If TT adds Flint's and Stinky's and removes the Sybil+New Job *joke*(completely) and Bosco+Crazy item for a few eps... I'm done.
Oh, and no more Superball/bounce puzzles.
At Bosco's:
Max: I gotta go to the bathroom.
Superball: I'm sorry sir, I can't let you pass. Orders.
Sam: Sic'em little buddy.
hmmm since Superball and the mole weren't blissified/maxified that means...prismatology isn't dead. Maybe Superball could be a door-to-door prismatology evangelist
I also agree that Bosco and Sybil are overused. I just posted somewhere else about it, but it's in a thread that's gone a bit off-topic. They're great characters and I don't want to see them go completely, but having them pop up in some different locations, doing less orthodox things and not necessarily being there every episode might be a bit of relief from what was becoming a little monotonous towards the end of Season 1.
And I'd also like to see more Violent Max! In fact, I just agree with everything Maratanos says He should have more violent moments and less waxing-eloquent-about-his-weird-habits moments. I don't really think he should be portrayed as crazy, as such... it's hard to define, but I think he's always in control of his violence - he just REALLY loves it!
Edit: Oops, it wasn't Maratanos that said the second bit. Well... I agree with everyone OnCallDoc agrees with!
I'll add my vote for more locations and items. Not just because things got a bit repetitive, but also because even when the puzzles got difficult, all I had to do was walk around trying to use everything with everything, and it wouldn't take me long to figure it out, even if I didn't know the solution.
Okay, hopefully that made some sense.
Item combination would also be a very welcome addition to go with those extra items.
I don't care much about more NPCs, but it's obvious obvious that Bosco and Sybil were getting tired by the end of the season. The second season REALLY needs more recurring characters, and even better if they're returning characters from the comics, if there isn't a copyright problem anyway.
Jimmy stays, though. I wanna torture him more.
Speaking of "torture", if you're gonna make Max more violent, I'd rather you guys didn't try anything too explicit. S&M was always more about implied violence. The original comics didn't have any blood, and they were UNDERGROUND comics. Just because there was something oozing from the robot's severed head in the hrt opening, doesn't mean the boys have to go hardcore on everyone's @ss.
Oh, and please keep the politically incorrect humor coming. 'Cause more than anything else, that's what makes Sam and Max for me.
Speaking of "torture", if you're gonna make Max more violent, I'd rather you guys didn't try anything too explicit. S&M was always more about implied violence.
Yes, I agree, it's much more funny when it's not explicit. Also, when I referred to Max being more violent, I didn't mean he should necessarily be doing many more violent things; sometimes it's just about the nature of the comments he makes in response to Sam's
TT could put the game serveral years or months later after season 1. That way they could easily explain a new set of recurring characters and a change in the neighbourhood. Sam and Max could reference why they left to fill in the gaps (in a funny way of course).
How about small playable opening sequences. Like in James Bond when it begins with a previous mission of his. Sam and Max could start with the player having to end their last case.
I think flash backs could would also be funny, like in family guy. Just something random that happens when you click on certain things.
Im not sure if this has already been mentioned but what about Sam and Max obtaining super powers. That would make for some funny take off's of superheroes.
It would be cool to see Max buy new body fur which would turn out to be like that venom suit in spiderman.
I think what someone said about the Sci Fi convention was a great idea. I would love to see Sam and Max comment on some rip off of R2D2 and C-3PO. I could imagine C-3PO hitting R2 on the head to make him shut up and Sam saying " i wish it were that easy" refering to how to stop Max from constantly chatting away.
hmmm since Superball and the mole weren't blissified/maxified that means...prismatology isn't dead. Maybe Superball could be a door-to-door prismatology evangelist
Nah!
Aw, man. Can you imagine Sball at your door preaching? Jehovah's witnesses are hard enough to make leave. Sball would be a nightmare.
Bring back Hugh Bliss, he was somehow fun. Oh and the Term "Adventure" would fit the game much more if we would be able to combine items in Season 2, please think about it.
Not gonna get into an argument of semantics, but I'd say the term adventure has more to do with... nevermind
Well i get your idea.
Its just that i´m used to those Oldschool Adventures we all loved (S&M Hit the Road, Monkey Island, Indiana Jones, Dott etc etc.). All those games had pretty tough riddles to solve, and all included the combining of Objects with eachother. Item Combining would make the game harder which would suit the more advanced players. Hey, how about an Easy and Hard Mode like in Monkey Island 2? That way anyone would be satisfied.
Its just that i´m used to those Oldschool Adventures we all loved (S&M Hit the Road, Monkey Island, Indiana Jones, Dott etc etc.). All those games had pretty tough riddles to solve, and all included the combining of Objects with eachother.
