Clementine having a good explored relationship with another kid survivor (yes, they tried to do it with Sarah but I feel like it was kinda pointless and they could've done a better job; I want the kid as a new deutaragonist and a best friend of Clem)
Not killing everyone we meet in the game
Revealing of Christa's fate
Longer episodes
More hubs
References to dead people
Less characters but more development for them, better fate of determinant characters and a proper backstory and personality for everyone
I want clem protagonist, I want determinant characters to make more of an impact and to have Kenny or Jane survive 1 episode and get a death which is worth while and not have them die in a cheap way. CANT WAIT FOR SEASON 3 !!!
Wouldn't it be awesome if there was a rural orphanage with a orchard and huge brick walls, in Ohio. And at Day 350 all of the adults died protecting the kids of the orphanage from a zombie herd.
Day 391, the reminding kids(ages 10-14 and Non-Walker experience,Due to, the walled community) are scared and had a lack of leadership at the orphanage.
Day 430, the kids were starting to run out of apples and fruits at the orchard and needed to move on from the orphanage, but about five walkers discouraged them to do so. The same day** CLEMENTINE** appears and takes out two walkers, with her hatchet, in front of the orphans, . still three walkers left, Clementine needed assistant with the last three walkers, so she stared at the kids for assistant, but they ran.
Once Clementine finished the walkers, the kids of the orphanage respected Clementine.And seeked her for guidance and protection. when this happens, Clem is declared the leader of the of the group of kids( 10 kids)
Day 431. Clem told them of the zombie camo techniques and about killing walkers. She said that they need to leave to scavenge for supplies or they'll die. She rounded up the oldest: Bruce,13, and Nate,14, for the trip.
to be continued.
Think of the possibilities of this. We can setup a Kenny/lily power struggles within this group with Clem and some jerk teen boy; Clementine can finally can get a Leadership Role in the game, without a time jump; We can finally have a cool kick-ass scene where she kicks some kid's ass for going out of line(determinant: for talking about her parents).And come on, imagine a deceitful children's group that will be always be underestimated. that is a deadly asset.
I don't want to see any other characters soaking up most of the screen time again like Kenny did this season. Also, I'd like characters to die with respect to their character arcs (no more deaths like Nick's). I'd also like references to the Cabin Group because it seems like their only purpose was to have them lead Clem to Carver's camp and produce AJ.
That's actually not a bad idea, it feels like a Lord of the Flies kind of thing where the kids are in control but some lose their humanity and become monsters. Maybe some changes, like maybe less kids, and I say this because I feel they introduced way too many characters in Season 2, preventing some of them from having a lot of development. But overall, I think it would be quite interesting. And I agree, I want to see Clementine in a leadership role, that would be awesome, whether she's an adult or still a young girl, I don't care, it would be cool to see her lead her own group.
Listen to this: A Clementine Leadership Plot
Wouldn't it be awesome if there was a rural orphanage with a orchard and huge brick walls, i… moren Ohio. And at Day 350 all of the adults died protecting the kids of the orphanage from a zombie herd.
Day 391, the reminding kids(ages 10-14 and Non-Walker experience,Due to, the walled community) are scared and had a lack of leadership at the orphanage.
Day 430, the kids were starting to run out of apples and fruits at the orchard and needed to move on from the orphanage, but about five walkers discouraged them to do so. The same day** CLEMENTINE** appears and takes out two walkers, with her hatchet, in front of the orphans, . still three walkers left, Clementine needed assistant with the last three walkers, so she stared at the kids for assistant, but they ran.
Once Clementine finished the walkers, the kids of the orphanage respected Clementine.And seeked her for guidance and protection. when … [view original content]
new male protagonist .. more time per episode or making more than 5 episodes .. someone from TV / COMIC to appear in the game.. and more exp… moreloration and talking like the first game ... oh and yeah clementine being bitten or dead , this would make the game way more interesting
but probably nothing of this will happen
Lord of The Flies, nice reference. We can have maybe a group of six kids. I like how you mentioned that some of them become monsters
.
Perhaps, we can give one of the kids in the group like a mental disorder like he/she thinks that the walkers are people(like the little girl from the show), or maybe because of the lack of food, one of the kids killed one of their group members for rations before Clems arrives and establishes order.
or perhaps, there was a bigger kid in the group, with a gun, that intimates his group members so he can get more of the orchards fruits for himself. We can have Clem have a Lee/Vernon scene telling the kid something like: " Put down the gun you bully. I knew people like you .they're dead now.NOW PUT DOWN THE GUN!( she snatches gun from the bully's hand)"
Maybe one of the kids can have ADHD and does whatever he/she can to get attention,even attract walkers to seem brave,plays with walkers, and has a imaginary friend. k
That's actually not a bad idea, it feels like a Lord of the Flies kind of thing where the kids are in control but some lose their humanity a… morend become monsters. Maybe some changes, like maybe less kids, and I say this because I feel they introduced way too many characters in Season 2, preventing some of them from having a lot of development. But overall, I think it would be quite interesting. And I agree, I want to see Clementine in a leadership role, that would be awesome, whether she's an adult or still a young girl, I don't care, it would be cool to see her lead her own group.
