YES to swashbuckling pirates, NO to piracy

Hey TTG, do somethin' to protect your game better!
I was curious and looked around, and the crack to TOMI ep.1 is already there!
It's true that every protection can be avoided, but this is really too fast!
They're stealing from you! :mad:
I don't want my favorite videogame company to lose precious money to make other gaming awesomeness!
«1345

Comments

  • edited July 2009
    i was thinking about creating a thread on this too

    I bought this game to support the return of MI

    others should too
  • edited July 2009
    They're not losing anything. TTG have a very loyal fanbase. In fact, I think they're being smart by not worrying about it. Other companies do so much to DRM-lock their games and subsequently make them virtually unplayable at times for their honest paying customers, forcing them to pirate it anyway. DRM-locking doesn't protect against piracy at all and never will. In fact, in a way it actually makes it enforces it, so there's no sense harming the honest and loyal paying customer for it.
  • edited July 2009
    People will find a way to pirate the game no matter what you do, I'd rather have they put more time into a game to make it worth buying than spending their recourses on anti-piracy stuff. It's up to us true fans to support the developers, and judging from the Steam top 10 sales list there are a lot of us true fans.
  • edited July 2009
    I saw it up already on a couple sites, most of the comment on the game were to buy it though, the game is reasonably priced I don't see who wouldn't.

    We need to support our game developers so we can have new and exciting games to play
  • edited July 2009
    This article is pretty interesting: http://arstechnica.com/gaming/news/2008/08/developer-to-pirates-tell-me-why-you-steal-and-ill-change.ars

    Piracy won't change the number of copies you will sale. That's why 2d Boy decided not to include ANY anti piracy protection in their acclaimed game World of Goo.
  • edited July 2009
    It's not great but I guess the people who choose to pirate the game would never have bought it anyway. It's crap that it's happened already though - I do wish there was a more secure way for developers to protect their software.

    How about Steam... are games played through that crackable? I don't know much about it.
  • edited July 2009
    lechuckgl wrote: »
    This article is pretty interesting: http://arstechnica.com/gaming/news/2008/08/developer-to-pirates-tell-me-why-you-steal-and-ill-change.ars

    Piracy won't change the number of copies you will sale. That's why 2d Boy decided not to include ANY anti piracy protection in their acclaimed game World of Goo.

    I played the demo of World of Goo and thought it was rather good. I'll probably buy it eventually... reminded me of Lemmings meets Loco Roco.
  • edited July 2009
    People who really actually care about the game won't pirate it. Plus, Telltale does such a good job of offering extras if you buy it from them that the majority of people will buy it from them. Hell, look at the servers from July 7th. Plenty of people bought this game.
  • edited July 2009
    @ MusicallyInspired: yes, but, as we say here "Chances make man a thief". We're all loyal and in love with Telltale, but if a crack to the game gets released in so short time, I wouldn't be surprised if someone betrayed.

    @Flip86: that's what I said too, you can always pirate a software. But if you find a way to delay the crack's release by using a (don't know how) better and smarter protection (not necessarily stronger) you're forcing people who are desperately longing to play a MI game to BUY IT or to WAIT A MONTH for the crack.
    That means more people would buy it, at least for the very first days. I mean, apart from us die-hard fans, a normal human being would choose not to pay if he could choose between getting the same game for free or not. Just sayin'
  • edited July 2009
    I saw it in some torrent sites and i comment that the crack is fake and that it doesn't work. I lied to prevent people from download it for free
  • edited July 2009
    larys wrote: »
    I saw it in some torrent sites and i comment that the crack is fake and that it doesn't work. I lied to prevent people from download it for free

    Ahah awesome
  • edited July 2009
    I played the demo of World of Goo and thought it was rather good. I'll probably buy it eventually... reminded me of Lemmings meets Loco Roco.

    one of the best games i played recently. I reccommend it
  • edited July 2009
    Well all Telltale Games are pirated in the net. It took a little longer for the Strong Bad Episodes. The speed with which MI was cracked really shocks me though.
    And maybe some of those pirates like the game enough to finally buy it...


