Was there a point to S2?

I personally never saw it. I am not sure what message is to be gleaned from it.

Season 1 was about a man who finds redemption. The message was, in my opinion, that your past does not have to define you. Rather it is your actions in the present moment are what define you as to who you are, and what you are as a person.

But S2, I really did not see a clearcut message.

Does anyone have an idea of what it might be?

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Comments

  • edited September 2016

    I thought "trust"was going to be the message in episode 1/2, like is it right to trust strangers that keep you safe even if they may be dangerous or put you in dangerous situations, etc. Do you trust the the stranger you don't know (Luke and co.) over the devil you do (Kenny, not implying he's evil but you know he has had problems).

    After episode 3 that seemed to be dropped. I think the overarching theme episode 3 onwardss is "sometimes you have to hurt people to keep other people safe." Problem with that message is not only is it a hollow message that is in support of offing previously developed characters just because they could be considered "liabilities", it also doesn't encourage you to truly be closer with any character because you know you may be given the decision to off them at a drop of a hat, because no matter how they've began portrayed at this point there's a chance they could hurt someone.

    And they only thing really justifying the existence of this season is clementine's possession of a baby (which could have been more easily done giving her Christa's baby and then separating her and Christa - probably would have had a stronger emotional connection to the baby too) and wherever Clementine ends up in her endings.

  • edited September 2016

    And lo and behold a question/problem I've had for a while now.

    I thought "trust"was going to be the message in episode 1/2, like is it right to trust strangers that keep you safe even if they may be dangerous or put you in dangerous situations, etc. Do you trust the the stranger you don't know (Luke and co.) over the devil you do (Kenny, not implying he's evil but you know he has had problems).

    After episode 3 that seemed to be dropped. I think the overarching theme episode 3 onwardss is "sometimes you have to hurt people to keep other people safe."

    If they had kept their original plans for Mike and expanded on certain things involving the likes of Luke, Carver, Jane, and Sarah, that would've stayed more consistent.

    Problem with that message is not only is it a hollow message that is in support of offing previously developed characters just because they could be considered "liabilities", it also doesn't encourage you to truly be closer with any character because you know you may be given the decision to off them at a drop of a hat, because no matter how they've began portrayed at this point there's a chance they could hurt someone.

    Speak da truth! Speak da truth! Not to mention it's incredibly hypocritical considering the newfound focus on Kenny, Jane, and AJ.

  • I think that being "too far gone" is the message/theme of season 2 and it can be argued that every character was too far gone towards the end, mentally that is.

  • I've said it before, but the way I see it, the main themes of S2 would be trust and loyalty. Trust for the first two episodes, loyalty for the last two episodes. Episode 3... I really don't know what theme episode 3 was going for.

    But overall, there isn't a clearcut message. And I don't think there was supposed to be. S2 was pretty much just surviving with some coming-of-age elements sprinkled in. But it didn't really set out with a message to convey.

  • What kind of person will Clem be? Those 5 major choices every episode all have labels next to them describing personality traits. As people have mentioned above most of these choices deal with trust and loyalty. S2 characters may be dead or MIA, but Clementine is still here and she's now shaped by your decisions. Going into S3, Telltale have mentioned that these decisions of what kind of person Clementine is.

  • Season 2 didn't have one consistent lesson to be learnt from start to finish

  • A year ago I thought it was a coming of age story about Clementine, but she is still pretty reliant on people now that I look back and the most she grows as a person is in a time skip we don't see, there's some character growth there anyways. But they'll probably use this idea for season three, probably make it a little more clear cut.

  • I always felt that the point of Season 2 was to show how people inevitably take themselves down, our own flaws, ideologies and what make us human are what eventually kill us and that in order to beat the monster, you have to become a bigger monster. Otherwise I felt as though it was to show how people will die no matter what you do.

  • edited September 2016

    I think Season 2 was about Clementine learning the meaning of trust and friendship. And also learning from her age that adults are not always right or smart.

  • find kenny lol

    finds kenny

    i found kenny

    enter image description here

  • and that in order to beat the monster, you have to become a bigger monster.

    I don't think you're describing Clementine anymore, I think you may be talking about what Kenny learned...

    enter image description here

    prink34320 posted: »

    I always felt that the point of Season 2 was to show how people inevitably take themselves down, our own flaws, ideologies and what make us

  • The themes are all there, haters just refuse to see them because they didn't like the overall game.

