What should have happened?

What do you think should have happened in any of the walking dead games

For example i think Doug/Carley should have lived until episode 5

Comments

  • edited June 2016
    1. Nick should have had more screen time and dialogues in s2 ep 3
    2. Clementine losing her hat and putting tribal Paint
    3. Russians don't attack you unless you stole from Arvo
    4. Eddie cameo or Appearnce on s2 EP 4
    5. Fishing Scene
    6. Rebecca begin less of a bitch at s2 ep 1
    7. Choice to Bring Troy or not.
    8. Carver becomes the main antagonist and stays alive until episode 4/5
    9. Lilly returns with lead on a group
    10. Luke getting pulled out of the ice.
  • edited June 2016

    Deciding to teach Sarah to shoot should have come into play later on

    In my game I was nice to everyone, but if you weren't characters should remember that

    Nick should have actually had a role in episode 3 if you saved him

    Kenny's reaction should have been a little more different if you didn't cut Sarita's arm off

    People shouldn't have swapped places during the gunfight

    Some members of Cleamentine's group should've gotten injured or killed during the shoot-out. Luke shouldn't have just ran out of cover for no reason.

    • Season 2 should have had the original story - Kenny should be the antagonist, Rebecca gives birth in Episode 3, Eddie is involved with the story in Amid The Ruins, Clementine heads to the town in the final episode 'Better To Sleep', etc.
  • Arvo and Bonnie should have had long, painful deaths.

  • Omid should have lived

  • edited June 2016
    1. Omid living.
    2. All determinant characters living.
    3. An optional ending in TWD S2 where Clementine, Sarah and AJ would be by themselves. Kenny and Jane are nothing but troublemakers.
    4. Carver being the antagonist of the whole season.
    5. A peaceful conflict between Michonne and Norma.
    6. If you teach Sarah to shoot a gun, it matters in the near future.
  • edited June 2016

    Clementine losing her hat and putting tribal paint

    Agreed...

    Killah posted: »

    * Nick should have had more screen time and dialogues in s2 ep 3 * Clementine losing her hat and putting tribal Paint * Russians don't att

  • edited June 2016

    Okay so this is going to be a bit long. This is how I think things should of happened.

    • So Nick for starters: I think if the player kept Nick alive at Episode 2, then he should be with Sarah and Luke at Episode 4( at the tralier part) Nick will say a few lines here and there. At the scene when Jane is trying to keep the door closed, Nick will volunteer to help Jane. Now when it's time to convince Sarah to get moving. Nick will once again hold the door, giving the player more time to make a choice. After the choice is made then Nick will get on top of the tralier alongside Luke, Jane and he WILL ACTUALLY LIVE. Now at the Civil War site players will be able to talk to him. At the part when the Walkers attack the deck Nick will also be along the side shooting the walkers. Now in the beginning of Ep 5, during the shoot out Nick will get shot, and die.

    • Now Sarah: Back in Episode 2 IF you choose to show Sarah how to shoot gun, during the scene when she falls off the deck (In episode 4) in stead of the option of (Save Jane) or (Have Jane go save Sarah) you're given the option of (Save Jane) or (Throw Gun to Sarah) If you chose to throw the gun to Sarah, Clementine will say a line or two to Sarah. Sarah will gain the strength or guts to pick up the gun and kill a couple of Walkers, buying herself time to escape and regroup with everybody else, Once Sarah gets back up the deck she will hand Clem the gun back and thank her. SARAH IS STILL ALIVE

    • Now in Episode 5 when Luke got stuck onto the Ice, The same Two choices will appear which are [Save Luke] or [Cover Luke]. Now if players choose to cover Luke, the part when Bonnie walks over to him, players can either let Bonnie make her way over to Luke (Which will result in the same thing as originally) or stop Bonnie , if you chose to stop Bonnie, both Clem and her will fall into the Ice which results in Bonnie' s death, but Luke will be able to free himself from the ice AND LIVE. Now if you chose to go save Luke same thing will happen as originally in which he dies by getting dragged by a walker.

    • Tell me what you guys think.

  • edited June 2016

    I think Carver should've survived In Harm's Way and the shootout should've taken place between Clem's group and the remnants of Carver's group. I also wish his character and many of the other characters got a lot more development.

    I also wish they fucking explained what happened to Christa. I'm sorry. I still can't get over that.

