Rank your favorite episodes in order

Excluding TWDM, rank all 10 episodes from your favorite to your least favorite!

  1. Starved For Help
  2. Around Every Corner
  3. No Time Left
  4. A House Divided
  5. Long Road Ahead
  6. A New Day
  7. No Going Back
  8. In Harm's Way
  9. All That Remains
  10. Amid the Ruins
«1

Comments

    1. Long Road Ahead
    2. Around Every Corner
    3. Starved For Help
    4. A New Day
    5. No Time Left
    6. In Harms Way
    7. Amid The Ruins
    8. No Going Back
    9. A House Divided
    10. All That Remains
  • edited November 2016
    1. Starved for Help
    2. No Going Back
    3. No Time Left
    4. A House Divided
    5. In Harm's Way
    6. Around Every Corner
    7. Long Road Ahead
    8. All That Remains
    9. A New Day
    10. Amid the Ruins

    And I refuse to say any of the episodes from Michonne. I really hated it.

  • edited November 2016

    Oh man, you seriously want me to rank Season 1 with everything else? Tell you what, I'll do each Season separately and then consider ranking everything.

    Season 2

    1. A House Divided(Surprisingly Even Character Focus, Hbanging with Sarah, Themes, Cabin Search, The Ski Lodge).
    2. All That Remains(Underutilized Starter Villain, Exploration, Survivor sim, Character Establishment, Talking to Alvin, Meeting Sarah).
    3. No Going Back(Cohesive story, Selective Carry over, Off Morality Scale, Designated Hero/Villain, decent idea for climax, Jane being Unsympathetic, alternate endings).
    4. Amid the Ruins(Terrible and Pointless Determinant choices, Severely Misaimed Pandering, Great Lines, Trailer park scene, wasted setup, wasted opportunities, wasted "rivalry," Dreadfully Mishandled Use of Jane, The copout that is Sarah's "Canon" Death, Interesting Villain setup).
    5. In Harm's Way(Bare bones story, wasted characters, wasted location, patronized protagonist, Corny one-note villain, Poor pacing, Stuff happening, The Kenny Show, A wild Gimmick appeared!).
    1. Long Road Ahead

    2. No Time Left

    3. A House Divided

    4. Around Every Corner

    5. 400 Days

    6. Starved For Help

    7. A New Day

    8. In Harm's Way

    9. No Going Back

    10. Amid The Ruins

  • You really don't like Kenny, do you? xD

    DabigRG posted: »

    Oh man, you seriously want me to rank Season 1 with everything else? Tell you what, I'll do each Season separately and then consider ranking

  • Skimming back through my post real quick, I'm not quite sure how you jumped to that conclusion.

    BroKenny posted: »

    You really don't like Kenny, do you? xD

    1. No Going Back
    2. No Time Left
    3. A House Divided
    4. Around Every Corner
    5. A Long Road Ahead
    6. Amid The Ruins
    7. All That Remains
    8. A New Day
    9. Starved For Help
    10. In Harm's Way
    11. Give No Shelter
    12. 400 Day's
    13. What We Deserve
    14. In Too Deep
  • edited November 2016

    Moving this to itself for now. Need to think it over, ya know?

    Season 1(Need to replay for in-depth)

    Starved for Help(Rations, Many favorite characters, Jolene).
    No Time Left(Ben's speech, Meeting the Stranger).
    Long Road Ofhead(Duck,).
    Around Every Corner(Varied character focus, huge choice with drastic changes).
    A New Day(Establishment).

  • One of your reasons for In Harm's Way being your least favorite episode in Season 2 was that it was "The Kenny Show"

    DabigRG posted: »

    Skimming back through my post real quick, I'm not quite sure how you jumped to that conclusion.

  • edited November 2016

    Well, I really like all the episodes, but if I had to rank them, then...

    1. Starved for help. (S1 E2)
    2. Long Road Ahead. (S1 E3)
    3. No Time Left. (S1 E5)
    4. A House Divided. (S2 E2)
    5. Around Every Corner. (S1 E4)
    6. No Going Back. (S2 E5)
    7. All That Remains. (S2 E1)
    8. A New Day. (S1 E1)
    9. Amid The Ruins. (S2 E4)
    10. In Harms Way. (S2 E3)

    I'm not sure if 400 Days counts, because you only said to rank all ten. But if it does, then 400 Days would be number 11th.

