[Unpopular Opinion] I like Clementine's place in Season 3
Listen, I love Clementine a lot, she is still one of the most important characters. However, Episode 3 was really good without her in it for a majority, in fact, I was more interested in Javier, Tripp, and David than Clementine, which I guess it can be seen as a bad thing.
I don't know, I like Clementine's place in the current Season, I like her as a main character, yeah... But I like the way she is being carried out throughout this Season. I like her small flashbacks, I love all of her badass moments, and I still love her character; but I love the other characters too, which it seems like no one will praise them until Season 4 comes out and then everyone will be saying "OMG the game ended after Season 3, this is ruining it" which will continue on and on again until they stop.
I mean, does anyone remember how awful the Cabin Crew was?
Comments
The Cabin Crew was awful? What was awful was how they all died. Not every character was interesting IMO, but some were really fleshed out I.E Luke.
I have to disagree with how Clementine is portrayed in ANF. It's really out of place and we've been mislead when ANF was being released. The characters for ANF are alright, especially Conrad for me but... The issue for me is just how it's been played out and introduced. We're thrown with a completely different character we've literally had no interaction with whatsoever after two whole seasons and the only reason I can see for this is that they couldn't be bothered to do the S2 EP5 endings properly.
I'm going to disagree more with the flashbacks. They're absolutely insulting.
same i like Clem a lot this season too. I don't know why people keep saying she's out of place.
The lackluster cabin group (which still had many great characters, mind you) have little to nothing to do with this underwhelming season. If you're trying to say that Tripp/Eleanor/Javier are more intriguing than the cabin group I'd honestly have to disagree with you.
The main issue though is how the game was originally marketed and advertised to fans. They said that Clementine is one of two main characters, yet for a main character she has 5% of the playtime. They said that no characters would be put on the backburner, yet her screentime and relevance to the plot is pitiful. They said Clementine would have 42 starting points based on all of your decisions, but past choices don't really matter and all that changes is one line of dialogue every episode. They even have the balls to emphasize Clementine's presence in the trailers, although anyone who has played the game knows that she really isn't that involved in the game anymore.
Clementine is being used as a cheap and gimmicky way to get people to play, but Telltale isn't doing her character justice at all. THAT is a big issue and shows a huge disconnect between the company and the fan expectations.
I think he's just making a commentary on how fans tend to [blindly] hate on something until a later installment comes out and somehow makes what came before suddenly not that bad in their eyes.
Agreed
Exactly, I know some are good, I liked Luke, it's Telltale's fault for killing them all off very cheaply and quickly.
To me, I really don't care all that much anymore, the Season 2 endings are gone just like how quickly they killed off Omid and Christa... Whoever survives this season will die early on next season... It's just the way Telltale makes their games.
By flashbacks, I meant Episode 3's... The other two sucked... I also am talking about the Longevity... I'd rather play 95%/5% as Javier/Clementine than play 50%/50% as Javier/Clementine.
I mean, she's different surely, but I am talkin more so of her role she has in the game, I prefer her as a character and Javier as the playable character as he is very interesting and has much more strength and abilities that a 13 year old doesn't have.
Listen to Dabig... I'm not saying that they have something to do with the Season, if so, they would still be alive. Sure, the cabin group is intriguing... However a majority of them sucked and ended up falling off... Conrad VS. Nick for example, Conrad is easily one of the best detriment characters we've had as Nick was practically silent throughout Episode 3 and died off screen in Episode 4. I do prefer Tripp and Jesus over the Cabin Group with only Luke standing a chance against them. Alvin was good, but who cares because they killed him off in no time.
In all honesty, blame Telltale's Season 2 for the reason why the Cabin Group suffered... They weren't fleshed out because of how fast and quick they killed them off and how cheaply as well.
I understand why you are upset about that, you have the right to be. But why are you upset now? Episode 3 is out now and in my opinion, it was a great episode. Also, did you read my post, I said I am okay with the way Clementine is handled in this Season. I want more screentime, yes, but I don't want her playable, I enjoy playing as a very capable adult that can do far more than a 13 Year Old and I very much prefer Clementine becoming her own character and not just "us". If screentime and her relevance in the plot was increased, she'd be far better.
Overall, I care about more characters than the one 13 Year-Old in the game; Episode 3 did a good job of fleshing out Javier, David, Tripp, Jesus, and even a little for Kate; though I still could care less for Characters such as Gabe, Eleanor, and some TNF characters. I think it's fair to say that it's my opinion that I care more about The Prescott Crew over the Cabin Crew.
True, though I think it's worth noting that Nick was almost certainly the most developed of the Season Cast and the backlash his and Sarah's treatment got is likely a major contributor to how much effort went into making Conrad's determinant status actually matter.
Not to mention how they weren't very fleshed out or adequately utilized in favor of putting characters like Kenny and Jane at the forefront despite having little to do with the main plot that was presented.
I was one of the unlucky that didn't like Nick at first, but replaying it and paying more attention, I know that he was the most fleshed out character early on in Season 2 (Though of course he dies Episode 2 and then plays a minimum part in Episode 3/4). Sarah's determinant status was insulting, it was really a kick in face as she died, what... like 10 minutes later? Thank the Lord that Conrad was able to complete his story arch, even as a determinant character, while Sarah was killed off before she completed her arch of becoming a brave young girl.
I love Kenny too, it's just sad though that no one from the crew you meet in the beginning makes it close to the end, with Luke coming the closest. Season 1 did characters well, creating a reason to carry about every character a lot. Season 2 should of focused on this and made the crew much better like they should of been AND create more for Kenny and Jane.
I agree that the Cabin Crew was killed off pretty cheaply, Nick and Sarah we're just thrown in the bin.
