Actually, too many "joyful"-looking daytime scenes was one of the many reasons I didn't like EMI. In fact if I look back, I have a lingering impression of the entire setting being barren, bland, and dry daylit scenes with zero atmosphere. (As I've said before, jokes are important, but atmosphere needs to be there as well otherwise the entire thing feels disposable).
Of course I'm not judging TMI by the few screenshots that have been released -- way to early for that. I'm just hoping those screenshots don't represent the tone of the entire game though. ***Edit*** Not that the current tone is bad (I just watched some gameplay footage from E3 and it's looking very Monkey Island-y) -- just saying I hope we get some nightlife is all.
oh yes... the dark atmosphere in parts of the first and second monkey island game was great, so we hope to see many nightlife-locations in tales of mi !!!
on other places you wrote that the downloadable episodes don`t have
audiolines in other languages (german...) - but i hope a german underline
and menue (like actually w&g series) was in there ???
5) What chapter and game should i download from my free episode option, since i preordered?
If you don't own the Sam & Max games my favourite is "Reality 2.0", although as a Season 1 episode it has a weak version of the engine.
If you have a wide-screen my number two pick would be "Night of the Raving Dead".
If you own S&M my favourite Strong Bad episode is "Dangeresque 3", but I think that might also be a free episode—I have two copies for some reason—in which case I'd recommend "8-Bit is Enough" because its ending is Epic.
Never thought about that, but it does make a lot of sense. Guybrush's world as issued by his desires, by his dreams... Mulholland Drive, anyone? (I remember with pleasure that article in The Scumm Bar where MI2 was described as having a slight David Lynch touch.)
I recall something Bill Watterson (the cartoonist behind Calvin and Hobbes) said. Everyone tries to give a rational explanation about Hobbes' life: he's not real, he's real only in Calvin's imagination. Watterson gave a different explanation, much deeper:
"When Hobbes is a stuffed toy in one panel and alive in the next, I'm juxtaposing the "grown-up" version of reality with Calvin's version, and inviting the reader to decide which is truer."
Which is a perfect way to accept both the ending of Monkey 2 AND whatever Monkey Island story anyone can come up with afterwards.
"When Hobbes is a stuffed toy in one panel and alive in the next, I'm juxtaposing the "grown-up" version of reality with Calvin's version, and inviting the reader to decide which is truer."
There's Guybrush's vision of reality, then there's everyone else's? I like it.
Just skimmed through those 19 pages and stopped only at a telltale logo, so I don't know if anybody already asked:
Will there be a gimmick like the song "The Pirate I Was Meant to Be" in CMI?
And, of course, kudos to you for taking that quest - er - treasure hunt! Maybe you discover the real Secret of Monkey Island (TM) by yourselves after finishing season 3. ;-)
This is not a question: Stan needs to be in the game. You can keep it a surprise if you want, but he'd better appear in at least one episode, because really, he and the Voodoo Lady are the only non-main characters to appear in each game so far, and he deserves to maintain that status as much as she does.
It's a near certainty that the game will be localized into other languages eventually, but the release on July 7th will be English language only (though anyone in the world can buy it of course!).
Ok, that sounds fine to me. But how will this work exactly then? Will the localized versions be on the DVD then or will there be an update for download to get the other languages later? Or will I have to buy another version if I want to get the localized version later?
This might be bordering on the spoilerish, but will we actually visit Monkey Island at some point during the series?
(Hey, it's not a complete gimme... Didn't go there in MI2. Well, technically, I guess Guybrush was on Monkey Island when he emerged from the tunnels, as retconned by CMI, but still.)
I would say visiting Monkey Island eventually in the game is almost a sure thing.
And I hope they emphatize the mystic quality of the place ( a thing I thought they did quite well in parts of EFMI), being this unique island were all sorts of crazy stuff happens (just getting there requires all sorts of mumbo jumbo) and where a gateway to the netherworld is located.
I can never thank you enough for bringing back MI. I've just been diagnosed with cancer, and this news is the first thing that's made me smile all week. Now I have a reason to put up with chemo!!!
