knows it won’t get easier, but she also knows it could be much worse and is already much worse for others. She’ll have nightmares quite frequently about what she’s seen and gone through as well as what she fears she’ll have to go through next. But the most important thing is that through all of her suffering, her spirit won’t be broken. She’ll still care about people. And she’ll happily suffer for those she cares about. Just like Lee.

    With a name like Clementine, she'd better.

    I really enjoyed this entire post.
  • edited August 2013
    Well, it can't really "end" since everyone is already infected and so as soon as someone dies, they'll reanimate and try to eat people. It might become more "contained" since there would be fewer people around to turn into zombies but it'll never completely end. As there are people around, the threat of walkers can never disappear.

    as i said earlier, i imagine the living would be completly wiped out at the ten year line. therefore i think around the 14-17 year mark the planet would be lifeless. and walker-less as well.
  • edited August 2013
    as i said earlier, i imagine the living would be completly wiped out at the ten year line. therefore i think around the 14-17 year mark the planet would be lifeless. and walker-less as well.

    I don't know...Things are pretty bad but they seem like they can be dealt with somewhat. It takes A LOT to wipe out a species as adaptable as humans. People survive in pretty bad conditions across the world. I imagine that there must be some factions of people who have done fairly well for themselves, especially in areas with more government control or places away from most other people.
  • edited August 2013
    "Life Finds A Way"

    I don't know if this is too optimistic but I think it'll take more than a zombie apocalypse to take out humanity, sometimes we undersell our abilities.
  • edited August 2013
    I agree, life will find a way and we will survive somehow.
  • edited August 2013
    wrote:
    Life finds a way
    I don't know if this is too optimistic but I think it'll take more than a zombie apocalypse to take out humanity, sometimes we undersell our abilities.


    Shut up, Ian.


























    I agree though.
  • edited August 2013
    Where is the female version of Nate option?
  • edited August 2013
    Hudomonkey wrote: »
    Where is the female version of Nate option?

    on her own, Bandit/Crawford Ruthless ( or completly, not sure), not a parent.
  • edited August 2013
    on her own, Bandit/Crawford Ruthless ( or completly, not sure), not a parent.
    Crawford and Bandits weren't really Nate level psychopath...
  • edited August 2013
    Well, they were just as ruthless as he was if not moreso. I guess I should have included an insanity scale.
  • edited August 2013
    I thought the Bandits were in a depraved league of their own. Nate's not quite there yet.
  • edited August 2013
    I know, but I think Crawford takes the blue ribbon, they killed children and elderly just because there were more useful people.
  • edited August 2013
    I know, but I think Crawford takes the blue ribbon, they killed children and elderly just because there were more useful people.
    They didn't actually kill the children they just cast them out...
  • edited August 2013
    Hudomonkey wrote: »
    They didn't actually kill the children they just cast them out...

    Pretty much the same thing as killing them,either way they die.
  • edited August 2013
    That's true, Bio. I get that.

    However, what likely happened to Jolene's little girl, the cut audio re Ben's fellow students, and the Bandits willing participation in eating human meat, makes me place them a bit higher. They seem to be in their 'element'; possibly enjoying themselves and all the murder and mayhem a bit too much.
  • edited August 2013
    Do they ever say what they did the children, you all say they just cast them out but I do not remember that ever being said, if I did then I am sorry correct me.
  • edited August 2013
    Molly mentions it if you select the right dialogue options.

    Kenny: You’re not saying they actually... I mean, kids?
    Molly: No. The children they just forced to leave, along with their parents. Left them to fend for themselves out here in the world.

    Which, actually, if that was all they did then I wouldn't be that bothered by them. It's their community; they can choose who stays there and who doesn't. What disturbs me is the fact that they apparently went out of their way to capture and execute any non-children who were seen as "weak" (by impalement from the looks of their "wall"). Their cut-off for children was also pretty low. For instance, it didn't sound like Molly's 14 year old sister was just exiled. Kinda wish we would have seen her on the wall just to really drive home the "Crawford people are bastards" thing.
  • edited August 2013
    You have to be 14, have no mental or physical problems, and being really good at something useful.
  • edited August 2013
    Which, actually, if that was all they did then I wouldn't be that bothered by them. It's their community; they can choose who stays there and who doesn't.

    The question is, who exactly does the choosing? What's the criteria for being a valued member of this society? Because that sort of mindset is dangerously similar to something we've seen before, specifically in 1930's/40's Germany.
  • edited August 2013
    The question is, who exactly does the choosing? What's the criteria for being a valued member of this society? Because that sort of mindset is dangerously similar to something we've seen before, specifically in 1930's/40's Germany.