Season 1 didn't have determinant status endings which meant it could still be a one line story. Pushing Christa and Omid off straight away didn't make a lot of sense other than to introduce us to the Cabin Crew. Having the time-lapse between Christa and Clementine was awful. This could've been DLC or explained in a more meaningful way. S2 EP5's endings were really important to me because it showed that Telltale could've made something happen. At the time when S2 EP5 ended, I believed that TTG wouldn't just throw away your choices. S2 wasn't absolute garbage, I still enjoyed a lot of the parts even if it didn't live up to what S1 had to offer. It was alright and I think finishing off with these divided branches would have been something that TTG could've made into an interesting story.
But that's not what happened at all. The flashbacks, I mean all of them are just really, really shallow and bad. As a writer myself there is absolutely no way I would call this acceptable. These flashbacks are waaaaaaaaaaaaaaaaaay too short. I don't know how you liked EP3 flashback. I mean, there was a choice that you could make within it that was to either give AJ the medicine or not but both resulted in the exact same thing, you got kicked out. AJ 'lives' no matter what you choose. It's one of the decisions within the Walking Dead Game that really needs to stop unless they have something in the next episode or after that to confirm if it actually does matter, I don't believe TTG would do this. I suppose EP3's flashback was the better out of all the flashbacks seen I suppose... But that doesn't make it good IMO.
The first flashback set is the worst. All of the characters you're with die, the only exception is the alone ending merely because it tied up all the lose ends. You never get to learn about what happened to the people in Wellington, you never get to see them except only a couple of people getting shot at, you never get to learn how the fuck this group managed to get into Wellington and constantly demand things from them, there was so much mystery in Wellington, who are their leaders? Over-capacity? Maybe we'll get to learn all these cool new people but we don't. This is one of the most ridiculous and lazy decision makings I have ever seen from a video game. As for the Kenny and Jane endings, well I suppose that it's okay for them to die, it is the Walking Dead after all but they literally die within five bloody minutes. Jane lets Luke have sex with her without a condom lol, leaves a little girl and takes the easy way out. Kenny, who you've been with for two whole seasons just gets some quickly slapped on make-up from the new engine and immediately gets killed.
That's what drives me to hate ANF. You see, their laziness from these flashbacks PROVES that Javier is only here to start a fresh new story because they couldn't be bothered to facilitate and continue these endings. Clementine should be our focus IMO. It's extremely rare for a series to suddenly kill off or forget it's main cast and add something completely random that isn't a spin-off I.E Michonne. Clementine is so out of place here and it's insulting to the entire Walking Dead Game community. I suppose if you like the 95%/5% Javier/Clementine play-time then yeah, this would put you into an unpopular opinion.
Same, aside from not liking him. There was just no immediate reason why I should care about or focus on him aside from being Luke's friend and Pete's Nephew, so I just legitimately forgot about him after Walter saved him and it took a second for me to remember who he was when you find him on the fence.
Hell, yet another reason why Sarah is the worst handled determinant character is the fact that they just plain gave her practically nothing to do after she became determinant in the same fucking episode she died in. Just a hub conversation, occasionally acknowledgements from the others(which were nice little touches but they didn't really amount to much), and an easy to miss handwave to spitefully keep her from finally participating in an action scene that, let's be honest here, amounted to dick anyway before she's killed off in an excessively contrived and ridiculously biased scene that added nothing [good] to the story.
At the very least, Luke, Nick, and Sarah are generally considered the best ones anyway for various reasons and I genuinely believe Rebecca and Carlos could've been just as great if not better if they got the necessary effort and focus put into them, but I definitely agree.
Uh...more what?
What I actually expected, and wanted, for Season 2 was (besides the rest of the story) a chance to interact with Clem and see how she would have developed after the events in Season 1.
Her inclusion in Season 2 as the protagonist was, IMO, a wasted opportunity. Instead of her, we could have played as anyone else and it wouldn’t have made any difference.
I’m actually enjoying her place in Season 3. Interacting with her is much more enjoyable than playing as her.
I don't hate her role in season 3 but I do hate how it is being played out with Javier. She's already formed a Lee-esque relationship with him and they've only known each other for a couple of days, it really doesn't fit with the personality that Telltale have forced upon her here.
She's mature enough for it to be a brother-sister relationship, I hope that is what they try to play out, because she is over needing/wanting a guardian.
This is exactly the point I was trying to get across, thank you so much.
What version are you playing? A Lee-esque relationship is like a daughter to her father, just less. Javier gives her... one hug after three episodes? I mean, to me it's pretty much a brother/sister relationship; by the way she acts, she doesn't even need a father figure in her life at this point because she can handle herself.
Overall, I like her relationship with Javi, it's got meaning, but it's nothing to personal yet, that hug was merely for sympathy and to be there for a crying 13 Year Old in need of support.
It's not just the hug but their entire relationship. They seem to have formed a level of trust that would be near impossible in the time frame even if Clem hadn't held him hostage, tried to steal from him, lied to him several times etc
Telltale seem to want to have a close relationship between Javier and Clementine, they are certainly writing it that way, but are doing precious little to show why that relationship should exist at all.
This is a major issue I have with the game thus far, she feels less like a character and more like a prop to move the story along/get people caring about Javier. In a matter of days she goes from being completely detached to practically BFFs and completely trusting this dude, even if you take every chance to be a dick. I've also found the argument that playing as Javier is more engaging because he's a typical protagonist instead of a 13 year old who can't Negan her way through every problem more of a negative than a positive, that's just me though.
Part of what I liked in S1 and 2 was you were playing a character that went against what we normally would in a game, it feels like a regression taking a typical character type and sticking him in an action packed story, I could close my eyes and throw a rock and I'd probably end up hitting a game that could be described like that.