Anyone else disappointed by ep2?*spoilers*

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Comments

  • edited July 2012
    Ninnuendo wrote: »
    Look at the stats

    I have. I'm not seeing any 100%

    You haven't got a particularly water-tight argument when all someone has to do to prove you wrong is disagree and admit they took another path. Most of these decisions aren't one-sided, we choose differently because we're all different people.
  • edited July 2012
    Just because they aren't 100% doesn't mean they aren't one sided, that is absurd logic. Obviously some people will see the scenario differently but the vast majority (as proved by the stats) seemed to go 1 way.

    I would personally class anything above 70/30 as being weighted heavily to one side.
  • edited July 2012
    As for not shooting the crazy lady, i'm guessing the vast majority of people were more interested in seeing where the conversation went, considering there's no ramifications for doing anything in this game there was very little need in actually killing her and it clearly would only serve in cutting the conversation short.
  • edited July 2012
    Yeah I also noticed that about the choices...very heavily leaning to one side this episode. They were all priding themselves with how close the choices were before...Now its pretty lopsided. The illusion of choice wasn't really there....
  • edited July 2012
    I'm just glad that Larry is dead. :D
  • edited July 2012
    It seems like a lot of people are disappointed by the lack of impact their choices had from the first episode and the immediate impact of their choices in the second episode.

    In my opinion the illusion of choice works very well in certain parts of the game.
    For example, The whole Larry killing scene worked very well with him ending up dead either way. I was totally shocked when Kenny drops the salt-lick on Larry when I tried to help him, but when I sided with him, part of me wanted to turn away from Larry's inevitable fate. If a game can make you feel two different ways as the result of two different choices, then I feel that the choice has a major impact already.

    The fact that your choices may not have an immediate effect but may drastically affect your relationships with other characters goes really well with the sense that in a universe like the Walking Dead, you can't save everyone. People are going to die no matter what, and that sense of helplessness, I believe, is really key to this story, and why it works in a game like this.

    And if anything, the game strongly emphasizes on the relationships between Lee and the other characters, and his choices constantly impact those relationships.

    Too deep for you? Sorry
  • edited July 2012
    Disappointed? Not really.

    The one thing that bothered me a little was that they went to a farm... AGAIN.
  • edited July 2012
    Ansin wrote: »
    Disappointed? Not really.

    The one thing that bothered me a little was that they went to a farm... AGAIN.

    And the group got screwed by the farm hands...AGAIN.
  • edited July 2012
    Zeruis wrote: »
    And the group got screwed by the farm hands...AGAIN.

    Farms...in the south?!...what crazy talk is this? Next you'll be telling me there is racial tension and a hardon for guns!
  • edited July 2012
    I think there is a choice, when it comes to killing the brothers. It depends if you're that bothered about Clem seeing you do it or not.

    Personally I killed them both without a second thought, 'cos I was pissed off with them tricking us and it felt damn good when I did it. Plus, thats the kind of man I want my Lee to be. A bad-ass who's had enough and won't take any shit off anyone. If Clem sees these things, too bad. That's the world they live in now. I explained to her afterwards that they were bad men and for that they deserved to die. That's the way things go in this world and the sooner she realises that, the better.
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