To all of you thinking Luke's disappearance in ep. 2 was bullshit - it was not! Remember when Kenny said peaches and beans are great for nutrition but not too great on the way out? It's simple. Luke had diarrhea and couldn't help his friends.
The amount of "the bullet went clean through" moments in this series. (excluding the ones that are determinant)
Kenny getting shot in Starved For Help
Nick getting shot in his shoulder
Mike getting shot in his upper arm
Luke getting shot in his leg
Clem getting shot in the shoulder as well
All of these managed to pierce right through the respective parts they hit, and all of them are capable of movement after the fact. Also, the fact that all of them were from rifles.
I mean fair enough, I can give one or two of them a pass, but the fact that Mike, Luke, and Clementine all manage to sustain and survive similar shots in the same general time-frame, and not one of them needing any extensive amount of care is pushing it a little.
Getting shot in this game is like spraining an ankle
Now I'll be honest, these are more nitpicks than anything for me. I can live with them, its just the fact that they've over done it. I would believe it if characters actually got grazed by bullets, but all of the above (with the possible exception of Kenny) go right through something.
The amount of "the bullet went clean through" moments in this series. (excluding the ones that are determinant)
* Kenny getting shot in… more Starved For Help
* Nick getting shot in his shoulder
* Mike getting shot in his upper arm
* Luke getting shot in his leg
* Clem getting shot in the shoulder as well
All of these managed to pierce right through the respective parts they hit, and all of them are capable of movement after the fact. Also, the fact that all of them were from rifles.
I mean fair enough, I can give one or two of them a pass, but the fact that Mike, Luke, and Clementine all manage to sustain and survive similar shots in the same general time-frame, and not one of them needing any extensive amount of care is pushing it a little.
Getting shot in this game is like spraining an ankle
It takes Lee like 4 or 5 hits, all of which are to the neck, to finally kill his reanimated brother in the head.
Another one, the ax didn't cut off his neck despite the fact that it chopped a walker's head in half quite easily earlier.
But still, it was a long and drawn out scene that really didn't need to be put in other than for the sake of being emotional. I understand it was his brother, but that means Lee suddenly loses the ability to kill walkers and has worse aim than Rose from Titanic.
It doesn't matter when the show premiered. Mazarra didn't take completely over until the second half so all that first half that people were complaining was too slow was Darabont. Mazarra's half of the season started to pick things up and some of the best scenes IMO were in the second half.
He was fired in July and that season premiered in October.
Plus even if darabont had any of his fingerprints left on s2 (highly doubt) th… moreen I pardon him because the AllMightyCunts completely blindsided him
Mazarra sucks and that's why he got ran off after S3
The amount of "the bullet went clean through" moments in this series. (excluding the ones that are determinant)
* Kenny getting shot in… more Starved For Help
* Nick getting shot in his shoulder
* Mike getting shot in his upper arm
* Luke getting shot in his leg
* Clem getting shot in the shoulder as well
All of these managed to pierce right through the respective parts they hit, and all of them are capable of movement after the fact. Also, the fact that all of them were from rifles.
I mean fair enough, I can give one or two of them a pass, but the fact that Mike, Luke, and Clementine all manage to sustain and survive similar shots in the same general time-frame, and not one of them needing any extensive amount of care is pushing it a little.
Getting shot in this game is like spraining an ankle
It takes Lee like 4 or 5 hits, all of which are to the neck, to finally kill his reanimated brother in the head.
Another one, the ax didn't cut off his neck despite the fact that it chopped a walker's head in half quite easily earlier.
Kenny deciding to shoot Ben AFTER all the walkers surrounded him. He could have just shot Ben and escaped with Lee, but I guess the writer's wanted a heroic sacrifice.
* Clem was able to drag a 37 year old man into a jewelry store.
* She was somehow able to escape the city of Savannah.
* Both Lee and Clem… more can fit everyting in their back pockets.
* Clem kicking down a door (it's clear that Clem must have super human strength).
Nick's eyesight being simultaneously terrible enough for him to think that a guy with his gun pointed down was obviously threatening a couple of people who were within grabbing distance, yet also brilliant enough for him to score a throat-shot.
