Can not remap keys by design

2

Comments

  • edited July 2012
    THE KEYS ARE NOT FINE!!

    I'M LEFT HANDED AND THE MOUSE IS ON THE LEFT. WASD is NOT fine.

    And btw, I should be able to use whatever the hell I want for keys. What is this 1988? This is my first AND LAST tell tale game.

    WTG tell tale.
  • edited July 2012
    Kenneloth wrote: »
    Why do you wanna remap the keys? Keys are just fine.

    I'm sorry, but that statement is completely dismissive and ignorant. Even for console games, I expect to be able to re-map my controls. It is just plain lazy for game developers not to allow customization of game settings, especially the control interface.

    There are any number of reasons to re-map keys. From physical disabilities, to custom controllers, to just simple, I like it this way.

    Limiting the gaming experience for users by preventing such a simplistic and commonly available feature will prevent me from purchasing telltale games again in the future. Obviously, I should have researched the game better before my purchase, but such limitations should not be expected in modern games.

    - Zen
  • edited August 2012
    I'm left-handed and playing with an Azerty keyboard. Screw this setup...

    I'll ask for a refund.
  • edited August 2012
    arrow keys also work...

    a bad workman always blames his/her tools.
  • edited August 2012
    Arrow keys work. I use them even though I'm a northpaw. Have you guys even played the game or are you just complaining?
  • edited August 2012
    played on pc with both wsad and arrow keys with a qwerty
  • edited August 2012
    Try this utility: http://www.autohotkey.com/
  • ncrawlerncrawler Banned
    edited August 2012
    Answer in French ;);)

    Meme probleme pour moi: c'est du n'importe quoi.

    Bref, li suffit de faire un SHIFT + ALT durant les premieres secondes du jeu:Le clavier passe en qwerty pour le jeu .... au moins ca devient jouable


    voila, voila .... pas d'autres solutions pour le moment

    Ncrawler
  • edited September 2012
    So I finally fire up this game today after buying it during the Steam summer sale at a friend's suggestion. BIG MISTAKE. I don't use WASD nor do I use an uninverted Y axis in any of the games I play.

    I have used ASDX (S for forward and X for back) since the early 90s when I played System Shock as my first FPS style game. I cannot think of a SINGLE game in the past 20 years that didn't allow you to rebind movement keys and flip the Y axis.

    What the hell is this? I don't mean to sound like an ass, but this is a huge oversight. This "WASD by design" is absolutely nonsense. I will not be buying another product from TTG nor will I be recommending their games if this is the type of product they produce. It's like making a car without the ability to change gears or go in reverse.

    PLEASE FIX this issue. I shouldn't have to download a third party utility to fix what should have already been an option in the game. To many of us your game is broken because of a short sighted design decision.
  • edited September 2012
    Use the arrow keys. Find a program that changes your mouse directions. I think I've seen a few posted.
  • edited September 2012
    Use the arrow keys. Find a program that changes your mouse directions. I think I've seen a few posted.

    How about no? I shouldn't have to find a program that flips my axis nor should I have to alter the way I play a game because of the short sightedness of the game developer. This isn't an unreasonable request. I honestly can't think of a single game I've played in the past 20 years that didn't let me change my controls.
  • edited September 2012
    Alien1099 wrote: »
    How about no? I shouldn't have to find a program that flips my axis nor should I have to alter the way I play a game because of the short sightedness of the game developer. This isn't an unreasonable request. I honestly can't think of a single game I've played in the past 20 years that didn't let me change my controls.

    People are offering you a solution and you are just being rude about it. This is not a technical help forum, its just normal players giving some advice. Good luck though, I am sure someone is working on the problem....
  • edited September 2012
    funyahns wrote: »
    People are offering you a solution and you are just being rude about it. This is not a technical help forum, its just normal players giving some advice. Good luck though, I am sure someone is working on the problem....

    I'm not being rude. He missed the point of my post. This is something the developer should fix. It shouldn't be something the community should have to work around because of their shortsightedness on something that is an industry standard. To me the game is incomplete (and not because of the unfinished episodes). If I pay for a product I expect it to have industry standard features like adjustable graphics settings, adjustable sound settings, remappable controls, invertible Y axis, etc.
  • edited September 2012
    Alien1099 wrote: »
    I'm not being rude. He missed the point of my post. This is something the developer should fix. It shouldn't be something the community should have to work around because of their shortsightedness on something that is an industry standard. To me the game is incomplete (and not because of the unfinished episodes). If I pay for a product I expect it to have industry standard features like adjustable graphics settings, adjustable sound settings, remappable controls, invertible Y axis, etc.

