The Real Monkey Island 3
I was thinking about it... And I thought, "If Ron made his MI3, would that be the end of the games?" Which I really don't want. So I want your opinion! MI3?
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So...i dont know wich one to choose.
That's a good point... Now I really don't know!
Sorry. Just give me TMI2 and stop trying to force this Ron MI3 crap.
I agree.
Now THAT I would buy. MI3 not so much. Retroactive continuity = boooooooo.
But yeah, let the old horse die. Please? It's been in agony and pain for so long... no chance of curing or anything...
Anyway, at this point the anticipation has built so high that even if he did make an alternate Monkey Island 3, it could never possibly live up to the expectations.
However, the real option I wanted to pick is "no, Curse is MI3."
This. Also, I submit that it's quite possible that he tells people that he had certain plans for MI3/knows what the Secret is/had a real explanation for the carnival, when in reality he doesn't and just says such things to add fuel to the topic and maybe also because he likes the attention.
It's quite possible that The Secret of Monkey Island is just a cool title for a game; that the carnival and GB-LC brother bit was just a joke (albeit a bad one); and that he never had more than fleeting ideas of a hint of a speculation of a dream of a plan for a third game as evidenced by the fact that it's been 19 years and LCR was actually the last ever not-kid-targeted point and click adventure game he ever made at all much less an MI game.
First, like the thief in ToMI says, if someone/everyone knew it, it wouldn't be a Secret.
Second, it's been a thing MI fans were hyping themselves with for over two decades. Do you seriously thing ANY POSSIBLE revelation will live up to expectations? No.
And about MI3. I already said this in another thread, but I will say here. I consider ToMI to be the REAL MI3, what MI3 should have been. Because out of the three games that followed MI2, ToMI is the only game that actually developed the conflicting relationships between Guybrush and Elaine and Guybrush and LeChuck (with all this friend/foe stuff). I.e., what CoMI should have done. Instead, CoMI is a remake of SoMI, and characters of Guybrush, Elaine and LeChuck, instead of being developed further, are pushed back to their SoMI state.
PS. Also, I think it would've been cool if the 'Secret' item in ToMI CH5 would have been called 'Secret of Monkey Island'. Like, we've found it, we used it, but we never get to know what it really is.
I have no idea why we would want to drag the story all the way back to the ending of Revenge, thus ruining all the work that has gone into getting the Monkey Island series to where it is today, only so a select group of people can get the satisfaction of knowing a 'secret' that probably isn't that damn interesting anyway. It would be disrespectful to those who worked on the latter 3 games, and it would be stupid to spark an alternate timeline. An alternate timeline would only cause confusion and it would completely destroy the canon. Why do this, why screw around with a thriving series? It's not worth it.
Ron had barely planned out his personal MI3 anyway, the secret probably isn't all that interesting, the current direction that Monkey Island going in is perfectly fine, so we don't need Ron Gilbert's MI3.
My answer is most definitely 'no'; it should not be made.
There's something seriously wrong if people can't accept that Gilbert left LucasArts 18 years ago and that LucasArts as trademark owner has right to decide which is part of the official canon. If Gilbert wanted to make third Monkey Island game he wouldn't have left LucasArts to make children's games instead.
If Ron has accepted the continuity (which he IMHO did when he was consulted for the Tales), then also the loonies should accept it or at least stop complaining. Personally I think that it would be nice to see Ron making new Monkey game, but not one which would erase Curse, Escape and Tales.
Ron is to be worshiped for bringing Monkey Island to life and to us, but he made the mistake not to take the copyright with him. Or maybe he couldn't, whatever. But that's just the way it went and was supposed to go. We got CMI, we got EMI, both of which came from different writers, both of which got different criticism. As some people in here describe it: "You can't make those games unhappen." And that's just true.
Ron didn't get a chance to reveal the secret in his Monkey Island 3 (if he ever was planning on doing that), so he missed the chance.
The battleship "Monkey Island" then changed its course from "the third part's gonna be the last wherein the secret will be revealed" to "the next ending always has potential for a sequel" and I admit that I will ALWAYS be wanting more Monkey Island sequels, I'm insatiable concerning Monkey Island, but of course I expect any sequel to have a quality story.
To finish with: a secret is a secret. Once you know it, it's dull.
