Telltale, LucasArts, and human resources.

I was thinking about this the other day, and while discussed extensively I thought "why not?". So here goes.

How is it that LucasArts seem able to pull anyone at anytime to see to their every whim, especially with LeChuck's Revenge just released and all the voice-actors/actresses appear to be in it, e.g. Wally, Stan, LeChuck.

Why I say this is the obvious mountains TTG had to climb to get Earl Boen out of retirement, and LucasArts just muster him without a hint of defiance. (though this may have something to with hime already being pulled out of retirement, his commitment to the fans, LucasArts would never reveal any hiccups with development).

And I can't remember for what reason, but TTG couldn't get the guy that played Stan from Curse, but for both SE's LucasArts was able to. What's with that?

And while I have the ball rolling, the Voodoo Lady, is her voice different in LeChuck's Revenge SE?
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Comments

  • edited July 2010
    I was thinking about this the other day, and while discussed extensively I thought "why not?". So here goes.

    How is it that LucasArts seem able to pull anyone at anytime to see to their every whim, especially with LeChuck's Revenge just released and all the voice-actors/actresses appear to be in it, e.g. Wally, Stan, LeChuck.

    Why I say this is the obvious mountains TTG had to climb to get Earl Boen out of retirement, and LucasArts just muster him without a hint of defiance. (though this may have something to with hime already being pulled out of retirement, his commitment to the fans, LucasArts would never reveal any hiccups with development).

    And I can't remember for what reason, but TTG couldn't get the guy that played Stan from Curse, but for both SE's LucasArts was able to. What's with that?

    And while I have the ball rolling, the Voodoo Lady, is her voice different in LeChuck's Revenge SE?

    The reason is probably money. LA has more money to throw at their games than TTG does. Plus, as the remakes weren't new games as such, the money that would have gone on level design etc could went on graphics and sound (Voices included). Earl Boen is a pretty famous actor, and that, aswell as the fact he is retired would probably place him as one of the pricier voices, and TTG just couldn't afford him at first.
  • edited July 2010
    And while I have the ball rolling, the Voodoo Lady, is her voice different in LeChuck's Revenge SE?

    It's not. The line SoMI-Curse has the same main character voices.

    But I totally dig ToMI's Voodoo Lady and Stan more than the LA SE versions, so, in a sense, I'm kinda glad TTG didn't have enough money for other actors :p
  • edited July 2010
    Farlander wrote: »
    It's not. The line SoMI-Curse has the same main character voices.

    But I totally dig ToMI's Voodoo Lady and Stan more than the LA SE versions, so, in a sense, I'm kinda glad TTG didn't have enough money for other actors :p

    Yeah. This is going slightly off-topic now, but the voice of the voodoo lady in MI2 SE combined with her model in that game totally dissapointed me.
  • edited July 2010
    My favorite is how they cast S. Scott Bullock (Lemonhead/Otis in CMI) as Red Skull in MI:SE inexplicably, and his Otis voice was slightly off as well.

    Also, that their voice director apparently forgot to let Neil Ross hear what voice he used in CMI, since in MI2:SE he sounds nothing like the performance he delivered for Wally in CMI.
  • edited July 2010
    My favorite is how they cast S. Scott Bullock (Lemonhead/Otis in CMI) as Red Skull in MI:SE inexplicably, and his Otis voice was slightly off as well.

    Also, that their voice director apparently forgot to let Neil Ross hear what voice he used in CMI, since in MI2:SE he sounds nothing like the performance he delivered for Wally in CMI.

    Wait.... That was the same guy? And here I was thinking, "Well, it seems LA got a decent replacement for Wally. Sounds a lil like... enough to make you not hate it, but that's DEF not the guy from CMI..."

    And you're telling me that it is? That's... that's BAD voice acting (even though he sounds OK). Any HUMAN voice actor would review his work before reprising a role.
  • edited July 2010
    Dionysus wrote: »
    Wait.... That was the same guy? And here I was thinking, "Well, it seems LA got a decent replacement for Wally. Sounds a lil like... enough to make you not hate it, but that's DEF not the guy from CMI..."

    And you're telling me that it is? That's... that's BAD voice acting (even though he sounds OK). Any HUMAN voice actor would review his work before reprising a role.