Sarita turning too weak to even talk within a couple of hours of getting bitten, whereas Pete and Lee last almost a day. Kenny inexplicably being an asshole just makes this double standard even more irritating.
Sarah's second death.
Arvo non-fatally shooting a little girl/the whole cop-out with the Russian shootout
Kenny suddenly forgiving Clem for siding with baby-killer Jane and murdering him
4 - People come back as zombies at different times.
5 - Clementine was shot above the heart, and at least presumably had some quick medical attention to treat the wound. Omid was shot in the chest, where some vitals were probably damaged.
Well hey, Season 1 isn't perfect either, both seasons have their unrealistic and bullshit moments and it's fun to point them out. And if I piss someone off, then that's just a bonus.
He didn't forgive her, he thanked her. The apocalypse has been hard on Kenny, harder to him than anyone else in the game (except Clem). He lost his wife and son in one day, and ever since then, he has welcomed death, but he refuses to kill himself. He says how you should always stick it out, even when it gets tough, so he looks at suicide as sort of cowardly. That's why he tried to help Ben or Christa, because he would go out doing the right thing, but he somehow survives. Then piling up the deaths of everyone in the lodge, including Sarita, makes it worse, and then he gives the speech in the tent where he says getting beaten to death feels peaceful, because it would end his suffering. He is thanking Clem for killing him, because it will bring an end to his pain.
* Nick's eyesight being simultaneously terrible enough for him to think that a guy with his gun pointed down was obviously threatening a cou… moreple of people who were within grabbing distance, yet also brilliant enough for him to score a throat-shot.
* Sarita turning too weak to even talk within a couple of hours of getting bitten, whereas Pete and Lee last almost a day. Kenny inexplicably being an asshole just makes this double standard even more irritating.
* Sarah's second death.
* Arvo non-fatally shooting a little girl/the whole cop-out with the Russian shootout
* Kenny suddenly forgiving Clem for siding with baby-killer Jane and murdering him
The entire Cabin Group having no role nor impact in Season 2 the moment Kenny came into the story, and all ending up forgotten and meaningless in the end.
The mean-spirited or side-lined treatment of Sarita, Sarah, and Nick in Episode 4. Sarita is a glaring example, as she serves to be nothing but a prop for Kenny's angst.
The Russian characters. Felt out of place in the Walking Dead universe, and were one-dimensional villains regardless of what choice you make.
Carver and his community. For all the build up before Carver arrived, by the time you enter his community the area fails to live up to the hype, and Carver turns into a one-dimensional villain.
No special choice stats in the finale. Seemed a little bizarre when TWD Season 1 and TWOU had them.
Yeah but so? They're bandits. They want everything. You don't go back for a fucking revolver just to start a war, when one of them was so kind to return the medicines, (where Arvo thanked Clementine for.)
Jane stole the gun. I mean, that's what he may have been talking about it. Even if you didn't steal the gun directly he may have been pointing towards you and Jane.
You need to re-think that. Since when does lungs have to do anything with a wounded leg? Luke gets out of air first, then Bonnie gets out fine. She found the hole, while Luke didn't.
Carlos said in the truck in episode 3 that Carver and his group took everything they had. That means her backpack is gone, along with her picture of Lee.
1 - Clementine cared for them. They all showed what type of people Jane and Kenny were. Rebecca gave birth to AJ, who is arguably the central character of the entire season.
2 - Except other than the time, Sarita died and Kenny showed great care/affection towards her. Also they literally died, yet everyone seems to think there's some sort of hidden agenda other than the writers were caught up in four projects at the time.
3 - How? Also that's sort of the point of The Walking Dead. It's from Clementines perspective, you and she don't know the trials and tribulations, the Russians have gone through. Also Arvo was a pretty large character in Episode 5.
4 - Once again how? You can't just make points and not explain how or why you came to that conclusion. Also Carver was at least pretty two-sided, he had an excellent motive for wanting to stick by Rebecca and he was later used to contrast against Kenny.
5 - Special choice stats? Do you mean those notes they say on how you treated every character and what you did? Does this even matter? How does this effect the quality of the game whatsoever?