One question and one question only: What would it take to get Earl Boen back as LeChuck?
Not a question, just a big THANK YOU to the gang for bringing MI back to life. It'll wash the bad taste of Pirates of the Caribbean out of my mouth.
Now, a plea: PLEASE make the game playable with the mouse solely, as an option at least. I'm disabled, and using a keyboard isn't an option. (The screen keyboard doesn't send the codes to signal that a key is depressed, only upon release.) So that's another vote for point-n-click.
Ok, that sounds fine to me. But how will this work exactly then? Will the localized versions be on the DVD then or will there be an update for download to get the other languages later? Or will I have to buy another version if I want to get the localized version later?
PS: Thanks for the very fast reply...
I can't answer that because I honestly don't know at all. Localization has been handled differently with almost every product we've done.
Is Michael Land working with Jared on this, or is it just his show?
As of now it's all Michael Land. Jared's keeping busy full time doing the music for Wallace & Gromit episodes 3 and 4, and I think he'll be busy scoring something that rhymes with schmam and schmax schmeasson schmee, but who knows if he'll come in on the assist as we get further down the road.
Well, we took into account the way people responded to the previous looks of Guybrush. Most people really dug his blue jacket and look from 2. Many people didn't like the tall lanky version from 3, but we still wanted to stylize and have it feel like Guybrush. His real personality, for me, came out when he finally had a spoken voice. We also wanted to have him seem older because this is essentially after MI5. He just came across as creepy with a beard. I had fun drawing him regardless the way he looks. I have a sheet of old Guybrush drawings laying around here I'll see about posting. Once Guybrush was designed, he served as something to gauge everyone else off of (i.e. Elaine compliments his shape)
Another question directed to nobody in particular... but, Why did you guys choose to make it MI6 (for all intents and purposes) why did you skip 5?
I have a snarky suspicion lucas had something to do with it..... eh?
That's really just a joke. It took hold far more strongly than anyone had expected it to. Some time has passed between Escape from Monkey Island and Tales of Monkey Island, but that's it really Well, Tales does open with the finale to an adventure we'll never see, but it sets many things in motion which are important in this game... sorta like the beginning of a Bond movie, or Raiders of the Lost Ark.
I can never thank you enough for bringing back MI. I've just been diagnosed with cancer, and this news is the first thing that's made me smile all week. Now I have a reason to put up with chemo!!!
I wish you all the best with the chemo. I'm sure the writers are going to bring us something special with MI.
You guys are awesome, I'm a die-hard MI fan, Telltale brought back Sam and Max, and now this! You guys are amazing. What's next a new Space Quest? (please say yes).
Here's a little something to chew on: The title of the first episode is NOT "It's the End of LeChuck as We Know It (And I Feel Sick)", but mostly because R.E.M. really isn't all that pirate-y.
Oooh, that does give me a really horrible idea though
Stemmle
Please tell Jared Emerson-Johnson to make a song of this. Pleeeeeease.
Just got another question in mind. How long will it take me approximately to get through one of the episodes? (just want to know, how long I'll have fun each month... )
And will there be 2 difficultys? Just as back in the days of MI3?
Just got another question in mind. How long will it take me approximately to get through one of the episodes? (just want to know, how long I'll have fun each month... )
And will there be 2 difficultys? Just as back in the days of MI3?
already answered
My deep deep deep deep calculations said 4 - 8 hours said
That's really just a joke. It took hold far more strongly than anyone had expected it to.
Haha, seriously. The internet always amazes me like that. People are already speculating about you making this big, epic Monkey Island 5 if this one is succesfull. This could become bigger than the (kind of weird, imo) hype around what the secret actually is.
I have another question for the devs, actually. Since Sam & Max Season 2, there has been a development structure at Telltale where there's a different lead designer for every episode. Considering the fact that the overarching story is much more important now, how has this process been changed?
and I think [Jared]'ll be busy scoring something that rhymes with schmam and schmax schmeasson schmee, but who knows if he'll come in on the assist as we get further down the road.
