For me, TMI probably couldn't be called MI5 due to the licence agreement. In my mind too, the game is not MI5, because Guybrush & Voodoo Lady speak of a five-game contract/deal in Escape.
If LucasArts have respect for their old franchises Sam & Max (ok Steve Purcell probably owns the rights here) and Monkey Island (which I severely doubt), they'll leave them in the capable hands of Telltale, given that they're doing the franchise some justice and are made up of former LA employees who made the original games.
Assuming they don't, I think LA will make their own Monkey Island Game, MI5, right after Escape (if they feel it's going to generate enough money for the effort). They'll pretend Tales (and any seasons that follow) never happened.
I think if we're going to assign numbers to the games, then Tales is MI5 until another game is made in the gap. Any of the gaps. But with LucasArts' references to Telltale "continuing the adventure" then I have no doubt that any future LucasArts MI game will be set after Tales.
Personally, I'd prefer LucasArts to just let Telltale make all future Monkey Island games...I like episodic, and I have "once bitten twice shy" with respects to LucasArts and Monkey Island after Escape.
For me, TMI probably couldn't be called MI5 due to the licence agreement. In my mind too, the game is not MI5, because Guybrush & Voodoo Lady speak of a five-game contract/deal in Escape.
Which is...a joke? A joke that, if you happen to take it so seriously that it matters in terms of serious business deals and the actual numbering of actually made games, doesn't actually mean anything. Tell me how a "five-game contract", which I must remind you is a fictional throw-away line, could matter even if it WAS real and actually mattered to anybody?
If it means that Guybrush and the Voodoo lady must sign on for five games by LucasArts, that doesn't mean that the LucasArts fifth game would have to be set in the timeline after Escape or de-value any non-LucasArts offerings.
If it means that they don't have to appear in games after the fifth, that doesn't mean that they CAN'T.
Back in reality, the license agreement just means that Telltale makes it for LucasArts, and Telltale doesn't own the franchise. That doesn't mean LucasArts can't consider it whatever the hell they want, including Monkey Island 5.
If LucasArts have respect for their old franchises
Sam & Max (ok Steve Purcell probably owns the rights here)
Steve Purcell owns the entire Sam and Max franchise, except those things produced specifically for Hit the Road and presumably the Animated Series.
and Monkey Island (which I severely doubt), they'll leave them in the capable hands of Telltale, given that they're doing the franchise some justice and are made up of former LA employees who made the original games.
Assuming they don't, I think LA will make their own Monkey Island Game, MI5, right after Escape (if they feel it's going to generate enough money for the effort). They'll pretend Tales (and any seasons that follow) never happened.
I don't think so at all. While they may be stupid enough to think that they can do a better job and that the majority of the fanbase would like a game produced by them more than a game made by Telltale(something a lot of YouTube comments and forum posts make me believe isn't all that wrong), then I really doubt they'd be so stupid as to not set it after Tales. And starting right after Escape is about the stupidest idea anyone can ever imagine. Telltale didn't go off into the distant future in solidarity with LucasArts, they did so because it's NECESSARY when coming back to a franchise that has been DEAD for a decade.
(rant part 1)...Tell me how a "five-game contract", which I must remind you is a fictional throw-away line, could matter even if it WAS real and actually mattered to anybody?...(rant part 2)
My mind has lots of stuff buzzing round it like hours and hours of playing computer stuff so some stuff lodges that really shouldn't. Besides, I'm surprised how somebody could get so worked up over somebody's personal take on something so trivial. I could laugh a lot about this but that would be too unoriginal.
My mind has lots of stuff buzzing round it like hours and hours of playing computer stuff so some stuff lodges that really shouldn't. Besides, I'm surprised how somebody could get so worked up over somebody's personal take on something so trivial. I could laugh a lot about this but that would be too unoriginal.
I'm not really worked up. The logic just made no sense.
I can write up a good rant, but this is all relative to "internet stuff" in terms of importance. At the end of the day, I never lose sleep over what some guy said on the internet. I never even lose sleep or get ruffled in "real life" over things that actually are egregious on the scale of "things I do for fun", like that ending to Curse of Monkey Island. Internet and entertainment stuff has its own scale of importance, and you don't need to worry about me getting bothered enough by what you or other strangers say on the internet that I get even visibly bothered in person.
