The Real Monkey Island 3

I was thinking about it... And I thought, "If Ron made his MI3, would that be the end of the games?" Which I really don't want. So I want your opinion! MI3?
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Comments

  • edited July 2010
    I do want Gilbert to make a new monkey game. But i dont want it to be "Monkey Island 3" like if the other games didnt exist. And also i do want the series to end at some point, to have some kind of closure. But at some point, not at the next game.

    So...i dont know wich one to choose.
  • edited July 2010
    Ignatius wrote: »
    I do want Gilbert to make a new monkey game. But i dont want it to be "Monkey Island 3" like if the other games didnt exist. And also i do want the series to end at some point, to have some kind of closure. But at some point, not at the next game.

    So...i dont know wich one to choose.

    That's a good point... Now I really don't know! :D
  • edited July 2010
    I am one of those few who think Ron Guilbert is way overrated, plus I find the MI2 ending satisfactory. I think Ron didn't plan for a third game and all this MI3 talk is just wishfull thinking from rabbid fans. Just accept MI2 was the last Ron Guilbert MI game and get on with your life. 20 years are enough. Ron moved on, the series moved on... maybe fans should to. Let it go. Mystery? There is no mystery. There is no hidden meaning. Back then it was just a fun ending of a small adventure game. Don't demand closure for something that was ment to be left alone. /Rant
    Sorry. Just give me TMI2 and stop trying to force this Ron MI3 crap.
  • edited July 2010
    Spadge wrote: »
    I am one of those few who think Ron Guilbert is way overrated, plus I find the MI2 ending satisfactory. I think Ron didn't plan for a third game and all this MI3 talk is just wishfull thinking from rabbid fans. Just accept MI2 was the last Ron Guilbert MI game and get on with your life. 20 years are enough. Ron moved on, the series moved on... maybe fans should to. Let it go. Mystery? There is no mystery. There is no hidden meaning. Back then it was just a fun ending of a small adventure game. Don't demand closure for something that was ment to be left alone. /Rant
    Sorry. Just give me TMI2 and stop trying to force this Ron MI3 crap.

    I agree.
  • edited July 2010
    I actually liked Curse better than Monkey Island 2. Just cause some MI fans didn't like it doesn't mean we should erase that whole game. That's insulting to pull a "Dallas dream season" on a video game people have purchased. I have as much hope in Ron Gilbert coming back to do a "real" MI3 as much as Scott Murphy coming back to do a Space Quest 7. If he wants to spill out what he was thinking for MI3 that's fine, other wise I have to wonder if he ever had an idea for MI3 cause it's been 19 years and he hasn't said anything.
  • edited July 2010
    techie775 wrote: »
    ...as much as Scott Murphy coming back to do a Space Quest 7.

    Now THAT I would buy. MI3 not so much. Retroactive continuity = boooooooo.
  • edited July 2010
    Don't you mean MI4? :p

    But yeah, let the old horse die. Please? It's been in agony and pain for so long... no chance of curing or anything...
  • edited July 2010
    I'm one of those who believe that Ron never had a full plan for MI3. I'm sure he had some ideas of where he wanted it to go and how he wanted to resolve the ending, but certainly not enough to make a game out of. I think he's just let the fans form their own ideas.

    Anyway, at this point the anticipation has built so high that even if he did make an alternate Monkey Island 3, it could never possibly live up to the expectations.
  • edited July 2010
    I voted "no, it would end the series" which may be true and concerns me.


    However, the real option I wanted to pick is "no, Curse is MI3."


    I'm one of those who believe that Ron never had a full plan for MI3. I'm sure he had some ideas of where he wanted it to go and how he wanted to resolve the ending, but certainly not enough to make a game out of. I think he's just let the fans form their own ideas.

    Anyway, at this point the anticipation has built so high that even if he did make an alternate Monkey Island 3, it could never possibly live up to the expectations.

    This. Also, I submit that it's quite possible that he tells people that he had certain plans for MI3/knows what the Secret is/had a real explanation for the carnival, when in reality he doesn't and just says such things to add fuel to the topic and maybe also because he likes the attention.

    It's quite possible that The Secret of Monkey Island is just a cool title for a game; that the carnival and GB-LC brother bit was just a joke (albeit a bad one); and that he never had more than fleeting ideas of a hint of a speculation of a dream of a plan for a third game as evidenced by the fact that it's been 19 years and LCR was actually the last ever not-kid-targeted point and click adventure game he ever made at all much less an MI game.
  • edited July 2010
    It'd be great if Ron had the full Monkey Island 3 game planned out all that time ago, then after 20 years he comes back and makes a new Monkey Island game with a completely unrelated plot just to mess with us some more.
  • edited July 2010
    Kinda like his involvement in deciding the plot of Tales.
  • edited July 2010
    My answer is 'no'.
    First, like the thief in ToMI says, if someone/everyone knew it, it wouldn't be a Secret.
    Second, it's been a thing MI fans were hyping themselves with for over two decades. Do you seriously thing ANY POSSIBLE revelation will live up to expectations? No.

