Your Opinion on Monkey Island 2:Special Edition

edited September 2010 in Tales of Monkey Island
I love the remake so far, but one thing im really disappointed is the Monkey Dancing Intro, with the Monkey island theme (thats my fav theme version) and its not in the game, i mean what Monkey Island without the theme intro

Also im not to keen on Largo's voice,I perfer Dom's version he used on the April Fools Monkey Island

Bad news for Iphone users, It doesnt display in its full HD on Iphone 4, there isnt the commentry or art portfolio, and when you switch it to Original, you dont have the voices (in a way that could be a good thing,cause then you have an uptouched original version to play)

But so far, it is pretty decent, and i like it, i guess my true geeky fan-ness (if thats a word) is coming out, ok first its the hair in the 1st special edition, and now no Dancing Monkey Intro :(

what are your views on it guys
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Comments

  • edited July 2010
    Largo's voice is a let down because I've never, ever imagined him sounding like that. But I suppose once I got over it he was fine.

    Anyway the game is beautiful. So beautiful. The new music also feels very special. I felt warm and like deeply haply when I saw Guybrush sitting at the fire camp talking to his fellow pirates with the whistling music. It's great.
  • edited July 2010
    Looking at all the people moaning and complaining and somewhat bitching about this game, I stood back and took a look on it, ok it has a few glitches, but like a crap load of more effort has gone into this, the Voice Acting is better, No bug like the first game where you had pauses and gaps which you had to switch back to the original game on PC but couldn't be fixed on the console versions! The music, despite going out of sync a couple of times in the whole game (ok, one time at an important part) sounds a lot better and not as "cheap" as it did in the first special edition. I'm sure we're all on the same page about the artwork this time around! The new UI is better compared to the first game, Plus we have a commentary, we have an art gallery of concept art from both the original and the remake and overall it feels like a more complete package.

    Ok, the intro is gone, but they must of had a good reason for it, instead of looking at the cut intro and complaining, look at all the added details, the swaying grass near the campsite, the bugs and frogs in Woodtick, etc, and trust me, when you get to the end of the game, both Earl and Dom put in some brilliant performances!
  • edited July 2010
    Did anybody figure out how to switch to classic mode and back? I didn't see it in the instructions and I haven't figured it out.
  • edited July 2010
    I listened to the theme tune on the main menu about five times in a row before starting the game. I really liked it and would love it for my MP3. The game itself is gorgeous, as expected! I really like the new controls, just using the mouse is brilliant! Overall, I'm quite pleased!
  • edited July 2010
    akaimizu wrote: »
    Did anybody figure out how to switch to classic mode and back? I didn't see it in the instructions and I haven't figured it out.

    On the PC press F1.
  • edited July 2010
    I got it on the iPad, actually.
  • edited July 2010
    I hit a game stopping bug and have to replay from miles back T_T
  • edited July 2010
    I'm really hoping they will release a patch to fix a few of these issues. I doubt it but then again being cynical never helped anybody.
  • edited July 2010
    akaimizu wrote: »
    I got it on the iPad, actually.

    Sorry then, I don't know. I tried to google it, but came back with no results. In the options menu (assuming you have one) it should have the controls written in there. At least it did with PC, so try that.
  • edited July 2010
    I've seen a lot of complaining about the Classic Mode music. Okay it's not the best, but it's still the same music, and honestly it doesn't sound too bad. And Largo wt first I hated to, but then I listened to him in Classic and it fit like a glove. I dunno, I may have more to say later but for now its pretty good. Oh, and I love the commentary.

    EDIT: Oh and I'm posting from inside the agme thanks to Steam. How many people can say, I posted on a forum from within Monkey Island 2. Anyone who bought it on Steam but that still sounds funky to say.
  • edited July 2010
    akaimizu wrote: »
    I got it on the iPad, actually.