* The entire Cabin Group having no role nor impact in Season 2 the moment Kenny came into the story, and all ending up forgotten and meaning… moreless in the end.
* The mean-spirited or side-lined treatment of Sarita, Sarah, and Nick in Episode 4. Sarita is a glaring example, as she serves to be nothing but a prop for Kenny's angst.
* The Russian characters. Felt out of place in the Walking Dead universe, and were one-dimensional villains regardless of what choice you make.
* Carver and his community. For all the build up before Carver arrived, by the time you enter his community the area fails to live up to the hype, and Carver turns into a one-dimensional villain.
* No special choice stats in the finale. Seemed a little bizarre when TWD Season 1 and TWOU had them.
I'm sure Clem cared for them, but the main focus throughout Season 2 had ended up being between Kenny and Jane, other than Rebecca who's only role is to give birth to AJ and indirectly give Kenny hope, and then die. All of the other characters never influences Clem's story in any other way, since they're never brought up again once they all die. For instance, Carlos dies and no-one freaks out over losing a doctor, a crucial role in a zombie apocalypse. Everyone doesn't seem to remember that he died other than Sarah, but it doesn't matter since Sarah is set up to die no matter what.
It wasn't some much as hidden agenda with the writing, but more to do with how much wasted potential the three characters I mentioned. They ended up killed off due to the implication that the writers either hated them or didn't know what interesting stories to make with them other than kill them off. Sarita was a egregious example due to her role, she had no character of her own other than being Kenny's girlfriend. It didn't matter whether he cared for her or not, the fact that she was a plot device gave us little reason to care for her as a person when we take Kenny out of the picture.
Even so, the whole set up feels contrived and desperate for an antagonist now that's Carver's dead in Episode 3. What Arvo was doing with the bag of drugs in the first place is ignored, and even though Jane technically did steal from him (his gun), his accusation towards Clementine was copy-and-paste regardless of whether you chose to steal from him. Arvo was setting up for an interesting character, but his background is never explored (especially his leg brace), his relationship with the group (aside from Natasha) is never mentioned, and regardless of your choice, he shoots down Clementine and runs off. The whole set up didn't appeal to me when the season 1 tried to portray two sides of the story with less moral characters, and Arvo and his group own's story is never acknowledged other that they're 'bad guys'.
My main complaints in short details are: Carver's sudden characterisation shift from Episode 2 to 3, from cold and calculating to belligerent and thuggish. Alvin and his murder of this mysterious 'George' is never expanded on. We don't explore Carver's community in full, making the place seem more empty than it actually is. The only thing Carver has going for him is his desperate attachment to Rebecca's baby, and yet he decides he'd rather kill Rebecca and her child if they don't continue to stay with him, thus making him seem less three-dimensional and more evil for the sake of the plot. I'd explain, but it'll take too long.
I'll admit this is nit-picking since I've ran out of things to put in, but this particular bit was a bit confusing for me, why is why I'd mention it. Unless the hints that an upcoming 'sixth episode' is coming, it's baffling that the trend of special choice stats was omitted without a word when the first season had one. It makes the point that our choices don't matter in the end more clearer, since Telltale doesn't even make an effort to remind us of what we've done as Clementine and use that knowledge of our choices when the next season arrives.
1 - Clementine cared for them. They all showed what type of people Jane and Kenny were. Rebecca gave birth to AJ, who is arguably the centra… morel character of the entire season.
2 - Except other than the time, Sarita died and Kenny showed great care/affection towards her. Also they literally died, yet everyone seems to think there's some sort of hidden agenda other than the writers were caught up in four projects at the time.
3 - How? Also that's sort of the point of The Walking Dead. It's from Clementines perspective, you and she don't know the trials and tribulations, the Russians have gone through. Also Arvo was a pretty large character in Episode 5.
4 - Once again how? You can't just make points and not explain how or why you came to that conclusion. Also Carver was at least pretty two-sided, he had an excellent motive for wanting to stick by Rebecca and he was later used to contrast against Kenny.
