what are some games similar to The Walking Dead?
I'm looking for games that have a really amazing story and similar game mechanics such as: having choices affect the game, conversation trees, cinematic gameplay etc. I can think of some games I've already played that are similar such as: Heavy Rain, Mass Effect (not that close, but still a little close) and I can also think of some games that I suspect are similar from what I've heard/seen such as: Fallout or Back to the Future. I've wanted to play a Fallout game for the longest time but never got around to it because I really like the idea of complete freedom and how "no two playthroughs are alike." Are there any other games similar to that and Walking Dead? I've also been interested in playing BTTF because I'm a huge fan of the films and I liked the demo and I also loved the premise of the story. How does it compare to Walking Dead?
Aside from anything I've mentioned, do you have any other suggestions?
Aside from anything I've mentioned, do you have any other suggestions?
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If you want to feel a real impact with the story you could try To The Moon... although games like that really require a certain taste. The graphics are very retro style (for the lack of better words), there's little choices, and there's literally no gameplay involved. The story will leave you in tears as well as interest you though. Can't say that with any authority throughout the game though because I have not completed it as of yet though...
Wish I could be more help, I honestly can't think of many games that are similar to The Walking Dead, neither of those games are really that much similar to it. Ergh, maybe someone else can help you?
I already played Heavy Rain (which I mentioned), but I wonder how Fahrenheit compares to it. Is it a big step back in terms of gameplay and polish etc? Or does it feel as good as Heavy Rain?
I already have both Infamous 1 and 2 and they're great games and somewhat similar to Walking Dead, but essentially, they're not at all similar haha. To The Moon looks interesting, I might give it a try. Thanks.
As for a deep emotional story? I simply must recommend Silent Hill 2, and if you like that, go play 1 and 3 in that order but Silent Hill 2 works on so many levels by itself and is the best one of the original three.
If you're looking for another great zombie game, then you must absolutely must partake of the masterpiece of the Resident Evil REmake. It's not a point-and-click, but it's one of the best zombie games ever made.
So, Silent Hill 2, Resident Evil, and other Telltale/adventure games are my suggestions.
I still recommend you should take a look at it.
EDIT: Oh, there's not much choices in there though. There's a one single choice at the end of the game that lets you see one of the two endings, but i don't think there's anything else but that.
humm, i bought that when it was super cheap on steam, but i think i was to tired to play it and i forgot about it, i guess now i have seen a personal recommendation i will give it another go
I would also recommend Dragon Age Origins and the Witcher series. Like Alpha Protocol, game play is not the same as TWD, but the stories and choices made seem to reflect what you enjoyed in TWD.
If you want something a little closer to The Walking Dead (i.e.: limited gameplay with the focus on a ridiculously emotional plot), I suggest To The Moon and Katawa Shoujo. The latter is free.
Oh, and there's Spec Ops: The Line. At first it seems like a normal run-of-the-mill military shooter, but then it takes an...interesting direction.
And I can't believe that no one has yet mentioned "The Pandora Directive" with Tex Murphy, the ultimate old-school PC adventure game that I'll always remember. It has free movement, object searching/mixing, puzzles, branching conversations and scenarios and live action cinematics.
If tricky choices and branching dialogue is what you really want then Fallout: New Vegas is really good. It was made by the same people who did Alpha Protocol, which a few other people have recommended. And you don't need to play the previous Fallouts to enjoy the story, all though if you wanted to you can get the originals from GoG.com for like $10 each.
I also definitely agree with RAnthonyMahan on skipping Fallout 3 if you want interesting dialogue, meaningful choices, or anything other than shooting stuff in the face for weeks on end.
I share that opinion, despite some minor flaws, it is an enjoyable game overall.
Damnit. Well I'll chime in anyway. For the first chapter Alpha Protocol is a boring straight-laced stealth shooter full of bland characters in a bland Middle-Eastern setting. I think that's where most people bounced off, which is very unfortunate because suddenly, everything changes. You visit more exotic locales, meet James Bond style villains, discover how the dialogue options and your in-game actions mix brilliantly to create this insanely deep RPG experience. Alpha Protocol is my favourite RPG since Vampire Bloodlines.
If you're looking for the closest comparison to TellTale's The Walking Dead, it would have to be Fahrenheit. Give it a shot, if you're not hooked in five minutes I'll eat my socks (seriously, nobody can walk away after an intro like that). From what little I've seen of Heavy Rain it doesn't hold a candle to Fahrenheit (that's Indigo Prophecy to you Americans).
Hey, i prefer Fahrenheit and I'm American!
I've played both Fahrenheit and Heavy Rain, and i think they're both fantastic. A lot of people say Fahrenheit gets worse at about the halfway point, and say that it feels rushed and the story just goes to hell.
I would say, in comparison to Walking Dead control-wise, both games are relatively even. They both have different endings based on your choices(Heavy Rain has more), and the story is great in both as well.
Next you'll be telling me you throw U's into everything. Colour, honour, armour, etc. Americans have to call it Indigo Prophecy, that's the law!
Fahrenheit does get dodgy about three quarters of the way through and suddenly starts to mix elements from Terminator and Dragonball Z... not sure where they were going with that. Unfortunately they ran out of time so the story got slashed a bit. Up until that point it's an excellent game though, using multi-angled cameras to ramp up tension on par with Ingorious Basterds, a timed dialogue system which the lovely Alpha Protocol adopted, and a really weird but enticing murder mystery where you control the murderer and the investigators. Playing the cops I was very tempted to miss clues and do badly on purpose! Never done that in a game before.
Heavy Rain makes advances too, but it doesn't quite gel with me. One of the first things I learned back in literature class was never ever start your story with 'So and so rises from his fluffy marshmallow pillow, the beautiful sun bathing him in warm comforting light and Disney birds sing around unicorns that shoot rainbows out of their bums...' because the readers will know where this is heading, it can only go downhill from there. Who knows, maybe it gets better further in.
Another game of a similar type is Deadly premonition which is pretty unique...
The Line was surprisingly really good, but I wouldn't recommend watching a playthrough to decide if you were interested.
It was definitely the writing that made it worth playing, but a lot of the heavier parts of the story relied on you personally making a heat of the moment choice, which wouldn't have the same impact if you just looked it up on youtube first.
At certain stages you are given choices of what you can say and these along with your actions do affect the outcome of the game. The game is really worth playing just for the story alone.
Can definitely second this recommendation (it's called Shadow of Destiny in North America). It has a very similar vibe to Fahrenheit, but the gameplay can be frustrating at times.
Also really liked Spec Ops: The Line, but none of these games are really similar to TWD, they just have engaging storylines more than anything.
Heavy Rain would have been amazing if it just toned down itself sometimes
It's meant to establish that the person you're playing is a normal guy with normal routines. Quantum Dreams are noticeably ham-fisted at pulling this off though, often making the player often feel more disjointed from the game than before.
Beginning of Fallout 3. In the vault. I enjoyed this part more than constant shooting, traveling and dealing with bugs outside.
And if you are looking for good stories... I loved the story and atmosphere of Silent Hill 2. Bioshock's story was even better if you care about the audio diaries. A lot of politics, philosophy, truth about people, damn clever game.