No, I'm not trying to cause an argument. Even if I was though, it's a worthy one to pick I think. What I am doing though is telling you there are better ways to word criticism, like 'I don't blame Nick though, because those other two writers took it in a different direction'. No insult there and opinion voiced. Not so hard is it?
And I was telling you to check things before stating what you did.
People shouldn't think it's alright to say whatever they want in a disrespectful manner or to say what you did like it's a fact in an attempt to validate their view, when it is quite clear to me that those writers weren't as responsible as you claim (I wonder what they did to make you dislike them so other than write what was in your opinion a poor episode). Telltale do, afterall, make the products you supposedly enjoy. Though with some of you, it does make me wonder if you enjoy any of their recent work.
If that is picking an argument, then I guess I'm guilty as charged.
PS: Newsflash also, disliking something a writer does doesn't automatically make them lazy or amateurs either. If so, every single writer in the world could be called those things. No writer in the world writes a perfect piece without any nitpicks and no writer is universally liked.
Thank you. Said in general, it's simple really. If people want their criticism to be taken seriously, and I say this as someone who's creative, throwing insults is not the way to go. It's a pretty surefire way to make the people you want to reach turn their nose up at your feedback.
Of course, the above isn't the real reason you should avoid slinging insults. But . . . it's the one that should matter most 'here', as people want Telltale to know how they feel.
No, I'm not trying to cause an argument. Even if I was though, it's a worthy one to pick I think. What I am doing though is telling you ther… moree are better ways to word criticism, like 'I don't blame Nick though, because those other two writers took it in a different direction'. No insult there and opinion voiced. Not so hard is it?
And I was telling you to check things before stating what you did.
People shouldn't think it's alright to say whatever they want in a disrespectful manner or to say what you did like it's a fact in an attempt to validate their view, when it is quite clear to me that those writers weren't as responsible as you claim (I wonder what they did to make you dislike them so other than write what was in your opinion a poor episode). Telltale do, afterall, make the products you supposedly enjoy. Though with some of you, it does make me wonder if you enjoy any of their recent work.
If that is picking an argument, then… [view original content]
That's what I'm saying, the Walking Dead isn't Spec Ops. The choices should affect things down the line. They tried copying (at least it seems) crucial components of what made the moral aspects of S.O. so interesting and didn't realize the reason many of us enjoyed the first Walking Dead game is that the choices at least had an impact to them.
Thing is, the consequences of the choices Clem is "allowed" to make SHOULD have an impact.
The game treats starving at the observation de… moreck with no food & water as having the same outcome as leaving immediately. Doesn't anyone else see how dumb this is? The leaked choices for Amid The Ruins even considered this decision noteworthy enough to take percentages of, before it was quickly changed to "how many of you like babies?"
I have a hunch that the high score figures were likely created long before the entire episodes were released, unless there's no option to vote before the entire game is released.
Before you go disrespecting writers and calling them amateurs with this:
'I don't blame Breckon entirely since I know his original plan w… moreas Kenny vs Luke but was changed by those amateurs Petty and Stripe, so he only had so much to work with.'
Maybe know how a lead writer works and have something to backup your claim, or at least put your 'opinion' across more respectfully. He was in charge of the project overall, so everything would have been given the all clear by him. (As an aside, depending on how Telltale works, he might not have been in total charge of the story's direction either. Companies work differently, but generally, a lead writer has a big hand in shaping the story.)
And, as mentioned above by Lilac, not everything a writer writes is perfect. In fact, pretty much nothing is. There just comes a point where you have to stop agonising over every little detail and ship it out, because you could be making changes forever. Pl… [view original content]
I think it struggled with direction after In Harm's Way. The effect of losing a direct antagonist really set in. Look how bad Resident Evil is without Wesker
Well, you're welcome to check all 12,551 reviews as of now, by clicking the 'recent' sorting option.
Myself, I just checked 60 reviews in descending order with that option clicked. Of those, 6 were negative. (Going from today to the 2nd of Jan)
And yeah, people can review/rate as long as one episode has been released.
But I do acknowledge that those scores aren't a foolproof way to gauge stuff. Yet I feel it's better than saying the members who post on the forum represent the majority. For instance, Game of Thrones currently has a 88% rating which is a good score, but low for Telltale. I've not quite worked out why that is.
I have a hunch that the high score figures were likely created long before the entire episodes were released, unless there's no option to vote before the entire game is released.
See, I have absolutely no problem with that. All I ask for, as someone who's a writer, is that people should critiicise respectfully. You know, criticise as they themselves would expect to be criticised? The way you put that, absolutely no-one can have a problem with the way you said it and there are no feathers ruffled.
While it's not exactly related to the issue you just mentioned, I felt the table scene with Luke in episode 1 was well written, but the 'order of the words' seemed off. That's an instance of, in a different way to what you mean, the writing not flowing so well.
Sorry if it seems like I was trying to pick a fight as well. I just . . . rather dislike seeing criticism put forth the way it is on the Internet when there are much better ways of wording things.
I don't know what site represents the majority myself, but I doubt that Steam is a credible one since I'd find it hard to believe that literally 96% of the voters judge the game on equal terms. One may like it as a literal 10/10, while another sees it as 6/10 but still gives it a thumbs up. It's too black and white, where's the grey?
Well, you're welcome to check all 12,551 reviews as of now, by clicking the 'recent' sorting option.
Myself, I just checked 60 reviews i… moren descending order with that option clicked. Of those, 6 were negative. (Going from today to the 2nd of Jan)
And yeah, people can review/rate as long as one episode has been released.