    Loyalty is the biggest one.

  • No offense dude, but why the foq would Clementine have to learn those things?

    I think Season 2 was about Clementine learning the meaning of trust and friendship. And also learning from her age that adults are not always right or smart.

  • edited September 2016

    I don't think you're describing Clementine anymore, I think you may be talking about what Kenny learned...

    And that's why Sonic DriftSeason 2 sucks!:lol:

    and that in order to beat the monster, you have to become a bigger monster. I don't think you're describing Clementine anymore, I think you may be talking about what Kenny learned...

  • That might just be an overgeneralization on your part, dude. While loyalty is definitely one(even if it was a bit skewed at points), there's also isolation, trust, strength of will, friendship, and self-reliance.

    Actually, that was something I tried to take into account when making contributions to Dan's thread.And also a reason I'm having trouble making more. If I recall correctly, family and forgiveness were a couple of themes that came up a few times as well.

    SemiSweet posted: »

    The themes are all there, haters just refuse to see them because they didn't like the overall game. Loyalty is the biggest one.

  • Nope, nothing, nothing at all.

  • What a gem.

    tylergem2 posted: »

    find kenny lol finds kenny i found kenny

  • There wasn't anything special because it felt like they changed the theme of the whole game in every single episode.

  • True.

    It would've been far more entertaining had Kenny been in a 'boating' school learning how to be a piece of shit and how to not get loved one's killed cause of negligence.

    DabigRG posted: »

    I don't think you're describing Clementine anymore, I think you may be talking about what Kenny learned... And that's why Sonic DriftSeason 2 sucks!

  • Hell yes there were very big points to learn from in season two.

    • Make sure you have a solid story outlined and stick with it. Season 2 makes it very clear what happens when you fail at basic story writing 101.
    • Introduce new characters that you would actually hate to see die...other than Luke, not one tear of grief did I shed...and even then...meh.
    • Bringing Kenny back....in season one...exactly how many times did he and Clementine actually interact with each other....not exactly a Kodak moment.
    • Torturing Clementine = story? In the first episode we see Clementine be indirectly responsible for Omid's death. Emotionally neglected by Christa....lose Christa...and let's be honest...Clementine knows enough to understand that Christa is dead...and she probably understands that those men were there to rape them. Clementine gets bit. Shot at...put into a shed...performs surgery on herself...attacked by a walker...told to get lost by a pregnant woman...watched a nice guy get bit. Holy Shit!
    • Is it me...but the conflict between Kenny and Jane while interesting...would have been better if Jane had been replaced by another season one character....Lily...that would have been your conflict right there. It would have been natural and been the basis for real emotional and moral conflict in Clementine's story. Another point season two missed.
    • What the hell was Arvo doing with those meds? Russians in that area...The hell? Arvo's entire group...needed some back story...something.

    And yet I still enjoyed the hell out of Season two...so what do I know?

  • edited September 2016

    Actually, you could probably post this in the "Thoughts on Season 2 Writing thread".(In fact, don't be surprised if I repost this material there.) With that said...

    Make sure you have a solid story outlined and stick with it.

    Thank you!

    and she probably understands that those men were there to rape them.

    ...Really?

    Is it me...but the conflict between Kenny and Jane while interesting...would have been better if Jane had been replaced by another season one character....Lily...that would have been your conflict right there

    Huh. You're right. Especially notable in that I thought that's who she was at first.

    Arvo's entire group...needed some back story...something.

    Well, Natasha does get some explanation that was supposed to be a bit more elaborated on when you first meet Arvo. As for the other two and why they're there though, your guess is as good as mine.

    Hell yes there were very big points to learn from in season two. * Make sure you have a solid story outlined and stick with it. Season

  • I am sure they would have avoided groups before...Christa strikes me as a straight shooter and would have told Clementine...plus as an interesting aside....Christa would have been the one to explain about menstrual cycles and would have led to...The talk. Yeah I remember that day...anyway it is something that women would be particularly aware of.