    Swiping across the screen with 2 fingers works on the iPhone... maybe that's how it's done on iPad too?
  • edited July 2010
    Overall the voice acting is much better than it was in SoMI:SE, the only let-down for me is Stan's voice. Fortunately he's only playing a small part...
    Also I love how you can switch between classic and SE on a whim, it's great and I love the game. I almost finished it but I got stuck in the last part because I hardly got any time to react with the elevator and LeChuck at the end.
  • edited July 2010
    Ash735 wrote: »
    Looking at all the people moaning and complaining and somewhat bitching about this game,

    If people want to complain because they hoped it would be one way and it's another instead, let them complain. Complaining just for the sake of hearing oneself complain is one thing, but complaining about people complaining, even when their points are valid is no better.

    Ikzai wrote: »
    Largo's voice is a let down because I've never, ever imagined him sounding like that. But I suppose once I got over it he was fine.

    This. I suppose he'll grow on me.

    I haven't beat the game yet, but so far I don't like the outside in Woodtick music. It sounds like they pulled the midi music from a computer with a really crappy sound card. Once you get used to the very-old-sound-card sounding music, it sounds okay I guess, but playing LCR in ScummVM sounds way better. At some point, I'm going to record the music in Woodtick and post an example.

    Also, when GB is wandering around in Largo's room (before using the bucket on the door) and Largo walks in and kicks GB out, the LeChuck theme starts playing on top of the in-Largo's-room music. Meaning, you can hear both at the same time. It doesn't last very long since GB gets kicked out quickly, but it's still a noticeable bug that bothers me.



    ...oh, but the SE version is great visually and audibly (except the way the left pirate on the log at the campfire's mouth opens and shuts... that looks dumb.)

    Wally's voice sounds somewhat different than he did in Curse, most likely cuz the voice actor is older now, but there were times in conversation with Wally where he said certain things, and I could definitely feel Wally from Curse shining through and it made me smile.

    But most of all... Dominic Armato IS THE MAN. Really. Hands down awesome performance.
  • edited July 2010
    Played it, loved it but it did seem VERY rushed.

    - Some of the instruments (main instruments) were playing very low, barely hearing them.
    - Animations were... weird sometimes and didn't correlate with the original ones (especially Guybrush's expressions)
    - Sometimes the text dissapeared after listening to the commentary track.
    - The commentary track was WAY too short!! And no explanations regarding the ending! Or other plans! Or anecdotes! VERY few minutes of talking about the REAL stuff we want to hear.
    - Largo's voice was not really what I hoped for. Dom is better.
    - The "tunnels" music at the end was not as impressive as I would've expected. They kept it plain and simple, with a poor choice of instruments if you ask me.
    - Everybody complains about the missing intro and the missing "50 things to do" list at the end, so I won't mention it again. But I WAS looking forward to seeing that in HD. Yes, even the list.
    - Two awkward bugs: one at Stan where you have to use the hammer on the nails, instead of closing the coffin first. Weird. And the other one, at the end when you have to give the handkerchief to LeChuck... you really had no time to do that! And my clicking skills are top notch! Ha!
    - Some sound effects were missing. (just a few, not very noticeable)
    - They totally rewrote some lines, and I'm not talking about the lines with numbers (such as the bottles of grog song). No. I mean lines that were funny! For instance, when Guybrush looks in the mirror, in the hut, on phatt island, in the original version he sang "I am pretty, oh so pretty". Now it's replaced with something like: "This beard looks really good on me". Why? Copyright problems?
    - The Bone song is out of sync. Badly.

    Oof. Okay. Now, besides all this, I really enjoyed the game and it's well worth the price so buy it, if you haven't already. What I did enjoy the most was:

    - The Cast's performance. Brilliant. It almost rivals with all the other games. Every single tiny little line of dialogue was perfect! Most surprising was Patrick Pinney. When you lock Stan in that coffin, this guy gave it his best. He's screaming, yelling, pondering in the most awesome way! I've never seen Stan, as a character, having these reactions and it suits him making the scene hillarious!
    - The music... with a few mistakes, it was great! Can't wait for the soundtrack!
    - The backgrounds... beautiful! I noticed a few pixels out of place here and there, but overall it's breathtaking.
    - The whole ending (Tunnel fight) was awesome.