    And about MI3. I already said this in another thread, but I will say here. I consider ToMI to be the REAL MI3, what MI3 should have been. Because out of the three games that followed MI2, ToMI is the only game that actually developed the conflicting relationships between Guybrush and Elaine and Guybrush and LeChuck (with all this friend/foe stuff). I.e., what CoMI should have done. Instead, CoMI is a remake of SoMI, and characters of Guybrush, Elaine and LeChuck, instead of being developed further, are pushed back to their SoMI state.

    PS. Also, I think it would've been cool if the 'Secret' item in ToMI CH5 would have been called 'Secret of Monkey Island'. Like, we've found it, we used it, but we never get to know what it really is.
  • edited July 2010
    I don't want want a Ron Gilbert MI3 because I don't want it screwing up the already existing timeline which works perfectly fine. Monkey Island has been taken to some great places since the beginning of 'Curse of Monkey Island'; the characters have been developed further, the plots have been excellent and at times deep and complex, the world has been expanded. The canon is better and larger than ever, and it's a result of Curse, Escape and Tales.

    I have no idea why we would want to drag the story all the way back to the ending of Revenge, thus ruining all the work that has gone into getting the Monkey Island series to where it is today, only so a select group of people can get the satisfaction of knowing a 'secret' that probably isn't that damn interesting anyway. It would be disrespectful to those who worked on the latter 3 games, and it would be stupid to spark an alternate timeline. An alternate timeline would only cause confusion and it would completely destroy the canon. Why do this, why screw around with a thriving series? It's not worth it.

    Ron had barely planned out his personal MI3 anyway, the secret probably isn't all that interesting, the current direction that Monkey Island going in is perfectly fine, so we don't need Ron Gilbert's MI3.

    My answer is most definitely 'no'; it should not be made.
  • edited July 2010
    Face it: things went as they went. Trying to change it would turn out on a big disaster.
  • edited July 2010
    Seriously, who would want such a game? Only few loud loonies, who probably wear tin-foil hats, would become extremely happy.

    There's something seriously wrong if people can't accept that Gilbert left LucasArts 18 years ago and that LucasArts as trademark owner has right to decide which is part of the official canon. If Gilbert wanted to make third Monkey Island game he wouldn't have left LucasArts to make children's games instead.

    If Ron has accepted the continuity (which he IMHO did when he was consulted for the Tales), then also the loonies should accept it or at least stop complaining. Personally I think that it would be nice to see Ron making new Monkey game, but not one which would erase Curse, Escape and Tales.
  • edited July 2010
    I wouldn't mind, though, SE versions of CMI and EMI which would erase plot contradictions. At least the more notable ones, like Voodoo Lady/Big Whoop in CMI (in MI2 she sends Guybrush to look for Big Whoop, in CMI she says he shouldn't have done that), Monkey Head/Herman Toothrot in EMI, also LeChuck's/Marley's rivalry and race for Big Whoop stuff in CMI (which contradicts at some points with both MI2 and MI1), and... and... crap, you know what? Forget it, it's really easier to accept that stuff as retcons than try to give explanation to everything.
  • edited July 2010
    I think the Voodoo Lady is strongly related to the secret. I think the secret will emerge in the next season (or maybe even after) of this but I don't think it will be revealed in the same way it would have been if Ron had made MI3.
  • edited July 2010
    I loved all most of the games, and I really don't care if Ron made his MI3. I'm just one of those people who hate not knowing something others do. So if there is and secret of Monkey Island, and Ron knows it, I'd be desperate to know it. But I'd also like the series to continue. I'd rather have more games instead of the game.
  • edited July 2010
    Well, in a chat conference a long time ago Ron said that the Secret of Monkey Island IS in the first two games, so... Ron won't say anything more, that's one. Two, you may want to start another theory session if you'd like, because the first two games are there. Me? Heck, I'm so tired of this 'What is the Secret of Monkey Island' discussion so I won't give a shit :p
  • edited July 2010
    "No, the mystery is what makes the saga so great" AND "I don't want it to end."

    Ron is to be worshiped for bringing Monkey Island to life and to us, but he made the mistake not to take the copyright with him. Or maybe he couldn't, whatever. But that's just the way it went and was supposed to go. We got CMI, we got EMI, both of which came from different writers, both of which got different criticism. As some people in here describe it: "You can't make those games unhappen." And that's just true.

    Ron didn't get a chance to reveal the secret in his Monkey Island 3 (if he ever was planning on doing that), so he missed the chance.

