I certainly hope so, or someone's going to be in trouble over that shoddy 17th century electrical wiring.
I think I'm going to have to go make a list of as many Monkey Island anachronisms as I can think of now...
It would be a long list, but my main point was that as a character he doesn't feel out of place. Being out of place isn't bad thing if it's made in funny way like in Stan's case, but IMO EMI's tourists in Lua Bar and Jambalaya Island were probably most annoying people in the entire series, because atmosphere of those places was too modern for my liking.
Most annoying baddie character in the entire series is probably Dinghy Dog, whom I rate even lower than Ozzie and Pegnose Pete. So far characters of Tales have fitted well to the "pirate" atmosphere of the series, so I haven't got any complains.
EMI was bad because of it. It wasn't bad because it was in EMI. I never said that.
Yeah, about as boring as the three first games. Oh, wait!
Freddy Kruger was scary in the first Nightmare, a little less in the second, he'd become familiar by the third, and as the series went on he became a pal and then a joke. Do you get what I'm saying?
ok, i disagree, i think he was very funny, and his songs will stay in my head forever.
Also, morgan is just awesome, i will never forget her ...never!
immortalité...or whatever.
The problem is that I never really got a clear sense of DeSinge's motivation for what he was doing. Sure he wanted immortality - why the heck is Guybrush's poxed hand going to do that? Oh, because it's the original strain? What? I just felt like there were a few ideas plucked from other sources (sci-fi movies maybe) and thrown together to try and attempt to give DeSinge motivation. He didn't feel real to me - he felt like a last minute addition to try to fill up some plot holes, and his motivations just felt like last minute editions to fill the character. Very cliche - just original in the Monkey Island universe - but stale everywhere else.
When people talk about Ozzie Mandrill - he felt more original to me, and his motivation was much more clear and original than DeSinge's. I actually liked Ozzie - maybe I didn't like the whole "Lechuck is my henchman now!" thing, but he felt real, and his character (Land developer stealing up property) was enjoyable and original to me.
(On that note, I don't get all the EMI hate. I don't like the talking monkey or Monkey Kombat, LeChuck as 2nd rate villian, style wasn't exactly my favorite - but I felt that plot wise it held up nicely...but this is off topic)
I also agree to one point people are making: the characters are forgettable because of the similar models. Sure many of the characteres have interesting personalities, but because they all look a like I'm going to forget them. in the first four games, all the characters looked different, which helped to make the memorable. Heck, isn't it interesting that the characters people are singling out are the ones that look different: the only black guy, the hot chick, etc...
It would be a long list, but my main point was that as a character he doesn't feel out of place. Being out of place isn't bad thing if it's made in funny way like in Stan's case, but IMO EMI's tourists in Lua Bar and Jambalaya Island were probably most annoying people in the entire series, because atmosphere of those places was too modern for my liking.
No, I got your point. The wiring thing was just a joke and the list thing was just my curiosity taking hold.
I also agree to one point people are making: the characters are forgettable because of the similar models. Sure many of the characteres have interesting personalities, but because they all look a like I'm going to forget them. in the first four games, all the characters looked different, which helped to make the memorable. Heck, isn't it interesting that the characters people are singling out are the ones that look different: the only black guy, the hot chick, etc...
Repetitive character model syndrome definitely is an issue there, but not for all cases. Winslow is the generic fat pirate model, only with dark skin. He's memorable though because he has great lines and a disturbing personality.
I kept mixing up the glassblower and Hemlock in chapter 4, by the way.
Freddy Kruger was scary in the first Nightmare, a little less in the second, he'd become familiar by the third, and as the series went on he became a pal and then a joke. Do you get what I'm saying?
Not a good comparison, really. First of all, the whole point of the Nightmare movies is to scare the viewer, which is totally different from what Monkey Island is about. Second of all, you even contradict yourself by comparing it to the Nightmare movies. Would it be a Nightmare on Elm Street movie without Freddy as the main badguy? Isn't he part of the reason you watch the movie? For LeChuck not to be the main bad guy, I feel is has to be someone even more threatening or evil than LeChuck. You can't really downgrade the badguys, it has to be worse or at least equal to. It just doesn't work. That's like climbing in the alps first, then climbing trees in your backyard after.