  • edited November 2016

    Oh, yes well, the reason for that should be obvious:one of the reasons that episode was so bare was because Kenny had far more screentime, development, and relevance compared to everyone else:

    • Carver, Bonnie, Rebecca, Reggie, and Sarah feel short changed despite having actual presence and/or arcs in the episode as well.
    • Mike, Nick, and Sarita were relegated to his satellites, with Sarita's implied importance to his revealed survival and Mike in particular having his entire subplot cut making this more obvious.
    • Luke, Alvin, and Carlos also get severely sidelined and/or overshadowed despite apparently having much of their intended development tied to their connection to Carver, which no doubt contributed to the relatively simple feel of their characters--Luke and Carver especially.
    • Combining the previous two points, Nick and especially Carlos's drastic demotion after being set up for something relatively major in their arcs is awfully suspicious given their respective similarities to the spotlight stealing redneck. Some have even noted that Kenny's outburst in the following episode feels like it would've fit Carlos just as well, which isn't helped by the fact that Sarah and Sarita have relatively similar designs and names.
    • It got so bad that even Clementine herself suffered from it due to not having as much character to her for the most part and having little to no effect on the overall plot, with the few moments on her own just feeling like an attempt to cover this up, hence the patronizing parallel.

    While I admit that my previously positively neutral opinion of him has diminished over the last two/three months, that comment was meant to be more a critical flaw with the episode rather than singling out him as a sore spot in general. In fact, he's actually among those referenced in the Great Lines point; comparatively, notice that Jane is briefly mentioned in a distinctly disapproving light a few times.

    BroKenny posted: »

    One of your reasons for In Harm's Way being your least favorite episode in Season 2 was that it was "The Kenny Show"

  • edited November 2016
    1. A House Divided. 10/10
    2. No Time Left. 10/10
    3. No Going Back. 9.5/10
    4. Long Road Ahead. 9.3/10
    5. Amid The Ruins. 9.2/10
    6. Give No Shelter 9.2/10
    7. 400 Days (DLC) 9/10
    8. Around Every Corner. 9/10
    9. All That Remains. 8.9/10
    10. What We Deserve 8.5/10
    11. Starved For Help. 8.4/10
    12. In Harms Way. 8.2/10
    13. A New Day. 8/10
    14. In Too Deep 7/10

    Believe it or not, but to me Walking Dead still hasn't had a single bad episode. The lowest score is probably a 7.

  • You forgot All That Remains.

    Clemenem posted: »

    * Long Road Ahead * No Time Left * A House Divided * Around Every Corner * 400 Days * Starved For Help * A New Day * In Harm's Way * No Going Back * Amid The Ruins

    1. No Time Left
    2. No Going Back
    3. A House Divided
    4. In Harms Way
    5. A New Day
    6. Starved For Help
    7. All That Remains
    8. What We Deserve
    9. Give No Shelter
    10. Amid The Ruins
    11. Long Road Ahead
    12. In Too Deep
    13. Around Every Corner
  • Plan_RPlan_R Banned
    edited November 2016
    1. No Time Left
    2. Long Road Ahead
    3. Starved for Help
    4. A New Day
    5. A House Divided
    6. All That Remains
    7. Around Every Corner
    8. No Going Back
    9. Amid the Ruins
    10. In Harm's Way
  • Around Every Corner(Varied character focus, huge choice with drastic changes).

    Which one's that?

    DabigRG posted: »

    Moving this to itself for now. Need to think it over, ya know? Season 1(Need to replay for in-depth) Starved for Help(Rations, Many fa

  • DeltinoDeltino Moderator
    edited November 2016

    It's a tough list for me after the first five, but...

    1. Starved For Help
    2. No Going Back
    3. A House Divided
    4. Give No Shelter
    5. No Time Left
    6. Around Every Corner
    7. All That Remains
    8. Long Road Ahead
    9. What We Deserve
    10. In Harm's Way
    11. A New Day
    12. In Too Deep
    13. 400 Days
    14. Amid The Ruins

    And as a little subsection to 400 Days:

    1. Vince's story
    2. Shel's story
    3. Russell's story
    4. Wyatt's story
    5. Bonnie's story
    1. No Going Back

    2. No Time Left

    My mind cannot comprehend how some people liked season 2's awfully limp emotionally draining finale more than season 1's superbly crafted emotionally engaging finale.

    Like, did I miss some scene that facilitated the narrative in a compelling and intriguing way? And not just have a bunch of discount store mannequins yelling at each other and doing dumb things, all with the depth of a discount store mannequin.

    I genuinely don't understand.

