I, for one, am enjoying The Walking Dead: A New Frontier.

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  • How is this any different than what Joan is doing? Joan is making the community fear her by showing what happens to traitors.

    Carver stays true to his vision and it makes sense that his subordinates are following him, whereas Joan goes against what other 3 believe what TNF should be. Joan has no vision and just wants to show off. Imo it's dull, boring and makes 0 sense for other people to follow her. If everyone was happy with the way TNF was doing things why are they suddenly fine with Joan's madness?(by "they" I mean literally everyone in Richmond: Council, Soldiers, Civilians)

    they would probably keep you alive until they find your stuff and then kill you. That's what they do to everyone else.

    Well, taking a chance is better than fighting a guy with a gun while the other armed guy is about to come back, isn't it? He should've been dead right there with 0 chance of surviving, but convenient plot puts him on truck to be conveniently getting saved by a girl that just randomly ambushes a truck passing by with him.

    For me, ANF was a huge disappointment and only thing I liked was parts of Episode 4. I don't have much hope that Episode 5 will be able to fix all the problems and I don't see how Episode 5 can end satisfyingly. At this point I only about Clem and AJ making it this season without them dieing and getting in forced romantic relationships.

    Racer17 posted: »

    "He wanted to enforce authority through inciting fear and he was not hesitating to use violence in order to show that his word is everything

  • Old people? You mean the fans of the game that actually exist instead of ALL those new people right? Why do you think everyone wants more clem then stupid fucking javi. And true, you could replace clem and get the same shit, but why wouldn't they include the character that the whole series as been about since day one

    DabigRG posted: »

    Did you forget the only single reason why javi and his story even exists in the first place is to appeal to new people? More like th

  • Good thing it's not officially called Season 3, eh?

    • Ep5 trailer has "Season 3 Finale" on it.
    • Google Play: "The Walking Dead: Season 3"
      enter image description here

    • Steam files: Season 3 - name used to be "The Walking Dead: A New Frontier (Season 3)" until one day before release which is when they changed it to only "The Walking Dead: A New Frontier".
      enter image description here

    DabigRG posted: »

    Did you forget the only single reason why javi and his story even exists in the first place is to appeal to new people? More like th

  • Good for you but I can't never forgive Telltale for telling us lies and making so many unnecesary rewrittings.

  • me to i like javi and the new kinda evil clem

  • But Joan also stays true to her vision: keeping her community safe, by whatever means necessary. Whether that means taking from other communities or punishing traitors within the community, all she wants is to keep her people safe. Nothing else matters.

    From what I understand, the people that were fine with Joan's madness were her guards and were already part of the groups that attacked other communities. The regular civilians in the crowd didn't really seem to have any reaction at all, which is really weird. It's almost like this has happened many times before and the people are used to it, but maybe it's just an oversight to make background characters show emotion (this has always been a problem with Telltale).

    If there were more people there, then yeah, that would be the smart move. But if I remember correctly, there were only 3 guys that showed up and now they are all split up. Javi saw a chance, or his family was discovered, so he fought the one guy, but smartly didn't kill him. That's why he survived. That and he dropped his gun. Otherwise, he'd be dead.

    I agree that Clem stopping that truck was just plot so she and Javi could meet. That's part of why I didn't like Episode 1 that much.

    Agreed, if they end this season without Clem finding AJ and it's a cliffhanger for the next season, that will ruin the game for me. They've been building it up for what seems like forever, even though the big reveal from David was near the end of Episode 3.

    "forced romantic relationships"

    Ok can we both agree that Gabe is the worst character in any of the games? I wouldn't even mind Clem dating/liking/crushing on someone but Gabe??? That would literally ruin her character for me. If Gabentine happens, not only will this game be a failure for me, but I might just be done with Telltale. It would just be such a step down for them that I couldn't stand it.

    How is this any different than what Joan is doing? Joan is making the community fear her by showing what happens to traitors. Carver

  • $$$$$

    Old people? You mean the fans of the game that actually exist instead of ALL those new people right? Why do you think everyone wants more cl

  • Ep5 trailer has "Season 3 Finale" on it.

