I just need to say this (spoilers)
I found it utterly ridiculous how all the characters changed in the very last episode and in the very last moment. Gabe who has caused so much shit and been unbearable and who sold you out with a smug smile on his face and caused you to get stabbed with a knife now changes his personality completely in the very last moment. I felt like Telltale sort of guilt tripped you into liking after all that he has done.
Kate who wanted to leave Richmond instantly she got there and claimed that all the people were evil and that it was not 'their fight' wanted to help out Richmond thinking that she was some sort of Superman who could clear out thousands of walkers all by herself with no experience using a bulldozer...
If Tripp survived he befriends you again eventhough you killed his friend Conrad and chose Ava over him. He befriends you out of nowhere and is completely different person after giving you hell.
Comments
I couldn't agree more.
Tripp is overly trusting and forgiving. This is a character trait that is established since the beginning. It makes sense for him to forgive Javier, that's just how he is. Big guy with a huge heart.
Which is why I said from the beginning that he was going to die. It's a miracle that someone like him survived so long in the zombie apocalypse already.
Yep. Classic last minute writing trick.
The story doesn't portray that as a character flaw though, that just comes off as lazy writing just so the plot can move and Javier can have someone to talk to.
It doesn't portray it as a flaw, but it portrays it as a central point of his character since we found out he always deals with everything Clem does and always welcomed her back regardless.
It was already established as a characteristic of this specific character. He acted accordingly. That isn't bad writing at all. It would be bad writing if he was acting out of character. But he wasn't.
And wtf happened to Max if you let him live? Seriously Telltale are getting lazy...
Then I guess conflict with Tripp is ultimately meaningless because Tripp will just automatically forgive you right afterwards.
Still feels like sloppy writing in order to move the plot forward.
Yes, conflict with him is meaningless. But I can't agree with it being sloppy writing when this characteristic of his was hammered on our heads since the first time we met him. Following a common Gentle Giant trope? Sure. But they were true to the character they established.
I didn't really feel that way. Kate felt responsible for what happened to the people in Richmond and Gabe always knew when he f***ed up, and he always apologized afterwards. Tripp forgiving you is just the way his character was written.
I still have a problem with it because that kind of character just defeats the purpose of even making choices with them or building relationships with ups and downs.
Was it? Cause I thought he was just supposed to be the tough but reasonable authority type.
It was that before Thicker than Water even ended for some people.
I agree...Kate felt obligated to try and fix things. Gabe..I still have issues with him.
I did notice the abrupt change in the characters. Kate suddenly wanting to stay and fight now because she vaguely was responsible for the fall of Richmond, Tripp suddenly all forgiving and good with Javier about Conrad, Clementine suddenly liking David and giving him frequent praise. I'm not sure exactly why telltale made these out of character and abrupt changes that made little to no sense for the characters to say and do.
That too, but his interactions with Clem in the beginning show that she caused him trouble before and he still let her stick around. Even after killing that guy, he still takes her/Javi's word (and he just met Javi) and Clem only spends one night locked up. He goes alone with them both to an abandoned junkyard after believing Javi's sob story, something that could very well be a trap, he doesn't even consider taking someone he is closer to with him. If Javi bashes Badger's head in, Tripp express his disappointment at that kind of behavior but doesn't hold it against Javi. He takes Javi's words about the fates of Conrad and Clem after he comes out of the subway only with Gabe.
He was very lucky Javi and Clem didn't have bad intentions towards him. It is ridiculous how a big softy like him could lead a settlement without being killed on his sleep.
The fact that Tripp forgave Javi after all he's done was perfectly in character for him.
That is very true. Guess that's a case where I could've used some exposition to help get that across better, though that's a major issue with Tripp in general.
Also, one issue and/or fixaround that many have is the fact that Tripp is assumed to be the leader of Prescott when that was technically never confirmed or denied as far as I recall.
This definitely bothered me, though others have pointed out that her attitude does vary somewhat depending on past choices.
Now that you mentioned it, I don't recall him being confirmed as leader of Prescott either. Maybe I just assumed he was because he acted like he had some authority around the settlement. Maybe Prescott didn't have a leader, just some people that organized things here and there.
Still, he was very lucky to get so far with a personality like that, leader or not.
Perhaps, but from the several playthroughs i've seen she acts almost the same in regard to David. Either way its odd Clementine went from wanting to kill David and thought he was worse than scum that's not to be trusted to thinking he's a decent guy with people's best interest in mind literally within a day for no reason.
Well he was originally characterized as being serious about his job, reasonable in dealing with problems, and being more experienced/wise than the comparatively naive Eleanor. It was Part 2 where his character started to have issues and it didn't seem to be an intentional shift either.