To me old school adventure games are the text adventure games like Zork. While it did have tough puzzles, there was no more combining of objects than the Sam and Max game series has. So, I guess it's really a matter of perspective.
In the neighborhood:
-The bathroom in boscos convenience store
-The diner across the street from boscos convenience store
-Lefty's store
-The rest of boscos convenience store
Around the world:
-China
-Japan
-The north or south pole
-Hawai
-The caribbean's
-Russia
Other places:
-Inside a whale, because Sam and Max were eaten while they were on vacation, on aboat in the middle of the pacific ocean
-In a hospital, because Max eat something he wasn't supposed to eat and Sam, disguised as a surgeon has to save Max from iminente death
-A wedding, because Sam got drunk and put himself in a odd situation, marring another dog, so Max has to find a way to end the wedding
-A prison, because Sam and Max went undercover to catch a guard who has been smuggling contraband with the other guards and the prisoners
-A high school, because Sam and Max never finished the 12th grade
Comments
If TT adds Flint's and Stinky's and removes the Sybil+New Job *joke*(completely) and Bosco+Crazy item for a few eps... I'm done.
Oh, and no more Superball/bounce puzzles.
At Bosco's:
Max: I gotta go to the bathroom.
Superball: I'm sorry sir, I can't let you pass. Orders.
Sam: Sic'em little buddy.
Nah!
And I'd also like to see more Violent Max! In fact, I just agree with everything Maratanos says He should have more violent moments and less waxing-eloquent-about-his-weird-habits moments. I don't really think he should be portrayed as crazy, as such... it's hard to define, but I think he's always in control of his violence - he just REALLY loves it!
Edit: Oops, it wasn't Maratanos that said the second bit. Well... I agree with everyone OnCallDoc agrees with!
Okay, hopefully that made some sense.
Item combination would also be a very welcome addition to go with those extra items.
I don't care much about more NPCs, but it's obvious obvious that Bosco and Sybil were getting tired by the end of the season. The second season REALLY needs more recurring characters, and even better if they're returning characters from the comics, if there isn't a copyright problem anyway.
Jimmy stays, though. I wanna torture him more.
Speaking of "torture", if you're gonna make Max more violent, I'd rather you guys didn't try anything too explicit. S&M was always more about implied violence. The original comics didn't have any blood, and they were UNDERGROUND comics. Just because there was something oozing from the robot's severed head in the hrt opening, doesn't mean the boys have to go hardcore on everyone's @ss.
Oh, and please keep the politically incorrect humor coming. 'Cause more than anything else, that's what makes Sam and Max for me.
Yes, I agree, it's much more funny when it's not explicit. Also, when I referred to Max being more violent, I didn't mean he should necessarily be doing many more violent things; sometimes it's just about the nature of the comments he makes in response to Sam's
I think flash backs could would also be funny, like in family guy. Just something random that happens when you click on certain things.
It would be cool to see Max buy new body fur which would turn out to be like that venom suit in spiderman.
Aw, man. Can you imagine Sball at your door preaching? Jehovah's witnesses are hard enough to make leave. Sball would be a nightmare.
Not gonna get into an argument of semantics, but I'd say the term adventure has more to do with... nevermind
I really do think that it'd be a hilarious episode idea to travel to the
Well i get your idea.
Its just that i´m used to those Oldschool Adventures we all loved (S&M Hit the Road, Monkey Island, Indiana Jones, Dott etc etc.). All those games had pretty tough riddles to solve, and all included the combining of Objects with eachother. Item Combining would make the game harder which would suit the more advanced players. Hey, how about an Easy and Hard Mode like in Monkey Island 2? That way anyone would be satisfied.
To me old school adventure games are the text adventure games like Zork. While it did have tough puzzles, there was no more combining of objects than the Sam and Max game series has. So, I guess it's really a matter of perspective.
In the neighborhood:
-The bathroom in boscos convenience store
-The diner across the street from boscos convenience store
-Lefty's store
-The rest of boscos convenience store
Around the world:
-China
-Japan
-The north or south pole
-Hawai
-The caribbean's
-Russia
Other places:
-Inside a whale, because Sam and Max were eaten while they were on vacation, on aboat in the middle of the pacific ocean
-In a hospital, because Max eat something he wasn't supposed to eat and Sam, disguised as a surgeon has to save Max from iminente death
-A wedding, because Sam got drunk and put himself in a odd situation, marring another dog, so Max has to find a way to end the wedding
-A prison, because Sam and Max went undercover to catch a guard who has been smuggling contraband with the other guards and the prisoners
-A high school, because Sam and Max never finished the 12th grade