    Deltino posted: »

    It's a tough list for me after the first five, but... * Starved For Help * No Going Back * A House Divided * Give No Shelter * No T

  • I wish I could give you a straight answer to this, but I have the feeling that even if I were to post all the reasons I personally liked it, they'd be in very stark contrast to yours, and neither of us would come to a mutual understanding as to why the other liked/disliked it, culminating in the two of us walking away from this discussion none the wiser.

    Or more simply put: I don't know

    * No Going Back * No Time Left My mind cannot comprehend how some people liked season 2's awfully limp emotionally drainin

  • There's hardly a wrong answer to the question, and I'm not giving you a pop-up quiz. I just want to know what was subjectively so astounding about NGB to you, possibly throw some objective things in to further base your bias as understandable.

    Otherwise, I'd say it just proves how egregious NGB was as a whole.

    Deltino posted: »

    I wish I could give you a straight answer to this, but I have the feeling that even if I were to post all the reasons I personally liked it,

  • Same. I love all the episodes.

    * A House Divided. 10/10 * No Time Left. 10/10 * No Going Back. 9.5/10 * Long Road Ahead. 9.3/10 * Amid The Ruins. 9.2/10 * Give No She

  • Pull up Ben or Drop Ben.

    Acheive250 posted: »

    Around Every Corner(Varied character focus, huge choice with drastic changes). Which one's that?

  • Moving this to itself for now. Need to think it over, ya know?

    400 Days(By character only because it's been 5 months since I've played)

    Shel(Sympathetic motivation, Interesting setup,).
    Bonnie(Clear start of darkness, tense situation, what happens to Dee is a bit much though).
    Vince(Historical day, Danny is noble, Justin is entitled).
    Taavia(Framing device, [Hard to explain feeling] ending).
    Russell(Afterschool special, Not much happening).
    Wyatt(Atmosphere, vastly different options, out of place archetypes).

  • Oohh, of course. I completely forgot.

    I still don't understand why anyone would want to drop him, though...

    DabigRG posted: »

    Pull up Ben or Drop Ben.

  • edited November 2016
    • Because they don't like him
    • because Kenny said so
    • because he tells you to in favor of keeping the group safe
    • because they agree with him, Kenny, and (initially) Christa that he is too dangerous to keep in the group even though they could just kick him to the curb.
    • Because they're a scumbag
    • Because they fucked up on the choice to shoot Oberson and/or pull Ben up :blush:
    Acheive250 posted: »

    Oohh, of course. I completely forgot. I still don't understand why anyone would want to drop him, though...

  • edited November 2016

    (E205) - No Going Back (9.5/10):

    Positive
    * Consistent from the begining to the end. The plot wasn't all over the plac
    * The Season built the conflict up.
    * Character development that wasn't given through endless exposition (looking at you E204 Jane).
    * Character development and slight importance to the plot given to characters who had been pointless beforehand (looking at you Mike).
    * Small, yet meaningful little tailoring (the Bonnie relationship divergence, getting Kenny to come by the fire, siding with Jane or Kenny's plan.)
    * Multiple endings and different resolutions to the conflict.
    * Meaningful overall message.
    * Meaningful choices that felt like I was really hammering out who 'My Clementine' is (asking to leave with Mike, go for the baby or not, drinking/smoking, killing Kenny or not, responding to Bonnie's regret question, etc.)

    Negative
    * Lame death. Necessary to the plot but lame. (talking about Luke here. they should've wrote him off by having him be fataly injured in the gunfight or by even abandoning with the others. Turning him into a popsicle was not the answer.)
    * Lame, unecessary, meaningless, senseless, stupid, horrendous, disgusting determinant death (Bonnie's). What were they thinking?!

    (E202) - A House Divided (9.3/10)
    (E101) - A New Day (9.1/10)
    (M102) - Give No Shelter (9/10)
    (E102) - Starved For Help (8.8/10)
    (E204) - Amid The Ruins (8.5/10)
    (E105) - No Time Left (7.9/10)
    (E203) - In Harm's Way (7.8/10)
    (E103) - Long Road Ahead (7.7/10)
    (DLC1) - 400 Days (7.6/10)
    (M101) - In Too Deep (7.5/10)
    (M103) - What We Deserve (6.8/10)
    (E201) - All That Remains (6.7/10)
    (E104) - Around Every Corner (4/10):

    Positive
    * The taking Clem to Crawford or not choice seemed like something that would change her drastically. Make her more independent or something.
    * Great, tailored ending.