    Well, his original work was, what, ten years ago? He might not even be capable of doing the exact voice anymore, due to age.

    Personally, i thought it was quite good.
  • edited July 2010
    Yeah, I mean Neil Ross is about 65 years old right now, and his website shows that he is an incredibly versitile voice actor.

    Speaking of which, the guy that voiced Bernard in DoTT is about 65 atm too, if we ever see a DoTT comeback, I wonder if he'll still be capable of doing the voice/doing it well.
  • edited July 2010
    Friar wrote: »
    Well, his original work was, what, ten years ago? He might not even be capable of doing the exact voice anymore, due to age.
    Yeah, I mean Neil Ross is about 65 years old right now, and his website shows that he is an incredibly versitile voice actor.

    I'd rather they had just recast the role instead of bringing on the same voice actor to do a totally different voice. Seems pointless to bring him in if they don't even give a crap what voice he uses.
  • edited July 2010
    I'm so glad Telltale couldn't or didn't get an earlier voice for Stan. Tales was the first time he sounded like Stan.
  • edited July 2010
    Indeed. I didn't enjoy CMI/SMI:SE/LR:SE's slimy smooth-talking salesman Stan. I rather pictured him as a super fast-talking TV salesman/announcer. I actually always pictured Jim Carry as his voice seeing as his original sprite seemed to resemble him quite a bit.
  • edited July 2010
    I agree. Also, the new voice makes him more likeable, instead of so damn annoying.
  • edited July 2010
    Trenchfoot wrote: »
    I agree. Also, the new voice makes him more likeable, instead of so damn annoying.

    I like the new voice (but prefer the original voice), but Stan is supposed to sound annoying.
  • edited July 2010
    I also like the Escape version of Stan. I do like ToMI one more though.

    And one can be annoying in different ways. SMI-LR-CMI representation of annyoing is not exactly what I had in mind, though I DO admit that when we, in LR, nail Stan in the coffin, Pinney puts up an AWESOME performance that I actually didn't want to leave the room to hear him. Sadly, that doesn't apply to his normally recorded lines.
  • edited July 2010
    Trenchfoot wrote: »
    I agree. Also, the new voice makes him more likeable, instead of so damn annoying.

    I think I may be lost, also because I do not have the English version of EMI anymore: How many different Stan voice actors are there in total?

    The voice in MI1 & MI2 SE are one and the same, right?
    CMI, featuring the very first Monkey Island speechie, had what the majority of the fans claimed to be a bad voice for Stan so as far as I know, EMI got another one...which is...the same as the TOMI one? :confused:
  • edited July 2010
    No-no-no.
    SMI, LR and CMI have Pat Pinney.
    EMI has Pat Fraley (the one I, personally, like more than SMI-CMI one)
    ToMI has G. Hammon (the one I, personally, like the most).
    So, three Stan actors in total.
  • edited July 2010
    Farlander wrote: »
    No-no-no.
    SMI, LR and CMI have Pat Pinney.
    EMI has Pat Fraley (the one I, personally, like more than SMI-CMI one)
    ToMI has G. Hammon (the one I, personally, like the most).
    So, three Stan actors in total.

    Ah, thanks. For a moment I thought there might have been four different VA, but that would have been an all time record.
  • edited July 2010
    My favorite is how they cast S. Scott Bullock (Lemonhead/Otis in CMI) as Red Skull in MI:SE inexplicably, and his Otis voice was slightly off as well.

    Also, that their voice director apparently forgot to let Neil Ross hear what voice he used in CMI, since in MI2:SE he sounds nothing like the performance he delivered for Wally in CMI.

    Funny you mentione S.Scott Bullock, because didn't he voice lemonhead in Curse? But in the SE he voiced Red Skull.
  • edited July 2010
    They probably wanted to give him more of a leading role given his familiarity with those that played curse, also given that lemonhead only has about 2 lines in SMI:SE.
  • edited July 2010
    They probably wanted to give him more of a leading role given his familiarity with those that played curse, also given that lemonhead only has about 2 lines in SMI:SE.

