I think we might end up in Wellington nontheless, hear me out before bashing me.
I believe there will be a DLC which ties up loose ends.
Let's go through all possible endings (5 different/7 in theory):
1. Stay at Wellington: Clem now lives in Wellington and will find Kenny's body/walker at some point.
2. Leave Wellington with Kenny: Kenny dies and Clem returns to Wellington with AJ.
3. Let family in at Howe's: Food runs out pretty fast, and there are arguments wether or not they should go find Wellington. Randy kills Jane and Clem kills Randy. After that, she has the option to shoot Patricia and/or Gill. Whoever doesn't die then will die on the way to Wellington. Clem reaches Wellington alone with AJ.
4. Refuse family at Howe's entry: See 3, but instead of the argument replace it with the family attacking at night. Also, this might attract walkers and be the reason to leave instead of the food.
5. Clementine is alone: Clementine reaches Wellington with AJ. She will either find Kenny's body/walker (if leaving him), Jane's body/walker (if leaving her) or something I'm not sure of yet (if killing both)
You're setting yourself up for disappointment. Artificially prolonging a character after their story has ended will only dilute the series.
Season 1 was Lee's story. 400 days was about 5 characters' stories. Season 2 was Clementine's story. Season 3 will be about another character's story. Clementine will probably appear as a non-player character, but likely not for the whole season.
I just want to say that the in-game stats don't necessarily indicate what players preferred.
A lot of players didn't know that they could simply not even pick up the gun. The game made you feel that you had to take an action, and the only action available was to pick up the gun. I didn't notice any timer/progress bar at that point.
After picking up the gun, it's not obvious that shooting Kenny to prevent him from killing Jane would kill Kenny. It was not known whether she would just shoot him in the arm, for example. Here I saw a timer/progress bar, but the only options were [Shoot Kenny] and [Look away]. There was no [Shoot Jane] or "Kenny, stop!", for e.g.
After that, there were only 2 endings possible: go with Jane or go alone. There was no option to shoot Jane.
So, that hardly indicates that people preferred going alone or going with Jane to Howe's over going to Wellington with Kenny.
I disagree. I saw the gun and chose to sit there. If Jane was going to poke a bear, I was going to let her get eaten. I doubt everyone had a panic reaction and killed Kenny accidentally.
I just want to say that the in-game stats don't necessarily indicate what players preferred.
A lot of players didn't know that they could… more simply not even pick up the gun. The game made you feel that you had to take an action, and the only action available was to pick up the gun. I didn't notice any timer/progress bar at that point.
After picking up the gun, it's not obvious that shooting Kenny to prevent him from killing Jane would kill Kenny. It was not known whether she would just shoot him in the arm, for example. Here I saw a timer/progress bar, but the only options were [Shoot Kenny] and [Look away]. There was no [Shoot Jane] or "Kenny, stop!", for e.g.
After that, there were only 2 endings possible: go with Jane or go alone. There was no option to shoot Jane.
So, that hardly indicates that people preferred going alone or going with Jane to Howe's over going to Wellington with Kenny.
I'm almost positive Wellington will be the equivalent of Shepard rejoining the Alliance in season 3. No matter where you leave Clem at the end of season 2, Telltale will resume the story there just to avoid unnecessary headaches.
You're setting yourself up for disappointment. Artificially prolonging a character after their story has ended will only dilute the series.
… more
Season 1 was Lee's story. 400 days was about 5 characters' stories. Season 2 was Clementine's story. Season 3 will be about another character's story. Clementine will probably appear as a non-player character, but likely not for the whole season.
I think we might end up in Wellington nontheless, hear me out before bashing me.
I believe there will be a DLC which ties up loose ends.
… more
Let's go through all possible endings (5 different/7 in theory):
1. Stay at Wellington: Clem now lives in Wellington and will find Kenny's body/walker at some point.
2. Leave Wellington with Kenny: Kenny dies and Clem returns to Wellington with AJ.
3. Let family in at Howe's: Food runs out pretty fast, and there are arguments wether or not they should go find Wellington. Randy kills Jane and Clem kills Randy. After that, she has the option to shoot Patricia and/or Gill. Whoever doesn't die then will die on the way to Wellington. Clem reaches Wellington alone with AJ.
4. Refuse family at Howe's entry: See 3, but instead of the argument replace it with the family attacking at night. Also, this might attract walkers and be the reason to leave instead of the food.
5. Clementine is alone: Cle… [view original content]
They make it out to their destination but it wasn't what they expected. It would be like getting to Wellington and they want to sacrifice AJ to the Walker God
A game can be a good story without accomplishing the main goal.
For example, the Last of Us doesn't accomplish what Tess, Joel and Ellie … moreset out to do, and that game was great.