    Nope, you're being a dick. I use the arrow keys, I still manage to have a great time. Just because remappable keys are the standard doesn't mean you get to shit all over us. You're not getting the feature implemented [in a future patch no matter how much you whine], you might as well just find a workaround, send Customer Service a harsh letter and buy only games that you know you can trust. If something like this is a huge issue for you, why did you buy from such a small company? Get back on your XBox and take your problems elsewhere.
  • edited September 2012
    Nope, you're being a dick. I use the arrow keys, I still manage to have a great time. Just because remappable keys are the standard doesn't mean you get to shit all over us. You're not getting the feature implemented [in a future patch no matter how much you whine], you might as well just find a workaround, send Customer Service a harsh letter and buy only games that you know you can trust. If something like this is a huge issue for you, why did you buy from such a small company? Get back on your XBox and take your problems elsewhere.

    If you'd read my post you'd see I bought it during the Steam summer sale. I don't own an XBox. Who's being a dick here? I didn't shit all over anybody. I said downloading a 3rd party utility to play the game shouldn't be something I should have to do for a brand new game lacking a feature standard in every single game I can think of that I've played on the PC in the past 20 years where keyboard movement of a character is used. It is a legitimate gripe, especially for the people that use non QWERTY keyboards. But I guess screw everybody that doesn't play with WASD, right?
  • edited September 2012
    Alien1099 wrote: »
    If you'd read my post you'd see I bought it during the Steam summer sale. I don't own an XBox. Who's being a dick here? I didn't shit all over anybody. I said downloading a 3rd party utility to play the game shouldn't be something I should have to do for a brand new game lacking a feature standard in every single game I can think of that I've played on the PC in the past 20 years where keyboard movement of a character is used. It is a legitimate gripe, especially for the people that use non QWERTY keyboards.

    Oh, now you can suddenly rebut and argue? Let's start over.

    You bought it on Steam, I saw that. I told you to return to your XBox because you act like the entitled brats of the Call of Duty ilk who want to play their game with their settings and call anyone with a differing opinion a "whiny bitch lizard" (I forget their actual terminology). It's not based on a factual account of you, just the character you portrayed in your handful of posts on this forum.

    You do have a "legitimate gripe" that your needs aren't being met. But I don't think you know anything about Telltale. They're a very small company and don't have a support staff to meet your needs. This isn't like a problem with EA. You can't open a ticket and get everything resolved in nine minutes. You're honestly better off with a third party workaround to fix your mouse, if necessary. I'm playing it without the inverted mouse, even though I prefer the other way. I use the arrow keys. You really aren't in as dire of a situation as you're voicing.

    So let's recap: Who is being a dick? Who is suggesting answers? Who doesn't have any other options?

    Essay form please.
  • edited September 2012
    Oh, now you can suddenly rebut and argue? Let's start over.

    You bought it on Steam, I saw that. I told you to return to your XBox because you act like the entitled brats of the Call of Duty ilk who want to play their game with their settings and call anyone with a differing opinion a "whiny bitch lizard" (I forget their actual terminology). It's not based on a factual account of you, just the character you portrayed in your handful of posts on this forum.

    You do have a "legitimate gripe" that your needs aren't being met. But I don't think you know anything about Telltale. They're a very small company and don't have a support staff to meet your needs. This isn't like a problem with EA. You can't open a ticket and get everything resolved in nine minutes. You're honestly better off with a third party workaround to fix your mouse, if necessary. I'm playing it without the inverted mouse, even though I prefer the other way. I use the arrow keys. You really aren't in as dire of a situation as you're voicing.

    So let's recap: Who is being a dick? Who is suggesting answers? Who doesn't have any other options?

    Essay form please.

    So what you're telling me is that a company of small size should be excused from fixing an oversight on a feature that is industry standard that some people require in order to play the game?

    I already told you I don't want to use a third party utility on principle. It's nice and all that you try to help somebody, but you are the one that acted like a baby when you missed the point of my post and I said I didn't want to use a third party utility to fix with something that the developer should address themselves and should be implemented in game.