I read somewhere in an interview where TellTale said how The Walking Dead was a lot of fun and they loved doing it, but it was also a lot of strenuous work. I can see Season 3 being the last season, if not permanently, then for a really long time. With that I mind, I want TellTale to pull out all the stops on this one.
An official storyline/timeline for the season that TellTale sticks to: I'm ok with having different writers, especially if a certain episode's theme fits better with one writers strengths. It felt like that TWD: Season 2 didn't really have a solid concrete direction . An idea and theme was present, but a sense of direction was missing.
Choices and determinant characters that impact and alter the story in the long run: Seasons 1 and 2 didn't really have a whole lot of choices or determinant characters that completely shifted the episode (yeah, I included Season 1. You can stone me later). I would like to see some choices or characters that cause character interactions/dialogs to change completely by at least episode 3. I know that would require a unimaginable amount of work in regards to script, voice work, model animations, development time, etc., but it at all possible, I'd love to see it.
Events that haven't been experienced yet in the game: I know The Walking Dead is about death, darkness, and zombies, so of course those bit will stay within the game. With that said, I would like to explore more of societies scramble to survive and the changes to the human spirit. Maybe we can get caught in between a war between two communities where 1) we are seen as trouble makers from both parties and 2) both parties are not that bad, they are just fighting due to pressures to find scarce and necessary resources and community vs. community conflict. It would be nice to see nature play more of a role in the episode like with Rebecca and Luke's death (nothing zombie or weapons related caused their deaths, just the harsh hand of winter).
With the third point, I have one bit I would love to see that I think would be a huge impact to the story. This would require Clem to be the protagonist. This may not be popular with the community, but here goes nothing. I would love to see Clem run into a relative of hers. Hear me out. I think it would be a huge impact. Think of it like this and use the whole caught-in-the-middle-of-a-war-between-two-communities bit. Clem meets someone from one of the communities. Clem and this individual look at each other weirdly as if they know each other from some time ago. When Clem reveals through a side comment that she grew up in Georgia, the individual puts it all together: Georgie, the face, the "D" hat, the name. They pull out a photo from their back pocket. Their eyes are filled with bewilderment and disbelief, but also with a scene of joy Clem hasn't seen in years. The person emotionally asks Clem, "B... by chance, w... was your father named Ed?" Clem's face reveals shock, confusion, and pain and she is now reminded of her loving father that she had lost. Clem's dialog options show something like [ ...yes ] [ ...how do you know my dad? ] [ ...why? ] [ silence ]. Clem reaches for the photo the person has which that person gives to Clem. It is the photo Lee saw of Clem and her parents back in her home. The person now tearfully kneels down to Clem and says, "Clementine, I'm [persons name], your [uncle/aunt], Ed's [brother/sister]. This will then switch to Clem's shocked face and then an interactive flashback where 7-8 year old Clem and her family are heading to see this sibling of her father. With this family connection established, it creates a new aspect and a new potential conflict. As the story progresses, Clem will have to eventually pick which she sees as more important: the group Clem has survived and developed a bond with over the past year or the long lost family member(s) Clem has run into the past few days (who are still in this war with another group). As much as Clem misses Lee, I feel like this kind of "return" or "resurrection" of her family and her parents is more powerful than the return of a Season 1 or Season 2 unknown status character. Just my two cents.
I'm not sure about number 3, we kind of did have a kid with a disorder in Season 2 in Sarah, and you saw what happened to her. But I like 1 and especially number 2, a sort of rival for Clem, and we can like a Lilly/Kenny situation.
Lord of The Flies, nice reference. We can have maybe a group of six kids. I like how you mentioned that some of them become monsters
.
… more * Perhaps, we can give one of the kids in the group like a mental disorder like he/she thinks that the walkers are people(like the little girl from the show), or maybe because of the lack of food, one of the kids killed one of their group members for rations before Clems arrives and establishes order.
* or perhaps, there was a bigger kid in the group, with a gun, that intimates his group members so he can get more of the orchards fruits for himself. We can have Clem have a Lee/Vernon scene telling the kid something like: " Put down the gun you bully. I knew people like you .they're dead now.NOW PUT DOWN THE GUN!( she snatches gun from the bully's hand)"
* Maybe one of the kids can have ADHD and does whatever he/she can to get attention,even attract walkers to seem brave,plays with walkers, and has … [view original content]
My problem with the warring factions thing when they did it in the comics is that the undead became superfluous. It may as well have been a gang war story like The Warriors. Or West Side Story. The survival aspect gets sidelined for a lot of fighty speeches and siege scenes. For me, the comics got away with that the first time (Governor) but they blew the world too open for too long when Negan came into it and then it was all just about people being angry with one another for a very, very long time. The zombies ceased to be a threat. Just like in West Side Story.
I read somewhere in an interview where TellTale said how The Walking Dead was a lot of fun and they loved doing it, but it was also a lot of… more strenuous work. I can see Season 3 being the last season, if not permanently, then for a really long time. With that I mind, I want TellTale to pull out all the stops on this one.
* An official storyline/timeline for the season that TellTale sticks to: I'm ok with having different writers, especially if a certain episode's theme fits better with one writers strengths. It felt like that TWD: Season 2 didn't really have a solid concrete direction . An idea and theme was present, but a sense of direction was missing.