    Oh.... Well that sucks.

    Good thing it's not officially called Season 3, eh? * Ep5 trailer has "Season 3 Finale" on it. * Google Play: "The Walking Dead:

  • She appreciates Christmas, particularly the decorations, despite not having celebrated it growing up.

    Tell me one thing about Sarita that doesn't involve Kenny.

  • Except that Joan is the traitor. She goes against the "murder is bad" and "we don't murder, we exile" vision of the council. Her attempting to kill David and making a game out of murdering Ava/Tripp makes her massive hypocrite, especially if you only killed Badger(in my playthrough). If that's what's actually necessary why she keeps it secret. Her whole duplicitious behavior makes me question if her interests lie in keeping her people safe, rather than simply staying in power by any means necessary.

    Yeah, that makes sense that her guards were on her side all this time, but where's the other side? David/Ava kept talking about "allies" and they're in charge of security in TNF which should mean that they should have at least some people on their side. Maybe there was a reason why they all turned away, but ANF's abysmally short episodes don't let get any idea what is going on and why.

    Imo Javi should of lost the moment he didn't kill Lonny or didn't fight at all. From Max's pov most reasonable thing to do was killing him right as he returned. Why did he took the chance of bringing him to Richmond if you left him alone for a minute and he tried to kill one of your men. If he killed Lonny and somehow tried to fight his way out with a gun vs 2 guys still had more chances of surviving or in different case Javi could surrender and try to prove to be useful for them.

    I doubt that they will end on Clem without AJ cliffhanger, but Telltale has a bad history of lieing/giving false hope/giving alternative facts about upcoming things in the season what will once again disappoint a lot of people.

    Yeah, I agree with you on Gabe and Gabentine.

    Racer17 posted: »

    But Joan also stays true to her vision: keeping her community safe, by whatever means necessary. Whether that means taking from other commun

  • Like AronDracula said above me,

    good for you but I can't and will never forgive Telltale for all the false advertisement and pushing Clem to the side then proceeding to call this Season 3 and advertising that this is a continuation of Clementine's story. Making this game for newcomers (which are nonexistent by the way) was also dumb.

  • Ther is much more character development for the Garcia's than any of the cabin group characters in season 2.
    Unless you speak about Clem we have seen in 3 Seasons.

    The problem here is that this is comparing the primary characters of season 3 to secondary ones in season 2 and even then, it's still pretty arguable. If we compare the Garcia's to Kenny, Jane and Season 2 version of Clementine, then there is no contest. All those characters were considerably more developed than any Garcia in my opinion and all of them probably had bigger fanbases than any Garcia, certainly on this website anyway.

    Bonbon80 posted: »

    Ther is much more character development for the Garcia's than any of the cabin group characters in season 2. Unless you speak about Clem we have seen in 3 Seasons.

  • Art isn't entirely subjective. Opinion/taste are, but there are still a lot of different criteria of "art" that can be rated objectively. If you start to dip into authorship, literature, musicology and so on.. you start to see more than just "opinions".

    ralo229 posted: »

    Pffff. Don't you know that you HAVE to dislike ANF or else you're just a blind sheep that accepts any bullshit given to you? Fuck you and yo

  • I know that art has some objective qualities. Whether or not something is well-shot or has good sound design, etc, isn't really subjective since there's actual sciences behind both of those things. I agree there. I just don't agree with the mentality that art as a whole is 100% objective.

    Domi_nique posted: »

    Art isn't entirely subjective. Opinion/taste are, but there are still a lot of different criteria of "art" that can be rated objectively. If

  • It's obviously not 100% objective. ^^

    ralo229 posted: »

    I know that art has some objective qualities. Whether or not something is well-shot or has good sound design, etc, isn't really subjective s

  • Tell that to some of the disgruntled people on the forums. :)

    Domi_nique posted: »

    It's obviously not 100% objective. ^^

  • I love A new frontier as well. But it could had been better.