5 - Special choice stats? Do you… [view original content]
Kenny also has insane anger issues. He blew up at Clem when Sarita died, even if Clem did nothing to her. If he was in enough of a blind rage to just up and attempt to murder a woman, I don't think he'd instantly regain the mental clarity to forgive someone for siding with her.
IMO it would have been sadder if Kenny never understood WHY Clem shot him. If his last moments were of anger and confusion, not peacefulness.
He didn't forgive her, he thanked her. The apocalypse has been hard on Kenny, harder to him than anyone else in the game (except Clem). He l… moreost his wife and son in one day, and ever since then, he has welcomed death, but he refuses to kill himself. He says how you should always stick it out, even when it gets tough, so he looks at suicide as sort of cowardly. That's why he tried to help Ben or Christa, because he would go out doing the right thing, but he somehow survives. Then piling up the deaths of everyone in the lodge, including Sarita, makes it worse, and then he gives the speech in the tent where he says getting beaten to death feels peaceful, because it would end his suffering. He is thanking Clem for killing him, because it will bring an end to his pain.
I agree almost completely with this breakdown. I blame Telltale being bogged down with multiple projects, cutting lots of corners and hiring sub-par writers for this part.
Not having much "harm" for Clementine in "In Harm's Way." There is literally no way for you to get caught by Tavia, which makes the stealth portions utterly pointless.
* I'm sure Clem cared for them, but the main focus throughout Season 2 had ended up being between Kenny and Jane, other than Rebecca who's o… morenly role is to give birth to AJ and indirectly give Kenny hope, and then die. All of the other characters never influences Clem's story in any other way, since they're never brought up again once they all die. For instance, Carlos dies and no-one freaks out over losing a doctor, a crucial role in a zombie apocalypse. Everyone doesn't seem to remember that he died other than Sarah, but it doesn't matter since Sarah is set up to die no matter what.
* It wasn't some much as hidden agenda with the writing, but more to do with how much wasted potential the three characters I mentioned. They ended up killed off due to the implication that the writers either hated them or didn't know what interesting stories to make with them other than kill them off. Sarita was a egregious example due to her role, she had no… [view original content]
In the museum scene in Episode 4, after Mike tackles the walker in the ticket booth or whatever to the ground, the walker magically teleports in front of Clem and kills her before Mike, and neither Bonnie or Mike try to help her.
Carlos said in the truck in episode 3 that Carver and his group took everything they had. That means her backpack is gone, along with her picture of Lee.
true. also remember the batteries moment. but you basically pointed out the ones i wanted to point out. now i want to go outside the TT world if i might and to the TLOU. when joel got impaled by the steel rod. and was bleeding out. and he didnt die, and was saved by ellie. im sorry but imo he shouldve die. well i think. (well he was bleeding profusely) ok i got tha one out.
Well hey, Season 1 isn't perfect either, both seasons have their unrealistic and bullshit moments and it's fun to point them out. And if I piss someone off, then that's just a bonus.
Comments
Lmao Poor Luke!
The amount of "the bullet went clean through" moments in this series. (excluding the ones that are determinant)
Kenny getting shot in Starved For Help
Nick getting shot in his shoulder
Mike getting shot in his upper arm
Luke getting shot in his leg
Clem getting shot in the shoulder as well
All of these managed to pierce right through the respective parts they hit, and all of them are capable of movement after the fact. Also, the fact that all of them were from rifles.
I mean fair enough, I can give one or two of them a pass, but the fact that Mike, Luke, and Clementine all manage to sustain and survive similar shots in the same general time-frame, and not one of them needing any extensive amount of care is pushing it a little.
Getting shot in this game is like spraining an ankle
It takes Lee like 4 or 5 hits, all of which are to the neck, to finally kill his reanimated brother in the head.
Another one, the ax didn't cut off his neck despite the fact that it chopped a walker's head in half quite easily earlier.
Now I'll be honest, these are more nitpicks than anything for me. I can live with them, its just the fact that they've over done it. I would believe it if characters actually got grazed by bullets, but all of the above (with the possible exception of Kenny) go right through something.