I would love to have a Timeline 1 that completes Ron's original story and then Timeline 2 with all the other games.
Seriously? I hate that idea. Well, at least when it comes to Monkey Island.
fine you be crummy timeline 1 we will be timeline A or the fighting mongooses thats a cool team name
Well, the issue, I guess is that most multiple timeline stories hinge on one or two events happening differently, whereas this would be more of an entire story change. I can see how it would be bad if they couldn't tie one set of games to some event that did/didn't happen to change the outcome of the story. If indeed the original ending was the child's dream, then it would be impossible at least without tainting the entire story-line. If it is more along the lines of the Guybrush messiah ending, then it could be done, and the mythos could be contiguous between both branches without really putzing with anything too much.
Only the people that actually know the ending would be able to make a judgement call as to the viability of that though, not starry-eyed fan-pirates taking stabs in the dark like I am.
Hah, I just watched that episode the other day!
I suggest we should rather all be EMI-flashy-thinged so there'll be no need for that Monkey Island 5.
To be continued in Ron Gilbert's Monkey Island 4: The Secret of Monkey Island 6: Tales of Monkey Island 2: Guybrush Gives Up On Life
this made me lol.
This made me giggle.
That is a brilliant point, just because Ron made the first two games well, who says the third would have been brilliant? George Lucas and Steven Spielberg have proved that you can have the original creators there and perfectly mess things up!
Yes, it's hard to please people too after so long. Beside people change, I don't care what they say. People do change intellectually, people change as they mature. Sure you can have core traits that never change but as you get older your mind evolves, you go into new directions. Especially if you're a writer/ artist. Most writer's have certain tells but they do progress in their work/ careers.
I think Lucas was/ is a genius but like any one else, you eventually face a artistic challenge/ writer's block or you make the wrong decisions. To add, you're audience matures and sees things differently from the material itself and everything surrounding it.
I think after so long if Ron Gilbert was given the chance to tell his big secret, which I think was in realized in the second game...because it shattered everything, changed everything and no one ever mentioned a third game....I think that after so long if he was given a chance, he might screw it up.
I doubt fans will be satisfied.
If he makes a third game, like SOMI, I'd be fine, but if he's giving us another LR, then please, I'll pass.
When I think of what Ron's eventual answer to what the Secret might be, I think of the answer to the riddle "Why is a raven like a writing desk?"
When Lewis Carroll wrote Alice's Adventures in Wonderland, there was no answer to this riddle. In fact, he never intended to have ever made an answer to this riddle at the time. The only reason why there is an answer is because so many people spammed him with so many letters over the years, asking what the answer was, that he finally made one up to get people to stop asking.
If Ron ever gives a real answer to what the Secret is, he'll just be making it up to get people to stop asking. Nothing more.
The fact is that it's quite possible (and likely) that "The Secret of Monkey Island" is nothing more than a cool sounding title for a video game, and was never intended to be any more than that.
But then, in LR, due to a simple matter of a few questions in the manner 'What is the Secret of Monkey Island?' to LeChuck and the wacky ending... then it all began Something that surely wasn't planned in the first game
If you liked them, what makes them false successors to the monkey legacy?
I can invent two arguments in favour of them being true successors to the Monkey legacy:
1. Story continues right from where it was left in the end of the LeChuck's Revenge.
2. LucasArts defines those games as part of the official canon and not as part of the expanded universe.
And one argument against:
1. Ron Gilbert wasn't involved in making of those games. (This argument doesn't apply to Tales as Gilbert was consulted and he gave his advices to the TTG team.)
Personally I count Curse and Escape as part of the canon, even if Ron wasn't involved. Although I can understand why some don't, but why do you consider that Tales isn't part of the canon?
I have assumed as much. When I first completed Secret, I thought that the ghost ship in the lava cave was the secret. I didn't even think that there would be other secrets. When I saw the "What is the Secret of Monkey Island?" line in LeChuck's Revenge I thought that it was a joke and I still think so. I don't believe to all of those elaborate theories about the secret, which some fans have developed, but I believe that there is no actual secret other than what is already revealed so far in the series.
Since Ron collaborated on ToMI, which counts Curse and Escape as canon, it's safe to assume that all the games are canon. We all can continue with our lives now.