But I do acknowledge that those scores aren't a foolproof way to gauge stuff. Yet I feel it's better than saying the members who post on the forum represent the majority. For instance, Game of Thrones currently has a 88% rating which is a good score, but low for Telltale. I've not quite worked out why that is.
Are you serious? Good writers?! You must be working for TTG.
Nick Breckon, dude who thinks 12 year old girl can take care of toddler. Alone. He is good writer in your opinion? Season 2 is fine example of BAD WRITING. Brecon doesn't know in which direction story goes. Where the hell was THE END? What was the "main idea"? In first season it was Lee's redemption, his relations with Clem. Tell me what was the point of second season?
Characters. Almost all characters from s1 were interesting, we weren't indifferent when they died. What about Carlos, Rebecca, Sarah, Alvin, Luke's death? Brecon can't create a relationship between player and character. Player doesn't care. BAD WRITING.
Brecon starts something but then changes his mind. The watch, friendship with Sarah, water for dying man, ending of "Amid the ruins". It wasn't really important. Rebecca and Carlos were hostile in "All that remains" but in next episode - friendly. It's BAD WRITING.
I don't trust Pierre Shorette. He's able to write decent story but he can also fu*** whole episode (In harm's way and Wolf's ending). But Brecon... calling him good writer is.. unbelievable.
Nick Breckon and Pierre Shorette are good writers
Why exactly are we judging them solely on a single flop? Or more importantly, judging t… morehem on episodes that really weren't a flop outside of the general opinion of this single forum, since the reception for episodes 3 and 5 have actually been pretty good in accordance to just about everything that isn't this forum, a forum which itself probably isn't indicative of any more than 5% of the total playerbase?
Maybe there's a possibility that these episodes are not as bad as you make them out to be, but you're just blowing faults out of proportion to justify all of the vitriol you continue to pump out all over season 2?
Are you serious? Good writers?! You must be working for TTG.
Nick Breckon, dude who thinks 12 year old girl can take care of toddler. Alo… morene. He is good writer in your opinion? Season 2 is fine example of BAD WRITING. Brecon doesn't know in which direction story goes. Where the hell was THE END? What was the "main idea"? In first season it was Lee's redemption, his relations with Clem. Tell me what was the point of second season?
Characters. Almost all characters from s1 were interesting, we weren't indifferent when they died. What about Carlos, Rebecca, Sarah, Alvin, Luke's death? Brecon can't create a relationship between player and character. Player doesn't care. BAD WRITING.
Brecon starts something but then changes his mind. The watch, friendship with Sarah, water for dying man, ending of "Amid the ruins". It wasn't really important. Rebecca and Carlos were hostile in "All that remains" but in next episode - friendly. It's BAD WRITI… [view original content]
Watching that anime right now. In the middle of the Chunin story arc. Good anime, though I'm not sure if I prefer it to One Piece. (Just about to enter the Grand Line in One Piece)
Are you serious? Good writers?! You must be working for TTG.
Nick Breckon, dude who thinks 12 year old girl can take care of toddler. Alo… morene. He is good writer in your opinion? Season 2 is fine example of BAD WRITING. Brecon doesn't know in which direction story goes. Where the hell was THE END? What was the "main idea"? In first season it was Lee's redemption, his relations with Clem. Tell me what was the point of second season?
Characters. Almost all characters from s1 were interesting, we weren't indifferent when they died. What about Carlos, Rebecca, Sarah, Alvin, Luke's death? Brecon can't create a relationship between player and character. Player doesn't care. BAD WRITING.
Brecon starts something but then changes his mind. The watch, friendship with Sarah, water for dying man, ending of "Amid the ruins". It wasn't really important. Rebecca and Carlos were hostile in "All that remains" but in next episode - friendly. It's BAD WRITI… [view original content]
I liked Wolf's ending, besides, I think he only wrote the first episode of Wolf, but his direction didn't really work with canon, so he was then put on to walking Dead instead, plus he also wrote Zero Sum, which is arguably the best debut episode TTG has made since.
Are you serious? Good writers?! You must be working for TTG.
Nick Breckon, dude who thinks 12 year old girl can take care of toddler. Alo… morene. He is good writer in your opinion? Season 2 is fine example of BAD WRITING. Brecon doesn't know in which direction story goes. Where the hell was THE END? What was the "main idea"? In first season it was Lee's redemption, his relations with Clem. Tell me what was the point of second season?
Characters. Almost all characters from s1 were interesting, we weren't indifferent when they died. What about Carlos, Rebecca, Sarah, Alvin, Luke's death? Brecon can't create a relationship between player and character. Player doesn't care. BAD WRITING.
Brecon starts something but then changes his mind. The watch, friendship with Sarah, water for dying man, ending of "Amid the ruins". It wasn't really important. Rebecca and Carlos were hostile in "All that remains" but in next episode - friendly. It's BAD WRITI… [view original content]
I thought the story and atmosphere was chilling and frightening back when it was still in the horror genre but then felt the need to differentiate itself from Silent Hill and transferred over to this action bull shit
Honestly i felt the same way when it came out. I intially got it for PS3.
I hated it, but then i bought it recently again steam when it w… moreas on sale. Sixty Frames at 1920 Resolution, I was loving it, until i lost interest.
I beat the Leon part with Helena. The story sucked but when has capcom been known for storytelling.
Or maybe, my viewpoints and standards of what constitutes as "good writing" are different to your's.
He is good writer in your opinion? Season 2 is fine example of BAD WRITING.
"He is a good writer in your opinion? Well he's a bad one in mine!"