That's nothing compared to Nick's death.
brotherhood emotions
But still, it was a long and drawn out scene that really didn't need to be put in other than for the sake of being emotional. I understand it was his brother, but that means Lee suddenly loses the ability to kill walkers and has worse aim than Rose from Titanic.
Thank you.
Luke´s death fills all five slots.
It doesn't matter when the show premiered. Mazarra didn't take completely over until the second half so all that first half that people were complaining was too slow was Darabont. Mazarra's half of the season started to pick things up and some of the best scenes IMO were in the second half.
Your doctor obviously wasn't Carlos...
"Hope is not a method" In this case it is....
I will admit hate it how almost everyone shakes off a bullet unless it's in the head.
For the Feelz.
I think that's because his intention was to actually save Ben, not kill him. He only shot him when he realized trying to save him was futile.
She'd be the female version of Kanye West or 50 cent lol
Um?
He comes to a very close second, Gary.
Luke had a bullet wound.
yep. but dont say more about s1 flaws you might piss people off.. (jk)
Nick's eyesight being simultaneously terrible enough for him to think that a guy with his gun pointed down was obviously threatening a couple of people who were within grabbing distance, yet also brilliant enough for him to score a throat-shot.
Sarita turning too weak to even talk within a couple of hours of getting bitten, whereas Pete and Lee last almost a day. Kenny inexplicably being an asshole just makes this double standard even more irritating.
Sarah's second death.
Arvo non-fatally shooting a little girl/the whole cop-out with the Russian shootout
Kenny suddenly forgiving Clem for siding with baby-killer Jane and murdering him
4 - People come back as zombies at different times.
5 - Clementine was shot above the heart, and at least presumably had some quick medical attention to treat the wound. Omid was shot in the chest, where some vitals were probably damaged.
Well hey, Season 1 isn't perfect either, both seasons have their unrealistic and bullshit moments and it's fun to point them out. And if I piss someone off, then that's just a bonus.
idk...
He didn't forgive her, he thanked her. The apocalypse has been hard on Kenny, harder to him than anyone else in the game (except Clem). He lost his wife and son in one day, and ever since then, he has welcomed death, but he refuses to kill himself. He says how you should always stick it out, even when it gets tough, so he looks at suicide as sort of cowardly. That's why he tried to help Ben or Christa, because he would go out doing the right thing, but he somehow survives. Then piling up the deaths of everyone in the lodge, including Sarita, makes it worse, and then he gives the speech in the tent where he says getting beaten to death feels peaceful, because it would end his suffering. He is thanking Clem for killing him, because it will bring an end to his pain.
The entire Cabin Group having no role nor impact in Season 2 the moment Kenny came into the story, and all ending up forgotten and meaningless in the end.
The mean-spirited or side-lined treatment of Sarita, Sarah, and Nick in Episode 4. Sarita is a glaring example, as she serves to be nothing but a prop for Kenny's angst.
The Russian characters. Felt out of place in the Walking Dead universe, and were one-dimensional villains regardless of what choice you make.
Carver and his community. For all the build up before Carver arrived, by the time you enter his community the area fails to live up to the hype, and Carver turns into a one-dimensional villain.
No special choice stats in the finale. Seemed a little bizarre when TWD Season 1 and TWOU had them.
No
Yeah but so? They're bandits. They want everything. You don't go back for a fucking revolver just to start a war, when one of them was so kind to return the medicines, (where Arvo thanked Clementine for.)
You need to re-think that. Since when does lungs have to do anything with a wounded leg? Luke gets out of air first, then Bonnie gets out fine. She found the hole, while Luke didn't.
So there's a chance it can be recovered if you decided to goto howe's
I guess, but I went with Kenny to Wellington. Never thought I'd say this, but I want to go back to Howes now since you brought that up.
1 - Clementine cared for them. They all showed what type of people Jane and Kenny were. Rebecca gave birth to AJ, who is arguably the central character of the entire season.
2 - Except other than the time, Sarita died and Kenny showed great care/affection towards her. Also they literally died, yet everyone seems to think there's some sort of hidden agenda other than the writers were caught up in four projects at the time.