    DabigRG posted: »

    Actually, you could probably post this in the "Thoughts on Season 2 Writing thread".(In fact, don't be surprised if I repost this material t

  • This is so perfect. The fact that he's in boating school just makes it.

    and that in order to beat the monster, you have to become a bigger monster. I don't think you're describing Clementine anymore, I think you may be talking about what Kenny learned...

  • ...K? I don't know, maybe it's that I don't like to think of Clementine being involved with anything of that nature. Despite what my history with the internet has taught me.

    I am sure they would have avoided groups before...Christa strikes me as a straight shooter and would have told Clementine...plus as an inter

  • Gotta go fast

    DabigRG posted: »

    I don't think you're describing Clementine anymore, I think you may be talking about what Kenny learned... And that's why Sonic DriftSeason 2 sucks!

  • She'd have to learn those things in order to survive. In Season 1, she was always obedient and trusting to adults, which led her to getting tricked and taken by The Stranger. And in Season 2, she met a group who didn't trust her, but was able to build trust and friendships with them. Then there's Carver, who first acted all friendly and trustworthy when he wasn't.

    DabigRG posted: »

    No offense dude, but why the foq would Clementine have to learn those things?

  • ...Okay. It's those exact situations in Season 1 that confused me.

    She'd have to learn those things in order to survive. In Season 1, she was always obedient and trusting to adults, which led her to getting

  • haters just refuse to see them because they didn't like the overall game.

    This means that all haters refuse to see because they didn't like the game—it doesn't mean that everyone who didn't like the game are haters that refuse to see.

    SemiSweet posted: »

    The themes are all there, haters just refuse to see them because they didn't like the overall game. Loyalty is the biggest one.

  • Sure, but imagine if Jane was misses Puff.

    "It's so easy Kenny. Just three words. WHAT I LEARNED IN BEING A PEICE OF SHIT IS... BLANKITY... BLANKITY... BLANK."

    Kenny726 posted: »

    This is so perfect. The fact that he's in boating school just makes it.

  • edited September 2016

    No original writers, so cash grab.

  • I wasn't talking about Clementine xD I was referring to multiple characters :p

    and that in order to beat the monster, you have to become a bigger monster. I don't think you're describing Clementine anymore, I think you may be talking about what Kenny learned...

  • E1: Trust
    E2: Conflicting trust
    E3: $$$
    E4: "please pick Jane over Sarah"
    E5: "Shit, we should've left room for another episode."

  • enter image description here

    You made it better...

    Sure, but imagine if Jane was misses Puff. "It's so easy Kenny. Just three words. WHAT I LEARNED IN BEING A PEICE OF SHIT IS... BLANKITY... BLANKITY... BLANK."

  • ikr bitch

    MarijaaNo7 posted: »

    What a gem.

  • edited September 2016

    I have an alternate title for the fifth episode!

    E5: "please pick Kenny over everyone else"


    Edited section

    I only posted this because I thought this was the joke thread created by @TWDazehnuu. Please dismiss me—I am not looking for arguments nor will I reply to offended comments.

    E1: Trust E2: Conflicting trust E3: $$$ E4: "please pick Jane over Sarah" E5: "Shit, we should've left room for another episode."

  • You're hilarious.

    and that in order to beat the monster, you have to become a bigger monster. I don't think you're describing Clementine anymore, I think you may be talking about what Kenny learned...

  • If there was a point, it wasn't a very consistent one in S2.

  • Why does it need a message anyways, it's a story about life in apocalypse that's it. S2 was just another piece in the story.

  • I think that's a very simplistic view of the story that rewards laziness in conventional storytelling, in my opinion. Stories are stories when they tell us something coherent that captures some aspect of humanity. If the first game was only about "life in the apocalypse"with no attention to carefully crafted theme and message, plot structure, or character dynamics, I guarantee it would not have been successful and it wouldn't be getting two more seasons to continue that story. That's why the story needs themes, if even sub themes, to resonate with people and make them remember the takeaway message. And a lack of an overarching goal or theme in season 2 is the reason I think so many people have problems with it - even if it is at the surface about life in the apocalypse, it needed a solid narrative with deeper meaning in order to keep it afloat.

    Why does it need a message anyways, it's a story about life in apocalypse that's it. S2 was just another piece in the story.

  • What LoseMyHome said.

    Why does it need a message anyways, it's a story about life in apocalypse that's it. S2 was just another piece in the story.

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