So, if they want me to take a new badguy seriously, he or she has to "outbad" (yeah, I made that up) the original, LeChuck. I don't want downgraded second-rate badguys just for the sake of variety. However, if they want to have a henchman or two, I'm all for that. But nobody should be above LeChuck. Like the Voodoo lady said, pure evil can never be destroyed. And if LeChuck is pure evil, what or who could ever be more evil than him other than the devil itself?
Winslow is the generic fat pirate model, only with dark skin. He's memorable though because he has great lines and a disturbing personality.
I didn't mean to say that Winslow is memorable just because he looks slightly different, it was just an example of how looks are important. As much as I hate to say it, I think the character does need to look unique in order for them to be memorable in a game like this. Some of the other characters have great lines, but I'm not going to remember them because they look alike. Winslow might not be a great example because he has such a different role though - if Winslow were white, you'd still remember him because he is on the ship and all - but his different look (skin color) make him unique.
I really really hope they do something about this next season. This is my one main gripe with ToMI - character models. As I said above, all the other games had great looking, unique characters - this game is missing that. They've got the personalities down, but sadly that doesn't matter. Most of them are forgettable because of their models.
I think Tales is the most violent Monkey Island game (if you think the episodes as a whole).
Cutting a hand right off, showing the deaths of three characters on-screen... And those deaths are not like LeChuck's deaths in previous games. Not with voodoo and puzzles and abra kadabra, but with stabbing actual swords.
I think Tales is the most violent Monkey Island game (if you think the episodes as a whole).
Cutting a hand right off, showing the deaths of three characters on-screen... And those deaths are not like LeChuck's deaths in previous games. Not with voodoo and puzzles and abra kadabra, but with stabbing actual swords.
It's not that much of a problem though...
It's not like dark dark, I mean it's a comedy game but I totally agree that dark in the way your perceiving it is true. Definitely the darkest of the bunch...
In the way it's been focused, totally. I love it! For a Monkey Island game it's very dark, not just compared to the others, but also the theme and just the general Monkey Island "vibe".
The problem is that I never really got a clear sense of DeSinge's motivation for what he was doing. Sure he wanted immortality - why the heck is Guybrush's poxed hand going to do that? Oh, because it's the original strain? What? I just felt like there were a few ideas plucked from other sources (sci-fi movies maybe) and thrown together to try and attempt to give DeSinge motivation. He didn't feel real to me - he felt like a last minute addition to try to fill up some plot holes, and his motivations just felt like last minute editions to fill the character. Very cliche - just original in the Monkey Island universe - but stale everywhere else.
DeSinge's motivation is... SCIENCE!!!
Frankly he is a mad scientist (plus the bone-saw happy surgeon) stereotype -- pursuing whatever hermetic goals he has set his mind to, regardless of the suffering he may cause to other people. Had he created a golem from the spare body parts he collected, we'd have called him DeFrankenstein; should he make a pact with a devil he would have been DeFaust.
Frankly he is a mad scientist (plus the bone-saw happy surgeon) stereotype -- pursuing whatever hermetic goals he has set his mind to, regardless of the suffering he may cause to other people. Had he created a golem from the spare body parts he collected, we'd have called him DeFrankenstein; should he make a pact with a devil he would have been DeFaust.
I really liked DeSinge honestly, and I would love to see Jared do more voice work.
The problem is that I never really got a clear sense of DeSinge's motivation for what he was doing. Sure he wanted immortality - why the heck is Guybrush's poxed hand going to do that? Oh, because it's the original strain? What?
Actually, the "original strain" idea was more of an inference from the obvious logic. The hand was cut off, and yet it lived. This enforced the idea that the pox would animate dead tissue. He tried the pox that the other pirates had, but it didn't work. He didn't say "Oh, it's the original strain, hence immortality". It was more "The pox causes dead things to live, but the more widespread pox doesn't work, it must be something special about his hand's version of the pox".
I liked DeSinge, as much as one can like a villain. I thought he was funny, and it was nice to have a different antagonist for a while. (I've said what I think about the overuse of LeChuck in other threads, so I'm not going to repeat it here.)
I think Tales is the most violent Monkey Island game (if you think the episodes as a whole).
Cutting a hand right off, showing the deaths of three characters on-screen... And those deaths are not like LeChuck's deaths in previous games. Not with voodoo and puzzles and abra kadabra, but with stabbing actual swords.
It's not that much of a problem though...
