Michonne FINALE OUT NOW (SPOILERS/REVIEW/DISCUSS)

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  • it was a pretty good mini series. the main problem that I had with it was the controls and the changing of the screen resolution every time an action scene happen it was annoying. this series had really good cimeas and there was a few creative zombie kills that made michonne look like a badass. the pacing was slow. there were a few emotional scenes, not as good in series 1 but theses were jarring example the boy crying the rain in episode 2, talking to his father then its cut shory with him getting shot in the head. the series did michonne flashbacks really well. shocking and emotional. but because of the shot time with the crew I didn't get attach to the crew. it was good but I still think that it was over priced

  • edited April 2016

    I don't think much changes...maybe the end scene is sadder if oak dies?

    Flinches eyes narrowly. What the hell…? Re-reads comment. How is that possible? …oh, right. Oak's alive in my playthrough, too. Tha

  • No face guy was so weird.... especially when the walker chomped him.

    But yeah the lag started to get on my nerves, I thought that crap would stop when I started playing on the one rather than the 360

    i give this 1 middle finger out of 10. seriously, though: 4/10. there are so many glitches and bugs, the music cuts off, and ONE OF

  • Also if you kept Randall alive.

    xxplvb posted: »

    If you signal Paige to shoot Norma oak lives

  • I sent Erik to the wall but i saved Bowen and never saw any of them again They can die in Episode 6?

  • This episode started out slow, but it went really in -fucking- tense when Norma showed up .. 9/10

  • DeltinoDeltino Moderator

    Under very specific circumstances, yes. If Asher's alive, and you poisoned Ludd, they'll try to save you from Harys instead of Lady Forrester. If Bowen is alive, he'll stab Harys. If Bowen's dead, but Erik's still at Ironrath, he'll stab Harys. If neither of them are alive/at Ironrath, a random Forrester soldier stabs him.

    Lord_EAA posted: »

    I sent Erik to the wall but i saved Bowen and never saw any of them again They can die in Episode 6?

  • I give it a 6/10.

    It had so much wasted potencial or at least i thought it did. I liked the hub area, its been a while since one of those. The ending too was fantastic especially the comic refrences we waited so long for.

    Now for the bad. Randalls death. I'm not saying it was badly handeled but i went the entire Episode worried that this exact thing would happen. It compleatly killed the choice in ep 2 for me. Infact when Norma died i felt so pissed that i stopped caring. Worse was Zacharies death especially considering the ending to the series. Couldn't he have just gone with the group to Oceanside? I was especially sad for the lack of a choice for a peacefull solution to the conflict, which i kept looking forward to. I felt like so little mattered.

    Anyway i feel dissapointed with the ep but it was still good. I hope the next Episode telltale publishes lives up to its potencial.

  • Oh. I never noticed that. It's good to now that someone at telltale cared enough for those little choices. I hope they continue in future Seasons.

    Deltino posted: »

    Under very specific circumstances, yes. If Asher's alive, and you poisoned Ludd, they'll try to save you from Harys instead of Lady Forreste

  • edited April 2016

    I can't find much to comment on as the miniseries didn't leave a strong impression on me, but I feel like the hallucinations were kind of overdone. In my opinion it really loses a lot of punch when it feels like every second thing Michonne looks at triggers her memories -- she 'talked' to her boyfriend in the comics but never came off as this far gone, so to speak.

    Of all the things for me to remember, there was that moment at the start of e3 with Oak inviting Michonne to play Go Fish and joking about winning that machete off her, all while that Luke/Pete theme played in the background. And I was just shaking my head, like, god dammit, her machete really is the same Luke's design had but just flipped. Something about that just seemed, unintentionally, wryly funny to me with the music playing. Then I thought about s2 and sighed. Alas.

  • also one more thing I don't see why ep3 was rated R18+ it doesn't seem any more graphic then the other episodes.

  • True that.

    Deltino posted: »

    I guess I'm in the minority here. I wouldn't say that yet. It's still not out everywhere, and most of us have only watched videos of

  • edited April 2016

    Another thing, Alex refering walkers as Wendigo, I'm not the only one who remembered Until Dawn when he said that, right? I was like "Until Dawn, why the fuck are you mentioned in a telltale game?"

  • Just seems like a really unnecessary and unresolved side plot

    I take your quote and raise you one: the church from Season 2

    Just seems like a really unnecessary and unresolved side plot

  • i give thiss episode a 6/10 and the all series as a 5/10

  • I liked this series a lot, but I kind of...wanted more from it?

    I guess from a developer side, that's a good thing. You would love to return back to this story. This would give motivation to do it again, I suppose.

  • If you let Norma suffer, you'll see why

    also one more thing I don't see why ep3 was rated R18+ it doesn't seem any more graphic then the other episodes.

  • ahh interesting thanks for telling me

    eRock92 posted: »

    If you let Norma suffer, you'll see why

  • yes I did, and its a interesting way to view walkers, however it might get him killed if he doesn't realise the bite kills you not the eating human flesh.

