The last season must have less deaths

Although we currently know very little about the cast of this season but keep in mind people have survived over 5+ years in the apocalypse to die a stupid death or a community or a group die because plot...tt must use deaths with thought this season.
What do you guys think?

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Comments

  • I agree but it doesnt mean deaths shouldnt happen. It just means they should be well written Telltale shouldnt "wing it and hope for the best".

  • edited April 2018

    Definitely. It also shoudln’t kill off every ANF character still alive despite what people may want cos that’ll just mean lazy writing amarite?

    Pls telltale don’t do it tho ?

  • they need to make the deaths more gory as well. My favourite cannon death in the whole series is bries death. So many things went will with it, you can see she tries pushing the zombie off her as it bites her which is her last scrap of humanity,

  • This wouldn't be walking dead if people don't die, but I agree though. I don't think they should start killing off the major members of the cast until later on after they have received decent development. Hopefully most deaths will be determinant.

  • I hope there will be more emotional deaths.
    If I think back to the deaths of A New Frontier:

    Spoiler

    Mariana = Shocking Death ; Conrad = Happy to pull the trigger ; Tripp/Ava = Shocking ; Gabe = I didn't care ; David = sad ; Kenny = ... ; Jane = Never liked her ; Kate = I didn't care (but Javiers scream when he shot her was awesome)

    So if it get's more emotional again overall, that would be awesome <3

  • I do not agree, the more blood, the better!
    After all, this is TWD.

  • As long as they have character development.

    I didn't give two shits about anyone in ANF except for Clem and Javi and wanted everyone to die at the end.

  • edited April 2018

    It won't. Everyone that encounters Clem, dies.

  • edited April 2018

    Its not so much there shouldnt be deaths, there should just be meaningful deaths.

    Telltale just needs to makes us actually care about the characters so we feel bad when they die. The death scenes shouldnt be comically bad either. Still cant get over Ava and walker sky diving death.

  • edited April 2018

    Characters need to be well written, not just shot in the face or off-screen death without character development at least. I hope there will be more devoured/bitten victims this Season, as we didn’t get to see much of this in A New Frontier, also make the deaths more gorier!

  • How come they cannot make deaths as graphical as these in the sequels anymore?.

    MaxTheFax posted: »

    they need to make the deaths more gory as well. My favourite cannon death in the whole series is bries death. So many things went will with it, you can see she tries pushing the zombie off her as it bites her which is her last scrap of humanity,

  • Normally I'd say 96% of the cast will die with the rest becoming determinant or forgotten.

    The only reason they may not kill off most of the cast is because they are kids and don't want to kill off a group of children.

  • Kids actually don't have a good record of doing well in the walking dead games. Might not be most but I'll bet atleast 50% of the cast of these minors will be offed or missing if telltale hasn't learned from there mistakes even still. Especially the nice polite kids that try to be friends with Clementine or dare think it's cool to touch her cap. I think she's suppose to finally loose that cap too. Feel sorry for whoever does grab it. So far only Javier was able to touch it and not explode or something. Might be because he knew the ball team of the cap, also was a ball player.

    Chibikid posted: »

    Normally I'd say 96% of the cast will die with the rest becoming determinant or forgotten. The only reason they may not kill off most of the cast is because they are kids and don't want to kill off a group of children.

  • edited April 2018

    Still cant get over Ava and walker sky diving death.

    You'll also notice that one walker waited patiently for everyone to pass.. until Ava last but not least crosses the overpass to take only her out like an undead assassin's creed or something.

    Poogers555 posted: »

    Its not so much there shouldnt be deaths, there should just be meaningful deaths. Telltale just needs to makes us actually care about the

  • The death scenes shouldnt be comically bad either. Still cant get over Ava and walker sky diving death

    Yeah that was pretty bad..

    Poogers555 posted: »

    Its not so much there shouldnt be deaths, there should just be meaningful deaths. Telltale just needs to makes us actually care about the

  • omg my video :scream:

    iFoRias posted: »

    The death scenes shouldnt be comically bad either. Still cant get over Ava and walker sky diving death Yeah that was pretty bad..