There wasn't a shift. He can be serious about his job, reasonable and be overly trusting and forgiving, these are not mutually exclusive characteristics. As I said, from the very first interactions with him, he demonstrated that characteristic about him, indicating that he had accepted Clem back multiple times already and letting Javi stay so easily, even after they killed a guy within the walls of Prescott.
He is the Gentle Giant trope, and he had been like that since his introduction.
That's not it though: what I mean was how he was very quick to simply flee Prescott once Eleanor got the Garcia's to an escape vehicle, how Eleanor and especially Conrad seemed far more torn about what happened then he does, is suddenly a lot more emotional and illogical at times(which is weird considering Conrad was supposed to be the jumpy one), and, while ultimately an example of how vague his role is, seemingly accepts Javier as the leader despite being the cause of their problems and arguably being more qualified for the role himself.
I felt like this episode wasn't the same New frontier that in episodes we played before and this made me feel really weird to play. If you ask me that wasn't a good episode, mostly because of those instant 180° flips. With an episode so short it was really odd.
Same for me. Telltale completely messed up with most of their characters in order to be able to have emotion moments in the finale, whether it is Gabe, David or Kate. But of course, it couldn't work because we already had our own idea about each character.
Sounds like a guy that didn't want to step up to begin with, so that when someone else did he just went with it.
He didn't seem very logical to me, he was full heart during all the game. He yelled and cursed at the shit that happened all the time, but he also put the few survivors he was with first, especially his friend Conrad, and Conrad had just lost the woman he loved, while Tripp had Eleanor right there with them.
I see absolutely no shift on his behavior and nothing that contradicts what was established in the beginning.
Agreed, a lot of the character's behaviors and motivations were all over the map in this episode and didn't make any sense, especially with Kate and David.
In Episode 1 after Eleanor tells you about the rear gate and that you could leave tonight, she tells you something like "As for Tripp, you have to ask for forgiveness rather than permission." if you say "Sounds like trouble."
It feels weird...
Consistency is important to a character. It allows them to feel real. The moment their characters becomes inconsistent, is the moment you feel like some invisible hands are controlling them.
It's bad written. Explains everything.
I can understand Kate, it is her fault the walkers got in. But Gabe was all over the place saying he was with me, then he was with his dad and going back and forth, it was very distracting. Can't comment on Tripp, didn't take that path
GOOD FUCKING POINT!!
I was honestly kinda annoyed that we didnt even got the option to tell Kate that it wasnt our fight, I know it was Kates fault and all, but it just seems so NOT walking dead to keep doing the good shit if that makes sense, like, whenever we have these games, the characters always want to like, do the "moral" thing, which is not always what TWD is about IMO
Well, she did find out that he took care of AJ, as well as the fact that after seeing him with Javier she probably saw that he wasnt always terrible, not gonna justify the 180 completely, but I do feel like her view of David changed after she found out that AJ was alive, and then later that David took care of him
Somewhat agreed. But thats how it is now, telltale is rectifying their mistake. Clem is back as the main focus
And that would've been cool--if they firmly established him as so.
Really, he was something of a plot device in Part 1, but unlike Mariana and Badger, was an acceptable and even necessary one. After all, you wanna introduce a friendly (and doomed) town without having to establish a leader or a security force? Here's Tripp: he takes care of things. This came with giving him certain traits and characteristics expected of the role, so you'll have to forgive me for being critical of a character for not acting consistently with the part he played at first when you give me nothing else to work with beyond his unspecified job description and the incidental fun fact that he and Eleanor used to be a thing.
Point blank period, if you're going to keep his character around long after his purpose is no longer relevant, actually expand on and do something interesting with him.
That...doesn't really make a lot of sense, but maybe I need to hear it for myself. Like, I sorta get a similar basic idea from that, but if anything, it sounds more like Tripp is a stubborn stickler for order, which again makes me think of him as a gruff but reasonable authority figure.
It also makes me think Eleanor did some freaky stuff to him, but let's not go there.
They should have made us like the characters more throughout the entire game (Like Lee) instead of just making them seem good in the last episode.
Can't say I personally agree at least with the comments about Kate and Gabe. We had a entire moment with Kate where she expressed her guilt and sorrow for what she caused for the people at Richmond, its entirely possible for people to change their actions after seeing what they have done to others, and Gabe, despite him screwing up he still tried his absolute best, he wanted to change early, and after having the one person he thought he cared about do something so reckless and insane, it had an effect on him and made him realize that Javier was who he wanted to look up too. Throughout the episode his feelings went back and forth, but he thought that if he were to go with his dad maybe he could change his behavior, which was sadly not really the case.