What do you want to see more of in episode 3?!

  • More screen time for Eleanor/Clementine
  • Charcater development from each charcater
  • Longer Aj and Clem flashbacks (At least 20 mins)
  • Kill off Conrad and Badger, so it actually affects the group/community
  • Better and longer hubs
  • Meet more survivors, this Season for me, we have not met many;_(
  • Better credits with music
  • Overall make the episode around (1 hour 50 mins)
  • Jane/Kenny/Edith flashbacks were just a nightmare
  • Menu screen (I absolutely hate the Netflix feel!!)
«13

Comments

  • edited January 2017

    Tripp! You can never have enough Tripp.

    EDIT: I think some Conrad development is important. If they do intend on killing him off because he's determinant, then make his presence matter.

    SPOILER FOR GAME OF THRONES EPISODES 4 & 5:

    Something similar to Finn. (but not killed in a stupid way.) Finn got a determinant status and died in the next episode, but his presence felt like it mattered. He wasn't in the background like Nick in Season 2, he was a big part of ever single scene he was in. Make me feel like Conrad's presence matters.

  • a badass tripp, we already have a badass clementine

  • I'd like a longer episode, and more dialogue options between javi and the others, no more 1 line replies. I want to get to know the main characters better, even if they die shortly after. I don't have enough attatchment to anyone aside from Clementine and Javier.

  • Everything, generally. But specifically, in very general order, Clementine/branching conversations/Tripp.

  • Damn straight.

    enter image description here

    AgentZ46 posted: »

    Tripp! You can never have enough Tripp. EDIT: I think some Conrad development is important. If they do intend on killing him off because

    • 90-120 minute episode
    • More playable Clementine and longer flashbacks
    • Not for them to take away from Javier's playtime and story
    • More impact from our Season 2 endings as well as other choices. They said there were 42 different versions of Clem, time to see it. And not just dialogue changes or references, I want to see it affect her personality and her actions.
    • MORE TRIPP! I cannot stress this enough
    • Hubs that allow us to have an actual conversation with people, not just one line
    • Gabe to follow through with his promise to step up
    • Badger to die painfully
    • A chance to explore and learn about ANF. We never got the chance to explore Howe's other than the prison yard and never interacted with the people there, I want to do that with ANF to get more background info
  • Clementine.

  • NOT ENOUGH TRIPP...stranger.

    AgentZ46 posted: »

    Tripp! You can never have enough Tripp. EDIT: I think some Conrad development is important. If they do intend on killing him off because

    • Longer Episode
    • More Playable Clementine
    • Longer Flashbacks
    • Badger dying in a painful way
    • HUUUBS
    • Gabe proving himself
    • More fucking Tripp. I fucking love his character
    • Impactful choices
  • Character development for Eleanor.

  • Yes!

    We need more Tripp, Telltale! Make him the Viking we deserve!

    Tripp hears writers talking about developing his character more
    enter image description here

    Everything, generally. But specifically, in very general order, Clementine/branching conversations/Tripp.

  • Longer episode.

  • Gore.

    The characters look way too damn clean. Remember when they actually looked like they were in the Apocalypse?

    enter image description here

  • Plan_RPlan_R Banned
    edited January 2017
    • More Clem, 50/50 playtime split between Clem and Javi
    • Much longer playtimes, 90 -120 minutes
    • Rewind option
    • Some saltpeter for Gabe
    • For Clem flashbacks, determinant dialogue options depending on play style and ending choice
    • More Max
    • More Tripp
  • Gabe to ask Clem out and get rejected

  • edited January 2017

    longer playtime more playable clementine and more effective hard choices.

  • I couldn't agree more! Gore and blood on characters faces makes that look badass!

    Gore. The characters look way too damn clean. Remember when they actually looked like they were in the Apocalypse?

  • Tripps my bro, bro. He just needs to chill out a bit, lost some points when Javier had to step up between him and Clem in episode 2. All the other interactions have been real cool with him tho

    Yes! We need more Tripp, Telltale! Make him the Viking we deserve! Tripp hears writers talking about developing his character more

  • We need more game length

  • During that scene, I was like "What the hell boi?" but man his lines make me laugh.

    "Don't do anything that would make me want to pick you up and throw you the fuck out, and I won't pick you up and throw you the fuck out." (-Tripp S3E1)

    Tripps my bro, bro. He just needs to chill out a bit, lost some points when Javier had to step up between him and Clem in episode 2. All the other interactions have been real cool with him tho

  • We need more lemon pledge.

