This Episode was AWESOME!! Great story line and an AMAZING ending I am sooo looking forward to Chapter 5. This is by FAR the BEST Chapter yet and Reccomend it to everyone.
the underworld escape will turn somehow a Superman's Phantom Zone escape thingy
I found it good, but I'll have a final veredict after a second play, and for that I'll have to wait 13 more days (I hate this stupid training overseas with this stupid outdated notebook that can't run ToMI)
Morgan's "death" was pretty ham handed, not out odf any fault of direction, but because it's pretty easy to break the tone by clicking on something. When he comments of the door being locked he sounds like he got over it pretty quick. To be honest, not an easy solution comes to mind for this, but it's not my job to think of those solutions.
And now my major complaint for all the deaths in the game, where is the BLOOD! That might sound pinikity but dammit, how can I take the deaths seriously if there's not sign of a wound! It just looked like the models of the sword and body had clipped. I was fairly sure Morgan's death was going to be a joke until she "died". Same goes for Guybrush, though less so as I had come to expect no blood.
I thought his tone was pretty sad, to be honest.
They can't put blood in because of ratings. Which re-instates my theory that the ESRB need to fix their very bad ratings system.
(I think your complaint is amusing, considering your username.)
Well I finished Ch4 yesterday evening, and I am amazed at the quality, the puzzles and the dramatic of it. I thought Ch3 was fantastic, but for me Ch4 even topped it. Which leaves me with an uneasy question: can Ch5 match this? It doesn't need to be even better, but it would be a small let-down if it would be less than Ch4 in terms of story, twists, puzzles and how it connects all loose ends of Ch1-Ch4.
Well done Telltale, ToMI has matured to Adventure Excellence, or should I say La Aventura Grande
You want to know what I thought of the fourth episode? Well, I'll tell you what I thought of the fourth episode.
This might very well be the best game in the Monkey Island franchise so far.
The drama, dialog, atmosphere and plot twists were excellent, right up there on the level of MI2. I especially loved the fire and spark in the character interactions, this is what a Monkey Island game should be like.
The puzzles were some of the best in the season so far. Challenging, surprising and ultimately very satisfying. Again, this reminds me of MI2 in a very positive way.
And then there's the ending scene. Oh my god. There's no need to say anything, just bask in it's glory. Bask, I tell ya.
Conclusion: how much money do I need to shell out in order to make Season 2 possible? Will you be accepting Visa, Undying Gratitude, or the promise of my future earnings, as well as the earnings of my children and my children's children?
--
It's now been 18 years since I played The Secred of Monkey Island. Today I finished a sequel to that game that might very well turn out to be the best game in the series. This is pretty amazing since in computer game terms a timespan of 18 years is something like the frickin' Precambrian Era. And what's even worse, I guess a large part of the people who play ToMI today were actually born after TSoMI was released. This must be how fans of classic rock feel like, i.e. old.
I have not read every page here. I see that a new installation file has been added. So I'm going to uninstall the old Chapter 4 episode and install the new one. It would have been great if there was a version change history.
I have not read every page here. I see that a new installation file has been added. So I'm going to uninstall the old Chapter 4 episode and install the new one. It would have been great if there was a version change history.
Seconded. Anyone know what the change is? Simply bugfixes?
i got a problem running on windows 7..
after i leva the court, the voodoo layd and lechuck are in jail, i talk with her and them boom, i be atuck on the same jail as Lechuck, i think that is a bug, someone know something??
Best episode thus far. Very mature, and wonderfully coordinated.
Right from the start I felt bombarded with puzzles, but it felt good. Knocking them all down really puts you on a roll. Never needed a hint from Guybrush, and this game lasted long for me. One of those games where you wish you could wipe it from memory and play it over like brand new.
I mean, I can't really say much more. Just good job all around to everyone.
i got a problem running on windows 7..
after i leva the court, the voodoo layd and lechuck are in jail, i talk with her and them boom, i be atuck on the same jail as Lechuck, i think that is a bug, someone know something??
I just hit the same problem, and I'm running under XP. If you talk with the Voodoo lady again (difficult, as you keep bringing up the inventory accientally) you're again outside. But it seems any movement after that just puts you back inside.
Another mediocre review from Adventure Gamers on an episode of Tales of Monkey Island. This time they say that The Trial & Execution of Guybrush Threepwood is just okay.
Once again I was very busy when the chapter first came out, so I've only recently got round to finishing it. But WOW, what an episode to remember! The twists in the storyline were nicely revealed, and I don't recall anything that contradicted the previous games either.
I think I got the most gameplay out of this one so far, probably because there were 2 or 3 puzzles I got stuck on for a long time, only to soon discover I'd missed something obvious! Yeah, I have moments like that a lot. The puzzles were great as always, I especially liked the jungle puzzle in this chapter.