* Choices and determinant characters that impact and alter the story in the long run: Seasons 1 and 2 didn't really have a whole lot of choices or determinant characters that completely shifted the episode (yeah, I included Season 1. You can stone me later). I would like to see so… [view original content]
Luke comes back and is saved by Lilly's group consisting of Nate, Molly, and Eddie. Luke becomes the PC of S3 and is trying to find Clementine and comes along certain conflicts throughout the season. I know it's a long shot but it's the only possible way Luke can come back without being similar to Kenny's return. This would also give writers enough time to sort out Clementines story for S4. Make this happen Telltale. Also give choices that matter.
for season 3 I want to play as clementine again and also for the choices from season 1 and 2 to come into play in season 3 also the side choices as well like for an example if you chose for clementine to drink or smoke or both in season 2 that she either starts or becomes a drinker or a smoker or both in season 3 also I would like Arvo to return so we can get back at him for what he did in season 2 so for a choice to either forgive him or kill him also to meet back up with Mike and Bonnie and for other options to let play out from the choices made from season 1 and 2
and now to another topic which I have said in other posts and I will say here to for this to be a season 3 Clementine has to be the main character or if not her than someone who is still alive from season 1 or 2 has to be you can not start a season 3 with a total new cast it makes no sense than you can not say its a season 3 than its either considered a spinoff or a reboot but over all sense the beginning of this game the story even though you did not play her in the first season mostly focused on Clem so no matter what she is the focus of the story so to take her out completely makes the other 2 seasons pointless that is why she has to again return as the main character you can not move the story forward if she is not in it or even if you could you have to move the story with characters we already know who are still alive to put a whole new cast in here who has no tie to Clementine makes the season pointless and it does not make it a 3rd season than it has to be considered a spinoff or a reboot to work that way I already considered the dlc already a spinoff of it
We never find out what happened to Molly, Christa, Eddie, Wyatt, and Nate. We don't need to know the fate of every single person.
female adult protagonist, with Clem as deuteragonist. I LOVE the idea of Clem's personality changing depending on your choices from s2.
I don't want AJ around for the whole season and beyond. I love him, but I don't want to take care of him for the whole season. Either kill him or pass him off to someone else, preferably the latter. One episode with AJ at most.
Another villain like the Stranger, not Carver.
On a similar note, have choices matter at the end again. That was one of the best parts of season 1.
Have a determinant character actually live all the way through the season.
Even though I love Sarah (can't really say the same for Ben) but for the love of god, no more "are you gonna try to save the "liability" character or are you gonna let them die?" as a theme. It's beyond boring now.
No Clem dying at the end
Have a character get an amputated limb and survive. I'm not talking about someone like Reggie. Imagine if you cut off Sarita's arm and she lived. That's what I mean. We actually see it happen.
Weird zombie worship cult. Pretty disappointed there was nothing like that in Amid the Ruins.
More happy moments.
No more ridiculous "omg look how super edgy and DARK we are, guys!! Guys?! GUYS?!!" deaths (example: Omid).
Vince. He was cool.
Only one person writing season 3. Preferably Nick Breckon, or if they can, get one of the season 1 writers to return like Sean and Jake... Season 2 was just all over the place.
No Kenny 2.0 characters. We don't need to see that story arc for the third time.
Sarah was just scared and naive. There wasn't anything wrong with her.
What I mean by a disorder is that the kid has some kind of psychopathic trait. like its almost as if he/she wants the group to die, or so out of it that he/she puts the group in neglect.
Maybe, give the character the mindset that he thinks the Apocalypse is a game, and yells 10 points every time someone kills a walker.
Lets name this character Wyatt. 14 1/2 years old with the body of a man.
Have him have multiple-personality-syndrome: A cowboy, bodybuilder ,woman, and sometimes a pretended walker.
** WYATT'S MULTIPLE-PERSONALITY-SYNDROMES**:
Cowboy Personality:(Activates when around knee high grass)
I'll be funny to have him piggy back riding a walker because he though it was a horse.
Body Builder Personality:(Activates when around danger and walkers)
he'll jump though glass and say something like " My muscles protected me."( have him activate this personality when he's in danger or around walkers that he needs to kill.) when in this state he can be twice his strength. have him suplex a walker.
Woman Personality:(isolated with girl group members for 30 mins)
activates when he's around the girls of the group for more than 30mins. He'll have a different posture, and cry easily in this state. lets have him talk about his feels here. ( use this personality to give background for his character)
Walker Personality:( at night a hour after he sleeps)
Activates at night.He sleeps and wakes up a hour later thinking that he's a walker. He can crawls and moans. He occasionally bites his group members. He eats the bugs around him. The group always demands him to be put in hand cuffs at night, for protection reason.
I'm not sure about number 3, we kind of did have a kid with a disorder in Season 2 in Sarah, and you saw what happened to her. But I like 1 and especially number 2, a sort of rival for Clem, and we can like a Lilly/Kenny situation.
I read somewhere in an interview where TellTale said how The Walking Dead was a lot of fun and they loved doing it, but it was also a lot of… more strenuous work. I can see Season 3 being the last season, if not permanently, then for a really long time. With that I mind, I want TellTale to pull out all the stops on this one.
* An official storyline/timeline for the season that TellTale sticks to: I'm ok with having different writers, especially if a certain episode's theme fits better with one writers strengths. It felt like that TWD: Season 2 didn't really have a solid concrete direction . An idea and theme was present, but a sense of direction was missing.