    Given the fact that there are countless much lower budget games out there made by even smaller companies that aren't lacking the ability to do things like remap controls and invert the Y axis, I am thinking you don't have a leg to stand on.
  • edited September 2012
    Alien1099 wrote: »
    So what you're telling me is that a company of small size should be excused from fixing an oversight on a feature that is industry standard that some people require in order to play the game?

    I already told you I don't want to use a third party utility on principle. It's nice and all that you try to help somebody, but you are the one that acted like a baby when you missed the point of my post and I said I didn't want to use a third party utility to fix with something that the developer should address themselves and should be implemented in game.

    Given the fact that there are countless much lower budget games out there made by even smaller companies that aren't lacking the ability to do things like remap controls and invert the Y axis, I am thinking you don't have a leg to stand on.

    Suit yourself. Stay here wishing.
  • edited October 2012
    I agree with the statement that TT made a big mistake not allowing key remapping. I've purchased many TT games so far and am frankly amazed that they can create yet another good game and still fail on such a basic game functionality as this.

    I'm also on azerty by the way, and I don't want to install keymappers or set up an additional keyboard layout because of one game.
  • edited October 2012
    Just trying the game i purchased today :-)
    Finding out about this ridiculous lack of professionalism from TT. QWERTY is not the only standard in the world. Won't catch me again buying their products....
  • edited October 2012
    I know this isn't a fix for everybody, but as mentioned earlier in the thread, arrow keys work, and the other day I panicked and realized that for the QTEs, left and right clicking works as well. I hope that's helpful to somebody.
  • edited October 2012
    Arrow keys work. I use them even though I'm a northpaw. Have you guys even played the game or are you just complaining?

    You accused someone else of being a dick, but it's you who is being disrespectful.

    People here are discussing TWD's lack of an important (for many) standard game feature, that would otherwise be assumed to exist in the game. I play a lot of games, and I don't know of any other games (from a small studio or not) that doesn't have the ability to customize controls. You say "use the arrow keys" as though you know that that's somehow an adequate solution. It might be for you, but not everyone. Some people have disabilities or use keyboards which makes the game unplayable as intended, regardless of using wasd or arrow keys. Then you come in here making snarky comments about how it doesn't bother you too much (or that you've adapted) and that we're expecting too much. But once again, some of us *require* control customization, and we would assume the game has that since 1) We haven't yet played game which doesn't and 2) The system requirements for the game doesn't include "QWERTY keyboard".

    The thread subject is about the lack of a feature we need, but if lack of key rebinding doesn't bother you, then there's no need to make rude remarks here.
  • edited October 2012
    Just wanted to point out that, in the time it took for some posters to log on to this discussion board and compose posts about how lazy Telltale is for not including a remapping option, those very same posters could have already installed the key remapping software and played the game by now.

    I SORT of see the point of these complaints; but once again, a huge deal is being made of something small. If you want to play the game, the remapping software is your best bet. Otherwise, feel free to pursue a refund, which will undoubtedly also require more effort than just installing the software.

    Edit: I've played plenty of games, both big-studio and small-studio, that did not include the option to remap my keys. I don't remember which ones they were, though, because I didn't care then and I still don't.
  • edited October 2012
    lucidity02 wrote: »
    Just wanted to point out that, in the time it took for some posters to log on to this discussion board and compose posts about how lazy Telltale is for not including a remapping option, those very same posters could have already installed the key remapping software and played the game by now.

    I SORT of see the point of these complaints; but once again, a huge deal is being made of something small. If you want to play the game, the remapping software is your best bet. Otherwise, feel free to pursue a refund, which will undoubtedly also require more effort than just installing the software.

    Edit: I've played plenty of games, both big-studio and small-studio, that did not include the option to remap my keys. I don't remember which ones they were, though, because I didn't care then and I still don't.

    First, I'm not sure your first assertion is correct. Lots of players might not know how, or care to know how, to set up a keymapping software. It might be easy for a lot of people, but it's still an assumption.

    Yeah, the point is to voice our disapproval of Telltale's decision to leave remapping out of the game. If everyone just set up the keymapping software and didn't voice their concern, then future versions of the game would continue to highly inconvenience some people who depend on the feature.

    You could make your argument for other popular consumer items. Take for example a TV. If you (or someone else) purchased a TV and it came with no remote control, I'd expect a negative reaction, because a remote control is convenient and is a common accessory that you could reasonably assume would be included, without checking the box before purchase.