Ooh, bonus! Tacit confirmation of Sam & Max Season 3 being visible on the horizon. I must admit that I haven't frequented that part of the forum, so, is this news? I mean, I don't think there was much doubt that there was going to be a season 3, but this makes it sound like it's very much in the pipeline right now, in a way where development would overlap with the later episodes of TMI. Maybe even a late 2009 premiere?
I can never thank you enough for bringing back MI. I've just been diagnosed with cancer, and this news is the first thing that's made me smile all week. Now I have a reason to put up with chemo!!!
As of now it's all Michael Land. Jared's keeping busy full time doing the music for Wallace & Gromit episodes 3 and 4, and I think he'll be busy scoring something that rhymes with schmam and schmax schmeasson schmee, but who knows if he'll come in on the assist as we get further down the road.
Might be the perfect opportunity to have Michael on as a "guest composer" for some tracks on the S&M3 score... reviving some of his themes from "Hit the Road"
That's really just a joke. It took hold far more strongly than anyone had expected it to. Some time has passed between Escape from Monkey Island and Tales of Monkey Island, but that's it really Well, Tales does open with the finale to an adventure we'll never see, but it sets many things in motion which are important in this game... sorta like the beginning of a Bond movie, or Raiders of the Lost Ark.
I've never thought of it as a guarantee for a MI5 to be made; nevertheless, considered what the rest of the team stated here and elsewhere, I find that calling it a simple "joke" may be excessive. It's a good way to prevent wacky fans reactions, and a great storytelling device to kick in this epic - yet, somewhat - in a true Monkey Island fashion - minor, series of adventures.
About the music, a theme that I'd really love to see back is the love tune from SoMI and LeChuck's Revenge...
Have you ever thought of doing those episodic games over DSiWare or any other portable handheld devices, even iPhone? I'm sure Monkey Island or even Sam & Max and Wallace & Grommit could be really interesting on those platforms.
I just see the Monkey Island 5 business as being along the same lines as 'Insert disc #23', or for anyone that saw it, like the very similar jokes in the most Red Dwarf special about the none existent seasons 9 and 10.
That some people are no doubt going to think they really missed a game, is already making me chuckle.
Comments
oh yes... the dark atmosphere in parts of the first and second monkey island game was great, so we hope to see many nightlife-locations in tales of mi !!!
on other places you wrote that the downloadable episodes don`t have
audiolines in other languages (german...) - but i hope a german underline
and menue (like actually w&g series) was in there ???
If you don't own the Sam & Max games my favourite is "Reality 2.0", although as a Season 1 episode it has a weak version of the engine.
If you have a wide-screen my number two pick would be "Night of the Raving Dead".
If you own S&M my favourite Strong Bad episode is "Dangeresque 3", but I think that might also be a free episode—I have two copies for some reason—in which case I'd recommend "8-Bit is Enough" because its ending is Epic.
So, will this have a season 2?
(Sorry if this has been asked before, I just can't be bothered to flick through 19 pages XD)
I recall something Bill Watterson (the cartoonist behind Calvin and Hobbes) said. Everyone tries to give a rational explanation about Hobbes' life: he's not real, he's real only in Calvin's imagination. Watterson gave a different explanation, much deeper:
"When Hobbes is a stuffed toy in one panel and alive in the next, I'm juxtaposing the "grown-up" version of reality with Calvin's version, and inviting the reader to decide which is truer."
Which is a perfect way to accept both the ending of Monkey 2 AND whatever Monkey Island story anyone can come up with afterwards.
There's Guybrush's vision of reality, then there's everyone else's? I like it.
Will there be a gimmick like the song "The Pirate I Was Meant to Be" in CMI?
And, of course, kudos to you for taking that quest - er - treasure hunt! Maybe you discover the real Secret of Monkey Island (TM) by yourselves after finishing season 3. ;-)
Has there been a Monkey Island game without Stan?