* Choices and determinant characters that impact and alter the story in the long run: Seasons 1 and 2 didn't really have a whole lot of choices or determinant characters that completely shifted the episode (yeah, I included Season 1. You can stone me later). I would like to see so… [view original content]
Maybe it could work. Maybe not multiple personalities, but I like the idea of thinking the apocalypse is like a game. I remember this one episode of the T.V. show where Carl, when he killed a few walkers, kept saying, "I win." It would pose as a contrast to Clementine and her seriousness towards the situation, since "Wyatt," looks at it more as a joke or a game than life or death.
Sarah was just scared and naive. There wasn't anything wrong with her.
What I mean by a disorder is that the kid has some kind of psychop… moreathic trait. like its almost as if he/she wants the group to die, or so out of it that he/she puts the group in neglect.
Maybe, give the character the mindset that he thinks the Apocalypse is a game, and yells 10 points every time someone kills a walker.
Lets name this character Wyatt. 14 1/2 years old with the body of a man.
* Have him have multiple-personality-syndrome: A cowboy, bodybuilder ,woman, and sometimes a pretended walker.
** WYATT'S MULTIPLE-PERSONALITY-SYNDROMES**:
* Cowboy Personality:(Activates when around knee high grass)
I'll be funny to have him piggy back riding a walker because he though it was a horse.
* Body Builder Personality:(Activates when around danger and walkers)
he'll jump though glass and say something like " My muscles protected me."( hav… [view original content]
Are you referring to Jake Rodkin, because he never wrote an episode in Season 1, I think he directed the first episode and that was it. And having one writer write the entire season would be too much work. How about Nick and Pierre Shorette write the entire season, like Nick writes 1 and 3, Pierre 2 and 4, and they co-write the finale like they did in No Going Back. And I liked the character of Carver, he represented what this world can do to someone, how they can lose their humanity and run their community like a dictator because they have been corrupted by power. And what if AJ was around Clem's age in Season 1, that way we have a similar situation with Clem and AJ like we had with Lee and Clementine.
What I would like/what sounds cool for season 3
* We never find out what happened to Molly, Christa, Eddie, Wyatt, and Nate. We don't n… moreeed to know the fate of every single person.
* female adult protagonist, with Clem as deuteragonist. I LOVE the idea of Clem's personality changing depending on your choices from s2.
* I don't want AJ around for the whole season and beyond. I love him, but I don't want to take care of him for the whole season. Either kill him or pass him off to someone else, preferably the latter. One episode with AJ at most.
* Another villain like the Stranger, not Carver.
* On a similar note, have choices matter at the end again. That was one of the best parts of season 1.
* Have a determinant character actually live all the way through the season.
* Even though I love Sarah (can't really say the same for Ben) but for the love of god, no more "are you gonna try to save the "liability" character or are you gonna le… [view original content]
I dislike carl alot. But I can see the some contrast with the mentality that Clementine and Carl have in killing walkers.In episode 4 she said " die!"(determinant) to the walker that she had difficulties killing,which is the only dialog directed to a walker she had. It kinda shows she's courageous facing walkers, but the fear isn't absence.
Maybe it could work. Maybe not multiple personalities, but I like the idea of thinking the apocalypse is like a game. I remember this one ep… moreisode of the T.V. show where Carl, when he killed a few walkers, kept saying, "I win." It would pose as a contrast to Clementine and her seriousness towards the situation, since "Wyatt," looks at it more as a joke or a game than life or death.
Luke comes back and is saved by Lilly's group consisting of Nate, Molly, and Eddie. Luke becomes the PC of S3 and is trying to find Clementi… morene and comes along certain conflicts throughout the season. I know it's a long shot but it's the only possible way Luke can come back without being similar to Kenny's return. This would also give writers enough time to sort out Clementines story for S4. Make this happen Telltale. Also give choices that matter.
I want clem to be the main character or aj because it can be a few years later and she is learning him to defend against walkers kind of like what lee done with clem and i stuck with Kenny so i hope he don't die.
I dislike carl alot. But I can see the some contrast with the mentality that Clementine and Carl have in killing walkers.In episode 4 she sa… moreid " die!"(determinant) to the walker that she had difficulties killing,which is the only dialog directed to a walker she had. It kinda shows she's courageous facing walkers, but the fear isn't absence.
For real! I can totally picture one of Clementine's relatives fighting walkers with a Kenny-boat mentality to get to the house because they knew that Ed and Diana were out of town and they need to save Clementine, especially if that relative has no kids and they treat their nieces and nephews as their own children. Unfortunately, they get there the day AFTER Lee came to the house. All they see is a unlocked back door and a bloody smashed walker inside. They take the pic of Clem and her parents as a memento of the family. After going on endless journeys to find love ones and coming up empty handed, the family member gives up. They become isolated and quiet. Years later when they run into Clementine, their old outgoing personality comes back. They have a rebirth of energy and determination. Unlike Kenny who was a person who lost everything, was still severely wounded emotionally deep down inside years later, and saw Clem as a reminder of the past, this relative is someone who is lost, confuse, going through the motions, and Clem ignites in them the hope, power, and love only family can bring. Kenny was looking for a place to gain his happiness and satisfaction a.k.a the boat and Wellington. For this relative, Clem brings the happiness. There is no need to go searching for anything. They could eat grass, drink tree sap, run from walkers, and find a place of safety for the rest of their life. As long as Clem is with them, they have family, so they have happiness and a future.