    The consumer could then complain on a forum, and another person (who couldn't care less about lack of remote control) comes and argues "Why complain about the missing remote? You could simply get off the couch and walk up to the TV and change the channel in less time than it took you to complain on the forum".

    What interests me is why people who don't care about the missing feature argue against the people who are complaining on the forum (with the hopes that TT reads the forums and/or will respond to consumer disapproval).
  • edited October 2012
    samssf wrote: »
    First, I'm not sure your first assertion is correct. Lots of players might not know how, or care to know how, to set up a keymapping software. It might be easy for a lot of people, but it's still an assumption.

    Maybe. It seems pretty cut and dry, but yeah, that is an assumption.
    samssf wrote: »
    Yeah, the point is to voice our disapproval of Telltale's decision to leave remapping out of the game. If everyone just set up the keymapping software and didn't voice their concern, then future versions of the game would continue to highly inconvenience some people who depend on the feature.

    To clarify, I have no problem with people who come on here to voice disapproval that TT didn't include the option. I do take issue with people who come onto the boards and spew insults ad nauseam (i.e. Telltale is the most unprofessional company ever, they suck various types of genitals, etc. etc.) in juvenile ways.
    samssf wrote: »
    You could make your argument for other popular consumer items. Take for example a TV. If you (or someone else) purchased a TV and it came with no remote control, I'd expect a negative reaction, because a remote control is convenient and is a common accessory that you could reasonably assume would be included, without checking the box before purchase.

    The consumer could then complain on a forum, and another person (who couldn't care less about lack of remote control) comes and argues "Why complain about the missing remote? You could simply get off the couch and walk up to the TV and change the channel in less time than it took you to complain on the forum".

    Not exactly the same comparison, but I do get your point.
    samssf wrote: »
    What interests me is why people who don't care about the missing feature argue against the people who are complaining on the forum (with the hopes that TT reads the forums and/or will respond to consumer disapproval).

    Again, I have no issue with people who voice disapproval of something in a calm and reasoned way, rather than acting like the apocalypse is nigh or insulting a company that made a really good game (that these very same complainers are playing, likely to the end). These may be my fanboy tendencies coming out, but reading drivel like "TELLTALE SUXORZ I WANT MY INVERTED CONTROLS NOW!!!!" gets old really fast. What's more, it accomplishes nothing, because Telltale is already well aware of the dissatisfaction of that particular fanbase.

    Either way, good response.
  • edited October 2012
    I'm a developer. So I personally know how easy it would be for a game company to implement such a feature. That's far from the hard work the game itself requires. But that depends how the code is written of course.

    What I really don't understand is that only one administrator replied so far to a message that had been posted when only the first episode was available. And now that we're getting to the end of the series we still didn't get anymore feedback.

    This is pure laziness from one or multiple developers. That doesn't mean all the developers are to blame in this mistake. But you know in companies sometimes you have good employees who work hard (like for the scenario and even the game itself) and some lazy ones who care only about their paycheck.

    It annoys me to know that people like that are allowed to earn more money than me with that poor mentality. But I guess they can't afford firing those. Things like this usually don't happen in bigger companies.

    We can find some workarounds to all these problems. But that means the clients (gamers) have to finalize the job of the sellers. It's like you go buy a brand new car and the guy tells you that you'll have to buy and mount the wheels yourself. Or find another way if you can. But they won't ever consider helping you.

    So this is causing multiple problems and for me all apply even some that haven't been discussed on this thread.
    - I live in Europe (sorry for that :( ) and thus have an AZERTY keyboard like for most countries here
    - I always play with inverted Y axis (sorry for not being what you would call "normal" :( )
    - oh btw I have an integrated Intel graphics in this computer ... yeah I get like 1 frame every 5 seconds during animations (even if the overall configuration is far enough for this game). For example I have no difficulty to play games like ArmA2 on this computer with the same FPS as most players. So I don't get it.
    - more than that I had the compatibility error when I first started the game so had to find the solution online and run in compatibility mode for... Windows 98 ? really ? ...

    So yeah, I can switch to English keyboard to use my ZQSD keys, I can probably find a utility to switch vertical axis (maybe ?) OR I can buy an XBOX360 controller (I have an expansive controller but it won't work with this game of course) and finally I can buy another computer that suits better for this game...
  • edited December 2012
    "By design". I am dumbfounded.