  • I used to think Joan is a hypocrite too, ever since she scolded Javi for stealing from them, when she had been stealing from other communities. I think she has twisted the "stealing is bad, murder is bad" mentality into "stealing and murder AGAINST us is bad". So it is ok to steal from and kill others as long as you don't do the same to your own. Kind of like an assassin's guild, if that makes sense.

    Well, keeping it a secret is kind of important, at least at first. Based on their reactions, I don't think the council would agree to start the attacks. But once Joan explains that is the only thing that has kept them going, and reminding them about the losses they had in the last winter, it's hard for anyone to argue against her. But I definitely do think she also wants to be in power by any means necessary. At this point, losing her power would likely mean she would be kicked out of the community completely and she would have to fend for herself.

    I'm not sure about the guards and their allegiances. David definitely BELIEVES he has allies. But he also had no idea that Max, Badger and Lonnie were being commanded by Joan. There's obviously others as well. It's possible that she does have all the guards on her side, but maybe those loyal to David realized he lost all power and are in hiding or fled. We don't really know until the next episode comes out. Short episodes definitely play a role in these questions being unanswered.

    I agree that Javi should have died and I think he would have if Max wasn't the one in charge. But I'm thinking Max is in way over his head here. I could be wrong, but I don't think I have seen him kill anyone. That doesn't mean he hasn't but he's obviously reluctant to kill and is not like the others. My guess is he likes the idea of stealing for the community but has trouble actually following through. He has guys like Badger to do the dirty work for him. The guy in the van (forgot his name) even says that if he had it his way, Javi would be dead. So I think this situation speaks more about Max's character than bad writing. Just my opinion. Don't forget if you spare Max, then he confesses for you (although it doesn't amount to much). He just as easily could have claimed "They beat me up and they are trying to make me lie for them!" But he knows what he is doing is wrong. Lonnie didn't react the same way.

    I honestly believe that this season would not have gotten this much backlash if Telltale didn't try to hype themselves up so much. All the hype just makes it impossible for everyone to be satisfied with the final result. And they are doing the same thing in the Episode 5 trailer by saying that "This is the best Walking Dead story ever". Everyone knows this season is not better than season 1, so when it doesn't reach that level, people are going to be disappointed. IMO if they had kept their mouths shut and didn't say Clem was playable, people's expectations would be much lower and this season wouldn't be looked at so badly.

    Except that Joan is the traitor. She goes against the "murder is bad" and "we don't murder, we exile" vision of the council. Her attempting

  • Ok, I see how Joan might think of herself, but that doesn't make her more interesting than Carver for me. I just feel like Joan could've been way more interesting, but then again we bump in same problems all over again: length of episode; hubs; character development and etc. Though, I see why you may find her interesting.

    Yeah, Max's character definitely plays a role in why Javi didn't get killed and tbh Max's determinant status interests me 100x times more than Conrad, but I'm afraid that Telltale just forgot about him, because he wasn't even mentioned in E4. Just a: "does he appear in the coffin or just maybe if he shows he dies next episode" kind of thing.

    What I was trying to say was that it makes no sense for Javi to do what he does, cus he doesn't know Max is Max and that part is bad writing. There was a lot of rewrites and someone posted on "details that people might forget" thread that this scene should've been absolutely different. So, I guess there's a root of the problem.

    Of course there wouldn't be so much backlash. Especially, if some of them are obvious lies and the way TT failed to communicate with their fans at the beginning of the season (they improved by doing AMA's on Reddit and last one on forums though).

    Ironically this quote is misleading. It comes from an article that tells us that TT's Walking Dead is better than TV show and comics. Author doesn't mean that ANF is better than season 1, but that video game is better than TV show. Right after that sentence he gives examples on why and all of them are from S1 and S2. Only times he mentions ANF specifically is when he says that Javi is a protagonist that takes care of his brother's wife and children and that there's crowdplay available in this game for a better experience with friends.

    I just have a feeling that TT is just digging their own grave by doing what they're doing and that results in losing half of their active players (93.85% of players finished episode 1 and 47.30% finished episode 4 on steam) and their next games selling badly.