Also, this allows for us to see come character development. The relative has to understand that this older, rugged, and hardened Clem is not the same little, bright, and energetic child they once new. They not only have to accept the change, but they also have to learn to appreciate the knowledge Clem has brought with her and to understand she is a vital and useful survivalist. Overprotecting her WILL kill her (this is a great time to mention Carlos and Sarah and have the dialog be tailored to key interactive moments like the pinky swear and kitchen conversation in Episode 1). Clem will have to learn (or in this case, relearn) how to open up, be honest, and how to love again. Having a heart is not a weakness. It is a strength that will keep people united (I know not everyone's Clem is cold and hardened, but she definitely doesn't have the energy and spark from Season 1). It would be nice to see Clem go from sweet and innocent, to cold and hardened, to evolving into this well rounded individual who, when see by the more distant stranger, is immediately recognized as a light, a beacon, a leader, and a hope for the future... or you can end the saga with a Clem who just becomes another face and victim of the zombie apocalypse; you're choice.
I have a sense that the relative(s) has to be just a badass themselves. To live two plus years in the Walking Dead world, you had to do the worst things to survive:Losing friends,eating and killing people,famine, betrayal.
Maybe after the years of losing people that the relative cares about, they can't come to the realization that Clem is their kin. They just want to shelter themselves from feeling attach to someone that they may lose.
For real! I can totally picture one of Clementine's relatives fighting walkers with a Kenny-boat mentality to get to the house because they… more knew that Ed and Diana were out of town and they need to save Clementine, especially if that relative has no kids and they treat their nieces and nephews as their own children. Unfortunately, they get there the day AFTER Lee came to the house. All they see is a unlocked back door and a bloody smashed walker inside. They take the pic of Clem and her parents as a memento of the family. After going on endless journeys to find love ones and coming up empty handed, the family member gives up. They become isolated and quiet. Years later when they run into Clementine, their old outgoing personality comes back. They have a rebirth of energy and determination. Unlike Kenny who was a person who lost everything, was still severely wounded emotionally deep down inside years later, and saw Clem as a reminder … [view original content]
Also I had this bad-ass idea about Clementine having a leadership role without any major time jumps. I wanted her to wander to a orphanage where all the adults were killed off and have her be declared the leader of a kids group of six kids ranging from ages 10-13.And kids are more cunning and deceitful than the normal person because they are always underestimated,making a little kid's group deadly.
I have a more description in the post above about it.
For real! I can totally picture one of Clementine's relatives fighting walkers with a Kenny-boat mentality to get to the house because they… more knew that Ed and Diana were out of town and they need to save Clementine, especially if that relative has no kids and they treat their nieces and nephews as their own children. Unfortunately, they get there the day AFTER Lee came to the house. All they see is a unlocked back door and a bloody smashed walker inside. They take the pic of Clem and her parents as a memento of the family. After going on endless journeys to find love ones and coming up empty handed, the family member gives up. They become isolated and quiet. Years later when they run into Clementine, their old outgoing personality comes back. They have a rebirth of energy and determination. Unlike Kenny who was a person who lost everything, was still severely wounded emotionally deep down inside years later, and saw Clem as a reminder … [view original content]
Less characters and longer lasting characters.
Imagine having a group of only 3-4 people who are all like Kenny, surviving to the fifth episode and letting their arcs play out nicely.
All like Kenny? That group will tear itself apart.
"We do it my way!"
"No, my way or the highway!"
"And why should we do it your wa… morey when mine's better?"
"I don't know what the fuck you're all saying but it's bullshit! My way is obviously the best."
All like Kenny? That group will tear itself apart.
"We do it my way!"
"No, my way or the highway!"
"And why should we do it your wa… morey when mine's better?"
"I don't know what the fuck you're all saying but it's bullshit! My way is obviously the best."
Shooting with a sniper just like in Zenn Pinball2 to make Clem get across a building after she fell through a roof
Maybe another Sarah that Jane wants to ditch/dump/abandon with very low self esteem who turns badass and becomes a zombieslaugther in a way that Janes jaw falls on the floor when she sees it when she's recued by her and so she will think twice before abandoning someone again.
Or some scenes were you play a zombLee who has to bite sick fucks for wanting to kill Clem and AJ and in a way he still recognises her thats why he helps them but remains dangerous so he will bite Kenny or Jane when they think he is going to be alright
Season 2 and Season 1 were fantastic. Although Season 2 failed to leave the legacy Season 1 did me. So, what I want in Season 3 to make it legendary is ...
Better choices, that really matter.
Kenny / Jane to not be killed off so soon, every determinant character went missing/dead too soon. Don't want it to happen to Kenny/Jane
AJ to be able to walk. I mean seriously holding him could escalate bad consequences. At least make him 1.5 years old, giving him the ability to walk, if not speak.
Better new characters (if any are introduced).
No connections between endings, seriously, all of the endings won't make sense if they all ended up being tied up at the same place.
If Kenny/Jane are to die, which I'm sure will, make us meet 400 days characters.