I don't think so at all. While they may be stupid enough to think that they can do a better job and that the majority of the fanbase would like a game produced by them more than a game made by Telltale(something a lot of YouTube comments and forum posts make me believe isn't all that wrong), then I really doubt they'd be so stupid as to not set it after Tales. And starting right after Escape is about the stupidest idea anyone can ever imagine. Telltale didn't go off into the distant future in solidarity with LucasArts, they did so because it's NECESSARY when coming back to a franchise that has been DEAD for a decade.
It's true. Escape is almost universally considered the worst game in the series, and putting some air between that and any new game is wise, which is why ToMI did it.
I mean face it: a lot of people who consider them MI fans never even played MI4. Picking up anew in a way that doesn't feel immediate to MI4 was the smartest thing they could have done.
I do get the feeling that, given ToMI's success, LucasArts might try their own hand at continuing the series, BUT LucasArts internal development was decimated a few years ago, so they may want to outsource it anyway, in which case keeping it with Telltale might make sense.
I wonder if LA wanted, say, a retail console product in one of their series, if Telltale would oblige them for the right price. As much as I personally enjoy Telltale's model, I think episodic gaming and download distribution alienate a very large segment of the population. I've never heard of a million-selling game that download-only.
Comments
If LucasArts have respect for their old franchises Sam & Max (ok Steve Purcell probably owns the rights here) and Monkey Island (which I severely doubt), they'll leave them in the capable hands of Telltale, given that they're doing the franchise some justice and are made up of former LA employees who made the original games.
Assuming they don't, I think LA will make their own Monkey Island Game, MI5, right after Escape (if they feel it's going to generate enough money for the effort). They'll pretend Tales (and any seasons that follow) never happened.
Personally, I'd prefer LucasArts to just let Telltale make all future Monkey Island games...I like episodic, and I have "once bitten twice shy" with respects to LucasArts and Monkey Island after Escape.
If it means that Guybrush and the Voodoo lady must sign on for five games by LucasArts, that doesn't mean that the LucasArts fifth game would have to be set in the timeline after Escape or de-value any non-LucasArts offerings.
If it means that they don't have to appear in games after the fifth, that doesn't mean that they CAN'T.
Back in reality, the license agreement just means that Telltale makes it for LucasArts, and Telltale doesn't own the franchise. That doesn't mean LucasArts can't consider it whatever the hell they want, including Monkey Island 5. ....
...pffftHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA....ahh.....HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA.....Ha.....ha....heh.....heh.
...
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!
HA!
HA!
HA!
...ha. Hah. Heh.
Etc. Steve Purcell owns the entire Sam and Max franchise, except those things produced specifically for Hit the Road and presumably the Animated Series.
I don't think so at all. While they may be stupid enough to think that they can do a better job and that the majority of the fanbase would like a game produced by them more than a game made by Telltale(something a lot of YouTube comments and forum posts make me believe isn't all that wrong), then I really doubt they'd be so stupid as to not set it after Tales. And starting right after Escape is about the stupidest idea anyone can ever imagine. Telltale didn't go off into the distant future in solidarity with LucasArts, they did so because it's NECESSARY when coming back to a franchise that has been DEAD for a decade.
My mind has lots of stuff buzzing round it like hours and hours of playing computer stuff so some stuff lodges that really shouldn't. Besides, I'm surprised how somebody could get so worked up over somebody's personal take on something so trivial. I could laugh a lot about this but that would be too unoriginal.
I can write up a good rant, but this is all relative to "internet stuff" in terms of importance. At the end of the day, I never lose sleep over what some guy said on the internet. I never even lose sleep or get ruffled in "real life" over things that actually are egregious on the scale of "things I do for fun", like that ending to Curse of Monkey Island. Internet and entertainment stuff has its own scale of importance, and you don't need to worry about me getting bothered enough by what you or other strangers say on the internet that I get even visibly bothered in person.
It's true. Escape is almost universally considered the worst game in the series, and putting some air between that and any new game is wise, which is why ToMI did it.
I mean face it: a lot of people who consider them MI fans never even played MI4. Picking up anew in a way that doesn't feel immediate to MI4 was the smartest thing they could have done.
I do get the feeling that, given ToMI's success, LucasArts might try their own hand at continuing the series, BUT LucasArts internal development was decimated a few years ago, so they may want to outsource it anyway, in which case keeping it with Telltale might make sense.
I wonder if LA wanted, say, a retail console product in one of their series, if Telltale would oblige them for the right price. As much as I personally enjoy Telltale's model, I think episodic gaming and download distribution alienate a very large segment of the population. I've never heard of a million-selling game that download-only.