    So, there's my verdict: BRILLIANT game, good HD thingie, buy it. :)
  • edited July 2010
    I just finished chapter 1, loving it so far.
    REALLY dissapointed they cut out the intro though :(

    After seeing that E3 trailer...I just want a 3D Monkey game with those graphics.
    That guybrush model is spot on: http://www.youtube.com/watch?v=Vzs8_PilN54
  • edited July 2010
    I loved it, played through it twice already, once to drink everything in that was new, and again to do a speed run and get the achievements because for some reason, the first run through stopped giving achievements after the first one. I was disappointed to notice i forgot to kill guybrush the second time through :p my only gripe with the game is the out-of-sync bone dance and the mum's voice during it, just a bit grating on my ears, even if they made the dad's voice louder, and the mum's voice quieter I would be happier with it
  • edited July 2010
    Actually, now that I know how to do classic mode, the music isn't all that bad. I remember it actually sounded *worse* on the Amiga. Then again, it was because on the Amiga, MI1 sounded better than MI2 due to the change in the music delivery package. Going to iMuse, was where they dealt with the whole individual instrument switches, and they basically used some program to handle rotating the limited individual Amiga tracks to try to fit the music playing the parts. Needless to say, some instrumentation was cut out when on an Amiga because stuff like Adlib had more available tracks. They just weren't higher quality sampling tracks like the Amiga had.

    So in a way, the Amiga had the awesome sound for MI1, but MI2 clearly sounded better on the PC. Well, certain PCs. This is kind of how I remembered the PC version, but then again, I played it back then and those Sound cards would be considered ancient now.

    On the other subject of why not utilize the whole iMuse thing, I can understand now. They'd have to record the live musicians the same exact way in order to pull it off so I can see that would be quite tricky. The way they have it now, when you switch back and forth, the song (down to the instrument) is at precisely the same spot without no break. I mean, it smoothly transitions between live version and this midi-like version continuously playing the music as if you're really hearing two versions of the song being played at precisely the same time and someone used a DJ crossfader.
  • edited July 2010
    Okay, the gripes first. First off, they changed so much that I'm going to have a hell of a time determining the rules for using it in the race. Then there's the obligatory missing intro and "do something constructive" text, though I'd like to add that I'm also upset that they screwed with the credits in classic mode, so unlike Secret, we can't just switch to classic and see the old credits. And the timing, holy crap. For example, Guybrush took his sweet time to move the flags and nail Stan's coffin, but Stan and the spitmaster didn't give him a very big window in which to start. And there were multiple times where LeChuck teleported me to a room just to walk into the new room instantly, and this would happen 3 times in a row.

    And now the praise. The game was beautiful, most of the music was great (as long as you stayed out of classic mode), and the voice acting was amazing. Earl Boen was great as usual, and I would put Dom's acting in the tunnels on par with his amazing performance during the endgame of Tales. He especially nailed the Luke Skywalker imitation.

    So how would I rate it overall? Hard to say. It exceeded my expectations in so many ways but let them down in so many others.
  • edited July 2010
    It's great. Well worth your $10. The only things I'm unhappy with are the botched classic soundtrack (with a little more research they could have made it perfect), the completely missing theme that's supposed to play in the Dinky Island Jungle screens, and the missing instruments in various instruments. Overall I'm quite happy.
  • edited July 2010
    Chyron8472 wrote: »
    If people want to complain because they hoped it would be one way and it's another instead, let them complain. Complaining just for the sake of hearing oneself complain is one thing, but complaining about people complaining, even when their points are valid is no better.

    Yeah you just complained about him complaining then told him to shut the hell up about wanting people to shut the hell up. You're a hypocrite. Now I'm gonna be a hypocrite too and tell you to shut the hell up.