A decision to stay with Lily/Christa (if their fate would be explored) should be there. I mean if, Kenny/Jane die, you are alone, (regardless of alone ending) you stumble upon Lily and Christa at nearby places (which is unlikely to be happening, but still). That would be really interesting from the player's eyes.
-Clem to be PC
That's pretty much it. Will comment again if I come up with more ideas.
Comments
Clementine as a protagonist/deutaragonist
Jane/Kenny surviving at least one episode
Clementine having a good explored relationship with another kid survivor (yes, they tried to do it with Sarah but I feel like it was kinda pointless and they could've done a better job; I want the kid as a new deutaragonist and a best friend of Clem)
Not killing everyone we meet in the game
Revealing of Christa's fate
Longer episodes
More hubs
References to dead people
Less characters but more development for them, better fate of determinant characters and a proper backstory and personality for everyone
I want clem protagonist, I want determinant characters to make more of an impact and to have Kenny or Jane survive 1 episode and get a death which is worth while and not have them die in a cheap way. CANT WAIT FOR SEASON 3 !!!
Resurrect Nick.
Listen to this: A Clementine Leadership Plot
Wouldn't it be awesome if there was a rural orphanage with a orchard and huge brick walls, in Ohio. And at Day 350 all of the adults died protecting the kids of the orphanage from a zombie herd.
Day 391, the reminding kids(ages 10-14 and Non-Walker experience,Due to, the walled community) are scared and had a lack of leadership at the orphanage.
Day 430, the kids were starting to run out of apples and fruits at the orchard and needed to move on from the orphanage, but about five walkers discouraged them to do so. The same day** CLEMENTINE** appears and takes out two walkers, with her hatchet, in front of the orphans, . still three walkers left, Clementine needed assistant with the last three walkers, so she stared at the kids for assistant, but they ran.
Once Clementine finished the walkers, the kids of the orphanage respected Clementine.And seeked her for guidance and protection. when this happens, Clem is declared the leader of the of the group of kids( 10 kids)
Day 431. Clem told them of the zombie camo techniques and about killing walkers. She said that they need to leave to scavenge for supplies or they'll die. She rounded up the oldest: Bruce,13, and Nate,14, for the trip.
to be continued.
Think of the possibilities of this. We can setup a Kenny/lily power struggles within this group with Clem and some jerk teen boy; Clementine can finally can get a Leadership Role in the game, without a time jump; We can finally have a cool kick-ass scene where she kicks some kid's ass for going out of line(determinant: for talking about her parents).And come on, imagine a deceitful children's group that will be always be underestimated. that is a deadly asset.
I don't want to see any other characters soaking up most of the screen time again like Kenny did this season. Also, I'd like characters to die with respect to their character arcs (no more deaths like Nick's). I'd also like references to the Cabin Group because it seems like their only purpose was to have them lead Clem to Carver's camp and produce AJ.
That's actually not a bad idea, it feels like a Lord of the Flies kind of thing where the kids are in control but some lose their humanity and become monsters. Maybe some changes, like maybe less kids, and I say this because I feel they introduced way too many characters in Season 2, preventing some of them from having a lot of development. But overall, I think it would be quite interesting. And I agree, I want to see Clementine in a leadership role, that would be awesome, whether she's an adult or still a young girl, I don't care, it would be cool to see her lead her own group.
To still have Clementine mention Lee a lot & maybe more flashbacks but longer?
Why does the protagonist have to be male?
Lord of The Flies, nice reference. We can have maybe a group of six kids. I like how you mentioned that some of them become monsters
.
Perhaps, we can give one of the kids in the group like a mental disorder like he/she thinks that the walkers are people(like the little girl from the show), or maybe because of the lack of food, one of the kids killed one of their group members for rations before Clems arrives and establishes order.
or perhaps, there was a bigger kid in the group, with a gun, that intimates his group members so he can get more of the orchards fruits for himself. We can have Clem have a Lee/Vernon scene telling the kid something like: " Put down the gun you bully. I knew people like you .they're dead now.NOW PUT DOWN THE GUN!( she snatches gun from the bully's hand)"
Maybe one of the kids can have ADHD and does whatever he/she can to get attention,even attract walkers to seem brave,plays with walkers, and has a imaginary friend. k
I read somewhere in an interview where TellTale said how The Walking Dead was a lot of fun and they loved doing it, but it was also a lot of strenuous work. I can see Season 3 being the last season, if not permanently, then for a really long time. With that I mind, I want TellTale to pull out all the stops on this one.