    I bought this a long time ago and then waited for all episodes being out before trying it out.
    Then I discover "this". And of course I can't get a refund now.

    This is a blatant disrespect for european gamers, left-handed gamers, disabled gamers and even most PC gamers who can expect this standard feature. Next time don't implement a deinstaller too, there will be fanboys to explain it is not really needed.
    I've been working for more than ten years as a game programmer in various companies and I am deeply scandalized by TT's attitude. It is so easy to implement it is ridiculous.
    Goodbye TellTale, every day you seem to be a worse and worse company.
  • edited December 2012
    While I personally don't see any problems with the controls - WASD is pretty common for decades now, and so are Q and E - I can understand it might get annoying for people who for example have a azerty layout etc.

    Anyone really feeling this is gamebreaking for them can just remap the keys themselves, there are dozens of free programs to remap the key, my logitech keyboard even let's me swap the keys on the spot without additional software. Either way, rebindable keys would have been nice, but again there are plenty of solutions to do this yourself if it is really that gamebreaking.
  • edited December 2012
    Tramb wrote: »
    I've been working for more than ten years as a game programmer in various companies and I am deeply scandalized by TT's attitude. It is so easy to implement it is ridiculous.

    Soooo...you're saying you can make your own workaround and haven't?
  • edited December 2012
    Workarounds are nice and all that but shouldn't be needed. I don't want my girlfriend to have to do this when she wants to play.
    If the game had no DRM and a license preventing reverse engineering, it would be trivial to patch the exe for hardcoding the good mapping for french keyboards. Much less trivial to patch the "W" and "Q" textures of course.
    I can tolerate the lack of remapping for indie games such as The binding of Isaac, but considering the size of TT, for how long their engine has been in production, and the probable cost of the Walking Dead license, not dispatching a coder to do this is shameful.
  • edited December 2012
    Dont say in europe, in germany is everything fine.

    Dont use a third party software? Why? Dont you use flash, a graphic card,...?

    "20 years of gaming" and you are so angry about that (PC)?!?

    Perhaps this game helps to get used to the controlls ;)
    type_of_the_dead.jpg
  • edited December 2012
    Typing of the Dead is one of my favorite games of all time. And I'd still consider Telltale indie. I really want them to use the success of this game to expand, and fix these problems. I feel sorry for your girlfriend (mine played the game and complained about the few times she had to use the mouse to aim a crosshair, but I don't think being forced to use the directional keys is that huge of an issue.

    If you have a non-qwerty, use the d-pad. If you're used to inverted mouse controls, there isn't much shooting to worry about. In all, it's still playable.
  • edited December 2012
    I just found these forums while looking for a solution to this problem. This is the first TellTale game that I've bought. I've heard so many good things about it. So, I'm pretty surprised that the first impression they're giving customers is this incomprehensible oversight. It's a real forehead-smacker.

    I feel like I just bought a new Camaro but the doors don't open. Sure, I could smash out a window to climb in and out of, but it's annoying, uncomfortable and I shouldn't have to. All the other cars have doors that open.

    Many people feel that using WASD or the arrow keys is annoying and uncomfortable and that they shouldn't have to. The same goes for downloading hotkey programs and writing scripts. All the other games have keys you can map.

    Please fix this.
  • edited December 2012
    Stjabo wrote: »
    I feel like I just bought a new Camaro but the doors don't open. Sure, I could smash out a window to climb in and out of, but it's annoying, uncomfortable and I shouldn't have to. All the other cars have doors that open.

    Haha, I love the comparison. <3
  • edited December 2012
    Stjabo wrote: »
    I feel like I just bought a new Camaro but the doors don't open. Sure, I could smash out a window to climb in and out of, but it's annoying, uncomfortable and I shouldn't have to. All the other cars have doors that open.

    That's a terrible analog. It's more like the gear shift is on the roof.
  • edited January 2013
    Finally, I had to jump through hoops to be able to post here (register, log AND then create a telltale name, find again the post ... great).
    But I believe that's one of the brains who developped the walking dead who developped this web site ...

    I perfectly agree that QWERTY is NOT a worldwide standard, and as you sell your games worldwide, I should have a WORKING VERSION IN MY COUNTRY.
    My keyboard is AZERTY, and I am stuck with the WASD... OMG ! I can't even use my other devices as i can't change the keys. It's been ages I saw this default behavior...