    Regardless, I doubt a World War would have been fought if all Hitler did was ask the Jews to leave peacefully...

    Also, damn Godwin's Law.
  • edited August 2013
    Also, damn Godwin's Law.

    If the comparison was inappropriate, then yes, Godwin's Law would apply here. But it wasn't, so it doesn't.
  • edited August 2013
    Well considering that the topic of the thread is "What would Clementine be like 15 years from now?" I didn't exactly expect a Hitler reference to creep up...
  • edited September 2014

    Truth be told, assuming she survives long enough, Clementine could prove to be far more dangerous than Carver or the Governor or whoever else for several reasons. For one, she's seen so many guys like that fail because they were all the same. She wouldn't control people with Gestapo tactics and martial law regimes when she could much more easily manipulate them with cunning and the quiet intimidation of individuals. Another thing is that all the bad guys we've seen in the series so far are people that were grown men before the dead got up and started walking. They had to adapt fast. By adulthood, she will have been raised in that Hell on Earth, bred specifically to survive in it. Finally, at the end of Season 2, (at least on my play-through), she had been betrayed by most of the surviving party members, and ended up having to put down Kenny, so at this point, she's put a bullet in TWO of the closest thing she's had to family. After what's she's seen and done, if she makes it to being an adult, she'll be one I'd go out of my way to NOT piss off.

    I should clarify this is a less optimistic prediction of what could happen. Certainly not what I'd LIKE to see happen, but given the developers penchant for making us depressed, I would be unsurprised.

  • Considering that the comics are four years into the comics all we could see is a 13 year old Clem.

  • edited September 2014

    Wellington allows in children, so they are at least not as stupid as Nazi-Crawford. Might be they're even more pragmatic and saner than Carver, seeing as they at least provide supplies for outsiders they can't afford to care for in the long-term.

    DomeWing333 wrote: » Which, actually, if that was all they did then I wouldn't be that bothered by them. It's their community; they can choo

  • By that logic, AJ would be even more dangerous as her protege.

    I'd agree that Clementine would be a dangerous individual if you happen to get on her bad side.

  • Not sure why this was revived after over a year but YAY! Memories!

  • Whoa, didn't even realize until just now.

    Damn necro-posters.

    DomeWing333 posted: »

    Not sure why this was revived after over a year but YAY! Memories!

  • Fair point, though its also possible AJ would resist that kind of darkness tainting his heart. With Clem, you have the worst of both survivor scenarios, being that she had to raise herself in the apocalyptic world, but was also old enough at the time it happened to remember a time before, thus she was thrown into the extreme. I'd like to think that AJ would at least have a bit of stability, as she IS learning to survive and improving upon the tactics and learning from the mistakes made by everyone around her. It is likely he'd grow to surpass her capacity for cruelty and manipulation, but if she did turn out like that, it is at least hopeful that he would take it as a lesson of who not to be, following more in the vein of her stories of Lee.

    Of course, the best case scenario is that SHE grows up to be more like Lee; a strong, rational, and compassionate bastion of hope and kindness, a nasty reactionary habit of showing her enemies 0.0000% mercy, notwithstanding. (Or maybe I'm the only one played Lee like some kind of Messiah who would occasionally slaughter people if he perceived them as enough of a threat, or if they hurt/tried to hurt/endangered Clementine.)

    Bokor posted: »

    By that logic, AJ would be even more dangerous as her protege. I'd agree that Clementine would be a dangerous individual if you happen to get on her bad side.

  • This thread is alive?

  • Eh, I guess the discussion topic is still pretty relevant. Still though, I was certainly surprised to see this pop back up.

    fallandir posted: »

    This thread is alive?

  • My Clem is "a puzzle", as Katjaa would put it. She could offer a hug to Sarah one minute, and stay to watch Kenny bash out Carver's brain the next. Ultimately, I'd like to see my version of Clem grow into a strange, inscrutable woman. Too tender to be a sociopath, but too hardened to be a victim.

    Bokor posted: »

    By that logic, AJ would be even more dangerous as her protege. I'd agree that Clementine would be a dangerous individual if you happen to get on her bad side.

  • Is there a reason why Telltale shouldn't go beyond the books?

    It can not happen due to the comics being only two years into the future.

  • Guys you know if you speed up her age... fanboys...

  • Same here. She's too complex to label as 'cold' or 'kind' when she's capable of being both.

    My Clem is "a puzzle", as Katjaa would put it. She could offer a hug to Sarah one minute, and stay to watch Kenny bash out Carver's brain th

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