Almost all characters from s1 were interesting, we weren't indifferent when they died. What about Carlos, Rebecca, Sarah, Alvin, Luke's death? Brecon can't create a relationship between player and character. Player doesn't care. BAD WRITING.
That's funny, because I swore I cared about most of those characters when they died
Let's not take subjective viewpoints and try to validate them as fact. What would you think if you heard someone say "I couldn't get into Othello. I didn't care about Othello or any of the characters. Shakespeare is a bad writer"? Most likely you'd disagree with them, and tell them that that's a ridiculous reason to call him a bad writer just because they couldn't connect to it. It sounds just as ridiculous as this. I've seen people that cared about Sarah, Alvin, Luke, Rebecca and Carlos. Just because you didn't connect to them doesn't mean it's automatically bad writing. It means you didn't connect to them. Trying to pass it off as bad writing because the characters didn't appeal to you isn't exactly a fair stance to be taking.
Some people weren't affected by Lee's death, but you don't see them going around claiming that's because of bad writing now do you?
The watch, friendship with Sarah, water for dying man, ending of "Amid the ruins". It wasn't really important.
Remember when saving Omid or Christa at the end of episode 3 mattered? Me neither.
Remember when fighting Kenny on the train actually changed his disposition towards you? Me neither.
Remember when telling people the truth about your past had any long-standing consequences going forward? Me neither.
Remember when giving up your weapons to the stranger did nothing but cause minor aesthetic changes? Me neither.
Remember when choosing to shoot Jolene or not affected anything whatsoever in the long-run? Me neither.
Remember when choosing whether or not to give Irene the gun changed anything besides a broken balcony (which was purely an aesthetic change)? Me neither.
Pointless choices that never amounted to anything aren't exactly new to this series. Both seasons are about equal when it comes to choices or decisions that really don't affect anything in the long-run.
Are you serious? Good writers?! You must be working for TTG.
Nick Breckon, dude who thinks 12 year old girl can take care of toddler. Alo… morene. He is good writer in your opinion? Season 2 is fine example of BAD WRITING. Brecon doesn't know in which direction story goes. Where the hell was THE END? What was the "main idea"? In first season it was Lee's redemption, his relations with Clem. Tell me what was the point of second season?
Characters. Almost all characters from s1 were interesting, we weren't indifferent when they died. What about Carlos, Rebecca, Sarah, Alvin, Luke's death? Brecon can't create a relationship between player and character. Player doesn't care. BAD WRITING.
Brecon starts something but then changes his mind. The watch, friendship with Sarah, water for dying man, ending of "Amid the ruins". It wasn't really important. Rebecca and Carlos were hostile in "All that remains" but in next episode - friendly. It's BAD WRITI… [view original content]
People complain people die too fast and too many people die, sure it might be illogical but I thought keeping them alive was a good idea, rather than killing them all off by the beginning of the episode.
It completely ruins the tension at the beginning of the episode, I think somebody should of died at least. Maybe Mike, he's not really a character.
Jane's return felt badly written. I mean look at it, it came out of no where.
Out of nowhere? Lol, everyone knew that was coming.
… more Now seeing the angle they were pointing in at least 3 people in the group would be dead
People complain people die too fast and too many people die, sure it might be illogical but I thought keeping them alive was a good idea, rather than killing them all off by the beginning of the episode.
but could they do better than rip off Titanic
Uhhh what? Just cause someone dies from falling in a freezing lake does not mean it's ripping off the Titanic, 2 completely different deaths.
I know his original plan was Kenny vs Luke but was changed by those amateurs Petty and Stripe
Except you don't know that, so lol.
Again with these threads using bad writing for examples, if you can't say something better than bad writing for a point then that point isn't very good in the first place.
I didn't play much games at that time. TWD was something special. I paid for it. And I was eagerly waiting MONTHS for another episode, and I was tortured by word "soon" many times. So you see, it wasn't just a video game.
I'm doing you a favor with that suspicion. There are evident things; sun is shining, water is wet and TWD s2 is bad written.
Some people love soap operas and it's characters. Not me. I demand more. Season 1 of TWD was good because it's characters were good. I could feel their pain or happiness. I was satisfied. Carlos died - meh. Rebecca died - meh. Sarah's dead - meh. Don't say it's just my opinion. It's not opinion of one fickle player. Something is wrong with the writing.
Saving Omid/Christa, fightning Kenny, Irene and gun... These choices weren't pointless. They have started and ended quick. Unlike - the watch from ep. 6. People thought - damn, I shouldn't have touch it, consequences will be severe. What were consequences in ep. 7? Exactly. BAD WRITING. Next, dying man and water - he knows where is Christa, we will be rewarded for generosity. It'll come back. Did we hear about him again? BAD WRITING. "Amid the ruins" - shooting, OMG people will die, they will blame Clem, can't wait for next... Wait, only bandits died? BAD WRITING.
You must be working for TTG.
Or maybe, my viewpoints and standards of what constitutes as "good writing" are different to your's.
… more He is good writer in your opinion? Season 2 is fine example of BAD WRITING.
"He is a good writer in your opinion? Well he's a bad one in mine!"
Almost all characters from s1 were interesting, we weren't indifferent when they died. What about Carlos, Rebecca, Sarah, Alvin, Luke's death? Brecon can't create a relationship between player and character. Player doesn't care. BAD WRITING.
