One thing Season 3 needs to cut
The forced bonding ew... They gotta stop making us bond with characters some of us don't want anything to do with and both seasons are guilty of this. In Season 1 we were forced to bond with Kenny's dumb ass seed and in Season 2 we were continually forced to bond with Kenny and Jane
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I'm kinda afraid they'll introduce romance into the game.
They need to stop killing people off so early. Lee is an exception since I think it's perfect for his demise to save Clementine.
True, what's the point in taking care of people once you know they all are gonna be either dead or missing by the end of the season.
Id rather bond with Kenny than someone like Larry or say Molly/Jane for example!
But what Season 3 needs is:
i could probably think of more but these are things i really want to see happen/get brought back.
I agree with the first example. I don't blame them for working on other games but at least every 3-4 months for an episode to give better character development and not make determinant characters die in the same season such as Sarah. This can solve and save the game series itself.
How is that relevant?
Nah, I think the bonding scenes are a good thing, so long as the PC has a say in whether or not they like the character during and afterwards, it was a bit frustrating having no say in whether or not I liked Kenny.
Just disagree with whatever they suggest and be mean to them whenever they are talking to you.
I mean, it's still kinda forced to be around them and like them, but stick with one of them and just piss off the other whenever you get in a conversation with them.
Worked fine for me when I kept ditching Jane and insulting her, blaming her and telling her I don't like her.
rip jane
I don't mind the bonding. I just want characters that are worth bonding over, not this hokey bullshit where everyone dies regardless so what's the point in actually learning about bland character A? Also, Telltale needs to prioritize who's worth bonding over. For example, if you resurrect a character from the dead and keep continuously relying on him (or her) talking and referencing old shit like nothing over sixteen months happened to him (or her), maybe not have him (or her) be such a large part of the character interaction.
Or just, you know, not have him (or her) be part of the equation in the first place.
Because the OP was talking about us players being forced to bond with characters and he/she stated hated bonding with Kenny so i said id rather that than jane or Molly
You just made my point lol. It is in facet frustrating that we're forced to hang with these characters on several occasions with no say at all
It's just the forced bonding with characters we don't like or care about. Think of how many people hated Kenny and we're forced to be his best friend throughout the entirety of Season 2 no matter what
They need to cut Clementine out of season 3 that is all.
It's more along the lines of "be thankful for what you have", something of the sort.
The bonding was in character. It wouldn't be within Lee's character range to just ditch Kenny or drop him as a hopeless case.
Nick is a good example for this. They force you to listen to his story about his mom and shit. Doesn't change the fact that he went trigger happy twice.
Episode 4 Amid The Ruins is a prime example. Not even able to tell Bonnie to do it herself since she wants to say Clementine "not expected to do a damn thing" (Determinant Cover Luke Episode 5) Can't stand that kind of interaction.
I was speaking more about them in Season 2. Duck was the only absolutely horrid case of this in Season 1 and there was no reason at all for it other then to build development before he died
It would make even less sense for a character like Clementine to ditch Kenny as a hopeless case. Until what happens in episode 5 I guess, in which case you actually are presented the choice of doing so.
As for Jane....it's less like bonding and more like Jane coming onto Clementine, which again, was in character given how Jane lost her sister. And also after EP.5 if Jane lives you have the choice to ditch her.
Sarah loses her dad, Luke loses Nick, Rebecca's having a baby, Kenny just lost his girlfriend, Mike and Bonnie are looking for supplies but let's give all our time to a bitchy tom boy loner
I don't care who dies, as long as Clem is alive and well I don't care.
Low standards...
I don't need to think too hard about it considering I'm living proof of the example.
Actually they don't force you, don't accept his apology, save Pete and don't talk to him after the bridge sequence.
The majority of this game is talking to people to get the dramatic scenarios started. Some character bonding stuff advances the story and the option to skip would mean a disaster for Telltale to get people to be engaged in the game. At least TWD asks your opinion on the characters you bond with and it can be negative. You don't like a character, fine, but that don't change the fact that that character is important to the story (at some point).
Lol you are that, my friend which leads me to wonder hpw you didn't rip your hair out of your head
I'm talking about like hearing Nick talk about killing his mom, Bonnie telling Clementine to talk to Kenny even if you say no, same with Mike. That kind of interaction
No point of TWD if it revolves around a girl that has to do the work for the useless group of Season 2.
I had to shave my head in order to prevent any further damage after In Harms Way. Cause Jesus when he was sulking and bitching like a baby the whole episode, it really made me want to just really fuck up my scalp.
Yeah, you don't have to learn about Nick killing his mother if you help Pete at the river and then you don't talk to Nick after the bridge.
I thought Nick would talk to you regardless though. Well that's nice to know. But the other two examples on the other hand... yeah
I didn't feel as though Kenny or Jane was forced on me. I liked both for different reasons
yes...this says it all
Hopefully not with Clementine.
I don't think they'll ever do that anyway.
But for other characters? A little love in the zombie apocalypse would make the world a little brighter.
I find Molly and Jane to be polar opposites. Molly's just really sarcastic, but she does have a heart. Jane on the other hand, doesn't seem to hesitate when it's to save herself over another.
The game doesn't allow you to be rude to Kenny except once.
He asks you 'do you trust me' and you're not even allowed to say no.
Someone can have that affect on you eh? Lol the writers did a great job getting you to hate him then
I wanted to bond with Sarah. Telltale never gave her choice but to give her an unnecesary painful death.
I think they kinda botched that tbh
. I think their goal was to make someone with a brash exterior with a soft spot but mostly he just cane off as an asshole. I think his redeemable factor in Season 1 is you could choose how he acted towards you with decisions no such thing existed in Season 2