    Racer17 posted: »

    I used to think Joan is a hypocrite too, ever since she scolded Javi for stealing from them, when she had been stealing from other communiti

  • Bye, Felicia

    thank you

  • I love it as well...except for Gabe.

  • The production and communication was kind of a clusterfuck but I'm still thoroughly enjoying this season, it's better than season 2 while still not being on season 1's level in my opinion.

  • Ok, I can respect that. I don't really hate Carver, I just like the idea of his character more than the one that we eventually got. Carver had much more potential than Joan but we never really got to see that since he was killed off so quickly. Both seasons suffered from the length of the episodes, although ANF to a larger extent because some episodes are just over an hour. I wonder how people would have responded if Telltale knocked down the price of the game a bit?

    Well, I killed Conrad, so while I like what I've heard about his determinant statuses, I don't care that much because it didn't happen in my game. Max is one of my favorite characters in ANF, right after Clem and Javi. I really hope Telltale didn't forget about him because that would be such a waste. Although he's a determinant character, so what else is new?

    Yeah, he realistically would have died if it was anyone else. But I think this has to do with Javi's inexperience with people, 4 years since the outbreak, which is another huge issue. No matter how you look at it, this scene has problems and I wonder what we would have gotten if it wasn't rewritten.

    Wow, really? Do you have a link to that article? Now Telltale is even lying about what others are saying about their game. They should really just release the games and let their fans decide if it's good or not.

    A lot of people stopped playing after the Kenny/Jane flashbacks, and I don't blame them. They were terrible. Maybe some come back, though, if word gets around that Kenny and Jane make another appearance in Episode 4. I have a feeling this is it though. I think Telltale is done with Clem and the Walking Dead, although I could see them doing just one season games that focus on the initial outbreak. The beginning of Season 1 and ANF are both excellent, and I even liked the flashbacks in Michonne that showed her getting home to try to find her kids.

    But I think it's very possible that this season ends with Clem finding AJ and going with Jesus to join Rick's group. Then she just becomes part of the comics and Telltale doesn't have to worry about her anymore. The only issue is sales, but I think it's pretty clear that Clem is not bringing in fans like she used to. So it's possible that they are done with her.

    Ok, I see how Joan might think of herself, but that doesn't make her more interesting than Carver for me. I just feel like Joan could've bee

  • edited May 2017

    Clem to be the only enjoyable part of the season, when in reality she's by far the worst part of the game.

    It's because she's honestly the only thing most people care about in this game, simply because we've followed her for almost 3 seasons at this point. I'll admit, her story is utterly shoe-horned in and completely superfluous, but it's fan service, and it worked on a lot of fans, including myself. I guess it's hard to take off the rose tinted glasses when there's literally nothing else tangible to hold onto in the rest of the season. ¯_(ツ)_/¯

    I find that a lot of people are saying Clem should be completely cut from future seasons, which I don't really see the point of. The problem isn't that you cannot write Clem into ANF, the problem is the current writers clearly wanted to write a story about Javi, but decided Clem must be in it because that dirty minority of "returning players" would never buy it otherwise. If Telltale took their heads out of their asses they would actually be able to make Clem fit into a story and satisfying old players whilst focusing on the Garcias.

    Why? Cause you don't like it? It's certainly paced far better and more competently structured than Season's 2 schizophrenic plot. And the

  • *The choices in ANF matter more than the previous seasons assuming: Either Tripp/Ava lives; Conrad Lives; Either Kate/David lives (one or other, not necessarily both)
    It's very optimistic to think that and even if it will happen it's fair to assume that they will get Kennyd/Janed .in the next season.

    I'd say that you should look at the choices as more of how much they effect you emotionally, than how much they mechanically and technically affect the game. For example, the choice to help Kenny kill Larry or try to help Larry doesn't actually change the game that much, save for a few Kenny lines, but it completely changes how you view Kenny for the rest of the game, and, in extension, how you view him in Season 2. You either hate his guts, or he's your best pal. I'd say that, whilst not at the level of the example I gave, the choices in ANF have more emotional weight to them than in Season Two. Every choice in Season Two you could completely see through, and you knew that they had no bearing on anything that happened, whereas ANF feels more like you have an effect, even if you don't. It has a better illusion of choice. Of course, it is very subjective whether or not everyone feels this way.