That's funny, because I swore I cared about most of those characters when they died
Let's not take subjective viewpoints and try to validate them as fact. What would you think if you heard someone say "I couldn't get into Othello. I didn't care about Othello or any of the characters. Shakespeare is a bad writer"? Most likely you'd disagree with them, and tell them that that's a ridiculous reason to… [view original content]
This angered me. In the end of Amid The Ruins the Russians have the group held up. Now seeing the angle they were pointing in at least 3 people in the group would be dead. Secondly the save AJ and Go to Luke changes nothing and is not even referred to later. Also when Kenny grabs Arvo all the dialogue options are practically identical. Jane's return felt badly written. I mean look at it, it came out of no where.
Okay.
The Lake and Luke's anti climatic death
Good god a terrible point in the episode. We knew Luke's character was ruined since Episode 3 but could they do better than rip off Titanic. Also the Cover Luke and Save Luke change nothing. Many people will say "Oh it affects your relationship with Bonnie", fuck that they had all season to make and build on relationships and they didn't. I don't care about a change in dialogue that lasts two cut scenes.
Anti Climatic Death, pretty funny, k... this is a joke, right?
Mike, Bonnie, Arvo run away
People are building this up as something when the scene was chalky written and the player had no influence over it. I never gave a damn about Mike and he had no character development in the other episodes but him and Arvo are the only ones that matter in S3 (Wtf what about Nate). The Can I go with you option was god awful and Breckon should be ashamed that he was that lazy. Keep in mind you could ask Lily if you could go with her but even her being there is determinant.
What? Mike no had character development? What the hell?
Kenny vs Jane
The worst climax I think I've ever seen. I don't blame Breckon entirely since I know his original plan was Kenny vs Luke but was changed by those amateurs Petty and Stripe, so he only had so much to work with. Jane never should have existed and she was a shitty last second replacement for Luke for god knows why. The build up and writing up to this was absolute shit. I get the feeling they wanted to be "unpredictable". When it comes at the cost of ruining the entire plot just forget about it. This could have been decent but Jane shouldn't have even been in the story.
I did like the alternate endings. It offers a new taste to the story but still doesn't redeem how bad the episode was. It was better than the shit fest Amid The Ruins but not by that much.
Now I understand why you don't liked No Going Back: Because you are a fucking Luke Fan. You are one of the guys who think: '' Oh, Luke, why you died? Luke VS Kenny would be better than Jane VS Kenny ''. The episode had not lacks of history or anti climatics things, the episode just was not written like what you wanted to be. Accept, because episode 5 already was released, and now, we are No Going Back. Get it? HAHAHAHAHAHAHA.... You know what is wrong with you? You are cliché. Bye.
I'll give you that, but people were really hoping for a choice between the two. You don't have to hide AJ just to piss of Ken, but I respect your opinion.
Other than the gunfight and Luke's death I thought it was excellent.
And am I the only person that actually liked Kenny vs. Jane and thought it was realistic? More realistic than Kenny vs. Luke imo.
Sorry for commenting off-topic but I didnt want to create a new thread. Im planning to write a little review about season 2, with things I Iiked, things I didnt and with some suggestions with the hope that TT reads it for a better experience in season 3. I will not be focusing too much on the storyline, but in other things like achievements descriptions and end credits music for each chapter, things that are not essesential but help to soften the waiting times or give more depth to the episode respectively.
I guess this has been done before multiple times so I dont think its neccesary to write a new thread just for my review (although I dont I mind doing it), I didnt see any "Season 2 opinion/review compilation thread" nor a sticky thread regarding that, and the search tool ddnt help to much. So...anybody knows a thread where I can post my opinion of the whole season. Thanks!
Just create a new thread, you don't post a review in any certain thread, I mean we currently discuss the same things over and over again, so I don't think anyone would mind.
Sorry for commenting off-topic but I didnt want to create a new thread. Im planning to write a little review about season 2, with things I I… moreiked, things I didnt and with some suggestions with the hope that TT reads it for a better experience in season 3. I will not be focusing too much on the storyline, but in other things like achievements descriptions and end credits music for each chapter, things that are not essesential but help to soften the waiting times or give more depth to the episode respectively.
I guess this has been done before multiple times so I dont think its neccesary to write a new thread just for my review (although I dont I mind doing it), I didnt see any "Season 2 opinion/review compilation thread" nor a sticky thread regarding that, and the search tool ddnt help to much. So...anybody knows a thread where I can post my opinion of the whole season. Thanks!
Watching that anime right now. In the middle of the Chunin story arc. Good anime, though I'm not sure if I prefer it to One Piece. (Just about to enter the Grand Line in One Piece)
Just create a new thread, you don't post a review in any certain thread, I mean we currently discuss the same things over and over again, so I don't think anyone would mind.
I don't really see how any good scenario would work, specifically with Luke involved. And saving one or the other is too cliche. I get what you mean about how it's easy to piss off Kenny, but I think having him break down about AJ's "death" was the best move. Too bad they couldn't find a better way, but oh well.
Also, people would be complaining about Kenny vs. Luke because it was "too predictable". I specifically remember people saying that they hoped it wouldn't happen, but now people are upset because it didn't.
More realistic than Kenny vs. Luke imo.
I'll give you that, but people were really hoping for a choice between the two. You don't have to hide AJ just to piss of Ken, but I respect your opinion.
Also, people would be complaining about Kenny vs. Luke because it was "too predictable".
That I actually agree with you on. It seems that TellTale just wrote themselves in a hole, and were unable to please the majority of there fans, or the fans themselves are just picky as hell, myself included.
I don't really see how any good scenario would work, specifically with Luke involved. And saving one or the other is too cliche. I get what … moreyou mean about how it's easy to piss off Kenny, but I think having him break down about AJ's "death" was the best move. Too bad they couldn't find a better way, but oh well.