    My new explanation is that Red Skull killed Lemonhead and ate him, then he felt bad for murdering and eating his friend, so he became a vegetarian, moved to Blood Island, and wore his dead friend's mask and took his name as a reminder of what a monster he was as a cannibal. :p
  • edited July 2010
    Yeah, I find it quite annoying they couldn't get the same voice actors, especially since Tales was made between the remakes. I mean, couldn't someone at Telltale gotten the appropriate contacts from someone at Lucas? I see no reason this couldn't have been done.

    I don't mind so much if they hire an actor that sounds close to the original (I actually didn't know the Voodoo Lady was performed by a different voice actor until someone mentioned it in the forum and even today I don't notice a difference). But to have a a totally different sounding voice and performing in a totally different way changes the character entirely and really irritates me.
  • edited July 2010
    Add me to the people who like Tales' Stan's voice the most.
  • edited July 2010
    Me too, I think Tales Stan is the best.
  • edited July 2010
    Same here! Didn't get bored nor annoyed by his voice listening to him for quite some time in court. That means he was just right.
  • edited July 2010
    Do we even know how hard or easy it was for LA to get their voice actors? LA doesn't exactly talk to its fans like TTG does.
  • edited July 2010
    I started with CMI so my preference for voice acting is anchored there. However Stan in Tales was rather good, I just wish TTG had of cranked up his personal background music, it makes me nostalgic.

    As for Red skull and Lemonhead I thought they sounded similar in SMI:SE - a nice tip of the hat I think to Curse.

    So who voiced the Voodoo Lady in each installment?
  • edited July 2010
    So who voiced the Voodoo Lady in each installment?

    Leilani Jones in every game except Tales, where she was voiced by Alison Ewing.
  • edited July 2010
    Chalk me up as another liker of Tales!Stan's voice.
  • edited July 2010
    I was dissappointed in LucasArts' voice actor choice. Stan isn't good, the Voodoo Lady isn't good, Captain Kate Capsize is awful...

    LucasArts should have asked Telltale Games about how to cast voice actors.
  • edited July 2010
    ChemBro wrote: »
    I was dissappointed in LucasArts' voice actor choice. Stan isn't good, the Voodoo Lady isn't good, Captain Kate Capsize is awful...

    LucasArts should have asked Telltale Games about how to cast voice actors.

    I think the problem is less with their casting and more with their direction. Regardless of how well an actor fits the role, they seem to just record everything in one take with little to no direction whatsoever.
  • edited July 2010
    I think the problem is less with their casting and more with their direction. Regardless of how well an actor fits the role, they seem to just record everything in one take with little to no direction whatsoever.

    I think the main problem is that MI 1 & 2 were never designed to have voice actors saying the lines.
  • edited July 2010
    ChemBro wrote: »
    Captain Kate Capsize is awful...

    Yeah I totally agree with this... she seemed... dumb.... Like not legally handicapped or anything... Just really stupid. I was expecting a voice that sounded confident...
  • edited July 2010
    I think Kate's actress needed better direction. She sounded like she had no idea what the context was of anything she was saying. ("Glass bottomed boat.")
  • edited July 2010
    I think the main problem is that MI 1 & 2 were never designed to have voice actors saying the lines.

    That has very little to do with it, we're talking about the voices fitting the characters, not the voices fitting the game. 90% of the lines in the games sound wooden and as though they weren't being given any amount of direction by anyone competent.
  • edited July 2010
    zhebrica wrote: »
    I think Kate's actress needed better direction. She sounded like she had no idea what the context was of anything she was saying. ("Glass bottomed boat.")

    That. Her voice had a nice, soft tone to it, but she didn't really move far from that "basic tone", that's probably why she sounded rather dumb.
  • edited July 2010
    On Kate, did anyone else grind their teeth each time you passed her handing out flyers and she repeated consecutively (sometimes several times) things like "sunken galleons", "cruises"?

    It would have been okay had LA recorded more tones/moods for her repeated lines, like the various "neat's" Guybrush always remarks.
    Alas.
  • edited July 2010
    On Kate, did anyone else grind their teeth each time you passed her handing out flyers and she repeated consecutively (sometimes several times) things like "sunken galleons", "cruises"?

    It would have been okay had LA recorded more tones/moods for her repeated lines, like the various "neat's" Guybrush always remarks.
    Alas.

    That would have been a good idea, yeah. I didn't grind my teeth but hurried past her every time I had to go somewhere. :D
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