    Okay, let's see why people like ANF: * I love playing as Javi and I think Clementine has developed far more than people give her credit

  • No need. Just travel to the middle east where this stuff is still common.

    MarijaaNo7 posted: »

    Back to 50.B.C.!

  • I also enjoyed (ANF ) i to think Javier is an interesting charater to plays as.

  • Still doesn't correct the mistake of having a shit character like Clem in the game to begin with.

    Whether she has been in 5, 10, or 50 seasons of a pre-existing cash cow of a soulless franchise, she's still a trash character.

    Batteries posted: »

    Clem to be the only enjoyable part of the season, when in reality she's by far the worst part of the game. It's because she's honest

  • Of course people act positively to lower prices, but if you put that into lower prices vs longer episodes context everyone will respond negatively to such change, because TT's game are not expensive anyway. I mean, the fact that Telltale are making shorter games; more games at the same time; hiring more people; lowering quality of their games and leaving prices on the same level is of course a problem.

    I don't care about Conrad either, but Telltale does and a lot of people who like ANF, because of Conrad's determinant status.

    Here's the link to the article: http://www.gq.com/story/walking-dead-video-game-better-than-the-show.

    I doubt Telltale will let Clem go. Imo, sales are down is exactly, because of the fact that Clem took a back seat this season. They just have to create a decent story with her being playable again imo.

    Racer17 posted: »

    Ok, I can respect that. I don't really hate Carver, I just like the idea of his character more than the one that we eventually got. Carver h

  • It is obvious that you should look at the choices from the emotional aspect as well and Kenny and Jane deaths in ANF are prime examples of choices that failed to deliver emotionally. At this point you regret of not shooting or leaving them behind. I think that most of the characters that this guy won't die in a better way than Kenny/Jane in ANF or S2 characters for that matter.

    Can you give an example of death choices in ANF that has more weight for you than in Season 2?

    Batteries posted: »

    *The choices in ANF matter more than the previous seasons assuming: Either Tripp/Ava lives; Conrad Lives; Either Kate/David lives (one or ot

  • edited May 2017

    Shooting Conrad or not utterly changes how Tripp sees you in the latter half of episode 4. Of course, we're still waiting to see how much more of an impact this will have in episode 5, but it's already more important that, say, getting Nate or Sarah killed. They hardly brought either character back up again for the remaining season.

    It is obvious that you should look at the choices from the emotional aspect as well and Kenny and Jane deaths in ANF are prime examples of c

  • getting Nate or Sarah killed.

    Guess Sarah was too high on the scale for his heart to handle.

    Batteries posted: »

    Shooting Conrad or not utterly changes how Tripp sees you in the latter half of episode 4. Of course, we're still waiting to see how much mo

  • The games weren't that expensive but now they are. I wouldn't mind the shorter episodes as much if they added more episodes to the game. They say they are trying to make this like a movie but most movies are not one hour long. The worst part is I like the direction the game is going in but because of the short episodes, there is not enough time to make up for Episodes 1 & 2 and make this a great game.

    Conrad is a step in the right direction for Telltale, but it only really matters if it becomes a trend. Max's absence in Episode 4 doesn't convince me that they have really changed; they just wanted to prove that they can make a determinant character live on.

    The article was written before Episode 4 even came out? That's just wrong, they are blatantly trying to trick us. Maybe this doesn't bode well for Episode 5...ugh.

    I don't want to see Clem leave the games but even in that article, Telltale is getting praise for shifting protagonists every season. I just can't see them going back to Clem since they already did that. But it is Clem so I guess anything is possible with her.

    Of course people act positively to lower prices, but if you put that into lower prices vs longer episodes context everyone will respond nega

  • Conrad and David are the obvious ones.

    The people that killed Conrad are always going to see him as the crazy guy who held a kid at gunpoint to get his way. But those that saved him find out that's not who he is at all. He can even save your life, so this changes the players perspective a lot based on that choice.

