Best chapter in this series...
Not that they weren't all brilliant, but one's got to have the edge...
For my money, it's simply GOT to be Lair of the Leviathan. Complex and character-centered puzzles, awesome manatee artwork, Murray, and
Let's hear it for LotL.
For my money, it's simply GOT to be Lair of the Leviathan. Complex and character-centered puzzles, awesome manatee artwork, Murray, and
a brief spell posessing the voodoo lady's body!
And Murray again.Let's hear it for LotL.
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Comments
Another vote for TaE. I simply loved the characters: Stan, WP, Krebbs, D'Oro. And the LeChuck chest stab was just genius.
Having said that, all episodes are very close in quality.
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5 - atmosphere, location design, characters, final fight; would be first if more explanation given.
2 - LeChuck, Merfolk, piratey feel, initial fight.
3 - nice location design and puzzles, but on the other hand - few locations and short playtime.
1 - few good puzzles (like the lab one), first MI after 9 years; but I HATE the jungle mazes.
5 - started off brilliantly and felt like original monkey island series (dog, graves, the cool boat guy, bit creepy, great music)
1 - mazes were no fun but despite thinking it was short originally was one of the longest episodes and was an introduction to new characters and for me had the most classic of puzzles in the season
2 - was ok, didn't feel very monkey islandy, good though.
3 - against the grain, didn't love it at all, felt way too small location wise.
5) Decent ending, I didn't really get into the music and atmosphere and it should've felt much darker, especially after the ending of episode 4. The LeChuck fight was the best since MI2, but not as good as.
3) Murray. Need I say more?
2) The music really felt like Final Fantasy to me.
1) Good start and a nice opening for a game that was only going to get better and better by each character (well, until it peaked in chapter 4). The first Monkey Island in ten years, of course I was excited!
As one complete game - 9.99/10
My actual ranking:
3 and 4: Real "Monkey Island" approach, with a new vision to tell the story : The Drama.
5: Awesome ending, perfect in atmosphere (Michael Land give the best in Tales Series), lechuck is very cool :P
2: Fantasy stuff!
1:After 9 years, a good beginning, with a new guybrush, a new story, but with the old (affective) Approach.
GLOBAL VOTE: 9.5/10
5) Brilliant atmosphere and satisfying conclusion, make up for a little too much hopping around and some repeats of some of the lazier parts of episode 4.
2) Built on the strengths of the first episode but in hindsight was a bit too many locations for too few puzzles.
1) A solid start, but with too much reliance on those map puzzles, and weaker characters than the rest of the series.
4) In my (minority, apparently) the weakest in the series despite some great plot stuff. Puzzles particularly in the second half felt arbitrary and a distraction from the main story, and the trial itself felt more mundane than I had expected. The ending makes up for it, and I'd still call this a solid entry - just my least favourite.
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Seriously. I like LotSN MUCH better than SoSC. SoSC is my least favorite, and RoTPG is my favorite. I'm actually kind of surprised I'm pretty much the only one here who actually thinks the finale was the best episode.
4: Amazing end sequence (from completing the Feast onwards), but kind of lackluster before that.
1: I like the introductions of the Pox plot and major new players like De Singe, Human LeChuck and Winslow, but takes too long to get the season arc going.
2: Felt a little too detached from the rest of the chapters, and I still think the merpeople don't mesh well with the MI universe.
5: Completely assassinated Elaine and the Voodoo Lady's characters; rushed ending favors sequel hooks in favor of actually making sense.