    The battleship "Monkey Island" then changed its course from "the third part's gonna be the last wherein the secret will be revealed" to "the next ending always has potential for a sequel" and I admit that I will ALWAYS be wanting more Monkey Island sequels, I'm insatiable concerning Monkey Island, but of course I expect any sequel to have a quality story.

    To finish with: a secret is a secret. Once you know it, it's dull.
  • edited July 2010
    I am a fan of many series with multiple timelines (Terminator, LOST, Metal Gear (on some interpretations))

    I would love to have a Timeline 1 that completes Ron's original story and then Timeline 2 with all the other games.
  • edited July 2010
    alexonfyre wrote: »
    I would love to have a Timeline 1 that completes Ron's original story and then Timeline 2 with all the other games.

    Seriously? I hate that idea. Well, at least when it comes to Monkey Island.
  • edited July 2010
    Or why not have Monkey Island 6 as the "real" Monkey Island 3? They got Ron in for Tales so maybe he's influenced the story to go a certain way so he can pick it up again for a sixth and final game?
  • edited July 2010
    alexonfyre wrote: »
    I would love to have a Timeline 1 that completes Ron's original story and then Timeline 2 with all the other games.

    fine you be crummy timeline 1 we will be timeline A or the fighting mongooses thats a cool team name
  • edited July 2010
    Mermaid wrote: »
    Seriously? I hate that idea. Well, at least when it comes to Monkey Island.

    Well, the issue, I guess is that most multiple timeline stories hinge on one or two events happening differently, whereas this would be more of an entire story change. I can see how it would be bad if they couldn't tie one set of games to some event that did/didn't happen to change the outcome of the story. If indeed the original ending was the child's dream, then it would be impossible at least without tainting the entire story-line. If it is more along the lines of the Guybrush messiah ending, then it could be done, and the mythos could be contiguous between both branches without really putzing with anything too much.
    Only the people that actually know the ending would be able to make a judgement call as to the viability of that though, not starry-eyed fan-pirates taking stabs in the dark like I am.
    fine you be crummy timeline 1 we will be timeline A or the fighting mongooses thats a cool team name

    Hah, I just watched that episode the other day!
  • edited July 2010
    I don't think we need a Monkey island 3 in between 2 and curse, anymore than we need a Monkey Island 5 between escape and Tale.
  • edited July 2010
    I'd settle for an Earl Boen's Narwhal PC download, which seems quite as likely.
  • edited July 2010
    Friar wrote: »
    I don't think we need a Monkey island 3 in between 2 and curse, anymore than we need a Monkey Island 5 between escape and Tale.

    I suggest we should rather all be EMI-flashy-thinged so there'll be no need for that Monkey Island 5.
  • edited July 2010
    Ron Gilbert's Monkey Island 3: The REAL Real Secret of Monkey Island - Guybrush wakes up from being knocked out at the bottom of the Big Whoop pit and realizes that everything that has happened to him in Curse, Escape and Tales was all a crazy dream. He then goes on an incredibly long and confusing adventure where everything that happens to him could have a double or triple meaning, defeats LeChuck yet again, and as the real secret is finally about to be revealed to him... he wakes up and realizes that everything that happened in the sequels actually wasn't a dream and did happen after all, he was just having nightmares because of some bad nacho cheese Winslow put in last night's chili.

    To be continued in Ron Gilbert's Monkey Island 4: The Secret of Monkey Island 6: Tales of Monkey Island 2: Guybrush Gives Up On Life
  • edited July 2010
    Epic Kiwi wrote: »
    To be continued in Ron Gilbert's Monkey Island 4: The Secret of Monkey Island 6: Tales of Monkey Island 2: Guybrush Gives Up On Life

    this made me lol.
  • edited July 2010
    Chyron8472 wrote: »
    this made me lol.

    This made me giggle.
  • edited July 2010
    Hm, let's see, when i think Ron Gilberts secret I think one of two things.
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    IndianaJonesNukeTheFridgeActionFigure_thumb.jpg
  • edited July 2010
    doodo! wrote: »
    Hm, let's see, when i think Ron Gilberts secret I think one of two things.
    232980-jar_jar_binks_large.jpg
    IndianaJonesNukeTheFridgeActionFigure_thumb.jpg

    That is a brilliant point, just because Ron made the first two games well, who says the third would have been brilliant? George Lucas and Steven Spielberg have proved that you can have the original creators there and perfectly mess things up!
  • edited July 2010
    I quite liked the ending to Lechucks Revenge, and how they picked it up at the beginning of Curse. I want the series to continue, but I don't see a need for MI3 by Ron. If he released in an interview what he was planning, then I'd be interested to read though.
  • edited July 2010
    Having the story continue as it was intended to, would be great. Curse was a good game, but not in the slightest a real successor to the monkey legacy (nor was Escape or Tales) ... So "YES! Even if it is the end of the series, I want to know!"
  • edited July 2010
    Ash735 wrote: »
    That is a brilliant point, just because Ron made the first two games well, who says the third would have been brilliant? George Lucas and Steven Spielberg have proved that you can have the original creators there and perfectly mess things up!