3 - How? Also that's sort of the point of The Walking Dead. It's from Clementines perspective, you and she don't know the trials and tribulations, the Russians have gone through. Also Arvo was a pretty large character in Episode 5.
4 - Once again how? You can't just make points and not explain how or why you came to that conclusion. Also Carver was at least pretty two-sided, he had an excellent motive for wanting to stick by Rebecca and he was later used to contrast against Kenny.
5 - Special choice stats? Do you mean those notes they say on how you treated every character and what you did? Does this even matter? How does this effect the quality of the game whatsoever?
I'm sure Clem cared for them, but the main focus throughout Season 2 had ended up being between Kenny and Jane, other than Rebecca who's only role is to give birth to AJ and indirectly give Kenny hope, and then die. All of the other characters never influences Clem's story in any other way, since they're never brought up again once they all die. For instance, Carlos dies and no-one freaks out over losing a doctor, a crucial role in a zombie apocalypse. Everyone doesn't seem to remember that he died other than Sarah, but it doesn't matter since Sarah is set up to die no matter what.
It wasn't some much as hidden agenda with the writing, but more to do with how much wasted potential the three characters I mentioned. They ended up killed off due to the implication that the writers either hated them or didn't know what interesting stories to make with them other than kill them off. Sarita was a egregious example due to her role, she had no character of her own other than being Kenny's girlfriend. It didn't matter whether he cared for her or not, the fact that she was a plot device gave us little reason to care for her as a person when we take Kenny out of the picture.
Even so, the whole set up feels contrived and desperate for an antagonist now that's Carver's dead in Episode 3. What Arvo was doing with the bag of drugs in the first place is ignored, and even though Jane technically did steal from him (his gun), his accusation towards Clementine was copy-and-paste regardless of whether you chose to steal from him. Arvo was setting up for an interesting character, but his background is never explored (especially his leg brace), his relationship with the group (aside from Natasha) is never mentioned, and regardless of your choice, he shoots down Clementine and runs off. The whole set up didn't appeal to me when the season 1 tried to portray two sides of the story with less moral characters, and Arvo and his group own's story is never acknowledged other that they're 'bad guys'.
My main complaints in short details are: Carver's sudden characterisation shift from Episode 2 to 3, from cold and calculating to belligerent and thuggish. Alvin and his murder of this mysterious 'George' is never expanded on. We don't explore Carver's community in full, making the place seem more empty than it actually is. The only thing Carver has going for him is his desperate attachment to Rebecca's baby, and yet he decides he'd rather kill Rebecca and her child if they don't continue to stay with him, thus making him seem less three-dimensional and more evil for the sake of the plot. I'd explain, but it'll take too long.
I'll admit this is nit-picking since I've ran out of things to put in, but this particular bit was a bit confusing for me, why is why I'd mention it. Unless the hints that an upcoming 'sixth episode' is coming, it's baffling that the trend of special choice stats was omitted without a word when the first season had one. It makes the point that our choices don't matter in the end more clearer, since Telltale doesn't even make an effort to remind us of what we've done as Clementine and use that knowledge of our choices when the next season arrives.
Kenny also has insane anger issues. He blew up at Clem when Sarita died, even if Clem did nothing to her. If he was in enough of a blind rage to just up and attempt to murder a woman, I don't think he'd instantly regain the mental clarity to forgive someone for siding with her.
IMO it would have been sadder if Kenny never understood WHY Clem shot him. If his last moments were of anger and confusion, not peacefulness.
I agree almost completely with this breakdown. I blame Telltale being bogged down with multiple projects, cutting lots of corners and hiring sub-par writers for this part.
In the museum scene in Episode 4, after Mike tackles the walker in the ticket booth or whatever to the ground, the walker magically teleports in front of Clem and kills her before Mike, and neither Bonnie or Mike try to help her.
The picture of Lee was already gone when Clementine falls into the river
true. also remember the batteries moment. but you basically pointed out the ones i wanted to point out. now i want to go outside the TT world if i might and to the TLOU. when joel got impaled by the steel rod. and was bleeding out. and he didnt die, and was saved by ellie. im sorry but imo he shouldve die. well i think. (well he was bleeding profusely) ok i got tha one out.