If Telltake HAD to pick a cannon ending, who would you think it'd be?

13

Comments

  • I think we might end up in Wellington nontheless, hear me out before bashing me.

    I believe there will be a DLC which ties up loose ends.

    Let's go through all possible endings (5 different/7 in theory):

    1. Stay at Wellington: Clem now lives in Wellington and will find Kenny's body/walker at some point.

    2. Leave Wellington with Kenny: Kenny dies and Clem returns to Wellington with AJ.

    3. Let family in at Howe's: Food runs out pretty fast, and there are arguments wether or not they should go find Wellington. Randy kills Jane and Clem kills Randy. After that, she has the option to shoot Patricia and/or Gill. Whoever doesn't die then will die on the way to Wellington. Clem reaches Wellington alone with AJ.

    4. Refuse family at Howe's entry: See 3, but instead of the argument replace it with the family attacking at night. Also, this might attract walkers and be the reason to leave instead of the food.

    5. Clementine is alone: Clementine reaches Wellington with AJ. She will either find Kenny's body/walker (if leaving him), Jane's body/walker (if leaving her) or something I'm not sure of yet (if killing both)

  • edited October 2014

    You're setting yourself up for disappointment. Artificially prolonging a character after their story has ended will only dilute the series.

    Season 1 was Lee's story. 400 days was about 5 characters' stories. Season 2 was Clementine's story. Season 3 will be about another character's story. Clementine will probably appear as a non-player character, but likely not for the whole season.

    Telltale's TWD without Clem is like... Deviled Eggs WITHOUT EGGS

  • I just want to say that the in-game stats don't necessarily indicate what players preferred.

    A lot of players didn't know that they could simply not even pick up the gun. The game made you feel that you had to take an action, and the only action available was to pick up the gun. I didn't notice any timer/progress bar at that point.

    After picking up the gun, it's not obvious that shooting Kenny to prevent him from killing Jane would kill Kenny. It was not known whether she would just shoot him in the arm, for example. Here I saw a timer/progress bar, but the only options were [Shoot Kenny] and [Look away]. There was no [Shoot Jane] or "Kenny, stop!", for e.g.

    After that, there were only 2 endings possible: go with Jane or go alone. There was no option to shoot Jane.

    So, that hardly indicates that people preferred going alone or going with Jane to Howe's over going to Wellington with Kenny.

  • I disagree. I saw the gun and chose to sit there. If Jane was going to poke a bear, I was going to let her get eaten. I doubt everyone had a panic reaction and killed Kenny accidentally.

    HugoCorv posted: »

    I just want to say that the in-game stats don't necessarily indicate what players preferred. A lot of players didn't know that they could

  • edited October 2014

    I'm almost positive Wellington will be the equivalent of Shepard rejoining the Alliance in season 3. No matter where you leave Clem at the end of season 2, Telltale will resume the story there just to avoid unnecessary headaches.

  • What are y'all talking about with 'canon endings'?
    All Telltale games end the same.

  • Well, I hope you are wrong :)

    We'll just leave it at that.

    HugoCorv posted: »

    You're setting yourself up for disappointment. Artificially prolonging a character after their story has ended will only dilute the series.

  • Why Kenny need to die in all your endings, I want him, Clementine, AJ and Wyatt to be the new crew of season 3.

    I think we might end up in Wellington nontheless, hear me out before bashing me. I believe there will be a DLC which ties up loose ends.

  • End the same, we have two endings in season 1 and now we have 5 or 7.

    What are y'all talking about with 'canon endings'? All Telltale games end the same.

  • They make it out to their destination but it wasn't what they expected. It would be like getting to Wellington and they want to sacrifice AJ to the Walker God

    Flog61 posted: »

    A game can be a good story without accomplishing the main goal. For example, the Last of Us doesn't accomplish what Tess, Joel and Ellie

  • Pretty sure Telltale isn't going to make him immune. He's already infected, he's breathed the air.

    Kenny-Lee posted: »

    Yeah? How do you know ? he's like 3 days old and all we know is that he is rebecca's son and the father is moast likely looking at AJ's skincolour Alvin. Because half white baby's look caucasian at birth

  • Because he's already determinant. In Telltale language that literally means a walking dead.