    Off-Topic:
    World of Goo gets better and better the more levels and worlds you unlock. And the OCDs are really challenging. I completed the game in about 7 hours. In total I played 23 hours now and I still don't have all OCDs.
  • edited July 2009
    lool lary

    Im going to do that now
  • edited July 2009
    a normal human being would choose not to pay if he could choose between getting the same game for free or not. Just sayin'

    That's pretty cynical. Some people actually have a sense of right and wrong y'know.
  • edited July 2009
    larys wrote: »
    I saw it in some torrent sites and i comment that the crack is fake and that it doesn't work. I lied to prevent people from download it for free

    Good work soldier. You know...we could just go around to the torrent sites and mark all the cracks as containing viruses/trojans. That would discourage some people...
  • edited July 2009
    They're not losing anything. TTG have a very loyal fanbase. In fact, I think they're being smart by not worrying about it. Other companies do so much to DRM-lock their games and subsequently make them virtually unplayable at times for their honest paying customers, forcing them to pirate it anyway. DRM-locking doesn't protect against piracy at all and never will. In fact, in a way it actually makes it enforces it, so there's no sense harming the honest and loyal paying customer for it.

    This is very true. EA went completely DRM happy with their last few games, things like Spore inparticular. I think they've loosened it up since then, but all those copy protection methods simply meant I, and many others didn't buy the game.

    It didn't stop the pirating, it just prevented normal fans from buying the games.
  • edited July 2009
    @ MusicallyInspired: yes, but, as we say here "Chances make man a thief". We're all loyal and in love with Telltale, but if a crack to the game gets released in so short time, I wouldn't be surprised if someone betrayed.

    At least the game was not on the torrents before it's release.
  • edited July 2009
    plrichard wrote: »
    Good work soldier. You know...we could just go around to the torrent sites and mark all the cracks as containing viruses/trojans. That would discourage some people...


    That was what I thought about too. :) Usually cracks are not that safe and people will think carefully before they run it on their pcs.
  • edited July 2009
    calapine wrote: »
    That's pretty cynical. Some people actually have a sense of right and wrong y'know.

    I know! I have it, you have it!
    But humans are humans, I'm pretty sure the biggest part doesn't.
  • edited July 2009
    der_ketzer wrote: »
    Well all Telltale Games are pirated in the net. It took a little longer for the Strong Bad Episodes. The speed with which MI was cracked really shocks me though.
    And maybe some of those pirates like the game enough to finally buy it...

    Hopefully some of the people will treat it like a taster episode and then purchase the rest of the series.
  • edited July 2009
    I find it funny that there are so many who have stated that they've seen the game posted on torrent sites and then say they're worried about the piracy issues.

    I've got news for those of you downloading from torrent sites, nothing you are grabbing is legitimate in any way, why worry about one game when you are inevitably downloading something else illegal?
  • DjNDBDjNDB Moderator
    edited July 2009
    Did you guys also read about Starcraft 2 and Diablo 3 not getting a LAN mode?
    Part of the explanation is also to prevent piracy. Although i think it's worse for a RTS game such as Starcraft than for Diablo.
  • edited July 2009
    the_boo wrote: »
    I find it funny that there are so many who have stated that they've seen the game posted on torrent sites and then say they're worried about the piracy issues.

    I've got news for those of you downloading from torrent sites, nothing you are grabbing is legitimate in any way, why worry about one game when you are inevitably downloading something else illegal?

    because this is monkey island
  • edited July 2009
    DjNDB wrote: »
    Did you guys also read about Starcraft 2 and Diablo 3 not getting a LAN mode?
    Part of the explanation is also to prevent piracy. Although i think it's worse for a RTS game such as Starcraft than for Diablo.

    Hadn't heard that was also the case for Diablo, but if it is, I'll be scratching that one of my pre-order list as well.
  • edited July 2009
    To be honest; I didn't see any "cracked" version on usenet/torrentsites untill it came out on Steam, right after that "Bispoo" released his steam-ripped version. Just like he did with the steam game "Trine".
  • edited July 2009
    the_boo wrote: »
    I find it funny that there are so many who have stated that they've seen the game posted on torrent sites and then say they're worried about the piracy issues.

    I've got news for those of you downloading from torrent sites, nothing you are grabbing is legitimate in any way, why worry about one game when you are inevitably downloading something else illegal?

    Maybe because Monkey Island is being put on trial here and if it sells well then more may be made. It is also a small company. EA however will shove out games at ridiculous prices with stupid protection, purposefully holdin back content to create more money and they make millions anyway.
  • edited July 2009
    One of the only ways to slow down piracy its to get some invitations to some private torrents sites, get a bunch of people and start creating torrents with the game + fake crack + a virus that destroy the pc before the real torrents get released. I think that gta 4 did something similar.
  • edited July 2009
    But that can turn against you if the pirates think the game and not the crack destroyed the PC.
  • edited July 2009
    fwed1 wrote: »
    Maybe because Monkey Island is being put on trial here and if it sells well then more may be made. It is also a small company. EA however will shove out games at ridiculous prices with stupid protection, purposefully holdin back content to create more money and they make millions anyway.