    1. Luke should of been saved by being pulled from the Ice
    2. Sarah should of lived given the fact we were teaching her how to shoot, which seemed useless I mean what was the point of it , if she was going to die in the end? makes no sense to me.This choice should of mattered.
    3. Omid should of stayed alive.
    4. Carver should of been a main villain through the whole game.
  • At least one member of the cabin group (including AJ) should've been determinant (namely Luke, Sarah, or Nick).
    Bonnie shouldn't have been the only 400 Days character to significantly affect the plot.
    Bringing Christa back or getting to kill off Mike should've been a thing.
    If nothing else was changed about any of the Russian characters, at least have Arvo go up to Clem to apologize when his shot is determinantly on accident, similar to how the same can be done with Mike and Bonnie.
    The family arriving at Howe's should not have been blatant mash ups of previous characters.
    Clem's only mention of Ben shouldn't have been OOC.

    Bonus: Norma and Zachary should've been determinant.

  • Lee shouldn't have died.

  • THIS ^^

    Lee shouldn't have died.

    1. Teaching Sarah how to shoot should've determined her status.
    2. Have someone from Clementine's group die at the shootout.
    3. Have Nick play some part in In Harm's Way. He could've gotten caught trying to escape and end up getting tortured/punished.
    4. I strongly believe Rebecca was supposed to give birth in episode 3. I would've liked if she went into labor right before the group escaped just to screw everything up.
    5. Carver needed to live up until No Going Back.
    6. Eddie and some type of cult group playing a part in Amid The Ruins. The slide made it seem as if she was performing some sort of ritual.
    7. Have all determinate characters make it up until No Going Back, and then die during the shootout.
    8. Instead of the Russian group, I would've had whoever was left alive at Howe's shoot at Clem's group.
    9. Have Wellington be an empty city, covered in snow. Literally nothing, all the walkers are frozen, and no human life. THAT would've been dark.
  • I honestly thought Wellington was going to be the name of the rest-stop at the end, it was truly a rumour and there was no safe haven, no humans, nothing. That would have been an incredibly dark plot-twist. But I like your idea of an empty city, covered in snow, that would have been better. It really captures the atmosphere.

    NOHATCLEM posted: »

    * Teaching Sarah how to shoot should've determined her status. * Have someone from Clementine's group die at the shootout. * Have Nick pla

    1. Carley/Doug survive but have very different story paths.

    2. Molly returned in Season 2

    3. The 400 Days Characters actually did something

    4. Nate as a major character in Season 2

    5. Same for Eddie

    6. Carver to survive the whole season and have the finale be a gigantic battle between whoever has survived and his group

    7. Nick and Sarah could survive the whole season

    8. Luke survives

    9. Christa returns in Episode 4

    10. Pete would have lived somehow if you saved him

  • the final episode 'Better To Sleep'

    …that's a great name!

    HarjKS posted: »

    * Season 2 should have had the original story - Kenny should be the antagonist, Rebecca gives birth in Episode 3, Eddie is involved with the story in Amid The Ruins, Clementine heads to the town in the final episode 'Better To Sleep', etc.

  • They should have kept most of the Season 1 characters so that the series would have a main cast that is in every game.

  • Luke absolutely should have been the Season Two character that would transition over to Season Three.
    Heck, when the game was first coming out, I was predicting that he'd be the Playable Character for Season Three... #Sadness

  • Telltale, hire this man/woman. Pls.

    NOHATCLEM posted: »

    * Teaching Sarah how to shoot should've determined her status. * Have someone from Clementine's group die at the shootout. * Have Nick pla

  • Season 2:

    • Nick should've survived at least up to episode 5.
    • Luke should've lived or at least a determinate fate based on your ending.
    • Either Carlos or Sarah should've lived. Only one of them though.

    That's mostly it for S2. I actually liked it.

    Season 1:

    • Ben should've lived and develop into a stronger person in Season 2.
    • Doug should've lived at least up to ep 5.
    • Larry should've lasted a bit longer. He could've developed more.
  • Thank you!

    MarijaaNo7 posted: »

    Telltale, hire this man/woman. Pls.

  • Having Wellington be nothing but a myth would've really captures that dark atomsphere I thought S2 would have.

    HarjKS posted: »

    I honestly thought Wellington was going to be the name of the rest-stop at the end, it was truly a rumour and there was no safe haven, no hu

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