Also, people would be complaining about Kenny vs. Luke because it was "too predictable". I specifically remember people saying that they hoped it wouldn't happen, but now people are upset because it didn't.
Also, people would be complaining about Kenny vs. Luke because it was "too predictable".
That I actually agree with you on. It seems… more that TellTale just wrote themselves in a hole, and were unable to please the majority of there fans, or the fans themselves are just picky as hell, myself included.
Carlos died - meh. Rebecca died - meh. Sarah's dead - meh. Don't say it's just my opinion. It's not opinion of one fickle player. Something is wrong with the writing.
And me caring about these characters and these deaths are not just my opinion, either. It goes both ways. If you got people that'll back up your opinion, then there's people that will back up mine.
Saving Omid/Christa, fightning Kenny, Irene and gun... These choices weren't pointless. They have started and ended quick.
Alright, so you're going to go ahead and defend those choices and vilify the ones from Season 2, then.
What the Omid/Christa choice amount to? All it offered was one of them being mad at you for one second. And then the other one survives either way and they forget this ever happened and never hold it against you in any capacity. What a gut-wrenching choice, I feel so horrible!
Fighting Kenny on the train. Oh look at that, I have a cut on my face, and it changes a couple lines of dialogue later on. Too bad it's not one of the choices that actively determines Kenny's perception of the player (IE. it doesn't affect his 'decision' at the end of episode 4).
Telling people about your past? Kenny is angry at you for one single scene, then he never mentions it again. Tell Ben? He never even brings it up or anything. Tell Katjaa? She doesn't even care, she's more concerned about Kenny. Tell Clementine? It's not a surprise to her, she's just curious why you didn't tell her earlier. There's no "building alliances, putting your trust in other people" going on here. It's telling people something that they essentially forget about and never really bring up again. And once again, not a choice that affects Kenny's decision to go with you at the end of episode 4. It doesn't change his 'alliance' with you at all.
Shooting Jolene? Oh no, you get a bit less information or hints about the St Johns hiding something. Too bad Danny from this point forward makes it overtly obvious that they're hiding something, and the barn scene just seals the deal. You shoot her, you don't miss out on any mission-critical info, you just pick it up a couple minutes later.
Giving up your weapons? Now Clementine can use the hatchet on the stranger! Or you can use any of the other items and achieve the same effect. Or if you kept them, you can attack the stranger but he just knocks it right out of your hand. What an important choice that we needed to see on the choices screen.
the watch from ep. 6. People thought - damn, I shouldn't have touch it, consequences will be severe. What were consequences in ep. 7? Exactly. BAD WRITING.
I let that girl in the street die in episode 3. I can't wait for the consequenc- oh thats right, there weren't any. You get about 10 extra seconds to grab about 5 more items out of a possible 20. Even if you do shoot that girl, you can still get 15/16 items out of the possible 20. Not really a "consequence" either way since those supplies don't mean anything since you leave them behind later. Bad writing, right?
Next, dying man and water - he knows where is Christa, we will be rewarded for generosity. It'll come back. Did we hear about him again? BAD WRITING.
It's bad writing that you're expecting a man that is riddled with bullet holes, bleeding and dying on the cold hard ground to come back later and thank you for your generosity of giving him a single sip of water? Are you telling me that when you first saw this man, you knew that giving him water would suddenly cure his ailments? Not to mention, you left him to die when zombies approached. I'm sure he's going to be really happy about that, too.
"Amid the ruins" - shooting, OMG people will die, they will blame Clem, can't wait for next... Wait, only bandits died? BAD WRITING.
Alright, you got me on this one. This one is pretty dumb, no arguments there. Still though, that's only one real valid example versus a bunch of other shoddy ones.
I'm doing you a favor with that suspicion. There are evident things; sun is shining, water is wet and TWD s2 is bad written.
Some people … morelove soap operas and it's characters. Not me. I demand more. Season 1 of TWD was good because it's characters were good. I could feel their pain or happiness. I was satisfied. Carlos died - meh. Rebecca died - meh. Sarah's dead - meh. Don't say it's just my opinion. It's not opinion of one fickle player. Something is wrong with the writing.
Saving Omid/Christa, fightning Kenny, Irene and gun... These choices weren't pointless. They have started and ended quick. Unlike - the watch from ep. 6. People thought - damn, I shouldn't have touch it, consequences will be severe. What were consequences in ep. 7? Exactly. BAD WRITING. Next, dying man and water - he knows where is Christa, we will be rewarded for generosity. It'll come back. Did we hear about him again? BAD WRITING. "Amid the ruins" - shooting, OMG… [view original content]
I'm anything but a Luke fan but his character change was bullshit and extremely noticeable. Season 2 had this with Carlos and Carver as well. It was all over the place
The Gun Fight
This angered me. In the end of Amid The Ruins the Russians have the group held up. Now seeing the angle they were poin… moreting in at least 3 people in the group would be dead. Secondly the save AJ and Go to Luke changes nothing and is not even referred to later. Also when Kenny grabs Arvo all the dialogue options are practically identical. Jane's return felt badly written. I mean look at it, it came out of no where.
Okay.
The Lake and Luke's anti climatic death
Good god a terrible point in the episode. We knew Luke's character was ruined since Episode 3 but could they do better than rip off Titanic. Also the Cover Luke and Save Luke change nothing. Many people will say "Oh it affects your relationship with Bonnie", fuck that they had all season to make and build on relationships and they didn't. I don't care about a change in dialogue that lasts two cut scenes.
