Did you found the creepy shack by luck?
Did we suppose to find the voodoo shack by luck? Did anyone use the map to find it?
I found it before I found the map.
I found it before I found the map.
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Me too
I didn't try to follow the map to find the shack, I'll try!
I didn't try but i thought that the footsteps were showing the path to the shack
Anyone who tried?
Really though you just need to keep walking up and/or left and you'll probably get there probably.
Probably not the only person in the world! Just in this thread. I saw plenty of reviews where a reporter used the map.
It's the second walking riddle in the jungle, with the map with the clouds. I had no idea what to go for and just went into the proper direction by luck when the cloud was the symbol to go for. For what do you need to listen or look for when the cloud appears, any idea?
The second one i got by pure luck as well, was the end with the doctor where he was screaming when turning the wind cycles. I only afterwards realised that maybe the way he screamed was the indication if a position was right or not. If that's the case, i find this a rather unlogical riddle.
One riddle i got stuck was getting on the ship. I simply had the idea to get the underwear cut slightly (of course armed with the ticking bomb), so that when your trying to move the bomb torwards the captain, half way the bomb drops down into the trousers so that finally the bomb explodes near the captain. I ran around quite some time, finding out that there is nothing for slightly cutting the pants. Oh well... :O)
"I am well informed that the bird is the word."
XD
Is it pie? I hope it's pie! I love pie.
Afterwards I found the weather vain and immediately realised that is how it should have been done.
I did the second one properly but the first one was totally trial and error
I thought the map riddles were a little bit tedious (and obvious) actually, but it seems not everyone feels the same way! I thought the map riddle was great fun in the first MI, but by now it feels a bit like a way of extending the game without really doing much interesting. (The game was extremely enjoyable though, so don't take this as a major criticism. I wouldn't mind if there weren't any more map puzzles though - and I can do without another variation on 'insult sword-fighting' as well. )
I can see how people might be stumped by the wind map puzzle if they didn't notice the weather vane I guess.
Yes, the Marquis's groans can tell you which one to take (at least that worked for me). May seem illogical, but you can imagine that the right selection lines up with some mechanism on the inside, and perhaps that makes his position a bit more comfortable ...
Me too! Only thing the map was good for was the word.
The game definately has better moments, like getting the pirate to the ninja, bombing the captain or commanding the monkey (btw. awesome scene, just a tiny bit too easy).
Except for the password..