    David is very much like Kenny so far. If you follow his plans, he is your best friend (you even get a hug option). If you deviate from his plans though, he'll get angry at you and you can fight him. The player gets to choose based on many choices.

    Kate, Tripp and Ava also have different relationships with you based on your choices. Obviously, Kate hates you if you reject her, but you can also be in a relationship with her. I thought Kate died so this wouldn't have meant much, but apparently she survives. This choice will definitely change the game for the player.

    Tripp hates you if you kill Conrad, but you're best friends if you didn't. Not really much to say here but the player does see his character differently based on their choice.

    Ava is a good one because she doesn't trust you if you tried to leave with Kate. And this makes the Tripp/Ava choice even better because both characters could have determinately been mistrustful of you right before the choice.

    Still hoping Max is added to this list...

    In Season 2, the only character that really changes based on your choices is Kenny. Sarah is your friend or not but there's not much difference there. Bonnie changes for about 2 minutes.

    It is obvious that you should look at the choices from the emotional aspect as well and Kenny and Jane deaths in ANF are prime examples of c

  • How is that any different from Sarah's death? It has a big impact on Jane. It's a question of: is it worth trying to save someone who is refusing to even help himself. And you as Clementine have power to remind Jane about Jane that was pushing her sister to live every day and didn't give up. In the end that has an impact on what kind of relationship Clem has with Jane.

    The thing is Tripp changes the way he sees Javi every episode. I won't be surprised if he's going to "You're the boss Javi" again. However if you ignore that it's a nice thing.

    Batteries posted: »

    Shooting Conrad or not utterly changes how Tripp sees you in the latter half of episode 4. Of course, we're still waiting to see how much mo

  • Yeah, having more episodes would fix the "session in one sitting" and quality of the game.

    I dislike when a company does something just to prove something to their fan base. Like, if they're capable of doing something interesting, why don't they put effort in the first place.

    Moreover, all the other quotes are reviews of first 2 episodes. Those companies either didn't review any more episodes or were seen negatively and gave more criticism.

    Yeah, but the difference between any other character in TWD Clem is the only constant. So, it would make sense if she would be playable again. I mean she is "playable" this season.

    Racer17 posted: »

    The games weren't that expensive but now they are. I wouldn't mind the shorter episodes as much if they added more episodes to the game. The

  • edited May 2017

    Thing is, is that you learn that about Jane either way, whether you try to save her or not. I get what you are saying about changing the players opinion of Jane, but the choice there is irrelevant. You get the information needed by Jane asking you to leave Sarah. It doesn't really change any voice lines from Jane and things are pretty much the same between Clem and Jane, whereas Tripp actually says he hates Javi, and later in the episode if you try to save Ava, he says he expected it from you if you killed Conrad, but he's shocked if you didn't.

    Also, I don't know why you are saying I am "ignoring" that, I never defended the overall writing. I'm just saying that the choices feel marginally more impactful in my opinion.

    How is that any different from Sarah's death? It has a big impact on Jane. It's a question of: is it worth trying to save someone who is ref

  • This. The only thing about Jane that changes because of your choices regarding Sarah is the tense of her speeches. That's literally it.

    It's part of the reason Jane ended up feeling so unsympathetic and carelessly shilled. On top of the other stuff that is.

    Batteries posted: »

    Thing is, is that you learn that about Jane either way, whether you try to save her or not. I get what you are saying about changing the pla

  • I guess you could say I'm "enjoying" it in a way. Episode 3 and 4 were entertaining and they have a lot of aspects I enjoyed, and I do have a bit of interest as to what is actually going on, but it could be A LOT better, and are no where near as good as Season One or even Season Two in my opinion.

  • Isn't it exactly what you're blaming me for? You care more about "technical/mechanical" things to show difference of your choices, but emotionally Sarah's death has at least same emotional impact.

    with "ignoring" I was giving my perspective on that choice and that neglects whole impact for me.

    Batteries posted: »

    Thing is, is that you learn that about Jane either way, whether you try to save her or not. I get what you are saying about changing the pla

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