I was here the whole time from the xbox 360/PS3 debacle to the game releasing earlier for others to the various waves of criticism. Hopefully this time telltale does it right and good.
I suppose you weren't here when ANF released. The forums were flooded with criticism - most were constructive (for the first two weeks). No point repeating the same shit all the time when Telltale won't listen anyway.
I was here the whole time from the xbox 360/PS3 debacle to the game releasing earlier for others to the various waves of criticism. Hopefully this time telltale does it right and good.
I´d rather call it remake, all the credit goes to original composer Jared Emerson-Johnson. He is fu*king talent,hell he composed all soundtracks for Telltale including Wolf Among Us.
i didnt see the pax thing so if they say its a teaser then its that. we will proubally get a trailer closer to release date. but so far thats all we got.
I´d rather call it remake, all the credit goes to original composer Jared Emerson-Johnson. He is fu*king talent,hell he composed all soundtracks for Telltale including Wolf Among Us.
So, in the near 4 months since the release of ANF:
Brad Kane (the head writer of ANF and the lead writer of Ties That Bind Parts 1 and 2) left Telltale.
Pierre Shorette (Telltale's Director of Writing, main writer for TWD:S2 and ANF, and creative lead on TFTBL) left Telltale.
Nick Herman (cinematic artist and director for TWD series, creative lead on TFTBL, and one of Telltale's most senior employees) left Telltale.
Dennis Lenart (director for TWD:S2 and creative lead on ANF) left Telltale.
Adam Sarasohn (Executive Producer for TFTBL and TWD: Michonne) left Telltale.
Kevin Bruner (co-founder and CEO of Telltale from January, 2015 - March, 2017) stepped down and was replaced by former CEO Dan Connors, who had stepped down previously due to company expansion and was replaced by Bruner.
So, in the near 4 months since the release of ANF:
* Brad Kane (the head writer of ANF and the lead writer of Ties That Bind Parts 1 an… mored 2) left Telltale.
* Pierre Shorette (Telltale's Director of Writing, main writer for TWD:S2 and ANF, and creative lead on TFTBL) left Telltale.
* Nick Herman (cinematic artist and director for TWD series, creative lead on TFTBL, and one of Telltale's most senior employees) left Telltale.
* Dennis Lenart (director for TWD:S2 and creative lead on ANF) left Telltale.
* Adam Sarasohn (Executive Producer for TFTBL and TWD: Michonne) left Telltale.
* Kevin Bruner (co-founder and CEO of Telltale from January, 2015 - March, 2017) stepped down and was replaced by former CEO Dan Connors, who had stepped down previously due to company expansion and was replaced by Bruner.
Telltale is a fucking mess right now.
Explains episode 3 delay-I know, I am fu*king Sherlock XD
Hopefully its not gonna be made by hot needle.
Telltale,take your time. Fingers crossed.I am with you
So, in the near 4 months since the release of ANF:
* Brad Kane (the head writer of ANF and the lead writer of Ties That Bind Parts 1 an… mored 2) left Telltale.
* Pierre Shorette (Telltale's Director of Writing, main writer for TWD:S2 and ANF, and creative lead on TFTBL) left Telltale.
* Nick Herman (cinematic artist and director for TWD series, creative lead on TFTBL, and one of Telltale's most senior employees) left Telltale.
* Dennis Lenart (director for TWD:S2 and creative lead on ANF) left Telltale.
* Adam Sarasohn (Executive Producer for TFTBL and TWD: Michonne) left Telltale.
* Kevin Bruner (co-founder and CEO of Telltale from January, 2015 - March, 2017) stepped down and was replaced by former CEO Dan Connors, who had stepped down previously due to company expansion and was replaced by Bruner.
Telltale is a fucking mess right now.
So, in the near 4 months since the release of ANF:
* Brad Kane (the head writer of ANF and the lead writer of Ties That Bind Parts 1 an… mored 2) left Telltale.
* Pierre Shorette (Telltale's Director of Writing, main writer for TWD:S2 and ANF, and creative lead on TFTBL) left Telltale.