    JMOREL posted: »

    Why Kenny need to die in all your endings, I want him, Clementine, AJ and Wyatt to be the new crew of season 3.

  • "WE ARE THE WALKING DEAD!" -Rick grimes

    Because he's already determinant. In Telltale language that literally means a walking dead.

  • That logic suck.

    Because he's already determinant. In Telltale language that literally means a walking dead.

  • She clearly could fucking not. Look back at a video of it, look how wide it stretched. The only option was to go through it.

    please, if she kept walking either left or right she would eventually find an opening.

    Carl didn't walk through a herd. See Clementine.

    Carl wanted to act like a badass and almost got killed in Season 4 Ep 9

    We can breath through our noses for a goddamn reason. I didn't say "she can block all holes for breathing and basically kill him lol why not".

    If she covered the baby's mouth for the entirety of walking through the herd then mucus will clog his nose.

    HE calms down when he's in her arms. HE. Not all babies. HE.

    You're implying Clem has some superpower that makes the baby calm instantly when he is in her arms, if this was true then the baby wouldn't have cried in Clem's arms at the russian shootout.

    she could have easily walked around the herd. She clearly could fucking not. Look back at a video of it, look how wide it stretched.

  • Nah, that logic's been proven right by Carley/Doug, Nick, Sarah, Ben...you name it

    JMOREL posted: »

    That logic suck.

  • edited October 2014

    please, if she kept walking either left or right she would eventually find an opening.

    -facepalm- They would have followed her.

    Carl wanted to act like a badass and almost got killed in Season 4 Ep 9

    Clementine doesn't want to be a badass though. She's a badass without effort, it wasn't her intention, yet it clearly made her a badass.

    If she covered the baby's mouth for the entirety of walking through the herd then mucus will clog his nose.

    You don't cover his mouth the whole time, only when he cries. What would the purpose of covering his mouth the whole time be if he never cried?

    You're implying Clem has some superpower that makes the baby calm instantly when he is in her arms

    Well you're fucking wrong. Not that great to jump to conclusions like that. I'm clearly not implying that. I'm imply that HE'S calm in her hands. Not ALL babies are calm in her hands.

    if this was true then the baby wouldn't have cried in Clem's arms at the russian shootout.

    This herd isn't shooting guns constantly. They're not making any loud noises besides groans and snarls, which aren't that loud when they think you're one of them.

    She clearly could fucking not. Look back at a video of it, look how wide it stretched. The only option was to go through it. please,

  • They may be nice, but they're also smart. They'll know that they didn't just survive on food and no weapons.

    Green613 posted: »

    Nope, I'm saying it would have been smarter to keep it concealed, in her pocket. If Wellington is as nice and good as they say, I'm sure they would understand Clementine concealing it instead of revealing it.

  • Laaaaame!

    Nah, that logic's been proven right by Carley/Doug, Nick, Sarah, Ben...you name it

  • k

    JMOREL posted: »

    Laaaaame!

  • ...no, we're running at cross purposes.

    The second aim of the walking dead season 2 is to get to Wellington for some people. The first aim is obviously to survive.

    The second aim of the last of us is to cure humanity of the disease. The first aim is to survive.

    They accomplish the first aim, but not the second in the last of us, and it's fine.

    The only reason they want to go west is to cure the disease, like the only reason they want to go to Wellington is to keep people safe.

    In both games, this doesn't always happen, and that doesn't make it less of a good story.

    They make it out to their destination but it wasn't what they expected. It would be like getting to Wellington and they want to sacrifice AJ to the Walker God

  • I didn't say everyone, but a "lot of players". But don't take my word for it - you can see fan reactions on YouTube.

    I disagree. I saw the gun and chose to sit there. If Jane was going to poke a bear, I was going to let her get eaten. I doubt everyone had a panic reaction and killed Kenny accidentally.

  • Fair enough :) This is exciting speculation, but we'll have to see what TellTale actually does.