Not yet there hasn't
Glad to see we're on the same page
Ok, that sounds fine to me. But how will this work exactly then? Will the localized versions be on the DVD then or will there be an update for download to get the other languages later? Or will I have to buy another version if I want to get the localized version later?
PS: Thanks for the very fast reply...
And yeah Stan has appeared in all 4 Monkey Islands. Stan, the Voodoo Lady and Herman Toothrot appeared in every Monkey Island game.
This might be bordering on the spoilerish, but will we actually visit Monkey Island at some point during the series?
(Hey, it's not a complete gimme... Didn't go there in MI2. Well, technically, I guess Guybrush was on Monkey Island when he emerged from the tunnels, as retconned by CMI, but still.)
ETA: Damnit, someone beat me to the Herman thing.
E(again)TA: proper grammar.
And I hope they emphatize the mystic quality of the place ( a thing I thought they did quite well in parts of EFMI), being this unique island were all sorts of crazy stuff happens (just getting there requires all sorts of mumbo jumbo) and where a gateway to the netherworld is located.
One question and one question only: What would it take to get Earl Boen back as LeChuck?
Now, a plea: PLEASE make the game playable with the mouse solely, as an option at least. I'm disabled, and using a keyboard isn't an option. (The screen keyboard doesn't send the codes to signal that a key is depressed, only upon release.) So that's another vote for point-n-click.
I can't answer that because I honestly don't know at all. Localization has been handled differently with almost every product we've done.
As of now it's all Michael Land. Jared's keeping busy full time doing the music for Wallace & Gromit episodes 3 and 4, and I think he'll be busy scoring something that rhymes with schmam and schmax schmeasson schmee, but who knows if he'll come in on the assist as we get further down the road.
Another question directed to nobody in particular... but, Why did you guys choose to make it MI6 (for all intents and purposes) why did you skip 5?
I have a snarky suspicion lucas had something to do with it..... eh?
I wish you all the best with the chemo. I'm sure the writers are going to bring us something special with MI.
At least it's Mr. Armato's voice again ^.^
It doesn't seem like it would be a game to support something like that.
You bet! Just wait and see what can be dark and spooky and smell of corn chowder.
And will there be 2 difficultys? Just as back in the days of MI3?
My deep deep deep deep calculations said 4 - 8 hours said
but in a website they said 2 - 4 hours
i just hope im right
Probably somewhere in-between.
Haha, seriously. The internet always amazes me like that. People are already speculating about you making this big, epic Monkey Island 5 if this one is succesfull. This could become bigger than the (kind of weird, imo) hype around what the secret actually is.
I have another question for the devs, actually. Since Sam & Max Season 2, there has been a development structure at Telltale where there's a different lead designer for every episode. Considering the fact that the overarching story is much more important now, how has this process been changed?
Ooh, bonus! Tacit confirmation of Sam & Max Season 3 being visible on the horizon. I must admit that I haven't frequented that part of the forum, so, is this news? I mean, I don't think there was much doubt that there was going to be a season 3, but this makes it sound like it's very much in the pipeline right now, in a way where development would overlap with the later episodes of TMI. Maybe even a late 2009 premiere?
Or am I reading to much into things here?
I wish you good luck, pal. Be strong.
More on the Sam&Max side (~5 hours) or on the W&G side (less than 3)? Please, be honest about it, Telltale! No more "beefy", disappointing promises...
I've never thought of it as a guarantee for a MI5 to be made; nevertheless, considered what the rest of the team stated here and elsewhere, I find that calling it a simple "joke" may be excessive. It's a good way to prevent wacky fans reactions, and a great storytelling device to kick in this epic - yet, somewhat - in a true Monkey Island fashion - minor, series of adventures.
About the music, a theme that I'd really love to see back is the love tune from SoMI and LeChuck's Revenge...
Or do you see TFMI as like a TV spin off to a movie franchise?
I suspect the latter, but no complaints form me!
That some people are no doubt going to think they really missed a game, is already making me chuckle.