* Nick Herman (cinematic artist and director for TWD series, creative lead on TFTBL, and one of Telltale's most senior employees) left Telltale.
* Dennis Lenart (director for TWD:S2 and creative lead on ANF) left Telltale.
* Adam Sarasohn (Executive Producer for TFTBL and TWD: Michonne) left Telltale.
* Kevin Bruner (co-founder and CEO of Telltale from January, 2015 - March, 2017) stepped down and was replaced by former CEO Dan Connors, who had stepped down previously due to company expansion and was replaced by Bruner.
Telltale is a fucking mess right now.
Explains episode 3 delay-I know, I am fu*king Sherlock XD
Hopefully its not gonna be made by hot needle.
Telltale,take your time. Fingers crossed.I am with you
So, in the near 4 months since the release of ANF:
* Brad Kane (the head writer of ANF and the lead writer of Ties That Bind Parts 1 an… mored 2) left Telltale.
* Pierre Shorette (Telltale's Director of Writing, main writer for TWD:S2 and ANF, and creative lead on TFTBL) left Telltale.
* Nick Herman (cinematic artist and director for TWD series, creative lead on TFTBL, and one of Telltale's most senior employees) left Telltale.
* Dennis Lenart (director for TWD:S2 and creative lead on ANF) left Telltale.
* Adam Sarasohn (Executive Producer for TFTBL and TWD: Michonne) left Telltale.
* Kevin Bruner (co-founder and CEO of Telltale from January, 2015 - March, 2017) stepped down and was replaced by former CEO Dan Connors, who had stepped down previously due to company expansion and was replaced by Bruner.
Telltale is a fucking mess right now.
Telltale, please,add remake version of Alive Inside to lauch screen/main menu of A New Frontier . It would feel so much better and nostalgic. Pleeeease, please us
Okay.. am I the only one who doesn't really care about killing Badger or not? I barely remember the guy. He showed up only a few times, and,… more well... the episodes were too fast-paced for me to really memorise every New Frontier Member.
Which is kind of strange because I know, understand, and care for all the other characters of this current season (except Gabe), but New Frontier? Nah, I only remember the guy on the gates at the end, and David.
The panel's comments at PAX east along with Job's commenting several times about taking the feedback into consideration. Personally i don't know what feedback they're incorporating since Jobs essentially dismissed us as a irrelevant minority in the grand scheme of things. Not to mention at one point jobs commented at PAX they're "considering feedback" which isn't assuring at all for any change at all. I'm staying hopeful that they are listening to fan feedback and product a quality episode despite the evidence they most likely won't.
clem_is_awesome and I predict that the episode will be mostly about David and Javy. At the end of the episode, the battle between Javy and … moreDavid will occur. They'll show flashbacks w/clem and David getting branded. End of episode/beginning of episode 4, you release the walkers in the slaughterhouse to blend in with them.
Aye, I'd honestly be ok with 90 mins now though. It's better than what we have and is a good starting point for longer eps, I think Season 2 did great with 90 mins in hindsight. But if it's 70 again, there better be a lot of satisfying gameplay and story both, with optional content like hubs, optional conversations, possibly some more puzzles. 70 is not enough.
I'm hopeful and optimistic for EP3 and I genuinely hope they listen to the constructive feedback/criticism. But then on the other hand you hear the rumor that the episode is only 70-90 minutes and they seem to be keeping the same formula.
I was here, I just don't think the waiting thread is the best place for more negativity. It just makes a lot of people feel down when otherwise we were hyped to check the thread. I want Telltale to make a great ep3, especially after the flaws this season.
I suppose you weren't here when ANF released. The forums were flooded with criticism - most were constructive (for the first two weeks). No point repeating the same shit all the time when Telltale won't listen anyway.
If it's 70 i am positive Clementine is not playable at all. I feel 90 is ok as long as they're able to have good pacing with quality character development and developing character relationships. I just think when you make these 50-70 minutes you start cramming things in or in EP1&2 having to cut a good chunk of content.