With the third point, I have one bit I would love to see that I think would be a huge impact to the story. This would require Clem to be the protagonist. This may not be popular with the community, but here goes nothing. I would love to see Clem run into a relative of hers. Hear me out. I think it would be a huge impact. Think of it like this and use the whole caught-in-the-middle-of-a-war-between-two-communities bit. Clem meets someone from one of the communities. Clem and this individual look at each other weirdly as if they know each other from some time ago. When Clem reveals through a side comment that she grew up in Georgia, the individual puts it all together: Georgie, the face, the "D" hat, the name. They pull out a photo from their back pocket. Their eyes are filled with bewilderment and disbelief, but also with a scene of joy Clem hasn't seen in years. The person emotionally asks Clem, "B... by chance, w... was your father named Ed?" Clem's face reveals shock, confusion, and pain and she is now reminded of her loving father that she had lost. Clem's dialog options show something like [ ...yes ] [ ...how do you know my dad? ] [ ...why? ] [ silence ]. Clem reaches for the photo the person has which that person gives to Clem. It is the photo Lee saw of Clem and her parents back in her home. The person now tearfully kneels down to Clem and says, "Clementine, I'm [persons name], your [uncle/aunt], Ed's [brother/sister]. This will then switch to Clem's shocked face and then an interactive flashback where 7-8 year old Clem and her family are heading to see this sibling of her father. With this family connection established, it creates a new aspect and a new potential conflict. As the story progresses, Clem will have to eventually pick which she sees as more important: the group Clem has survived and developed a bond with over the past year or the long lost family member(s) Clem has run into the past few days (who are still in this war with another group). As much as Clem misses Lee, I feel like this kind of "return" or "resurrection" of her family and her parents is more powerful than the return of a Season 1 or Season 2 unknown status character. Just my two cents.
I'm not sure about number 3, we kind of did have a kid with a disorder in Season 2 in Sarah, and you saw what happened to her. But I like 1 and especially number 2, a sort of rival for Clem, and we can like a Lilly/Kenny situation.
My problem with the warring factions thing when they did it in the comics is that the undead became superfluous. It may as well have been a gang war story like The Warriors. Or West Side Story. The survival aspect gets sidelined for a lot of fighty speeches and siege scenes. For me, the comics got away with that the first time (Governor) but they blew the world too open for too long when Negan came into it and then it was all just about people being angry with one another for a very, very long time. The zombies ceased to be a threat. Just like in West Side Story.
Luke comes back and is saved by Lilly's group consisting of Nate, Molly, and Eddie. Luke becomes the PC of S3 and is trying to find Clementine and comes along certain conflicts throughout the season. I know it's a long shot but it's the only possible way Luke can come back without being similar to Kenny's return. This would also give writers enough time to sort out Clementines story for S4. Make this happen Telltale. Also give choices that matter.
for season 3 I want to play as clementine again and also for the choices from season 1 and 2 to come into play in season 3 also the side choices as well like for an example if you chose for clementine to drink or smoke or both in season 2 that she either starts or becomes a drinker or a smoker or both in season 3 also I would like Arvo to return so we can get back at him for what he did in season 2 so for a choice to either forgive him or kill him also to meet back up with Mike and Bonnie and for other options to let play out from the choices made from season 1 and 2
and now to another topic which I have said in other posts and I will say here to for this to be a season 3 Clementine has to be the main character or if not her than someone who is still alive from season 1 or 2 has to be you can not start a season 3 with a total new cast it makes no sense than you can not say its a season 3 than its either considered a spinoff or a reboot but over all sense the beginning of this game the story even though you did not play her in the first season mostly focused on Clem so no matter what she is the focus of the story so to take her out completely makes the other 2 seasons pointless that is why she has to again return as the main character you can not move the story forward if she is not in it or even if you could you have to move the story with characters we already know who are still alive to put a whole new cast in here who has no tie to Clementine makes the season pointless and it does not make it a 3rd season than it has to be considered a spinoff or a reboot to work that way I already considered the dlc already a spinoff of it
What I would like/what sounds cool for season 3
Sarah was just scared and naive. There wasn't anything wrong with her.
What I mean by a disorder is that the kid has some kind of psychopathic trait. like its almost as if he/she wants the group to die, or so out of it that he/she puts the group in neglect.
Maybe, give the character the mindset that he thinks the Apocalypse is a game, and yells 10 points every time someone kills a walker.
Lets name this character Wyatt. 14 1/2 years old with the body of a man.
Have him have multiple-personality-syndrome: A cowboy, bodybuilder ,woman, and sometimes a pretended walker.
** WYATT'S MULTIPLE-PERSONALITY-SYNDROMES**:
I'll be funny to have him piggy back riding a walker because he though it was a horse.
he'll jump though glass and say something like " My muscles protected me."( have him activate this personality when he's in danger or around walkers that he needs to kill.) when in this state he can be twice his strength. have him suplex a walker.
activates when he's around the girls of the group for more than 30mins. He'll have a different posture, and cry easily in this state. lets have him talk about his feels here. ( use this personality to give background for his character)
Activates at night.He sleeps and wakes up a hour later thinking that he's a walker. He can crawls and moans. He occasionally bites his group members. He eats the bugs around him. The group always demands him to be put in hand cuffs at night, for protection reason.
This is a character with a disorder.
we should have a family member of Clementine in the game. Just because her parents are dead doesnt means that her whole family is.
Maybe it could work. Maybe not multiple personalities, but I like the idea of thinking the apocalypse is like a game. I remember this one episode of the T.V. show where Carl, when he killed a few walkers, kept saying, "I win." It would pose as a contrast to Clementine and her seriousness towards the situation, since "Wyatt," looks at it more as a joke or a game than life or death.
Are you referring to Jake Rodkin, because he never wrote an episode in Season 1, I think he directed the first episode and that was it. And having one writer write the entire season would be too much work. How about Nick and Pierre Shorette write the entire season, like Nick writes 1 and 3, Pierre 2 and 4, and they co-write the finale like they did in No Going Back. And I liked the character of Carver, he represented what this world can do to someone, how they can lose their humanity and run their community like a dictator because they have been corrupted by power. And what if AJ was around Clem's age in Season 1, that way we have a similar situation with Clem and AJ like we had with Lee and Clementine.
