A interesting german interview about many things we discuss here

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Comments

  • They were all deleted because of how bad it was. Like, bad that it broke forum rules and then some because of how bad it was.

    I know of a few that might still exist. I'll link later when I have a computer because doing that research on mobile is a nightmare.

    I do believe that history can serve as consolation. Could you provide me with some links? I would love to become aware about previous disastrous periods of the forum.

  • edited January 2017

    Hey, don't worry about it. We all make mistakes. Shit happens. You took the time to correct yourself and I appreciate it. No worries or grudges!

    But, was that the only translation mistake?

    I've seen a lot of people getting mad about this mistranslation and it's all my fault. I mistranslated the word handlung to action instead o

  • I can get completely where you're coming from, actually. The main reason I visit these forums is for about the same reason as you, to discuss the characters, and our opinions and different interpretations on them. It's something I've always found to be highly interesting. You're right in that as of recently, there has been little to none of these types of discussions.

    But the reason for that, isn't because the community's going downhill, but because Telltale is. There's very little to discuss from season 3's cast as, despite being two episodes in, we still know very little about them. With Kenny or with Lilly from season 1, we saw different sides of their characters by this point in season 1, so it was easier for everyone to have clear opinions on them whilst awaiting the next episodes, and because people had different views on them, it opened the chance for discussion. That just isn't there with the blander set of characters in this new season.

    And it's the same with the story. Because we haven't invested in the characters, many of us find it difficult to engage ourselves heavily in what's to come. The disappointment of the season is what's making the type of threads you're requesting rarer.

    It is not only people coming to terms with shitty news. I used to come here to discuss the content of the episodes—and it was awesome; th

  • Thanks for saying that. That made me feel better about this whole mess. But I'm still gonna be pretty mad at myself for doing that.

    Hey, don't worry about it. We all make mistakes. Shit happens. You took the time to correct yourself and I appreciate it. No worries or grudges! But, was that the only translation mistake?

  • edited January 2017

    Honestly most of the anger that erupted in this thread was already existing anger. Your mistake didnt cause it, just allowed people to express their originally existing feelings. Really it's nothing to dwell over.

    I know my angry post was from feelings that I had for a while. This speaks for a lot of us.

    Thanks for saying that. That made me feel better about this whole mess. But I'm still gonna be pretty mad at myself for doing that.

  • I'm pretty sure that was the only mistake. But I'm not 100% sure. You should probably check @CarlGotKennyd post. He wrote the whole thing down so his is probably more accurate than mine. But I'm pretty sure nothing else is as major as the whole action instead of story mistranslation I did.

    Hey, don't worry about it. We all make mistakes. Shit happens. You took the time to correct yourself and I appreciate it. No worries or grudges! But, was that the only translation mistake?

  • Well let's boil it down to what he said...basically the story narrative has a set in stone beginning...and an end...there will be variations depending on your choices throughout the game, but nothing that will fully alter the end.

    Ok....so how is this different than what we have already known? Season 1...no matter what...Lee dies in the end...we can tailor certain things during our journey...arm...how big a jerk we were...did we shoot Duck...did we steal from the car.

    Season 2 ...the end will always come down to whether you can stomach either Kenny or Jane...or neither one.

    So for you guys to suddenly yell shenanigans...what game have you been playing all this time? Before S3 came out everyone guessed that Kenny or Jane ain't going to last too long. I swear it is like you have selective amnesia.

    These games have always been playable stories and you get to tailor aspects of it along the way...that is how most any game works. I am genuinely interested in finding out where this story goes.

    Now we can argue about aspects of how characters are written all day long...that is valid...and we can lambasted those shoddy character models in the flashbacks...but to be surprised by the way the games work when you have played several....just blows my mind.

  • Oh ok. Well thank you for telling me all this. But next time I think I'll just wait for someone else to post a translation instead of me doing it.

    Honestly most of the anger that erupted in this thread was already existing anger. Your mistake didnt cause it, just allowed people to expr

    • Telltale will remember this

    I'll apply. I mean, I don't really have much experience in the public relations field, but based on this interview, neither does Stauffer really.

  • Unfortunately not...

    J-Master posted: »

    There's probably a translation error in there somewhere.

  • edited January 2017

    Thanks for this translation. :)

    It's more polished.

    I'm german and I know the german context of the interview and everything in the translation fits fine.

    I'm not the best translator since none of those language are not my native languages, but I gave it a try since the first translation that w

  • edited January 2017

    The interview translation is correct in the main points. And yes, some of the answers in the interview are shocking and unbelievable...

    I'm german and I know the german context of the interview and everything in the translation fits fine.

    Here is a more polished translation:
    https://telltale.com/community/discussion/comment/2694062#Comment_2694062

    I don't want to make a wildfire in the community or spread lies. I just want to spread the interview whose origin is in german.