    I don't want to hear any no's or any hey stop being so hostile. You don't like my hostility, shut the hell up. I will kick your butt if you do not shut the hell up. Shut the hell up. Don't even reply to this post, just shut the hell up. I swear, shut the hell up. If you do not shut the hell up, oh ho ho, you will not even believe how much you will need to shut the hell up.

    SHUT THE HELL UP. I will break your arm off, slap you across the face with it, and knock you right out of a window if you do not shut the hell up. I will break your legs, stuff a pipe in your mouth, wait fifty minutes and read War and Peace while you smoke it, then I'll break the pipe across your head and tell you to shut the hell up. I will shove a parrot and a cat down your pants, then I will put an apple in your mouth and roast all of you alive as a nice Chyron cat parrot apple souflet unless you shut the hell up. I will make you sniff my feet and shove my big toe up your favorite animals nostril until they die from the smell of my feet if you do not shut the hell up. Shut the hell up.

    Nice avatar. No do not thank me for the compliment. Shut the hell up. I will spend fifty minutes complimenting you then I will tell you to shut the hell up. Because homey don't play that. Now shut the hell up. Hi. Slap. Shut the hell up. That is just how I work, dawg. No shut the hell up. Listen to a few tracks from the great fantastic Half Life OST while you're reading this. I recommend them. Now shut the hell up. Isn't it brilliant how I can sound so angry and parody myself at the same time? No don't thank me for my awesomeness. Shut the hell up.
  • edited July 2010
    Funny thing is, I wasn't even complaining, I mentioned that due to all the bitching, it made me go back to the game and take a proper look at it to which I thought, this is miles better than the first Special Edition and that people will complain about anything. :p
  • edited July 2010
    Hey, Fawful. Shut the f
    udge
    up.
  • edited July 2010
    Hey, Fawful. Shut the f
    udge
    up.

    Your post wasn't long enough. You need to say it at least twenty times for it to be relevant.

    And is Governor Phatt played by the same guy who played Winslow?
  • edited July 2010
    I don't know why I bothered to go back and watch the credits for you, jerkface.

    But yes, Roger L. Jackson did the voices of Governor Phatt, Bart, the parrots, and the rat.
  • edited July 2010
    I absolutely loved this game. The visuals were incredible and all the voices fit perfectly, even in classic mode, and really made a lot of funny moments even more so because they conveyed the feeling and tone. I laughed so hard the first time I heard Captain Dread speak, "Tanks Mon." As for Largo's voice, I thought it was spot on and Dom really added a lot of emotion to Guybrush, something he might have learned from Tales. Even when he looks at his dead parents, there was a hint of sadness and not emotional detachment as I thought it would sound like based off the original version.

    The only slight complaint I have was that I wish there was a little more commentary. It really provided a lot of insight and funny moments, but there were some key moments in the game where I wished you had Ron, Tim, and Dave speaking, such as the skeleton dance. Other than that I was completely blown away, I was expecting it to be good, but not as polished as it is. Such a great remake and it only cost 9.99, a very modest price for so much.
  • edited July 2010
    I always imagined Guybrush's dad sounding like Sean Connery.
  • edited July 2010
    Really the way I feel about it is that the SE mode is great, and the original VGA version is great, but the classic mode of SE is lacking, so I would recommend to anyone who would play in classic mode to play using the old version instead.


    In comparing SE's, MI2SE is far better with the verb interface. The verb window in SMISE was kind of annoying, most notably when working the grog puzzle. MI2 performs much better with the right-click-items-to-show-a-dial-a-verb-interface approach.
  • edited July 2010
    Well my gripe, is the same as SWP Except one. I didn't think some of the voices matched the characters, but thats me and thats me being really picky again, but overall it's a good buy.
  • edited July 2010
    I don't know why I bothered to go back and watch the credits for you, jerkface.

    Because you love me. Don't run from your feelings!

    Now go
    get a nice Xbox360 and ten copies of Monkey Island 2 for
    yourself.
  • edited July 2010
    Because you love me. Don't run from your feelings!

