Tales of Monkey Island available for Mac...

Macfly77Macfly77 Moderator
edited March 2010 in Tales of Monkey Island
... and Earl Boen is the voice of LeChuck in the Launch of the Screaming Narwhal intro!
Plus, the downloads are free for those who bought the PC versions!
Check it out!
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Comments

  • WillWill Telltale Alumni
    edited February 2010
    Don't worry PC fans, you will be getting your taste of Boeny 101 in the near future. We just didn't have the bandwidth to build these in time for Macworld AND get the PC versions updated.
  • edited February 2010
    Hey TTG I just installed the 4th part on my mac (I am using Bootcamp as well) I must say nice job, my 13 inch macbook pro with its NVidia 9400m graphics can run it in full settings.
    One reason less to drop into bootcamp, thanks for giving us the mac version also if we already own the pc version.
    Thanks a lot.
  • edited February 2010
    THANK YOU!

    That is all.

    Come on you little files, fly to me!
  • edited February 2010
    Tears of Joy!

    I played Sam & Max 101-205 with my nephew on his PC, but we just haven't had time to play TOMI. Now I don't have to wait any longer!

    Thanks very much, Telltale!
    Macfly77 wrote: »
    Plus, the downloads are free for those who bought the PC versions!

    (I hope the reverse is true, that is, that I can download the Mac versions of Sam & Max, if/when available, for free since I have already paid for the PC versions.)
  • edited February 2010
    Awesome job, played the mac version and I can run it same settings as the PC version. Good job! Only annoying thing is that it resizes the windows on my screen, but I can live with that :)
  • edited February 2010
    thom-22 wrote: »
    (I hope the reverse is true, that is, that I can download the Mac versions of Sam & Max, if/when available, for free since I have already paid for the PC versions.)

    That's not the reverse, that's exactly what he said.
  • WillWill Telltale Alumni
    edited February 2010
    You can go from PC -> Mac or Mac -> PC. It really doesn't matter in our system. You own a license, so we don't care how you play it.
  • edited February 2010
    Congratulations, Telltale! Is there any chance someone could upload a small video to hear Earl Boen's voice? :)

    I apologise in advance is this isn't allowed.
  • edited February 2010
    Is there really that many Mac users that people are actually happy Tales got released for Macintosh?

    How about Linux? =)
  • edited February 2010
    Thank you, Telltale! You sure know how to earn and maintain customer loyalty!
  • DjNDBDjNDB Moderator
    edited February 2010
    Will wrote: »
    You can go from PC -> Mac or Mac -> PC. It really doesn't matter in our system. You own a license, so we don't care how you play it.

    That's by the way something I really admire, even though I am not a Mac user.
  • edited February 2010
    Fantastic news. I have a MacBook Pro and I have a Vista partition for my gaming needs, but now I have one more excuse to remain lazy and use my Mac. It will feel strange to game on the Mac.

    Any word if the PC or Mac version of ToMI will run faster/slower on the same system. Essentially, is one version going to run better on the same system?

    Thanks for being amazing.

    S
  • KevinKevin Telltale Alumni
    edited February 2010
    They should run about the same, but on my MacBook Pro I can run the low power GPU (which I can't do under Windows), so the battery will last longer when playing, which is nice...
  • edited February 2010
    Kevin, thanks for the heads-up.
  • edited February 2010
    Will wrote: »
    You can go from PC -> Mac or Mac -> PC. It really doesn't matter in our system. You own a license, so we don't care how you play it.
    I support this stance wholeheartedly (and not just because I've been running Tales in CrossOver). If only more companies would do the same.
  • edited February 2010
    I support this stance wholeheartedly (and not just because I've been running Tales in CrossOver). If only more companies would do the same.

    There's always Blizzard. Now, there's two of you guys. Telltale and Blizzard--I never thought I would use those two in the same sentence.
  • edited February 2010
    Is this a custom port or a cider/wine-wrapped job?

    Either way, thanks -- Telltale's the best, re-invigorating the development of new adventures and putting 'em on Macs.

    Thanks and keep up the good work!

    :)
  • DjNDBDjNDB Moderator
    edited February 2010
    Is this a custom port or a cider/wine-wrapped job?

    It's native. That was answered here for reference.
  • ZBoZBo
    edited February 2010
    When trying to open up the first chapter, I get the message "You cannot use the application "MonkeyIsland101" with this version of Mac OS X." I looked at the system requirements, which says Mac OS X 10.4 or newer. I am currently running 10.4.11 on my machine. Is 10.4 a typo?
  • WillWill Telltale Alumni
    edited February 2010
    That is very much a typo. That was supposed to be updated to 10.5 this morning, but apparently the fix didn't go through. If you don't have a newer OS to play on, could you please email support@telltalegames.com and tell them I said you need a refund.

    Sorry about that!
  • ZBoZBo
    edited February 2010
    Thanks for the quick reply. I'll just have to update to 10.6 on this machine, which is okay with me.
  • edited February 2010
    This is amazing, really made my day. I've been playing the games on my mac with crossover until now, and although it worked, it's great to see a native port.

    On the other hands, I've got some bugs to report.

    Using the mouse to move Guybrush around is basically a no-go. Every time I press down the left mouse button to move, the cursor seems to jump to the lower left corner, causing him to move in that direction every time. The mouse also seems to jump across the screen randomly now and then and it's all a bit frustrating. This is not something that's a problem generally for me in the OS or other games and it also worked perfectly when running the games in crossover. How fast can I hope for this to get fixed?