Aye, I'd honestly be ok with 90 mins now though. It's better than what we have and is a good starting point for longer eps, I think Season 2… more did great with 90 mins in hindsight. But if it's 70 again, there better be a lot of satisfying gameplay and story both, with optional content like hubs, optional conversations, possibly some more puzzles. 70 is not enough.
Comments
Yes, there will be a official trailer for episode 3 closer to release.
I would guess sometime next week or this weekend.
Thanks guys!
I was here the whole time from the xbox 360/PS3 debacle to the game releasing earlier for others to the various waves of criticism. Hopefully this time telltale does it right and good.
we got a small trailer at pax panel, i dont if wil get another closer to the date
pax trailer
I was replying to Kyrik, but yes I agree - hopefully they do in fact do it right - but I have little hope unfortunately...
I´d rather call it remake, all the credit goes to original composer Jared Emerson-Johnson. He is fu*king talent,hell he composed all soundtracks for Telltale including Wolf Among Us.
NO SHIT.
At PAX I thought they said it was a "clip" or "teaser" also it was initially pax exclusive which means it wasn't intended to be a official teaser.
you betcha
Does that mean another trailer??
.w. I'm going to take that as a yes?
i didnt see the pax thing so if they say its a teaser then its that. we will proubally get a trailer closer to release date. but so far thats all we got.
Yeah Jared is god, i hope he doesn't leave telltale
lol i see what you did there.
that is a teaser, we proubally get a full trailer closer to the to the release date. but for now thats all that we have.
So, in the near 4 months since the release of ANF:
Telltale is a fucking mess right now.
Hopefully they can get things on track and get the company stable
This week´s spotlight is on Guardians of The Galaxy(cringe), so next week.
Will we be getting a trailer this week? @mostlypoptarts
Explains episode 3 delay-I know, I am fu*king Sherlock XD
Hopefully its not gonna be made by hot needle.
Telltale,take your time. Fingers crossed.I am with you
And Job is digdiging, reviews dropping fast and constructive criticism isn't taken seriously.
I'm hopeful since they really seem to be taking fan feedback into account which is good. Hopefully they make this episode absolutely fantastic.
ANF should have been called "The Walking Dead A New Duke Nukem Forever".
Ok theses "jokes" aren't funny anymore
Oh, we probably because they look distinctly different from the way they're supposed to outside reason. Also, if anything, Clementine's lost weight.
You got the wrong version homie, here
I personally love the darker version of that piece when you meet Clem in ANF. It really matches the tone of this season.
You are soft nuts.
Where did you get that from lol?
I mean he murdered a 10 year old girl.
Me after I only take 5 breaks playing episode 3
The panel's comments at PAX east along with Job's commenting several times about taking the feedback into consideration. Personally i don't know what feedback they're incorporating since Jobs essentially dismissed us as a irrelevant minority in the grand scheme of things. Not to mention at one point jobs commented at PAX they're "considering feedback" which isn't assuring at all for any change at all. I'm staying hopeful that they are listening to fan feedback and product a quality episode despite the evidence they most likely won't.
Really thinking I'm just going to have to YouTube the remaining episodes lol. Damn.
Aye, I'd honestly be ok with 90 mins now though. It's better than what we have and is a good starting point for longer eps, I think Season 2 did great with 90 mins in hindsight. But if it's 70 again, there better be a lot of satisfying gameplay and story both, with optional content like hubs, optional conversations, possibly some more puzzles. 70 is not enough.
I was here, I just don't think the waiting thread is the best place for more negativity. It just makes a lot of people feel down when otherwise we were hyped to check the thread. I want Telltale to make a great ep3, especially after the flaws this season.
We will probably get the trailer next week, since we usually get trailers the week before (if not, the week of) the Episode launch.
Well, yeah, episodes tend to get trailers and the PAX reveal video was not a full episode trailer.
...it's cringe because Telltale makes other games besides Walking Dead???
If it's 70 i am positive Clementine is not playable at all. I feel 90 is ok as long as they're able to have good pacing with quality character development and developing character relationships. I just think when you make these 50-70 minutes you start cramming things in or in EP1&2 having to cut a good chunk of content.