    Well, I hope you are wrong We'll just leave it at that.

  • I don't want to sound like a dick, but there are 5 different endings to Season 2.

    What are y'all talking about with 'canon endings'? All Telltale games end the same.

  • edited October 2014

    I think no matter what she will end up alone with A.J. by season three. Kenny and Jane will go crazy or leave or kill themselves or something. But the canon ending I would hope they choose is alone with Jane. Like in the beginning with Christa except this time we have a baby. And that was the ending I got so I am biased.

  • edited October 2014

    He has a fungide in his brain and that is the way to the cure and and ... oh wait, that was The Last of us

    Pretty sure Telltale isn't going to make him immune. He's already infected, he's breathed the air.

  • Yeah.

    Kenny-Lee posted: »

    He has a fungide in his brain and that is the way to the cure and and ... oh wait, that was The Last of us

  • This ending only happesn if you make what i would say is the "Wrong" Choices. I think if Telltale games have to pick One of the Endings to build season 3 on. It should be, when she gets to Wellington, and Leaves Kenny. BEST ENDING EVER!

    no it doesn't. Yes it does, after 2 years of surviving she's just gonna walk into a herd because it already worked twice? Surviving

  • I really hope Wellington isnt like Terminus. or something Diabolic. If it is. Season 3 can just continue right where it left of. And Clem can retreat and regroup with Kenny, Or Wellington is a nice place, and she becomes a Tennager, and then you follow her as she ventures into teh LAnd again as a real badass, to find kenny or something.

    They make it out to their destination but it wasn't what they expected. It would be like getting to Wellington and they want to sacrifice AJ to the Walker God

  • You're literally saying that every game's main goal is "Don't die" "Don't get a game over screen" and everything else is just on the side

    Flog61 posted: »

    ...no, we're running at cross purposes. The second aim of the walking dead season 2 is to get to Wellington for some people. The first ai

  • I really dont think so, The choice is shoot Kenny, its really clear whats going to happen

    HugoCorv posted: »

    I didn't say everyone, but a "lot of players". But don't take my word for it - you can see fan reactions on YouTube.

  • No I'm not.

    Survival and morals are an extremely intrinsic part of TWD in a way they simply aren't of things like Fables or Harry Potter.

    But regardless, what you're saying doesn't actually counter my point anyway. Regardless of whether wellington is the main goal or not, a main goal does not need to be completed for a story to be good.

    You're literally saying that every game's main goal is "Don't die" "Don't get a game over screen" and everything else is just on the side

  • That's after she picks up the gun. You apparently weren't aware that you didn't even have to pick up the gun.

    And even then, it's not clear at all that doing so would kill Kenny.

    I really dont think so, The choice is shoot Kenny, its really clear whats going to happen

  • It's canon. Not cannon.

  • Not if the ending has Clem firing Jane out of a cannon :)

    It's canon. Not cannon.

  • Kenny leaving Clem behind in Wellington. That ending (to me) comes across as the most ideal, in regards to where I'd personally like to leave the characters.

  • edited October 2014

    Alt text

    It's canon. Not cannon.

  • Anything but leaving with Kenny and AJ. Someone who was completely disconnected from Clem in Season One and in Season Two acted like a jerk the majority of the time and the only real attachment people had of Kenny is because he's nostalgic and reminds people of Season One.

    I honestly can't believe people chose that ending.

  • edited October 2014

    I think the reason Clem got so attached to Kenny was because he remained her of better times, being with Lee and hanging out with Kenny's family.

    I don't blame her.

    Anything but leaving with Kenny and AJ. Someone who was completely disconnected from Clem in Season One and in Season Two acted like a jerk

  • Better times? The beginning of the zombie Apocalypse and discovering your parents are dead aren't exactly better times.

    Not only that but Kenny was a total jerk with my Lee, I tried to be impartial with him and Lily but he still saw it differently. In fact you have to pretty much agree with everything he says for him to be your friend.

    bloop posted: »

    I think the reason Clem got so attached to Kenny was because he remained her of better times, being with Lee and hanging out with Kenny's family. I don't blame her.

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