    There's also some minor things when it comes to the launcher, like when the launcher's up and you switch to another window and try switching back again, it won't focus on the launcher's window. There's also some weird colory stuff happening when you launch the game and it's transitioning to fullscreen.

    And another thing I'm curious about, is the game supposed to cover the whole screen or is it in a wider format than my screen(1680x1050)? Right now there's a bit of black at both top and bottom.
  • WillWill Telltale Alumni
    edited February 2010
    The game always letterboxes to 16x9, no matter what your resolution is. There are a few minor issues with the wrapper that we are still tracking down and will update as we fix them. Mostly we wanted to get it out to you guys, so our entire focus was on making sure the game actually unlocked and could be purchased and run and stuff. So those little tweaky things had to take a backburner til a future build.

    As for click and drag, which episode are you seeing this in? We basically had to re-write the entire system since so much of it was reliant on DirectX.
  • edited February 2010
    Amazing surprise...
    That's good news.
    I already played through all chapters via Bootcamp, but the Mac version runs just fine.
    Now I just have to wait for the DVD and a german language translation and all my wishes come true... :)
  • edited February 2010
    ...I'm so happy....*sniff* Telltale, you win not one, but 5 truck loads of the internets!!
  • edited February 2010
    Ah, I bet that this means that the DVD isn't far behind! :D
  • Macfly77Macfly77 Moderator
    edited February 2010
    I have a click-and-drag problem similar to lersveen's.
    So far, I've only tried Launch of the Screaming Narwhal, but when I try to control Guybrush using click-and-drag, he has a tendency to go to the left and when I stop holding the mouse button, the cursor jumps to the bottom left of the screen.
  • edited February 2010
    Thank you sooooooo much!
  • edited February 2010
    This is really great! Just taking my visacard and....
  • edited February 2010
    Will wrote: »
    The game always letterboxes to 16x9, no matter what your resolution is. There are a few minor issues with the wrapper that we are still tracking down and will update as we fix them. Mostly we wanted to get it out to you guys, so our entire focus was on making sure the game actually unlocked and could be purchased and run and stuff. So those little tweaky things had to take a backburner til a future build.

    As for click and drag, which episode are you seeing this in? We basically had to re-write the entire system since so much of it was reliant on DirectX.
    Ah, I understand, no biggie. I've only been testing the first episode, and only the intro-scene, I'll test later to see if it's that way throughout the game and also in other episodes. The sensitivity of the click and drag controlling also seems to be a bit low, have to drag the mouse halfway across my desktop to turn him around.
  • CeiCei
    edited February 2010
    What happens if your PC version was downloaded from Steam? I still bought it!
  • edited February 2010
    I bought my version on Steam, too. :-/
  • edited February 2010
    Thank You TellTaleGames! Once again you show the world how it should be done!

    You listen to customer feedback and you've actioned it! With a good timeline as well!

    I used Crossover, Bootcamp, old windows laptop, everything to play Monkey island before, but now I can play on Mac, and the performance and graphic improvement is instantly recognizable!

    You guys are simply the BEST at what you do, giving the customer EXACTLY what it wants, not what you think it wants!

    KUDOS and thank you!
  • edited February 2010
    You are great people. Great. I don't have a MAC so have no need for the conversion but as far as fan/customer devotion goes you're easily #1.

    I'm sure you're enjoying the new world of technical support queries :D
  • edited February 2010
    I can confirm that the bugs are present in ep. 2 too, and then probably also in all the other episodes. I guess it's just a simple thing to fix, right? I'm also experiencing that window-resizing thing after I quit the game, but I guess that's just from switching the resolution. I don't think it happens the second time I've launched an episode and the resolution has already been set to match my monitor's.
  • Macfly77Macfly77 Moderator
    edited February 2010
    lersveen wrote: »
    I'm also experiencing that window-resizing thing after I quit the game, but I guess that's just from switching the resolution. I don't think it happens the second time I've launched an episode and the resolution has already been set to match my monitor's.
    The first time you launch the games, they have a default resolution that might not match your monitor's (not sure which one it is, as I have already updated the resolution for all 5 episodes) and result in window-resizing when you launch and when you quit the game that first time.
    Once you change the resolution in the settings, it will become the new default resolution for that episode and there should be no more window-resizing afterwards.
  • edited February 2010
    Footnote wrote: »
    Thank you, Telltale! You sure know how to earn and maintain customer loyalty!

    Agreed, thanks TTG. Nice to see the Mac love.
  • edited February 2010
    Just out of interest, will the TMI DVD play on Macs aswell?
  • edited February 2010
    Glad I bought the games on not-Steam to get the LE season DVD! I LOOOOVE Steam, but I would have been pissed if I couldn't access the Mac versions of this. Perfect laptop games.

    Why is Earl Boen the voice of LeChuck in the intro, though? Isn't that a little inconsistent? Are they getting him to re-record the LeChuck lines in the series or something?
  • edited February 2010
    I just have to say: I LOVE YOU GUYS :-D

    I have been trying to play Monkey Island, Strongbad and Sam&Max with more or less success via crossover, vmware and parallels.

    I will buy ALL the game you release for Mac, I suppore Bone is not on the list due to a bankrupt company that made the first Bone in a Mac version, but since they are bankrupt I can't even activate the game anymore :-( So I hope you will do Bone in the future as well :-)

    - Tobias
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