    AronDracula posted: »

    Another thing, Alex refering walkers as Wendigo, I'm not the only one who remembered Until Dawn when he said that, right? I was like "Until Dawn, why the fuck are you mentioned in a telltale game?"

  • I like how they destroyed Randall in a single out of character action.

  • If there was Wendigo apocalypse, everyone would have been screwed.

    yes I did, and its a interesting way to view walkers, however it might get him killed if he doesn't realise the bite kills you not the eating human flesh.

  • yes they seem a lot more dangerous

    AronDracula posted: »

    If there was Wendigo apocalypse, everyone would have been screwed.

  • no it happens in every TTG. you think with the company growing, it would stop eventually right?

    hah, no.

    i don't want a game that's in pre-alpha or alpha stage, I WANT A 100% COMPLETELY FINISHED GAME.

    And with the constant "WHERES S3, GIMME S3, FUCK BATMAN S3 S3 S3 S3 S3 S3 SEASON 3 SEASON 3" going on and on and on and FUCKING ON EVERYTHING TTG POSTS, UPDATES, RELEASES FOR OTHER GAMES, ANYTHING, EVEN SOMETHING SERIOUS, NONONO SOME FANS ARE THAT SELFISH AND DONT CARE, expect S3 and onward to be unfinished, or even worse.

    TTG, i'm about to start calling you guys a modern day LJN. Fix. It.

    sorry for my rants, had to get this off my chest.

    No face guy was so weird.... especially when the walker chomped him. But yeah the lag started to get on my nerves, I thought that crap would stop when I started playing on the one rather than the 360

  • First off, extremely Glitchy episode. I was on Xbox one and got the no face glitch. That and it was laggy as hell with some very awkward bug outs in animation (looking at you Father of the girls). This broke immersion time and time again. The intro felt like a pathetic way to get the player to connect with the boat crew as some last ditch effort from the writers. Honestly, I knew ALL this crap was gonna happen. TT needs to fix their buggy engine and figure better ways to get people to care about the characters. Now that was the mainly the bad. The good, was that very touching scene with Michonne leaving her daughters and talking to the little kids about everything that happened. The choices were a good variety with affects that were well done and believe in the realm of possibility of what TT could do. Also, finally, a HUB area done right. Plenty of background info. on characters with good dialogue and hardly any of that "look at item and say nothing" crap. The character's fates were fitting and an ending I expected, not bad mind you.

  • So did I

    AronDracula posted: »

    Another thing, Alex refering walkers as Wendigo, I'm not the only one who remembered Until Dawn when he said that, right? I was like "Until Dawn, why the fuck are you mentioned in a telltale game?"

  • edited April 2016

    Just finished the first few Mass Effect games, and I'm deep into the third one. Now that I'm returning to this one, I have to say, it's all pretty disappointing to see how little your choice matters. They started to resolve this in TFTB, and it wasn't TERRIBLE in the past few walking dead games, but this is the absolute, hands-down worst Telltale game when it comes to illusion of choice IMO.

    My second problem is that, even if it fits Michonne's fragile mental state, the whole schizophrenic + spooky black eyed children thing got old REALLY fast. I feel like that was half of the episode, just being forced back into the hallucinations. Realistically, yeah, that's what it'd be like, but from the perspective of telling a story, it's obnoxious. They should've focused on other subplots.

    The pacing was just weird, anyway. I barely feel like I played anything right now, despite having just finished it. I expected a tiny bit more effort put into the scope and structure of each episode. It's like they sliced a movie that was meant to be watched in one sitting into thirds. This being a "mini series" isn't a good enough excuse to justify for that for me.

    I'd honestly give this episode a 4/10. The series overall would get a 5.5; the first episode was pretty cool, the second episode was REALLY cool, but the last episode left a LOT to be desired.

  • Lol okay but wasn't that only mentioned one or twice in passing? It was never a big unresolved plot, just a place that we ended up not going to. Rashid and Vanessa were just never mentioned again despite being a main goal in episode 1

    eRock92 posted: »

    Just seems like a really unnecessary and unresolved side plot I take your quote and raise you one: the church from Season 2

  • Several years ago I had a massive accident, which in return triggered me into depression. And much like Michonne I had two different decisions. I could have sat and remained depressed, while hurting my family and the people around me, or I could have picked myself up. In the end I decided the latter.
    Therefore I loved this episode because it actually connected with me more than any other episode created by Telltale Games. I know the ‘face off glitch’ was weird, but it actually wasn’t that bad since it only occurred for a couple minutes.

    In the end, I give this episode a 9 out of 10.

  • I did lol.

    AronDracula posted: »

    Another thing, Alex refering walkers as Wendigo, I'm not the only one who remembered Until Dawn when he said that, right? I was like "Until Dawn, why the fuck are you mentioned in a telltale game?"

  • edited April 2016

    Episode was great. Whoever wrote the script should be brought back more because the dialogue stepped up so much. Like a lot, seriously there were some great quotes from all characters. The length was small but oh well, I watched a play through because I wasn't about to spend five dollars on a fifty five minute game. I actually got sad at the end when Michonne said goodbye to her daughters, but I felt it was necessary (should've been cannon, Sam could be determinant somewhere else) because she had to move on with her life. Great episode but the only thing I thought was weak were the choices. So 7.5/10.

