Worst puzzle yet? (spoilers, obviously)
I'm talking about the
I turned the hints on and that didn't help, spent 5 hours in the end trying every item combination possible everywhere. It just seemed like bad design, not because you can't cheese it by trying random combinations (that's a good thing) but because it seemed so completely.. random. There's also the red herring of
The rest of the game was great though. Best episode yet:D
shock
of course.I turned the hints on and that didn't help, spent 5 hours in the end trying every item combination possible everywhere. It just seemed like bad design, not because you can't cheese it by trying random combinations (that's a good thing) but because it seemed so completely.. random. There's also the red herring of
DeSinge's shock pedal, which seems way more logical than a shock by the door that doesn't seem connected to anything at first
.The rest of the game was great though. Best episode yet:D
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And it's a shock because of the static of the carpet.
It makes perfect sense.
I thought this was going to be about the
Yes ofc I noticed that and tried things like entering and leaving multiple times and after various drinks (the hint just mentions drinks, which is totally misleading). But walking back and forth on the same screen when there are no visual clues there or when you examine the carpet makes it completely illogical - since when did walking across a carpet once give you enough static to get an electric shock?
I mean, it's not like there isn't plenty of anachronistic technology in the game.
My little brother didn't believe me when I told him he just had to walk back and forth across the carpet. He did it, but kept asking "Are you sure this will work?"
One thing is it's not clear that the rug even goes up to the door, it's all off-camera, can't notice the shock is when he touches the handle unless you're listening very carefully..
"You're lying."
"No!"
"Sure you are."
"Oh, okay, you got me."
I mean, seriously?
Oh yeah, that was bad. Wouldn't really call it a puzzle though since it's a tier 1 conversation option, just more like interactive theatre (though if you'd used the You're Lying option on the others and got nothing you might not bother trying it I suppose).
This episode offered some of the hardest and creative puzzles, which in my experience Telltale has ever created! (YES, feast-puzzles, I'm looking at you!!) And I have played all of Telltale's games.
And you are complaining about the lock-picking gag? Phu-leeeezee!
This episode is truly my favorite one!
I haven't seen anyone complaining about this puzzle yet, so that may just be me.
No, I had almost the exact same experience you did. I didn't
I'm by no means saying that this episode didn't have some terrific puzzles in it. I'm just saying they can't all be diamonds.
Second of all, you don't need to ask him to lift the glass before trepanning your tongue. Just talk to him, and Guybrush will do a little mime act that gets the job done.
Thirdly, at least it wasn't another !@#$ING LOCK.
I did use keyboard controls and I still had the exact same problem as him. The biggest difficulty I had was that I would try to click on the door as I was still walking up to it, and right at the second I clicked, the change in perspective had put the lamp post right in front of where the door would be.
If you mean jungle maze in E1 - I can fully agree with you. But if you're talking about brilliant, clever, difficult and awesome jungle\map puzzle - it's one of things making this episode the best!
This was the only one I got stuck on, but I loved it too! I like puzzles that stump you for a while but make so much sense once you do figure out the answer - the dawn of realisation is a great feeling.
I approve of your username.
You've never ever got a shock from walking on a carpet and touching a handle?
Get some nice and dandy shoes and get on to those cruisers with built-in carpets, then you will see static electricity at work. (Of course not THAT strong.) Great way to terrorize fellow passengers too.
And I replayed the game now just for helping people stuck with bugs etc. I tried this one out - he says that he wants a drink anytime it's something in Club 41 that is of importance. If you waited patiently he would then have said something capitalized SHOCK something. If you never noticed the shocks you get from walking out from Club 41 I seriously doubt we played the same game.
I'm just assuming you're pissed because you couldn't figure it out, it were otherwise highly logical with respect both to the Monkey Island universe and to some extent the real world.
EDIT: But it could have helped if you noticed the carpet hanging behind Stan's merchandise earlier in the game.
No. Never.
The one with the beast? The one with the map? Or the one in the ending?
The first one made me just a little upset because I walked after the fireflies and suddenly they were gone, picked up the mouse and then "aaah- Why?"
http://www.youtube.com/watch?v=E3LmgZwQKbY
http://www.youtube.com/watch?v=W38lIruaGCs
http://www.youtube.com/watch?v=884Zq1bZtkA&feature=related
Me neither. The closest I've ever experienced is getting out of a car and shocking myself when I touch the door to close it. I've heard of the carpet phenomenon, though.
But, I gotta say, the
It happens more if you rub your feet on the carpet.
http://www.youtube.com/watch?v=tJ7tqVXa-PQ&NR=1
http://www.youtube.com/watch?v=Ary8F7p2wT0&feature=related
I found this annoying, I
Sorry, I'm late but...
Second, I admit I didn't try that. I wrongly assumed clicking on the glass would work, and after that, that asking the bartender would not work.
Third, agreed. But still, is guybrush dumb enough to not use his other hand to get this ? I mean, this is just obvious, at least after the first try. I remember thinking "I'm glad we don't have his legs in the inventory, otherwise I'd have to use them alternatively on the floor to make him walk". OK, that's largely exagerating, but those travels back and forth really annoyed me.
Thanks.
I agree with the posters that say that perpetually picking locks is tiresome and breaking a witness and getting out of jail so easily were also disappointments. I think a puzzle that is solved just through talking is great but not if it just means choosing all the options until they are exhausted.
I'm not sure if I solved the leg-burn puzzle correctly or whether I just chanced on the correct combination. And so I am not keen on that puzzle. That's my addition to this discussion...
I guess I'm in a better position for that one. I didn't talk to W.P. about the pepper first, so I tried breaking into the glass case. So I tried the hook and I tried the diamond ring on the glass case before talking to W.P.
I never would have thought that just clicking on it would work after it's demonstrated that you need to use the hook. :P