Anti Climatic Death, pretty funny, k... this… [view original content]
Other than the gunfight and Luke's death I thought it was excellent.
And am I the only person that actually liked Kenny vs. Jane and thought it was realistic? More realistic than Kenny vs. Luke imo.
Wouldn't go that far. I just think they could've had the same story, but just change the way the way it happened. Like give Arvo a better excuse for the group to follow him. And have the shootout play out differently. Also i think Amid the Ruins was pretty good. Not sure why it gets so much shit. Besides the deaths of Sarah and Nick.
I could name several reasons why Amid The Ruins sucked but it would require a whole thread but I don't want a bunch of idiots giving me shit for not liking it.
Wouldn't go that far. I just think they could've had the same story, but just change the way the way it happened. Like give Arvo a better ex… morecuse for the group to follow him. And have the shootout play out differently. Also i think Amid the Ruins was pretty good. Not sure why it gets so much shit. Besides the deaths of Sarah and Nick.
Comments
No, I'm not trying to cause an argument. Even if I was though, it's a worthy one to pick I think. What I am doing though is telling you there are better ways to word criticism, like 'I don't blame Nick though, because those other two writers took it in a different direction'. No insult there and opinion voiced. Not so hard is it?
And I was telling you to check things before stating what you did.
People shouldn't think it's alright to say whatever they want in a disrespectful manner or to say what you did like it's a fact in an attempt to validate their view, when it is quite clear to me that those writers weren't as responsible as you claim (I wonder what they did to make you dislike them so other than write what was in your opinion a poor episode). Telltale do, afterall, make the products you supposedly enjoy. Though with some of you, it does make me wonder if you enjoy any of their recent work.
If that is picking an argument, then I guess I'm guilty as charged.
PS: Newsflash also, disliking something a writer does doesn't automatically make them lazy or amateurs either. If so, every single writer in the world could be called those things. No writer in the world writes a perfect piece without any nitpicks and no writer is universally liked.
Honestly, he's got a point. It feels like there's more destructive criticism floating around here than there is constructive criticism currently.
Thank you. Said in general, it's simple really. If people want their criticism to be taken seriously, and I say this as someone who's creative, throwing insults is not the way to go. It's a pretty surefire way to make the people you want to reach turn their nose up at your feedback.
Of course, the above isn't the real reason you should avoid slinging insults. But . . . it's the one that should matter most 'here', as people want Telltale to know how they feel.
I just really don't think the writing team flowed well together. It just didn't have any continuity.
That's what I'm saying, the Walking Dead isn't Spec Ops. The choices should affect things down the line. They tried copying (at least it seems) crucial components of what made the moral aspects of S.O. so interesting and didn't realize the reason many of us enjoyed the first Walking Dead game is that the choices at least had an impact to them.
I have a hunch that the high score figures were likely created long before the entire episodes were released, unless there's no option to vote before the entire game is released.
I liked Resident Evil Six. Its great on PC, crappy on console.
Well, you're welcome to check all 12,551 reviews as of now, by clicking the 'recent' sorting option.
Myself, I just checked 60 reviews in descending order with that option clicked. Of those, 6 were negative. (Going from today to the 2nd of Jan)
And yeah, people can review/rate as long as one episode has been released.
But I do acknowledge that those scores aren't a foolproof way to gauge stuff. Yet I feel it's better than saying the members who post on the forum represent the majority. For instance, Game of Thrones currently has a 88% rating which is a good score, but low for Telltale. I've not quite worked out why that is.
See, I have absolutely no problem with that. All I ask for, as someone who's a writer, is that people should critiicise respectfully. You know, criticise as they themselves would expect to be criticised? The way you put that, absolutely no-one can have a problem with the way you said it and there are no feathers ruffled.
While it's not exactly related to the issue you just mentioned, I felt the table scene with Luke in episode 1 was well written, but the 'order of the words' seemed off. That's an instance of, in a different way to what you mean, the writing not flowing so well.
Sorry if it seems like I was trying to pick a fight as well. I just . . . rather dislike seeing criticism put forth the way it is on the Internet when there are much better ways of wording things.
No thanks, I don't have all that free time.
I don't know what site represents the majority myself, but I doubt that Steam is a credible one since I'd find it hard to believe that literally 96% of the voters judge the game on equal terms. One may like it as a literal 10/10, while another sees it as 6/10 but still gives it a thumbs up. It's too black and white, where's the grey?
Are you serious? Good writers?! You must be working for TTG.
Nick Breckon, dude who thinks 12 year old girl can take care of toddler. Alone. He is good writer in your opinion? Season 2 is fine example of BAD WRITING. Brecon doesn't know in which direction story goes. Where the hell was THE END? What was the "main idea"? In first season it was Lee's redemption, his relations with Clem. Tell me what was the point of second season?
Characters. Almost all characters from s1 were interesting, we weren't indifferent when they died. What about Carlos, Rebecca, Sarah, Alvin, Luke's death? Brecon can't create a relationship between player and character. Player doesn't care. BAD WRITING.
Brecon starts something but then changes his mind. The watch, friendship with Sarah, water for dying man, ending of "Amid the ruins". It wasn't really important. Rebecca and Carlos were hostile in "All that remains" but in next episode - friendly. It's BAD WRITING.
I don't trust Pierre Shorette. He's able to write decent story but he can also fu*** whole episode (In harm's way and Wolf's ending). But Brecon... calling him good writer is.. unbelievable.
Meh even Capcom said it was rushed. Zombies carrying guns was retarded and the villains were horrible and the plot wasn't that better
I stopped reading after that. Good grief...