    Yes, it's hard to please people too after so long. Beside people change, I don't care what they say. People do change intellectually, people change as they mature. Sure you can have core traits that never change but as you get older your mind evolves, you go into new directions. Especially if you're a writer/ artist. Most writer's have certain tells but they do progress in their work/ careers.

    I think Lucas was/ is a genius but like any one else, you eventually face a artistic challenge/ writer's block or you make the wrong decisions. To add, you're audience matures and sees things differently from the material itself and everything surrounding it.

    I think after so long if Ron Gilbert was given the chance to tell his big secret, which I think was in realized in the second game...because it shattered everything, changed everything and no one ever mentioned a third game....I think that after so long if he was given a chance, he might screw it up.

    I doubt fans will be satisfied.
    If he makes a third game, like SOMI, I'd be fine, but if he's giving us another LR, then please, I'll pass.
  • edited July 2010
    doodo! wrote: »
    Hm, let's see, when i think Ron Gilberts secret I think one of two things.

    When I think of what Ron's eventual answer to what the Secret might be, I think of the answer to the riddle "Why is a raven like a writing desk?"

    When Lewis Carroll wrote Alice's Adventures in Wonderland, there was no answer to this riddle. In fact, he never intended to have ever made an answer to this riddle at the time. The only reason why there is an answer is because so many people spammed him with so many letters over the years, asking what the answer was, that he finally made one up to get people to stop asking.

    If Ron ever gives a real answer to what the Secret is, he'll just be making it up to get people to stop asking. Nothing more.

    The fact is that it's quite possible (and likely) that "The Secret of Monkey Island" is nothing more than a cool sounding title for a video game, and was never intended to be any more than that.
  • edited July 2010
    Personally, I assume that at first 'The Secret of Monkey Island' was, well, the secret of it's location and the hidden catacombs beneath the Monkey Head (where LeChuck's secret base is). Because we are told that only LeChuck knows the Secret of Monkey Island and other adventurers want to find it. You know, something simple and not too elaborate,which also makes a cool title (we are searching for Monkey Island and LeChuck anyway).

    But then, in LR, due to a simple matter of a few questions in the manner 'What is the Secret of Monkey Island?' to LeChuck and the wacky ending... then it all began :) Something that surely wasn't planned in the first game ;)
  • edited July 2010
    Legshot wrote: »
    Having the story continue as it was intended to, would be great. Curse was a good game, but not in the slightest a real successor to the monkey legacy (nor was Escape or Tales) ... So "YES! Even if it is the end of the series, I want to know!"

    If you liked them, what makes them false successors to the monkey legacy?

    I can invent two arguments in favour of them being true successors to the Monkey legacy:

    1. Story continues right from where it was left in the end of the LeChuck's Revenge.

    2. LucasArts defines those games as part of the official canon and not as part of the expanded universe.

    And one argument against:

    1. Ron Gilbert wasn't involved in making of those games. (This argument doesn't apply to Tales as Gilbert was consulted and he gave his advices to the TTG team.)

    Personally I count Curse and Escape as part of the canon, even if Ron wasn't involved. Although I can understand why some don't, but why do you consider that Tales isn't part of the canon?
    Farlander wrote: »
    Personally, I assume that at first 'The Secret of Monkey Island' was, well, the secret of it's location and the hidden catacombs beneath the Monkey Head (where LeChuck's secret base is). Because we are told that only LeChuck knows the Secret of Monkey Island and other adventurers want to find it. You know, something simple and not too elaborate,which also makes a cool title (we are searching for Monkey Island and LeChuck anyway).

    But then, in LR, due to a simple matter of a few questions in the manner 'What is the Secret of Monkey Island?' to LeChuck and the wacky ending... then it all began :) Something that surely wasn't planned in the first game ;)

    I have assumed as much. When I first completed Secret, I thought that the ghost ship in the lava cave was the secret. I didn't even think that there would be other secrets. When I saw the "What is the Secret of Monkey Island?" line in LeChuck's Revenge I thought that it was a joke and I still think so. I don't believe to all of those elaborate theories about the secret, which some fans have developed, but I believe that there is no actual secret other than what is already revealed so far in the series.
  • edited July 2010
    Maybe the secret of Monkey Island is that... there's no big secret.

    Since Ron collaborated on ToMI, which counts Curse and Escape as canon, it's safe to assume that all the games are canon. We all can continue with our lives now.
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