At first I thought the highlight of this episode would be the return of Stan, but actually for me the strongest part of this one was definitely the storyline. Amazing stuff. Really exciting, shocking, and keeps you hooked. That said, Stan was still as awesome as ever. I love what the graphic artists did with his jacket, and the animators did a perfect job with his crazy arm waving!
I convinced myself that
Katherine Krebbs would turn out to be Kate Capsize. She mentioned something about Guybrush using her ship, and something along the lines of being framed/arrested. But the revelation of her mistake was pretty amusing!
Stan helped to give the chapter a light-hearted beginning, in contrast to how dark it got later. I didn't believe that
DeSinge killed Morgan - at first I thought Elaine may have done it (while in her poxed state). Now I'm thinking it was LeChuck!
Ever since I first found out what the titles were of chapters 4 and 5, I suspected that
Guybrush would die at the end of this chapter. But even when it happened, I still stared at the screen, jaw-dropped and with wide eyes. Even when I'd prepared myself it was still a shock!
Adventure games have ways of making you care about the characters, I always find. And this one is a perfect example. Very well done to everyone at Telltale - I already knew you were capable of quality comedy, and it's great to see you are capable of a much more serious atmosphere too. Great work!
I've watched the ending cutscene maybe 5 or 6 times now. That was the most awesome, pivotal moment in Monkey Island's history. I was especially impressed after watching it the second time
since the first time around I was thinking "LeChuck's doing a great job twisting the knife on Elaine; shame Guybrush is too occupied with dying to notice". Then I saw that he DID hear what LeChuck was saying; the hurt look on his face was heartbreaking, and truly put LeChuck firmly into Evil Manipulative Bastard class.
You know, I wonder how TTG is going to handle the next game? I mean, the tension's been cranked to 11 - you wouldn't want to lose too much of that before the finale, but then you can't keep everyone on tenterhooks for the 2-4 hours it'll take to play through the game.
I don't know if anyone's mentioned it before, but I'm hoping Elaine will be playable for at least part of the next game. Everyone knows she's supposedly more competent than Guybrush, but we've never had the chance to experience it, or even watch her get out of her past scrapes.
Also, Ultimate Mumbly Peg sounds pretty cool! I had to look up the rules for ordinary Mumbly Peg, it's essentially a game that involves throwing a knife at your foot without actually stabbing yourself. What are the rules for Ultimate Mumbly Peg? And to guys like Hemlock have to take a handicap to play (pun mostly intended)?
I don't know if anyone's mentioned it before, but I'm hoping Elaine will be playable for at least part of the next game. Everyone knows she's supposedly more competent than Guybrush, but we've never had the chance to experience it, or even watch her get out of her past scrapes.
I recall people saying that the last game will probably involve a bit of either controlling another character, or
controlling Guybrush in the ghost pirate world.
While I find it difficult to imagine playing Monkey Island with anyone other than Guybrush, when watching that final cut-scene I did actually think that Elaine would be a great character to play. Maybe just for the first part, but I think it could work.
I'm iffy about controlling Elaine, but it would be funny if the bit you play as her (if it exists) shows her being insanely overpowered and the exact opposite in competence from Guybrush. The deleted bit from the end of TCOMI where she singlehandedly fights off hordes of skeletons comes to mind.
one thing that's been slightly bugging me with the last chapter was when
De Singe gets minced in the horn.
I love the fact that it happened, but I felt it could have really done with some more ripped clothes, few bones and maybe a hint of blood. I'm not one of those demanding the game to be "darker", but such a powerful scene could have packed a punch with some slight comedy gore instead of white confetti. The same goes for
when Guybrush gets run through with LeChucks sword.
Any hint of blood would be nice, and this doesn't necessarily mean making it an R rated game.
...BTW, i love gore \o/
After not playing this one for a few weeks, the announcement of Chapter 5 made me push through it over the last couple of nights. This is definitely my least favorite of the series so far, and I'm a pretty big Phoenix Wright fan. Some of the puzzles seemed...weird. It was also very short. It took me around 2 hours to beat. The others have taken me at least 3 hours (the first one took me 6). So yeah...I'm looking forward to 5 because of the end, but the ending better be REAL good.
I really hope that the explanation of the vodoo ladys doings are not what they seem to be. As it stands now, ToMI has just as Escape from Monkey Island did, tried to give a new meaning to the events in Monkey Island 1-2, and that doesn´t sit well with me. Up until the last part of chapter 4, ToMI has been a lighthearted matinee continuation of the series, without any ambition of being anything else. I mean, we haven´t even gotten an explanation of what the events where that led up to the intro in chapter 1.
And, boom, just like that, the ambition is suddenly turned to trying to explain the whole series. I think that shows a lack of respect for the source material and peoples perception of the story arch in Monkey Island 1-2.
I really hope that all is now what is right now, for chapter 4 is right now a huge dissapointment for me, storywise. Which is a shame, for up until now, ToMI was almost GOTY for me, since Telltale hade done everything else right (except for the overuse of the Floatsam Island jungle-puzzles).