    THIS IS A BUG, not a design fault. Please correct it ASAP (very easy to fix). I dont want to get a refund, I want to play it as I should.

    Thanks for your assistance (hoping to get it before episode 5)
    Cordially,
    testconf
  • edited January 2013
    testconf wrote: »
    Finally, I had to jump through hoops to be able to post here (register, log AND then create a telltale name, find again the post ... great).

    Welcome to any website or forum on the internet... ever.

    This isn't a bug, I don't know why you would even say that lol. I agree that maybe they should have implemented key remapping. I remember back to the night episode 3 was about to release and my q key straight up stopped working (hell it's still broken, but I remapped it to the tab key and just switch it on before I play.)

    In the end, if there was an easy fix to this TTG probably would have done it already, why not? It's doubtful that it will be added so that is why you have people here trying to help you remap keys to fit the game to YOUR keyboard. It's not like the arrow keys DON'T work for you guys, Telltale didn't sell you a game in an uplayable state, if you have a weird ass AZERTY then take 5 minutes to install a keyboard remapper (even macs have this) and make the controls whatever your heart desires.

    Maybe in season 2 they will have the hindsight to include remappable keys.
  • edited January 2013
    [QUOTE/]
    This isn't a bug, I don't know why you would even say that lol.
    (...)
    if you have a weird ass AZERTY then take 5 minutes to install a keyboard remapper (even macs have this) and make the controls whatever your heart desires.
    [/QUOTE]

    FYI, a BUG is any malfunction in a software product that would make it unusable. You can be selfish and consider that if you don't have the problem, you can say "deal with it", but I consider that I paid a software that should work without any workarounds on my system (and no it's not "weird ass" as you respectfully say it, it's just from a country where they sell their product, duh). try using QWSA and come back to me after you die trying to look for the right key ...

    As a developer said, it's a child's play to solve this. Wait season 2 to get it fixed ? lol I wont buy season 2 if they dont fix season 1... but thanks for trying ...
  • edited January 2013
    lucidity02 wrote: »
    I SORT of see the point of these complaints; but once again, a huge deal is being made of something small. If you want to play the game, the remapping software is your best bet. Otherwise, feel free to pursue a refund, which will undoubtedly also require more effort than just installing the software.

    Edit: I've played plenty of games, both big-studio and small-studio, that did not include the option to remap my keys. I don't remember which ones they were, though, because I didn't care then and I still don't.

    Pls tell me which games could not be remapped because in my 20+ years of gaming I have encountered maybe 3. And I'm pretty sure all of those were in the last century.

    Not being able to remap keys is simply lazy. And you can give me the "well just use remapping software" till eternity it still remains irrelevant to the discussion: this should have been covered and I shouldn't have to use third-party software to get the thing working. AZERTY is not some obscure keyboard design only used by cave trolls in the Himalaya, it's the standard for the French-speaking world which happens to be quite large.

    In this day and age of globalisation simply forcing a keyboardmapping on people is unforgivable.
  • edited January 2013
    I'd like to bring my support to this thread : this is not normal, every single game I played thus far had these very basic possibilities such as remapping keys.

    A lot of countries in Europe use AZERTY, and it is a huge downfall not being able to configurate your game properly to play in optimal conditions.

    The customer SHOULD NOT be forced to install a third party software to be able to play a certain game properly.

    @Master of Aeons, instead of being aggressive towards the people that pay your salary each month, you should take this problem into consideration and bring it to your superiors. Your behavior is degrading the image I had of TTG for such a small issue that should have been corrected overnight.

    Again, when I buy a game I expect it to work properly out of the box, I shouldn't have to be tweaking around to make it work in properly.

    What if you bought a car and the reverse gear was in the 1st gear position ? you go back the the shop and the salesman simply tells you "well my friend, it's not a big issue, just take a marker and replace the R by 1".

    I just bought the 5 episode package off of steam and to my surprise, such a small issue hasn't been solved yet.

    Well, you know what ? I'm not even going to play it, I'm going to ask for a refund and I'm going to explain Steam why.

    I'm not giving my money to a company that is so careless of it's customers, and so lazy to implement such a basic setting into their game.

    Farewell, you just lost another customer.
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