The Iliad is one of thew most highly regarded pieces of literature in existence, and they never take Troy in it, nor is Achilles' death described.
Yeah? How do you know ? he's like 3 days old and all we know is that he is rebecca's son and the father is moast likely looking at AJ's skincolour Alvin.
Because half white baby's look caucasian at birth
She clearly could fucking not. Look back at a video of it, look how wide it stretched. The only option was to go through it.
please, if she kept walking either left or right she would eventually find an opening.
Carl didn't walk through a herd. See Clementine.
Carl wanted to act like a badass and almost got killed in Season 4 Ep 9
We can breath through our noses for a goddamn reason. I didn't say "she can block all holes for breathing and basically kill him lol why not".
If she covered the baby's mouth for the entirety of walking through the herd then mucus will clog his nose.
HE calms down when he's in her arms. HE. Not all babies. HE.
You're implying Clem has some superpower that makes the baby calm instantly when he is in her arms, if this was true then the baby wouldn't have cried in Clem's arms at the russian shootout.
she could have easily walked around the herd.
She clearly could fucking not. Look back at a video of it, look how wide it stretched.… more The only option was to go through it.
Looking badass can get you killed
Carl didn't walk through a herd. See Clementine.
and suffocate him?
We can breath through our noses for a goddamn reason. I didn't say "she can block all holes for breathing and basically kill him lol why not".
Yeah it happened once or twice but that's not how babies work, it can cry at any time.
You'd be surprised. You can't say "That's not how babies work", considering babies work differently to each other. HE clearly takes an interest to Clementine. HE calms down when he's in her arms. HE. Not all babies. HE.
please, if she kept walking either left or right she would eventually find an opening.
-facepalm- They would have followed her.
Carl wanted to act like a badass and almost got killed in Season 4 Ep 9
Clementine doesn't want to be a badass though. She's a badass without effort, it wasn't her intention, yet it clearly made her a badass.
If she covered the baby's mouth for the entirety of walking through the herd then mucus will clog his nose.
You don't cover his mouth the whole time, only when he cries. What would the purpose of covering his mouth the whole time be if he never cried?
You're implying Clem has some superpower that makes the baby calm instantly when he is in her arms
Well you're fucking wrong. Not that great to jump to conclusions like that. I'm clearly not implying that. I'm imply that HE'S calm in her hands. Not ALL babies are calm in her hands.
if this was true then the baby wouldn't have cried in Clem's arms at the russian shootout.
This herd isn't shooting guns constantly. They're not making any loud noises besides groans and snarls, which aren't that loud when they think you're one of them.
She clearly could fucking not. Look back at a video of it, look how wide it stretched. The only option was to go through it.
please,… more if she kept walking either left or right she would eventually find an opening.
Carl didn't walk through a herd. See Clementine.
Carl wanted to act like a badass and almost got killed in Season 4 Ep 9
We can breath through our noses for a goddamn reason. I didn't say "she can block all holes for breathing and basically kill him lol why not".
If she covered the baby's mouth for the entirety of walking through the herd then mucus will clog his nose.
HE calms down when he's in her arms. HE. Not all babies. HE.
You're implying Clem has some superpower that makes the baby calm instantly when he is in her arms, if this was true then the baby wouldn't have cried in Clem's arms at the russian shootout.
Nope, I'm saying it would have been smarter to keep it concealed, in her pocket. If Wellington is as nice and good as they say, I'm sure they would understand Clementine concealing it instead of revealing it.
They make it out to their destination but it wasn't what they expected. It would be like getting to Wellington and they want to sacrifice AJ to the Walker God
I disagree. I saw the gun and chose to sit there. If Jane was going to poke a bear, I was going to let her get eaten. I doubt everyone had a panic reaction and killed Kenny accidentally.
I think no matter what she will end up alone with A.J. by season three. Kenny and Jane will go crazy or leave or kill themselves or something. But the canon ending I would hope they choose is alone with Jane. Like in the beginning with Christa except this time we have a baby. And that was the ending I got so I am biased.
This ending only happesn if you make what i would say is the "Wrong" Choices. I think if Telltale games have to pick One of the Endings to build season 3 on. It should be, when she gets to Wellington, and Leaves Kenny. BEST ENDING EVER!
no it doesn't.
Yes it does, after 2 years of surviving she's just gonna walk into a herd because it already worked twice? Surviving … moreis about avoiding danger, she could have easily walked around the herd. But who cares anyways those 2 endings are not supposed to make sense because they were made at the last minute of the episode's development.
It makes her look like a badass.
Looking badass can get you killed, see Carl.
It's not like she can't put her hand over his mouth.
and suffocate him?
And last time I checked, AJ being with Clementine calmed him down.
Yeah it happened once or twice but that's not how babies work, it can cry at any time.