Comments
I thought his tone was pretty sad, to be honest.
They can't put blood in because of ratings. Which re-instates my theory that the ESRB need to fix their very bad ratings system.
(I think your complaint is amusing, considering your username.)
And Carnage love blood
Well done Telltale, ToMI has matured to Adventure Excellence, or should I say La Aventura Grande
UNHOLY THIS!
I'll be naming my next cat Miss Prettywhiskers. :-)
This might very well be the best game in the Monkey Island franchise so far.
The drama, dialog, atmosphere and plot twists were excellent, right up there on the level of MI2. I especially loved the fire and spark in the character interactions, this is what a Monkey Island game should be like.
The puzzles were some of the best in the season so far. Challenging, surprising and ultimately very satisfying. Again, this reminds me of MI2 in a very positive way.
And then there's the ending scene. Oh my god. There's no need to say anything, just bask in it's glory. Bask, I tell ya.
Conclusion: how much money do I need to shell out in order to make Season 2 possible? Will you be accepting Visa, Undying Gratitude, or the promise of my future earnings, as well as the earnings of my children and my children's children?
--
It's now been 18 years since I played The Secred of Monkey Island. Today I finished a sequel to that game that might very well turn out to be the best game in the series. This is pretty amazing since in computer game terms a timespan of 18 years is something like the frickin' Precambrian Era. And what's even worse, I guess a large part of the people who play ToMI today were actually born after TSoMI was released. This must be how fans of classic rock feel like, i.e. old.
Yeah, I thought that was a pretty unexpectedly biblical reference. I liked it.
Seconded. Anyone know what the change is? Simply bugfixes?
after i leva the court, the voodoo layd and lechuck are in jail, i talk with her and them boom, i be atuck on the same jail as Lechuck, i think that is a bug, someone know something??
Best episode thus far. Very mature, and wonderfully coordinated.
Right from the start I felt bombarded with puzzles, but it felt good. Knocking them all down really puts you on a roll. Never needed a hint from Guybrush, and this game lasted long for me. One of those games where you wish you could wipe it from memory and play it over like brand new.
I mean, I can't really say much more. Just good job all around to everyone.
http://www.adventuregamers.com/article/id,1091
I fully agree. It was time for a change of atmosphere and Telltale did it perfectly! Anyone who didn't love tTaEoGT is just strange, in my opinion.
I second this!
Come to think about it, The Trial and Execution of Guybrush Threepwood makes one heck of an acronym.
I think I got the most gameplay out of this one so far, probably because there were 2 or 3 puzzles I got stuck on for a long time, only to soon discover I'd missed something obvious! Yeah, I have moments like that a lot. The puzzles were great as always, I especially liked the jungle puzzle in this chapter.
At first I thought the highlight of this episode would be the return of Stan, but actually for me the strongest part of this one was definitely the storyline. Amazing stuff. Really exciting, shocking, and keeps you hooked. That said, Stan was still as awesome as ever. I love what the graphic artists did with his jacket, and the animators did a perfect job with his crazy arm waving!
I convinced myself that
Stan helped to give the chapter a light-hearted beginning, in contrast to how dark it got later. I didn't believe that
Ever since I first found out what the titles were of chapters 4 and 5, I suspected that
Adventure games have ways of making you care about the characters, I always find. And this one is a perfect example. Very well done to everyone at Telltale - I already knew you were capable of quality comedy, and it's great to see you are capable of a much more serious atmosphere too. Great work!
You know, I wonder how TTG is going to handle the next game? I mean, the tension's been cranked to 11 - you wouldn't want to lose too much of that before the finale, but then you can't keep everyone on tenterhooks for the 2-4 hours it'll take to play through the game.
I don't know if anyone's mentioned it before, but I'm hoping Elaine will be playable for at least part of the next game. Everyone knows she's supposedly more competent than Guybrush, but we've never had the chance to experience it, or even watch her get out of her past scrapes.
Also, Ultimate Mumbly Peg sounds pretty cool! I had to look up the rules for ordinary Mumbly Peg, it's essentially a game that involves throwing a knife at your foot without actually stabbing yourself. What are the rules for Ultimate Mumbly Peg? And to guys like Hemlock have to take a handicap to play (pun mostly intended)?
I recall people saying that the last game will probably involve a bit of either controlling another character, or
Uhhh... You're welcome?
...BTW, i love gore \o/
And, boom, just like that, the ambition is suddenly turned to trying to explain the whole series. I think that shows a lack of respect for the source material and peoples perception of the story arch in Monkey Island 1-2.
I really hope that all is now what is right now, for chapter 4 is right now a huge dissapointment for me, storywise. Which is a shame, for up until now, ToMI was almost GOTY for me, since Telltale hade done everything else right (except for the overuse of the Floatsam Island jungle-puzzles).
I see your point and fear the same. Yet with having Ron Gilbert co-writing the end (?) I'm quite confident that they'll do fine.
EDIT - Nevermind