Well, in TSOMI a guy's head exploded (okay, he was a ghost but up to then you thought he was human), in LR a guy's arm and leg were torn off onscreen with visible gore, and in TCOMI two guys were burned alive. That's gotta count for something.
Maybe its because I'm American and therefore used to all sorts of American accents, but I don't think Morgan's accent is annoying. Her tone of voice might be a little high pitched at times, but not her accent.
No she didn't have a pirate-y accent... (I probably would have liked that) No it was just a really annoying American accent.
Did noone else find this?
In all fairness, technically she wasn't a pirate. But her modern American accent did seem a bit out of place in the series, so I can see what you mean. I didn't find it annoying personally, just different compared to other characters.
I agree with the comments about DeSinge being a bit stereotypical and therefore unoriginal. That said, I must admit I found it amusing that he looks like an "artiste" yet he is a mad scientist.
In all fairness, technically she wasn't a pirate. But her modern American accent did seem a bit out of place in the series, so I can see what you mean. I didn't find it annoying personally, just different compared to other characters.
I agree with the comments about DeSinge being a bit stereotypical and therefore unoriginal. That said, I must admit I found it amusing that he looks like an "artiste" yet he is a mad scientist.
Seriously you complain that her modern American accent when there are plenty of people who have modern accents in the series. Moose for example speaks modern surfer slang.
Besides I haven't seen a single character in the series who speaks anything but modern English. Early modern English would be probably bit difficult for average player, although I enjoy literature and theatre of the era.
Then again as non-native English speaker I rarely make distinctions between dialects unless it's really strong Cockney or something. Sometimes I can pick general region and say that, for example, someone is from Northern England.
But it doesn't really matter for me most of the time, if they speak British or American English and I don't pay much attention to it. Besides game is made in the USA so it's natural that actors have American accents.
Seriously you complain that her modern American accent when there are plenty of people who have modern accents in the series. Moose for example speaks modern surfer slang.
Not to mention... what's his name? Oh yeah. Guybrush. XD
Besides I haven't seen a single character in the series who speaks anything but modern English.
Eh, I wouldn't say that. There's a lot of people in the game that speak all piratey, and that's not exactly modern. (Unless you're like that guy that my sister sometimes sees around her college that dresses like a pirate everyday.)
Eh, I wouldn't say that. There's a lot of people in the game that speak all piratey, and that's not exactly modern. (Unless you're like that guy that my sister sometimes sees around her college that dresses like a pirate everyday.)
The Pirate lingo as we know it was invented in Hollywood, although it's development started from 19th century adventure books (like Treasure Island) and while it holds some real expressions of sailor slang it's not anywhere near the historical English of the 17th century.
Yeah, but it isn't exactly modern English, nevertheless.
Few archaic expressions don't turn modern language to ancient, but we're going to sidetracks here. Let's just say that game and it's lingo follow the popular culture view about piracy. But what else we should expect from humour game with plenty of anachronisms, when it's original concept was based on amusement park ride?
Morgan doesn't speak pirate lingo, so what? She's a pirate hunter and not a pirate. Stan and other non-pirates don't speak piratey either.
Honestly, how memorable were the side-characters from previous games, anyway? I think every character in Secret was memorable, but then again it was a pretty small cast and most of them have become recurring characters. Same with Curse (up until the Carnival, at least).
But what about LeChuck's Revenge, one of the most popular games in the series? I can't tell you anything about any of Woodtick's residents (besides Wally and Largo), other than the fact that they're a bunch of generic characters who are rude to Guybrush. Marty was quite memorable, but he was a one-joke character. Then you have a bunch of gamblers with no personality on Phatt and a bunch of shopkeepers and partygoers with no personality on Booty. Some of the most memorable characters, like Governor Phatt, the deaf chap who fires the cannon, Captain Dread, the fisherman etc. are in fact the most frustrating, because after one funny/interesting conversation you can literally never talk to them again for the rest of the game. Much as I love LeChuck's Revenge, it's strong point really isn't memorable side characters.
I wasn't trying to say Morgan's voice wasn't fitting or anything, I just said it annoyed me. Although I must add I think some American accents are great, just Morgan's I found veryyyy irritating.
I wasn't trying to say Morgan's voice wasn't fitting or anything, I just said it annoyed me. Although I must add I think some American accents are great, just Morgan's I found veryyyy irritating.