I really hope Wellington isnt like Terminus. or something Diabolic. If it is. Season 3 can just continue right where it left of. And Clem can retreat and regroup with Kenny, Or Wellington is a nice place, and she becomes a Tennager, and then you follow her as she ventures into teh LAnd again as a real badass, to find kenny or something.
They make it out to their destination but it wasn't what they expected. It would be like getting to Wellington and they want to sacrifice AJ to the Walker God
...no, we're running at cross purposes.
The second aim of the walking dead season 2 is to get to Wellington for some people. The first ai… morem is obviously to survive.
The second aim of the last of us is to cure humanity of the disease. The first aim is to survive.
They accomplish the first aim, but not the second in the last of us, and it's fine.
The only reason they want to go west is to cure the disease, like the only reason they want to go to Wellington is to keep people safe.
In both games, this doesn't always happen, and that doesn't make it less of a good story.
Survival and morals are an extremely intrinsic part of TWD in a way they simply aren't of things like Fables or Harry Potter.
But regardless, what you're saying doesn't actually counter my point anyway. Regardless of whether wellington is the main goal or not, a main goal does not need to be completed for a story to be good.
Kenny leaving Clem behind in Wellington. That ending (to me) comes across as the most ideal, in regards to where I'd personally like to leave the characters.
Anything but leaving with Kenny and AJ. Someone who was completely disconnected from Clem in Season One and in Season Two acted like a jerk the majority of the time and the only real attachment people had of Kenny is because he's nostalgic and reminds people of Season One.
I honestly can't believe people chose that ending.
Anything but leaving with Kenny and AJ. Someone who was completely disconnected from Clem in Season One and in Season Two acted like a jerk … morethe majority of the time and the only real attachment people had of Kenny is because he's nostalgic and reminds people of Season One.
I honestly can't believe people chose that ending.
Better times? The beginning of the zombie Apocalypse and discovering your parents are dead aren't exactly better times.
Not only that but Kenny was a total jerk with my Lee, I tried to be impartial with him and Lily but he still saw it differently. In fact you have to pretty much agree with everything he says for him to be your friend.
I think the reason Clem got so attached to Kenny was because he remained her of better times, being with Lee and hanging out with Kenny's family.
I don't blame her.
Comments
I think we might end up in Wellington nontheless, hear me out before bashing me.
I believe there will be a DLC which ties up loose ends.
Let's go through all possible endings (5 different/7 in theory):
1. Stay at Wellington: Clem now lives in Wellington and will find Kenny's body/walker at some point.
2. Leave Wellington with Kenny: Kenny dies and Clem returns to Wellington with AJ.
3. Let family in at Howe's: Food runs out pretty fast, and there are arguments wether or not they should go find Wellington. Randy kills Jane and Clem kills Randy. After that, she has the option to shoot Patricia and/or Gill. Whoever doesn't die then will die on the way to Wellington. Clem reaches Wellington alone with AJ.
4. Refuse family at Howe's entry: See 3, but instead of the argument replace it with the family attacking at night. Also, this might attract walkers and be the reason to leave instead of the food.
5. Clementine is alone: Clementine reaches Wellington with AJ. She will either find Kenny's body/walker (if leaving him), Jane's body/walker (if leaving her) or something I'm not sure of yet (if killing both)
You're setting yourself up for disappointment. Artificially prolonging a character after their story has ended will only dilute the series.
Season 1 was Lee's story. 400 days was about 5 characters' stories. Season 2 was Clementine's story. Season 3 will be about another character's story. Clementine will probably appear as a non-player character, but likely not for the whole season.
I just want to say that the in-game stats don't necessarily indicate what players preferred.
A lot of players didn't know that they could simply not even pick up the gun. The game made you feel that you had to take an action, and the only action available was to pick up the gun. I didn't notice any timer/progress bar at that point.
After picking up the gun, it's not obvious that shooting Kenny to prevent him from killing Jane would kill Kenny. It was not known whether she would just shoot him in the arm, for example. Here I saw a timer/progress bar, but the only options were [Shoot Kenny] and [Look away]. There was no [Shoot Jane] or "Kenny, stop!", for e.g.
After that, there were only 2 endings possible: go with Jane or go alone. There was no option to shoot Jane.
So, that hardly indicates that people preferred going alone or going with Jane to Howe's over going to Wellington with Kenny.
I disagree. I saw the gun and chose to sit there. If Jane was going to poke a bear, I was going to let her get eaten. I doubt everyone had a panic reaction and killed Kenny accidentally.
I'm almost positive Wellington will be the equivalent of Shepard rejoining the Alliance in season 3. No matter where you leave Clem at the end of season 2, Telltale will resume the story there just to avoid unnecessary headaches.
What are y'all talking about with 'canon endings'?
All Telltale games end the same.
Well, I hope you are wrong
We'll just leave it at that.