    EDIT: so I'm not 100% sure if that translate is correct so all of what's down below could change. Just saying this in case the tanslation i

  • edited January 2017

    I speak English, German and Greek, having lived in Munich and near Delphi for 2 years and one year respectively. Thanks for noticing! What languages do you speak? Shall we create a language thread?

    The below translation by Carl was more accurate and removed lots of the mistranslation - but the phrase I was talking about is very similar to what google came up with. It's an attempt to say that dislike for an aspect of the game comes from misunderstanding, rather than any failure on their own part.

    I know often people can read too much into developer statements and that can be frustrating—but that shouldn't mean we give a free pass to E

  • I'm a bit confused. Do you mean it ironic? ^^'

    I'm german and I know the german context of the interview and everything in the translations from the forum users fits fine.

    Job is being misinterpreted; they do not deserve this backlash.

  • I'm not mad at the possibility of me having the same ending as everyone else.

    I'm mad at the possibility of me having the same Clementine as everyone else.

    With the way things are going, it seems things will be that way.

    Also, that's not the only thing we're upset about. There's many more issues that they just aren't addressing, or when they do, they practically say "you don't understand" or "we're getting good reviews and that's what we care about."

    Well let's boil it down to what he said...basically the story narrative has a set in stone beginning...and an end...there will be variations

  • edited January 2017

    It's ok. You gave many people a overview. :)

    Here is a more polished translation:

    https://telltale.com/community/discussion/comment/2694062#Comment_2694062

    I'm german and I know the german context of the interview and everything in the translation fits fine.

    Yeah I just google translated the whole thing and I see what your talking about. Sorry about that. I just wanted people to read it in English if they couldn't read it in German.

  • Yeah this one is better. Thanks for the more correct translation link.

    Madoxi posted: »

    It's ok. You gave many people a overview. Here is a more polished translation: https://telltale.com/community/discussion/comment/2694

  • Perhaps everyone needs to chill and wait.

    I'm not mad at the possibility of me having the same ending as everyone else. I'm mad at the possibility of me having the same Clementine

  • Go ahead and ignore what is in front of you, then.

    Or acknowledge that Job said "story" instead of action!

    Clemmy1 posted: »

    yes they always blame foreign translation don't they...

  • As BetterToSleep said, I think some people are just looking for things to be mad at, at this point. I totally understand the completely valid and legit criticisms, but I feel that people are just being nit picky over stuff like this interview, complaining about the menus, etc.

    I appreciate the mention, Blind, but it wasn't actually me who said that!

    With everything that is happening on the forum, the last thing I wish is for users to antagonize me in the future due to them thinking I said it.

    The interview was just Job's typical talking points - "we make our games play like interactive movies to have a low barrier to entry", "stor

  • edited January 2017

    People are surprised by the way things turned out because we waited two years, with the amount of time given to telltale you would think they would change how they handle determinates, the story, and etc. Then telltale has the nerve to say that this will be there biggest season. Then they say that our final choices from S2 will have an Impact on S3 or A new frontier. We don't even have a clue were the story is even going and we are almost half through this season. But the worse feeling of it all is that nothing is going to change. The lead writer just said on twitter to an angry fan on twitter and I quote " Sorry you're unhappy with it. Reviews have been very positive and we stand by our story (lol what story?)-- I hope future games win you back!" This is unacceptable, Reviewers matter more to them than fans. Let me also add, that Us fans got them here.

    Well let's boil it down to what he said...basically the story narrative has a set in stone beginning...and an end...there will be variations

  • I do understand why this is happening as well.

    OneWayNoWay posted: »

    I can get completely where you're coming from, actually. The main reason I visit these forums is for about the same reason as you, to discus

  • Nice! Thank you!

    They were all deleted because of how bad it was. Like, bad that it broke forum rules and then some because of how bad it was. I know of

  • Above was a snarky comment of mine that was improvised on that very second—and I am glad that you did not notice, or decided not to take it as such. If you took it as such and your comment is sarcastic, then, fuck.

    What languages do you speak? Shall we create a language thread?

    I speak English and Spanish!

    You once said that you had been volunteering in India, didn't you? You have been all over the globe!

    Flog61 posted: »

    I speak English, German and Greek, having lived in Munich and near Delphi for 2 years and one year respectively. Thanks for noticing! What l

  • I'm not going to post it because of the whole "don't call out specific staff members" and my post will get deleted.

    Whoops!

    I'm not going to post it because of the whole "don't call out specific staff members" and my post will get deleted. Just look up the Twitter of the lead writer for S3.

  • The lead writer is Brad Kane, if you didn't know.

    Any link for the tweet?

  • Yeah I know. I made a thread about the tweet but it got deleted (didn't know you couldn't call out specific writers).

    The lead writer is Brad Kane, if you didn't know.

  • Fixed my post - sorry about that!

    As BetterToSleep said, I think some people are just looking for things to be mad at, at this point. I totally understand the completely vali

  • Thanks!