Watching that anime right now. In the middle of the Chunin story arc.
Good anime, though I'm not sure if I prefer it to One Piece. (Just about to enter the Grand Line in One Piece)
Stopped after 3rd sentance but had to inform about it and post a gif. What a brat.
Calm down man... it's only a video game.
I liked Wolf's ending, besides, I think he only wrote the first episode of Wolf, but his direction didn't really work with canon, so he was then put on to walking Dead instead, plus he also wrote Zero Sum, which is arguably the best debut episode TTG has made since.
Honestly i felt the same way when it came out. I intially got it for PS3.
I hated it, but then i bought it recently again steam when it was on sale. Sixty Frames at 1920 Resolution, I was loving it, until i lost interest.
I beat the Leon part with Helena. The story sucked but when has capcom been known for storytelling.
I thought the story and atmosphere was chilling and frightening back when it was still in the horror genre but then felt the need to differentiate itself from Silent Hill and transferred over to this action bull shit
Or maybe, my viewpoints and standards of what constitutes as "good writing" are different to your's.
"He is a good writer in your opinion? Well he's a bad one in mine!"
That's funny, because I swore I cared about most of those characters when they died
Let's not take subjective viewpoints and try to validate them as fact. What would you think if you heard someone say "I couldn't get into Othello. I didn't care about Othello or any of the characters. Shakespeare is a bad writer"? Most likely you'd disagree with them, and tell them that that's a ridiculous reason to call him a bad writer just because they couldn't connect to it. It sounds just as ridiculous as this. I've seen people that cared about Sarah, Alvin, Luke, Rebecca and Carlos. Just because you didn't connect to them doesn't mean it's automatically bad writing. It means you didn't connect to them. Trying to pass it off as bad writing because the characters didn't appeal to you isn't exactly a fair stance to be taking.
Some people weren't affected by Lee's death, but you don't see them going around claiming that's because of bad writing now do you?
Remember when saving Omid or Christa at the end of episode 3 mattered? Me neither.
Remember when fighting Kenny on the train actually changed his disposition towards you? Me neither.
Remember when telling people the truth about your past had any long-standing consequences going forward? Me neither.
Remember when giving up your weapons to the stranger did nothing but cause minor aesthetic changes? Me neither.
Remember when choosing to shoot Jolene or not affected anything whatsoever in the long-run? Me neither.
Remember when choosing whether or not to give Irene the gun changed anything besides a broken balcony (which was purely an aesthetic change)? Me neither.
Pointless choices that never amounted to anything aren't exactly new to this series. Both seasons are about equal when it comes to choices or decisions that really don't affect anything in the long-run.
It completely ruins the tension at the beginning of the episode, I think somebody should of died at least. Maybe Mike, he's not really a character.
Well, not for me.
I didn't play much games at that time. TWD was something special. I paid for it. And I was eagerly waiting MONTHS for another episode, and I was tortured by word "soon" many times. So you see, it wasn't just a video game.
I'm doing you a favor with that suspicion. There are evident things; sun is shining, water is wet and TWD s2 is bad written.
Some people love soap operas and it's characters. Not me. I demand more. Season 1 of TWD was good because it's characters were good. I could feel their pain or happiness. I was satisfied. Carlos died - meh. Rebecca died - meh. Sarah's dead - meh. Don't say it's just my opinion. It's not opinion of one fickle player. Something is wrong with the writing.
Saving Omid/Christa, fightning Kenny, Irene and gun... These choices weren't pointless. They have started and ended quick. Unlike - the watch from ep. 6. People thought - damn, I shouldn't have touch it, consequences will be severe. What were consequences in ep. 7? Exactly. BAD WRITING. Next, dying man and water - he knows where is Christa, we will be rewarded for generosity. It'll come back. Did we hear about him again? BAD WRITING. "Amid the ruins" - shooting, OMG people will die, they will blame Clem, can't wait for next... Wait, only bandits died? BAD WRITING.
This angered me. In the end of Amid The Ruins the Russians have the group held up. Now seeing the angle they were pointing in at least 3 people in the group would be dead. Secondly the save AJ and Go to Luke changes nothing and is not even referred to later. Also when Kenny grabs Arvo all the dialogue options are practically identical. Jane's return felt badly written. I mean look at it, it came out of no where.
Okay.
Good god a terrible point in the episode. We knew Luke's character was ruined since Episode 3 but could they do better than rip off Titanic. Also the Cover Luke and Save Luke change nothing. Many people will say "Oh it affects your relationship with Bonnie", fuck that they had all season to make and build on relationships and they didn't. I don't care about a change in dialogue that lasts two cut scenes.
Anti Climatic Death, pretty funny, k... this is a joke, right?
People are building this up as something when the scene was chalky written and the player had no influence over it. I never gave a damn about Mike and he had no character development in the other episodes but him and Arvo are the only ones that matter in S3 (Wtf what about Nate). The Can I go with you option was god awful and Breckon should be ashamed that he was that lazy. Keep in mind you could ask Lily if you could go with her but even her being there is determinant.
What? Mike no had character development? What the hell?
The worst climax I think I've ever seen. I don't blame Breckon entirely since I know his original plan was Kenny vs Luke but was changed by those amateurs Petty and Stripe, so he only had so much to work with. Jane never should have existed and she was a shitty last second replacement for Luke for god knows why. The build up and writing up to this was absolute shit. I get the feeling they wanted to be "unpredictable". When it comes at the cost of ruining the entire plot just forget about it. This could have been decent but Jane shouldn't have even been in the story.