Why Kenny need to die in all your endings, I want him, Clementine, AJ and Wyatt to be the new crew of season 3.
End the same, we have two endings in season 1 and now we have 5 or 7.
They make it out to their destination but it wasn't what they expected. It would be like getting to Wellington and they want to sacrifice AJ to the Walker God
Pretty sure Telltale isn't going to make him immune. He's already infected, he's breathed the air.
Because he's already determinant. In Telltale language that literally means a walking dead.
"WE ARE THE WALKING DEAD!" -Rick grimes
That logic suck.
please, if she kept walking either left or right she would eventually find an opening.
Carl wanted to act like a badass and almost got killed in Season 4 Ep 9
If she covered the baby's mouth for the entirety of walking through the herd then mucus will clog his nose.
You're implying Clem has some superpower that makes the baby calm instantly when he is in her arms, if this was true then the baby wouldn't have cried in Clem's arms at the russian shootout.
Nah, that logic's been proven right by Carley/Doug, Nick, Sarah, Ben...you name it
-facepalm- They would have followed her.
Clementine doesn't want to be a badass though. She's a badass without effort, it wasn't her intention, yet it clearly made her a badass.
You don't cover his mouth the whole time, only when he cries. What would the purpose of covering his mouth the whole time be if he never cried?
Well you're fucking wrong. Not that great to jump to conclusions like that. I'm clearly not implying that. I'm imply that HE'S calm in her hands. Not ALL babies are calm in her hands.
This herd isn't shooting guns constantly. They're not making any loud noises besides groans and snarls, which aren't that loud when they think you're one of them.
They may be nice, but they're also smart. They'll know that they didn't just survive on food and no weapons.
Laaaaame!
k
...no, we're running at cross purposes.
The second aim of the walking dead season 2 is to get to Wellington for some people. The first aim is obviously to survive.
The second aim of the last of us is to cure humanity of the disease. The first aim is to survive.
They accomplish the first aim, but not the second in the last of us, and it's fine.
The only reason they want to go west is to cure the disease, like the only reason they want to go to Wellington is to keep people safe.
In both games, this doesn't always happen, and that doesn't make it less of a good story.
I didn't say everyone, but a "lot of players". But don't take my word for it - you can see fan reactions on YouTube.
Fair enough This is exciting speculation, but we'll have to see what TellTale actually does.
I don't want to sound like a dick, but there are 5 different endings to Season 2.
I think no matter what she will end up alone with A.J. by season three. Kenny and Jane will go crazy or leave or kill themselves or something. But the canon ending I would hope they choose is alone with Jane. Like in the beginning with Christa except this time we have a baby. And that was the ending I got so I am biased.
He has a fungide in his brain and that is the way to the cure and and ... oh wait, that was The Last of us
Yeah.
This ending only happesn if you make what i would say is the "Wrong" Choices. I think if Telltale games have to pick One of the Endings to build season 3 on. It should be, when she gets to Wellington, and Leaves Kenny. BEST ENDING EVER!
I really hope Wellington isnt like Terminus. or something Diabolic. If it is. Season 3 can just continue right where it left of. And Clem can retreat and regroup with Kenny, Or Wellington is a nice place, and she becomes a Tennager, and then you follow her as she ventures into teh LAnd again as a real badass, to find kenny or something.
You're literally saying that every game's main goal is "Don't die" "Don't get a game over screen" and everything else is just on the side
I really dont think so, The choice is shoot Kenny, its really clear whats going to happen
No I'm not.
Survival and morals are an extremely intrinsic part of TWD in a way they simply aren't of things like Fables or Harry Potter.
But regardless, what you're saying doesn't actually counter my point anyway. Regardless of whether wellington is the main goal or not, a main goal does not need to be completed for a story to be good.
That's after she picks up the gun. You apparently weren't aware that you didn't even have to pick up the gun.
And even then, it's not clear at all that doing so would kill Kenny.
It's canon. Not cannon.
Not if the ending has Clem firing Jane out of a cannon
Kenny leaving Clem behind in Wellington. That ending (to me) comes across as the most ideal, in regards to where I'd personally like to leave the characters.
Anything but leaving with Kenny and AJ. Someone who was completely disconnected from Clem in Season One and in Season Two acted like a jerk the majority of the time and the only real attachment people had of Kenny is because he's nostalgic and reminds people of Season One.
I honestly can't believe people chose that ending.
I think the reason Clem got so attached to Kenny was because he remained her of better times, being with Lee and hanging out with Kenny's family.
I don't blame her.
Better times? The beginning of the zombie Apocalypse and discovering your parents are dead aren't exactly better times.
Not only that but Kenny was a total jerk with my Lee, I tried to be impartial with him and Lily but he still saw it differently. In fact you have to pretty much agree with everything he says for him to be your friend.