It looks like I'm alone in this though
I had a bad first impression of it, but it grew on me by the end of Spinner Cay. I'm having a hard time imagining her in another voice.
I think Morgan's voice was rather fitting for the annoying fangirl she is at first.
Yeah, I think you're right. Guybrush hardly has a piraty accent anyway.
I didn't care about DeSinge in the later eps, but he was an important character and I think overall he was a nice departure in terms of colours, sounds, etc. etc. It'd have been worse without that irritating French (possibly Belgian ) guy. I just hope he's dead. dead-dead.
Comments
It would be a long list, but my main point was that as a character he doesn't feel out of place. Being out of place isn't bad thing if it's made in funny way like in Stan's case, but IMO EMI's tourists in Lua Bar and Jambalaya Island were probably most annoying people in the entire series, because atmosphere of those places was too modern for my liking.
Most annoying baddie character in the entire series is probably Dinghy Dog, whom I rate even lower than Ozzie and Pegnose Pete. So far characters of Tales have fitted well to the "pirate" atmosphere of the series, so I haven't got any complains.
Freddy Kruger was scary in the first Nightmare, a little less in the second, he'd become familiar by the third, and as the series went on he became a pal and then a joke. Do you get what I'm saying?
Also, morgan is just awesome, i will never forget her ...never!
immortalité...or whatever.
When people talk about Ozzie Mandrill - he felt more original to me, and his motivation was much more clear and original than DeSinge's. I actually liked Ozzie - maybe I didn't like the whole "Lechuck is my henchman now!" thing, but he felt real, and his character (Land developer stealing up property) was enjoyable and original to me.
(On that note, I don't get all the EMI hate. I don't like the talking monkey or Monkey Kombat, LeChuck as 2nd rate villian, style wasn't exactly my favorite - but I felt that plot wise it held up nicely...but this is off topic)
I also agree to one point people are making: the characters are forgettable because of the similar models. Sure many of the characteres have interesting personalities, but because they all look a like I'm going to forget them. in the first four games, all the characters looked different, which helped to make the memorable. Heck, isn't it interesting that the characters people are singling out are the ones that look different: the only black guy, the hot chick, etc...
No, I got your point. The wiring thing was just a joke and the list thing was just my curiosity taking hold.
Repetitive character model syndrome definitely is an issue there, but not for all cases. Winslow is the generic fat pirate model, only with dark skin. He's memorable though because he has great lines and a disturbing personality.
I kept mixing up the glassblower and Hemlock in chapter 4, by the way.
Not a good comparison, really. First of all, the whole point of the Nightmare movies is to scare the viewer, which is totally different from what Monkey Island is about. Second of all, you even contradict yourself by comparing it to the Nightmare movies. Would it be a Nightmare on Elm Street movie without Freddy as the main badguy? Isn't he part of the reason you watch the movie? For LeChuck not to be the main bad guy, I feel is has to be someone even more threatening or evil than LeChuck. You can't really downgrade the badguys, it has to be worse or at least equal to. It just doesn't work. That's like climbing in the alps first, then climbing trees in your backyard after.
So, if they want me to take a new badguy seriously, he or she has to "outbad" (yeah, I made that up) the original, LeChuck. I don't want downgraded second-rate badguys just for the sake of variety. However, if they want to have a henchman or two, I'm all for that. But nobody should be above LeChuck. Like the Voodoo lady said, pure evil can never be destroyed. And if LeChuck is pure evil, what or who could ever be more evil than him other than the devil itself?
Still, I like your point about outbadding the original bad guy, and LeChuck being the ultimate evil.
I didn't mean to say that Winslow is memorable just because he looks slightly different, it was just an example of how looks are important. As much as I hate to say it, I think the character does need to look unique in order for them to be memorable in a game like this. Some of the other characters have great lines, but I'm not going to remember them because they look alike. Winslow might not be a great example because he has such a different role though - if Winslow were white, you'd still remember him because he is on the ship and all - but his different look (skin color) make him unique.
I really really hope they do something about this next season. This is my one main gripe with ToMI - character models. As I said above, all the other games had great looking, unique characters - this game is missing that. They've got the personalities down, but sadly that doesn't matter. Most of them are forgettable because of their models.