I did like the alternate endings. It offers a new taste to the story but still doesn't redeem how bad the episode was. It was better than the shit fest Amid The Ruins but not by that much.
Now I understand why you don't liked No Going Back: Because you are a fucking Luke Fan. You are one of the guys who think: '' Oh, Luke, why you died? Luke VS Kenny would be better than Jane VS Kenny ''. The episode had not lacks of history or anti climatics things, the episode just was not written like what you wanted to be. Accept, because episode 5 already was released, and now, we are No Going Back. Get it? HAHAHAHAHAHAHA.... You know what is wrong with you? You are cliché. Bye.
Other than the gunfight and Luke's death I thought it was excellent.
And am I the only person that actually liked Kenny vs. Jane and thought it was realistic? More realistic than Kenny vs. Luke imo.
I'll give you that, but people were really hoping for a choice between the two. You don't have to hide AJ just to piss of Ken, but I respect your opinion.
Sorry for commenting off-topic but I didnt want to create a new thread. Im planning to write a little review about season 2, with things I Iiked, things I didnt and with some suggestions with the hope that TT reads it for a better experience in season 3. I will not be focusing too much on the storyline, but in other things like achievements descriptions and end credits music for each chapter, things that are not essesential but help to soften the waiting times or give more depth to the episode respectively.
I guess this has been done before multiple times so I dont think its neccesary to write a new thread just for my review (although I dont I mind doing it), I didnt see any "Season 2 opinion/review compilation thread" nor a sticky thread regarding that, and the search tool ddnt help to much. So...anybody knows a thread where I can post my opinion of the whole season. Thanks!
Just create a new thread, you don't post a review in any certain thread, I mean we currently discuss the same things over and over again, so I don't think anyone would mind.
LeL Anime threads
Ok then. Thanks for the quick answer!
I don't really see how any good scenario would work, specifically with Luke involved. And saving one or the other is too cliche. I get what you mean about how it's easy to piss off Kenny, but I think having him break down about AJ's "death" was the best move. Too bad they couldn't find a better way, but oh well.
Also, people would be complaining about Kenny vs. Luke because it was "too predictable". I specifically remember people saying that they hoped it wouldn't happen, but now people are upset because it didn't.
That I actually agree with you on. It seems that TellTale just wrote themselves in a hole, and were unable to please the majority of there fans, or the fans themselves are just picky as hell, myself included.
Both probably.
Amid the Ruins>No Going Back
EDIT: imo
And me caring about these characters and these deaths are not just my opinion, either. It goes both ways. If you got people that'll back up your opinion, then there's people that will back up mine.
Alright, so you're going to go ahead and defend those choices and vilify the ones from Season 2, then.
What the Omid/Christa choice amount to? All it offered was one of them being mad at you for one second. And then the other one survives either way and they forget this ever happened and never hold it against you in any capacity. What a gut-wrenching choice, I feel so horrible!
Fighting Kenny on the train. Oh look at that, I have a cut on my face, and it changes a couple lines of dialogue later on. Too bad it's not one of the choices that actively determines Kenny's perception of the player (IE. it doesn't affect his 'decision' at the end of episode 4).
Telling people about your past? Kenny is angry at you for one single scene, then he never mentions it again. Tell Ben? He never even brings it up or anything. Tell Katjaa? She doesn't even care, she's more concerned about Kenny. Tell Clementine? It's not a surprise to her, she's just curious why you didn't tell her earlier. There's no "building alliances, putting your trust in other people" going on here. It's telling people something that they essentially forget about and never really bring up again. And once again, not a choice that affects Kenny's decision to go with you at the end of episode 4. It doesn't change his 'alliance' with you at all.
Shooting Jolene? Oh no, you get a bit less information or hints about the St Johns hiding something. Too bad Danny from this point forward makes it overtly obvious that they're hiding something, and the barn scene just seals the deal. You shoot her, you don't miss out on any mission-critical info, you just pick it up a couple minutes later.
Giving up your weapons? Now Clementine can use the hatchet on the stranger! Or you can use any of the other items and achieve the same effect. Or if you kept them, you can attack the stranger but he just knocks it right out of your hand. What an important choice that we needed to see on the choices screen.
I let that girl in the street die in episode 3. I can't wait for the consequenc- oh thats right, there weren't any. You get about 10 extra seconds to grab about 5 more items out of a possible 20. Even if you do shoot that girl, you can still get 15/16 items out of the possible 20. Not really a "consequence" either way since those supplies don't mean anything since you leave them behind later. Bad writing, right?
It's bad writing that you're expecting a man that is riddled with bullet holes, bleeding and dying on the cold hard ground to come back later and thank you for your generosity of giving him a single sip of water? Are you telling me that when you first saw this man, you knew that giving him water would suddenly cure his ailments? Not to mention, you left him to die when zombies approached. I'm sure he's going to be really happy about that, too.
Alright, you got me on this one. This one is pretty dumb, no arguments there. Still though, that's only one real valid example versus a bunch of other shoddy ones.
I'm anything but a Luke fan but his character change was bullshit and extremely noticeable. Season 2 had this with Carlos and Carver as well. It was all over the place
Realistic? It came out of no where and looked cheap.
They were both horse shit
Wouldn't go that far. I just think they could've had the same story, but just change the way the way it happened. Like give Arvo a better excuse for the group to follow him. And have the shootout play out differently. Also i think Amid the Ruins was pretty good. Not sure why it gets so much shit. Besides the deaths of Sarah and Nick.
I could name several reasons why Amid The Ruins sucked but it would require a whole thread but I don't want a bunch of idiots giving me shit for not liking it.