    Now go
    get a nice Xbox360 and ten copies of Monkey Island 2 for
    yourself.

    Gee, I think that's worse than actually telling me to go f*** myself.

    Now, a PS3 on the other hand...
  • edited July 2010
    Chyron8472 wrote: »
    Really the way I feel about it is that the SE mode is great, and the original VGA version is great, but the classic mode of SE is lacking, so I would recommend to anyone who would play in classic mode to play using the old version instead.

    Indeed. And it's a sad thing, too. Obviously they tried hard to present the soundtrack as it was meant to be heard; from a real MT-32. This would have allowed a great number of people to experience the game as it was meant to be heard without having to buy an MT-32 somewhere. Unfortunately, all the screwups really bring that value down a lot.

    On the upside, you can extract the original unmodified game files for Monkey2 from the SE PAK file and use ScummVM to play the original in all its glory (I tried it).
  • edited July 2010
    Just completed it. It was very fun, I enjoyed it more than Curse. But I was expecting it to be longer, people told me it was 3 times longer than Secret! I was expecting the longest Monkey Island game ever.
  • edited July 2010
    Yeah, the lack of the original intro bugged me a bit too. I'll state everything I liked and didn't like about the game once I finish it but I plan to take my time. I want this game to last a while.
  • edited July 2010
    thin029 wrote: »
    Just completed it. It was very fun, I enjoyed it more than Curse. But I was expecting it to be longer, people told me it was 3 times longer than Secret! I was expecting the longest Monkey Island game ever.

    Secret is shorter than Revenge because each act in Secret is confined to only one island/ship each. At some point, Revenge has 3 islands you can visit at the same time, and the puzzle solutions are spread between them, forcing you to get something on one island to solve a puzzle on another. Secret doesn't do that (starting an act at a new place with items from the last act doesn't count because you were required to have those items to get to the next island at all.)


    I don't know if I'd say "3 times longer" though. Who told you that?
  • edited July 2010
    Chyron8472 wrote: »
    Secret is shorter than Revenge because each act in Secret is confined to only one island/ship each. At some point, Revenge has 3 islands you can visit at the same time, and the puzzle solutions are spread between them, forcing you to get something on one island to solve a puzzle on another. Secret doesn't do that (starting an act at a new place with items from the last act doesn't count because you were required to have those items to get to the next island at all.)


    I don't know if I'd say "3 times longer" though. Who told you that?

    I think its more 3 times bigger in that there is a lot more to explore. I've timed myself and it takes me about 2 and a half hours for both games. That's when I'm doing all the unnecessary stuff.
  • edited July 2010
    Don't remember who exactly. But I read it here on Telltale forums. I noticed the game is obviously longer than Secret but I meant I was expecting it to be as long as Grim Fandango at the least because of what I heard. I loved it, anyway! Gonna replay it to get the speed demon achievement soon.

    And I took 8 hours! It was my first time playing and I didn't want to read hints all the time, though
  • BasBas
    edited July 2010
    Bummed about the lack of intro in both the classic and the special edition mode. Everything else: awesome.
  • edited July 2010
    The lack of the intro REALLY annoys me. I can always play it in ScummVM of course, but I think the new version should have it as well... why the hell not?

    The iMuse thing is minor for me... they blended it okay, and again, ScummVM for a perfect recreation.

    The art is okay... I like the hand painted style just as I did in the original, but some screens just look icky like the gift shop on Booty Island. Most of it looks good though. Fun game of course, though I prefer 1 and 3 to this one.
  • edited July 2010
    I just want a mention a few things. Okay after playing the game for a while, the problems I had at first have faded away. It just all works out so well. I think it was just first time shock, the game is actually great. The midis in classic mode don't sound sucky anymore, they sound great after a few plays.

    Also on the lack of commentary, I notice that sometimes the commentary doesn't always show up on cue the way it should. This is a big obviously, so you may have to play some scenes more than once to see the commentary where its intended.

    So yeah, man. I love this game so much. That is all.
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