    [Head explodes]

    Fixed my post - sorry about that!

  • edited January 2017

    Above was a snarky comment of mine that was improvised on that very second—and I am glad that you did not notice, or decided not to take it as such. If you took it as such and your comment is sarcastic, then, fuck.

    I realised it was sarcastic and was sarcastic in response, sorry :P

    You once said that you had been volunteering in India, didn't you? You have been all over the globe!

    Yep! I've been very lucky. We didn't have much money when I was growing up but we spent all we could afford on travelling. I've been all around, to 6/7 continents and am really grateful.

    My husband's actually half-German, so we lived in Germany for two years with a couple of his family members! And I did a classics degree, and for part of my masters I travelled to delphi and got to go on a couple of digs.

    Above was a snarky comment of mine that was improvised on that very second—and I am glad that you did not notice, or decided not to take it

  • You settled down at Munich for a couple of years? You achieved a classics degree, Flog? And you stayed to live in fucking Delphi and took part on an excavation? You win the award to the most interesting user; it's not even debatable.

    I realised it was sarcastic and was sarcastic in response, sorry :P

    u hurt my feelings

    Flog61 posted: »

    Above was a snarky comment of mine that was improvised on that very second—and I am glad that you did not notice, or decided not to take it

  • Many fans do not understand that our games are not about what happens on the screen, but in your mind and heart

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  • It's exactly what I meant. I too was very upset with ME3 ending and was one of those who asked BW to change it, but noooooooooooooooo...

    Artistic Integrity. :(

    On the other hand, they have a point. At what point an artist should sacrifice what he/she WANTS to create with how much they're paid? I believe I've read the BW's Dev's blog about this and yeah, their story, their decision. We can only vote with our wallet.

    That scares the hell out of me. Last time I heard artistic integrity and game writer in the same sentence, it was Casey Hudson and his dopey lead writer defending the Mass Effect 3 endings after locking themselves in a room to come up with it.

  • You settled down at Munich for a couple of years? You achieved a classics degree, Flog? And you stayed to live in fucking Delphi and took part on an excavation? You win the award to the most interesting user; it's not even debatable.

    Ahaha, that's very kind and thank you, but everyone here is interesting, just in different ways!

    You settled down at Munich for a couple of years? You achieved a classics degree, Flog? And you stayed to live in fucking Delphi and took pa

  • Oh I do understand your games with my mind and heart.

    I sure do.

    Just not the way you want to.

    Vanzam posted: »

    Many fans do not understand that our games are not about what happens on the screen, but in your mind and heart

  • triggered

    Thanks! [Head explodes]

  • edited January 2017

    Literally triggered.

    Badger killed me.

    triggered

  • edited January 2017

    Okay, that means "goodbye" then.
    I'm so sick of people lying about their products, lying directly in the faces of their fans and customers, exploiting definitions to bloat up our expectations. You want to ruin the awesomeness you created with Season 1 and 2? Fine. Go ahead. Upset and scare away everyone who deeply cared about your story, characters, music and artistic details. I won't follow this route. I'll play Season 3 until the end for the sake of Clementine and because I've already bought the whole thing, but then.. that's it. I definitely won't acknowledge Season 3 as a "canon"-sequel. To me, in my heart and mind, Clementine and Kenny's story ended with Season 2. Regardless of what happens on the monitor.

    They know about the problems and just don't care. They just say "You don't understand the game", instead of admitting any mistake and the decrease of quality in their games. A year ago, when I stumbled over "The Walking Dead" and learned to deeply love the first two seasons - and even liked the "Michonne" game - , Telltale became the best story-game developer next to Naughty Dog to me.
    But that love is only a crumbling ruin now.

    Job: If you played first 2 seasons, we will look at the choices that you made in previous episodes and we'll see how you defined Clementine. So, you meet character who you formed yourself through a roleplay. Each decisions had an impact how that person is after all these years. In that relationship each decision was important that you took.

    @bold
    This is a prime example of the crappy definition-exploit that I hate so much. No, Telltale, slightly different Clementine-textures are NOT "defining" her character. Every Clementine behaves the same way, regardless of any choices in the first two seasons. Fuq you.

    I get that we can't have completely different Clementines. I know that Telltale can't give us the amount of freedom that many people want to have, since otherwise they would need to develop multiple versions of the games for different story-directions. But a few real "game-changers" aren't too much to ask for. Like, keeping Jane/Kenny alive to value the decisions of the players and coming up with a different solution in order to keep those characters away from the current story.

    Let's wait for Naughty Dog and Neil Druckmann to show Telltale how you do a sequel to a masterpiece of a story game.

  • Your new badge isn't showing yet.

    Flog61 posted: »

    You settled down at Munich for a couple of years? You achieved a classics degree, Flog? And you stayed to live in fucking Delphi and took pa

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