I dislike carl alot. But I can see the some contrast with the mentality that Clementine and Carl have in killing walkers.In episode 4 she said " die!"(determinant) to the walker that she had difficulties killing,which is the only dialog directed to a walker she had. It kinda shows she's courageous facing walkers, but the fear isn't absence.
To take place in a community and not have the characters travel to a different safe zone every episode.
I want clem to be the main character or aj because it can be a few years later and she is learning him to defend against walkers kind of like what lee done with clem and i stuck with Kenny so i hope he don't die.
When was that, I don't remember her saying that and I got her to go with me to Crawford.
For real! I can totally picture one of Clementine's relatives fighting walkers with a Kenny-boat mentality to get to the house because they knew that Ed and Diana were out of town and they need to save Clementine, especially if that relative has no kids and they treat their nieces and nephews as their own children. Unfortunately, they get there the day AFTER Lee came to the house. All they see is a unlocked back door and a bloody smashed walker inside. They take the pic of Clem and her parents as a memento of the family. After going on endless journeys to find love ones and coming up empty handed, the family member gives up. They become isolated and quiet. Years later when they run into Clementine, their old outgoing personality comes back. They have a rebirth of energy and determination. Unlike Kenny who was a person who lost everything, was still severely wounded emotionally deep down inside years later, and saw Clem as a reminder of the past, this relative is someone who is lost, confuse, going through the motions, and Clem ignites in them the hope, power, and love only family can bring. Kenny was looking for a place to gain his happiness and satisfaction a.k.a the boat and Wellington. For this relative, Clem brings the happiness. There is no need to go searching for anything. They could eat grass, drink tree sap, run from walkers, and find a place of safety for the rest of their life. As long as Clem is with them, they have family, so they have happiness and a future.
Also, this allows for us to see come character development. The relative has to understand that this older, rugged, and hardened Clem is not the same little, bright, and energetic child they once new. They not only have to accept the change, but they also have to learn to appreciate the knowledge Clem has brought with her and to understand she is a vital and useful survivalist. Overprotecting her WILL kill her (this is a great time to mention Carlos and Sarah and have the dialog be tailored to key interactive moments like the pinky swear and kitchen conversation in Episode 1). Clem will have to learn (or in this case, relearn) how to open up, be honest, and how to love again. Having a heart is not a weakness. It is a strength that will keep people united (I know not everyone's Clem is cold and hardened, but she definitely doesn't have the energy and spark from Season 1). It would be nice to see Clem go from sweet and innocent, to cold and hardened, to evolving into this well rounded individual who, when see by the more distant stranger, is immediately recognized as a light, a beacon, a leader, and a hope for the future... or you can end the saga with a Clem who just becomes another face and victim of the zombie apocalypse; you're choice.
I meant Season 2 Episode 4
I have a sense that the relative(s) has to be just a badass themselves. To live two plus years in the Walking Dead world, you had to do the worst things to survive:Losing friends,eating and killing people,famine, betrayal.
Maybe after the years of losing people that the relative cares about, they can't come to the realization that Clem is their kin. They just want to shelter themselves from feeling attach to someone that they may lose.
Also I had this bad-ass idea about Clementine having a leadership role without any major time jumps. I wanted her to wander to a orphanage where all the adults were killed off and have her be declared the leader of a kids group of six kids ranging from ages 10-13.And kids are more cunning and deceitful than the normal person because they are always underestimated,making a little kid's group deadly.
I have a more description in the post above about it.
Would you vouch for a plot like that?
Less characters and longer lasting characters.
Imagine having a group of only 3-4 people who are all like Kenny, surviving to the fifth episode and letting their arcs play out nicely.
I still don't remember that happening, so when did she say that?
Well obviously Clem Clem but I also want more likeable characters like Luke and Nick, and less annoying characters like Rebecca.
All like Kenny? That group will tear itself apart.
"We do it my way!"
"No, my way or the highway!"
"And why should we do it your way when mine's better?"
"I don't know what the fuck you're all saying but it's bullshit! My way is obviously the best."
"We should keep moving to Wellington!"
"No, we must find a boat, you idiot!"
"HERP DERP SALTLICKS"
They'll all probably end up killing each other in minutes. Shortest lived group of survivors ever.
Shooting with a sniper just like in Zenn Pinball2 to make Clem get across a building after she fell through a roof
Maybe another Sarah that Jane wants to ditch/dump/abandon with very low self esteem who turns badass and becomes a zombieslaugther in a way that Janes jaw falls on the floor when she sees it when she's recued by her and so she will think twice before abandoning someone again.
Or some scenes were you play a zombLee who has to bite sick fucks for wanting to kill Clem and AJ and in a way he still recognises her thats why he helps them but remains dangerous so he will bite Kenny or Jane when they think he is going to be alright
Yesss
Season 2 and Season 1 were fantastic. Although Season 2 failed to leave the legacy Season 1 did me. So, what I want in Season 3 to make it legendary is ...
-Clem to be PC
That's pretty much it. Will comment again if I come up with more ideas.
I'd like Clem to take a leader type role, and more character development, and to keep some dark choices.
Some fight scenes like they had in The Wolf Among Us would be pretty cool.