  • DeltinoDeltino Moderator

    Well, you know how it goes: no Walking Dead story is complete without at least one ninja walker.

    Ladariel posted: »

    Still cant get over Ava and walker sky diving death. You'll also notice that one walker waited patiently for everyone to pass.. unti

  • Kids actually don't have a good record of doing well in the walking dead games

    That's largely due to the whole status quo of having the older, more emotional and fallible kid/youth that's there to make sure Clementine looks good and eventually die to make her feel special.
    Notice that of these characters, only Alex is solidly safe at the end of his installment.
    Hell, even Gabe got bootstrapped into determinantly officially fitting it at the last minute despite having little actual correlation to Clementine's arc before the direction shift.
    And while Becca(maybe), Arvo(similar case as Lily), and Gil(informed inference partially born of laziness) are all up in the air, it's largely because they're involvement in the plot was either minor or negligible enough that they are simply ignored outside of potentially dangerous implications.

    Ladariel posted: »

    Kids actually don't have a good record of doing well in the walking dead games. Might not be most but I'll bet atleast 50% of the cast of th

  • I agree and yeah, Ava's second determinant death where she falls off after telling Javier to be more careful was just too funny.

    Poogers555 posted: »

    Its not so much there shouldnt be deaths, there should just be meaningful deaths. Telltale just needs to makes us actually care about the

  • Do you know what is funniest? The script on this part of AVA's death is that there is a nice continuity hole: just pushing the car where the walker was buried and the security problem would be solved. But no, we're all fucked up, let's take a chance. Typical lazy script....

    Veeeee posted: »

    I agree and yeah, Ava's second determinant death where she falls off after telling Javier to be more careful was just too funny.

  • Cheap death's are the result of incompetent writing, and boy oh boy did season 3 have a lot of those.

    Mariana getting a headshot for no apparent reason other than to create cheap shock effect and a reason to bash Badgers face in later was my absolute favorite moment of season 3, takes a real genius to write a scene like that! "cough" "sarcasm" "cough" atleast when it happened to Doug or Carley it was more shocking because we had grown attached to the character first, Mariana's death just made me roll my eyes.

  • I didn't really care for Mariana's existence to begin with and direct exposure to her even bothered me little, but her death just really enhanced things with a tangible point.

    Jayroen posted: »

    Cheap death's are the result of incompetent writing, and boy oh boy did season 3 have a lot of those. Mariana getting a headshot for no a

  • I don't think we necessarily need less deaths. We just need deaths that are well done and have an appropriate emotional impact.

    No more Nick's dying off screen on a fence. No more Ava's falling off an overpass 2 seconds after telling someone else to be careful. No more Kenny and Jane's being quite literally thrown away in 5 minutes just to get everyone's story on the same track. No more Mariana/John Fairbanks deaths where they are killed purely for shock value.

    Give us more Lee deaths, more David deaths (his onscreen one), more Carley/Doug deaths. Give us plenty of deaths, but just make sure they are warranted and elicit the appropriate reaction from players.

  • Mariana would've been much more welcoming if she stayed in the story,nobody would give a fuck if gabe was shot instead.

    DabigRG posted: »

    I didn't really care for Mariana's existence to begin with and direct exposure to her even bothered me little, but her death just really enhanced things with a tangible point.

  • edited April 2018

    Mariana would've been much more welcoming if she stayed in the story

    Eeeh, perhaps.... Depending on how they went about using her.

    nobody would give a fuck if gabe was shot instead.

    Yes they would, believe it or not.
    Regardless, the point here is that introducing seemingly noteworthy characters only to just suddenly kill them off on a whim is pretty wasteful storytelling.

    Mariana would've been much more welcoming if she stayed in the story,nobody would give a fuck if gabe was shot instead.

  • When mariana died everyone forgot who she was 2 scenes after her death lol.As for gabe he was annoying from the start unlike mariana who had the opportunity to be a friend to clem.

    DabigRG posted: »

    Mariana would've been much more welcoming if she stayed in the story Eeeh, perhaps.... Depending on how they went about using her.