    Ah, I should have known, we download torrents to stick it to the man, the videogame making man. Imagine what we could do with all this dissent if there were important things to fight for in this world. It's a good thing that there aren't.
  • edited July 2009
    fwed1 wrote: »
    Maybe because Monkey Island is being put on trial here and if it sells well then more may be made. It is also a small company.

    I totally agree. This is the reason why any decent person out there who is a monkey island fan should fork out the cash to buy these episodes. I personally was always gonna buy it no matter what the price, think i'm going to go do the torrent rounds and report every torrent i see as fake and virus riddled :D the more money that TTG & Lucasarts makes from the SMI: SE and ToMI, the better chance we have of a special edition of MI2 and maybe a second series of ToMI, stating the obvious I know, but MI needs as much support as we can possibly give it, and as mentioned above, going by the steam top sellers list think us devoted fans are doing just that!
  • edited July 2009
    fwed1 wrote: »
    Maybe because Monkey Island is being put on trial here and if it sells well then more may be made. It is also a small company. EA however will shove out games at ridiculous prices with stupid protection, purposefully holdin back content to create more money and they make millions anyway.

    Yes, there's no 'love' between EA and their customers, unlike TTG!
  • edited July 2009
    It's funny how things go. I actually got into the Telltale game due to piracy. I tried the very first episode of Sam And Max with a cracked copy, enjoyed it, then bought episode 2 when it came out, enjoyed that as well so decided to upgrade to the full package.

    Since then I have bought every series Telltale have done except the Bone series, and that's only because they never finished them.

    So if it wasn't for doing that I probably never would have took the plunge to give them my money until TMI was announced.
  • edited July 2009
    barchetta wrote: »
    Yes, there's no 'love' between EA and their customers, unlike TTG!

    Ah another good point I seem to keep overlooking. TTG have been supporting us since they announced it, giving us information, concept art and little trailers whereas companies such as EA just give a couple of buggy review games out and hope the game willl sell itself. Also after sims 3 was released many people experienced troubles and I don't know if they have been sorted out yet. I shelved my sims 3 quickly after release it was so poor.
  • edited July 2009
    Personally I think it's nice to not have overly restrictive DRM on these games. I was wobbling between buying the first game from here (Sam & Max season 1), but somewhere in their FAQ their stance on you using the game on multiple computers (my laptop, my Desktop) and generally gave the feeling they weren't going to be exceedingly restrictive. That's what toppled me to buy it in the end. Happy I did too.

    It's sad to say, but often it seems like the pirates get a better product in the end than those who bought the game, solely because they don't have to bother with the DRM once it's broken, which takes but a few days it seems.
  • edited July 2009
    fwed1 wrote: »
    companies such as EA just give a couple of buggy review games out and hope the game willl sell itself.

    As much as I hate EA, that is not true.

    The amount of concept art they put out for Dead Space was pretty substantial. Not to mention all the online comics, the animated feature and all the dev diarys they put out. When it comes to promoting their games, EA are among the best.
  • edited July 2009
    I asked Jake on a blog entry if it was possible to run Strong Bad on multiple laptops -- I was bringing my netbook with me on vacation (SBCG4AP has low(er) hardware requirements) while I had already downloaded the first episode on my regular laptop. The answer was that it didn't matter and ... that I should enjoy the game! :)

    Finally, TTG is overloading us with gifts that can't be gotten when you download a pirated game, like the special dvd sleeve cover (ToMI), trinkets (S&M 1+2) and what not. That way it really feels good to spend money here!
  • edited July 2009
    Copy protection is a false economy. If you want to make more money from games simply put your time into making them better. Don't bother wasting time or money on complex/awkward copy protection, since they all get broken on the day of release anyway.

    Not to mention, the more people that play your game illegitimately or legitimately the better...
  • edited July 2009
    stemot wrote: »
    Since then I have bought every series Telltale have done except the Bone series, and that's only because they never finished them.
    I did and I really wish they finished it.
    The first one may be short but those 2 games easily have the best story of all the TT-Games so far.
    And they even use the cow model from the great cow race over and over.
    (like in S&M 102 and 203 or in Muzzled)...
  • edited July 2009
    theres not really anything illegal about downloading tv shows via torrents
Sign in to comment in this discussion.