    Seriously, get whoever wrote the character scripts to come back (They don't have to create the plot but please make them write the dialogue) because that dialogue was really, really good.

  • edited April 2016

    LOVED all the exploration in this episode! I think I got a good 20 more minutes of game time just by exploring every nook and cranny. I loved the tension in this episode and I even enjoyed the negotiation for the crew and how fucking up Zachary costed me a crew member (turns out he dies no matter what...Well darn). I can see why people got upset with Michonne fucking killing Randall during a QTE, but that was his own damn fault for trying anything. I feel shitty for Norma, but also she did some dumb shit that she kinda deserved what she got.

    The last 15-20 minutes was beautifully well written and even got me pretty misty eyed. I enjoyed the hell out of this episode, but man some of the technical problems and glitches were nasty! (A 5 minute fucking loading screen!? REALLY? and the game almost froze twice) but despite them "What We Deserve" is an exciting climax to what was a pretty great series.

    Episode 1 - 7.5/10

    Episode 2 - 9/10

    Episode 3 - 8.5/10 (fix that loading screen and I'll bump it to a 9).

    Overall: 8.3/10

  • OR instead of blaming tell tale you could get rid of that crappy xbox and get a real system like a ps4 it wasn't glitchy at all for us just saying.

    DoubleJump posted: »

    First off, extremely Glitchy episode. I was on Xbox one and got the no face glitch. That and it was laggy as hell with some very awkward bug

  • I don't know why a few of you had glitch's i'm guessing you all have xbox 1's and i'm thinking thats the problem i have ps4 and i didn't have any glitch's but anyway i wasn't sure if i was gonna like the michonne mini series but i thought the story line was pretty good and i do have to agree about the flashes that she had was just a little to much they could have cut those down abit but not a game changer for me and the writer did a great job with the dialogue they should definitely bring that person back for S3 because they need a change with the main series but i would rate it 7/10.

  • Lol yeah it just randomly happened, i was like... well that was anti-climactic

    Auruo posted: »

    I like how they destroyed Randall in a single out of character action.

  • Worked perfectly fine on PC except for one scene that randomly froze for a few seconds. But other than that, works perfectly. Obviously the console ports are pretty dodgy but they'll get fixed with updates no doubt.

    brewha555 posted: »

    OR instead of blaming tell tale you could get rid of that crappy xbox and get a real system like a ps4 it wasn't glitchy at all for us just saying.

  • So, you didn't get a 5 minute long loading screen after running into Sam's house after Norma is killed.

    Marsh16194 posted: »

    Worked perfectly fine on PC except for one scene that randomly froze for a few seconds. But other than that, works perfectly. Obviously the console ports are pretty dodgy but they'll get fixed with updates no doubt.

  • I thought of the folklore first. My mind went to Until Dawn at the end of the conversation

    AronDracula posted: »

    Another thing, Alex refering walkers as Wendigo, I'm not the only one who remembered Until Dawn when he said that, right? I was like "Until Dawn, why the fuck are you mentioned in a telltale game?"

  • edited April 2016

    So, this was like the coolest thing ever. First of all, definitely my favorite Telltale Series in a while, sorry Tales, I just love Michonne more. This was an absolutely fan FUCKING tastic episode, and when Michonne killed Norma, not gonna lie, I paused my game, walked away from my PC, and squealed like a little girl. Yeah, that's right, I fucking schoolgirl fangasmed at Michonne's badassery. That's how much I loved it. The entire episode was disturbing, ominous, badass, action packed, interesting and well choreographed. Exactly how Walking Dead should be. I was a bit upset about the hour runtime or how we didn't get to at least see Michonne's return to Alexandria (or just Rick and the others), but it was still amazing! If any of the writers, or animators or whatever the fuck are reading this, I love you. Marry me. (Not really though but you're a fucking awesome mother fucker.)

    This episode was a definite 10/10 for me, Episode One was a 4/10, but Episode 2 and 3 are both 10! I fucking loved it! Overall, I would have to give the mini-series as a whole a 9.5/10, and if Overkill's TWD or Season 3 are anything like this, we're in for a ride. I don't know where I'm going to put TWD: Michonne on my "Top 10 Best of 2016" list when I sum it up, but it's definitely in the top five!

    EDIT: Also the episode got me to cry like a bitch. A very big one. My sister told me I should point that out and she's laughing hysterically as I type da truth. I can relate to Michonne a lot, alright?

  • Shame they can't just make a non buggy game on all consoles. Blaming the consumer for a company releasing a glitchy game on a console is not really a wise idea. They should be held accountable is just what I'm saying. Reminds of the AC Unity fiasco.

    brewha555 posted: »

    OR instead of blaming tell tale you could get rid of that crappy xbox and get a real system like a ps4 it wasn't glitchy at all for us just saying.

  • No offense, but can't you play the game on PC? It runs FINE. It's just a shitty engine and well, it's pushed to the limit.

    no it happens in every TTG. you think with the company growing, it would stop eventually right? hah, no. i don't want a game that's in

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