May he rest in peace(s)
I dont like Morgan either, her accent dead annoyed me, otherwise I probably would have
She has an accent? I've always thought her voice is more "modern" compared to (and unlike) other characters, which actually makes her sound cute.
Everyone has an accent.
Err... I mean, "pirate-y" accent?
It's not that much of a problem though...
It's not like dark dark, I mean it's a comedy game but I totally agree that dark in the way your perceiving it is true. Definitely the darkest of the bunch...
In the way it's been focused, totally. I love it! For a Monkey Island game it's very dark, not just compared to the others, but also the theme and just the general Monkey Island "vibe".
DeSinge's motivation is... SCIENCE!!!
Frankly he is a mad scientist (plus the bone-saw happy surgeon) stereotype -- pursuing whatever hermetic goals he has set his mind to, regardless of the suffering he may cause to other people. Had he created a golem from the spare body parts he collected, we'd have called him DeFrankenstein; should he make a pact with a devil he would have been DeFaust.
I really liked DeSinge honestly, and I would love to see Jared do more voice work.
Well, in TSOMI a guy's head exploded (okay, he was a ghost but up to then you thought he was human), in LR a guy's arm and leg were torn off onscreen with visible gore, and in TCOMI two guys were burned alive. That's gotta count for something.
No she didn't have a pirate-y accent... (I probably would have liked that) No it was just a really annoying American accent.
Did noone else find this?
I agree with the comments about DeSinge being a bit stereotypical and therefore unoriginal. That said, I must admit I found it amusing that he looks like an "artiste" yet he is a mad scientist.
I did. But I have a thing for British accents too, so...it figures.
Seriously you complain that her modern American accent when there are plenty of people who have modern accents in the series. Moose for example speaks modern surfer slang.
Besides I haven't seen a single character in the series who speaks anything but modern English. Early modern English would be probably bit difficult for average player, although I enjoy literature and theatre of the era.
Then again as non-native English speaker I rarely make distinctions between dialects unless it's really strong Cockney or something. Sometimes I can pick general region and say that, for example, someone is from Northern England.
But it doesn't really matter for me most of the time, if they speak British or American English and I don't pay much attention to it. Besides game is made in the USA so it's natural that actors have American accents.
This.
Not to mention... what's his name? Oh yeah. Guybrush. XD
Eh, I wouldn't say that. There's a lot of people in the game that speak all piratey, and that's not exactly modern. (Unless you're like that guy that my sister sometimes sees around her college that dresses like a pirate everyday.)
The Pirate lingo as we know it was invented in Hollywood, although it's development started from 19th century adventure books (like Treasure Island) and while it holds some real expressions of sailor slang it's not anywhere near the historical English of the 17th century.
Few archaic expressions don't turn modern language to ancient, but we're going to sidetracks here. Let's just say that game and it's lingo follow the popular culture view about piracy. But what else we should expect from humour game with plenty of anachronisms, when it's original concept was based on amusement park ride?
Morgan doesn't speak pirate lingo, so what? She's a pirate hunter and not a pirate. Stan and other non-pirates don't speak piratey either.
But what about LeChuck's Revenge, one of the most popular games in the series? I can't tell you anything about any of Woodtick's residents (besides Wally and Largo), other than the fact that they're a bunch of generic characters who are rude to Guybrush. Marty was quite memorable, but he was a one-joke character. Then you have a bunch of gamblers with no personality on Phatt and a bunch of shopkeepers and partygoers with no personality on Booty. Some of the most memorable characters, like Governor Phatt, the deaf chap who fires the cannon, Captain Dread, the fisherman etc. are in fact the most frustrating, because after one funny/interesting conversation you can literally never talk to them again for the rest of the game. Much as I love LeChuck's Revenge, it's strong point really isn't memorable side characters.
It looks like I'm alone in this though
I had a bad first impression of it, but it grew on me by the end of Spinner Cay. I'm having a hard time imagining her in another voice.
Same.
Maybe I'm just being a blind fanboy of her, I don't really know.
Yeah, I think you're right. Guybrush hardly has a piraty accent anyway.
I didn't care about DeSinge in the later eps, but he was an important character and I think overall he was a nice departure in terms of colours, sounds, etc. etc. It'd have been worse without that irritating French (possibly Belgian ) guy. I just hope he's dead. dead-dead.
You forgot the best part of that line:
"Just like in France in the good old days!"