  • Hah, I tried to be as peaceful with Tripp as I could, he's been pretty cool with me through most of the episodes lol

    During that scene, I was like "What the hell boi?" but man his lines make me laugh. "Don't do anything that would make me want to pick you up and throw you the fuck out, and I won't pick you up and throw you the fuck out." (-Tripp S3E1)

  • Oh, definitely!

    Character development for Eleanor.

    • Justification/Rerailment of Clementine's characterization.
    • More development of Javier's backstory
    • Some vindication for Gabe's arc.
    • David to be an interesting character/villain.
    • Some actual focus for Elinor.
    • Ava! :blush:
    • The downlow on Clementine's history with the New Frontier and AJ's whereabouts.
    • Worthwhile content for determinately sidng with Conrad.
    • Some information of Max's character.
    • A NOT bare bones plot.
  • Whoa I actually agree with all of this

    * 90-120 minute episode * More playable Clementine and longer flashbacks * Not for them to take away from Javier's playtime and story * M

  • I feel like Conrad was the most developed out of all of the new charactera

    AgentZ46 posted: »

    Tripp! You can never have enough Tripp. EDIT: I think some Conrad development is important. If they do intend on killing him off because

  • Longer episodes and a balance of game play between Clementine and Javi.

  • I hope Tripp survives the season as he really is a bro, already helping the group out while being that really laid back and chill guy.

    Everything, generally. But specifically, in very general order, Clementine/branching conversations/Tripp.

  • Season 1/2 flashbacks, or Michonne characters. That way, even if this season is definitively bad, we can still "bask in their presence."

  • Hell yeah! I want Clementine to have some zombie blood all over like it's on her shotgun barrel, but to be fair even at the end of season 2 she was clean basically because I avoided getting hit at all, but she does have a scar now if you chose Wellington/Kenny/missing finger from alone. I'd like them to expand on this though, but it seems this season is more focused on human vs human so I can't expect too much, it would be a nice detail to include though.

    Gore. The characters look way too damn clean. Remember when they actually looked like they were in the Apocalypse?

  • edited January 2017

    I don't really know why they haven't payed much attention to this, Javier has killed quite a few zombies close up.

    Also, when Clementine was getting attacked by the zombie, and Javier shoots it right in front of her face, that would have been a perfect time to throw blood on her face.

    Gore. The characters look way too damn clean. Remember when they actually looked like they were in the Apocalypse?

  • I don't really wonder why they haven't payed much attention to this, Javier has killed quite a few zombies close up.

    Even when you shoot that dumpster zombie and get blood all over your face, Javier gets on the roof and wipes it off with one hand instantly, it's like they don't want it to stay.

    I don't really know why they haven't payed much attention to this, Javier has killed quite a few zombies close up. Also, when Clementine

  • I specifically remember that scene and it bugs me to no end.

    Slightly brushes zombie brain filled face

    Instantly sparkly clean

    When I saw that in my first play through I thought it was a glitch of some sort. Come on, now.

    Spodes posted: »

    I don't really wonder why they haven't payed much attention to this, Javier has killed quite a few zombies close up. Even when you s

  • Javier is actually possessed by Billy Mayes' ghost.

    enter image description here

    I specifically remember that scene and it bugs me to no end. Slightly brushes zombie brain filled face Instantly sparkly clean When I saw that in my first play through I thought it was a glitch of some sort. Come on, now.

  • Agreed. Take advantage of dem time skips to give the simpler characters more characterization and some of the most noteworthy ones some fanservice.

    Season 1/2 flashbacks, or Michonne characters. That way, even if this season is definitively bad, we can still "bask in their presence."

  • DeltinoDeltino Moderator

    the most noteworthy ones some fanservice

    coughcoughSaminabikinicoughcough

    DabigRG posted: »

    Agreed. Take advantage of dem time skips to give the simpler characters more characterization and some of the most noteworthy ones some fanservice.

  • Who is Finn? Yes, I really like to see Conrad development just like Carley/Doug in Season 1.

    AgentZ46 posted: »

    Tripp! You can never have enough Tripp. EDIT: I think some Conrad development is important. If they do intend on killing him off because

Sign in to comment in this discussion.