  • When mariana died everyone forgot who she was 2 scenes after her death lol.

    Not exactly, but that general idea really just sealed the deal, unfortunately.

    As for gabe he was annoying from the start unlike mariana who had the opportunity to be a friend to clem.

    The fact that that's the exact reasoning goes to show the misaimed priority and is another area of where I personally felt her character didn't fit.

    When mariana died everyone forgot who she was 2 scenes after her death lol.As for gabe he was annoying from the start unlike mariana who had the opportunity to be a friend to clem.

  • It was badly written either way, lets hope they don't pull that shit in the final season.

    DabigRG posted: »

    When mariana died everyone forgot who she was 2 scenes after her death lol. Not exactly, but that general idea really just sealed th

  • Agreed.

    Jayroen posted: »

    It was badly written either way, lets hope they don't pull that shit in the final season.

  • Less deaths?! Noo, it's too late for mercy. Clem smelled blood.
    Body count will go through the roof.

  • What is it, and where is the fun? wants to turn TWD into Mexican soap opera as the show?

  • I just think the deaths need to be more meaningful, emotional and graphic.

    Remember how brilliant that moment was when we had to choose between saving Carley or Doug? Or when Larry had the heart attack in the meat locker, forcing you to decide what you thought the best thing to do was? Or when Lilly flipped out and shot Carley/Doug again causing us to make a difficult decision, or when Duck was bitten and we had to put him down...

    I actually just realised that all the best deaths in the first season put us in the centre of the situation, forcing us to make a decision directly affecting their deaths. Thats what made them so emotional/shocking/impactful. Think about it: Carley/Doug, Larry, St. Johns, Duck, Ben, Lee...

    Put us in the middle of the drama, if someone has to die, put us in a difficult situation where we have to make a choice affecting their death, that's what made the deaths in season one so great! (besides the characterization we got for the characters before their deaths, but that one's pretty obvious)

  • I’d laugh if they showed a Telltale logo getting smashed up and Clem then saying “it’s dead”

  • Oh Melton, why must I agree and disagree with you so hard :( I'll suggest a middle ground, good sir. No ANF characters appear, and everybody wins and lives!

    Melton23 posted: »

    Definitely. It also shoudln’t kill off every ANF character still alive despite what people may want cos that’ll just mean lazy writing amarite? Pls telltale don’t do it tho ?

  • Oooooor how about all of them appear so people won’t pass it off as lazy writing in the long run ?

    Oh Melton, why must I agree and disagree with you so hard I'll suggest a middle ground, good sir. No ANF characters appear, and everybody wins and lives!

  • Although I have mixed feelings about ANF, I think if any of the Garcia appear on TFS, Telltale will not use the cheap trick of killing just for shock value. There is no need for it, there are other means of narrative solution.

    Melton23 posted: »

    Definitely. It also shoudln’t kill off every ANF character still alive despite what people may want cos that’ll just mean lazy writing amarite? Pls telltale don’t do it tho ?

  • I dunno man, I think a lot of people would pass it off as overlooking an error rather than lazy writing. I won't complain if they get the Kenny/Jane treatment, but still.

    Melton23 posted: »

    Oooooor how about all of them appear so people won’t pass it off as lazy writing in the long run ?

  • only Alex is solidly safe at the end of his installment.

    Who was Alex again?

    DabigRG posted: »

    Kids actually don't have a good record of doing well in the walking dead games That's largely due to the whole status quo of having

  • Alex Fairbanks. From the Michonne DLC.
    enter image description here

    Ladariel posted: »

    only Alex is solidly safe at the end of his installment. Who was Alex again?

  • Oh yeah that Michonne spin-off. The kids in that story along with Sarah might of been the only ones that seemed like actual genuine kids by behavior. Not overly annoying (Duck) and not overly mature/intelligent ? (Clementine). They were in a goldilocks-like balance. Now the ghost ? daughters were quite annoying with too much appearing and disappearing repeatedly trying to haunt Michonne then it was bothersome after while.

    DabigRG posted: »

    Alex Fairbanks. From the Michonne DLC.

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