    Negative
    * Complete disregard of our choice in the previous episode (Following our own path with Clem/Sticking with Kenny's plan/Finding her parents)
    * Finding a boat that would lead to everyone's death forced down our throat.
    * Characters acting as if the fucking boat was our plan.
    * Choosing 'we should keep searching the House' results in Lee sugesting that he and Kenny should look for a boat. Smh.
    * I kept wondering and wondering why the hell Lee and Clem hadn't separated from the group to find her parents the minute they got to Savahnna, since, you know, THAT'S WHAT WE HAD FUCKING PLANNED!
    * Kept asking myself why Lee was even going to Crawford and why characters kept asking Lee for guidance when he was the person who needed less from there!
    * And to top it all, when I finally get the option to tell Clem 'Let's look for your parents!' the game claims that it's a lie. Even considering that seconds later I had told her that we were not getting into that fucking boat.
    * Stupid choice. 'Yo dawg, you wanna murder this kid (Ben) for the lols?'.
    * God, fuck this episode.

  • Are you one of the people who pretend "In harms way". doesn't exist?

    (E205) - No Going Back (9.5/10): Positive * Consistent from the begining to the end. The plot wasn't all over the plac * The Season bu

  • Oops. Totally not, just forgot!

    Thanks for pointing it out.

    Are you one of the people who pretend "In harms way". doesn't exist?

  • edited November 2016
    1. S1E2 Starved for Help
    2. S1E5 No Time left
    3. S1E3 Long Road Ahead
    4. S2E2 A House divided
    5. S1E1 A New Day
    6. S1E4 Around Every Corner
    7. S2E5 No Going Back
    8. S2E4 Amid The Ruins
    9. S2E3 In Harm's Way

    10.S2E1 All That Remains

  • No Going Back Review

    I agree with a large majority of this.

    • Character development that wasn't given through endless exposition (looking at you E204 Jane).

    Yeah, I believe this is among the many reasons that contribute to my issues with her. Care to share your thoughts on this?

    • Character development and slight importance to the plot given to characters who had been pointless beforehand (looking at you Mike).

    Mike is what I would like to call a Professional Supporting Character: his presence lent itself more to helping others out with their issues for the sake of it rather than for any overt personal motivation. However, I liked that he had a substantial role in this episode after being relatively minor in the previous ones and, as I only found out fairly recently, he did have the seeds of his character carefully planted throughout the previous episodes that make his actions in the finale have a little more meaning to them. You just have to be paying careful attention to him during certain scenes and making certain choices to see this, unfortunately.

    (E104) - Around Every Corner (4/10)

    Interesting. Care to elaborate on your reasoning here?

    (E205) - No Going Back (9.5/10): Positive * Consistent from the begining to the end. The plot wasn't all over the plac * The Season bu

  • edited November 2016

    Season 1:

    -No Time Left

    -Starved for Help

    -Around Every Corner

    -A New Day

    -Long Road Ahead

    Season 2:

    -A House Divided

    -No Going Back

    -All That Remains

    -In Harm's Way

    -Amid the Ruins

    Michonne:

    -Give No Shelter

    -In Too Deep

    -What We Deserve

  • I strongly, STRONGLY disagree, man. Around Every Corner was a fucking awesome episode to me lol.

    (E205) - No Going Back (9.5/10): Positive * Consistent from the begining to the end. The plot wasn't all over the plac * The Season bu

  • edited November 2016

    Yeah, I believe this is among the many reasons that contribute to my issues with her. Care to share your thoughts on this?

    Exposition is needed in any story, sure, but it should never, never be thrown at us in huge ammounts at the same time. Thay did this with Jane. They had every limelight turned to her character in the first 40 minutes of the episode. They started the herd showing how good she was with survival technique and using walkers, then we go to a scene resolving all around her and Rebecca, they introduce her lost sister, then we go to a scene where she is basically telling everyone how they should act next (not a bad thing on itself, but maybe having the whole group hammer out a plan instead of just having Jane talking would've been better?), then they take us to a scene literally resolving all around her, her sister is mentioned again and when asked about her she refuses to answer (it's actually hilarious, she outright ignores us) (and it's funny because one scene after she seems to have no problem talking about it to a complete stranger (Luke)), more scene's with her showing her survival skills, then a choice resolving all around her and Sarah, not to mention that 'I've seen it before' is, again, refering to her sister, and then she finally spits out what actually happened to her sister, ya know, 'cause the plot demands it!

    All these scene were back-to-back, with little to no pause between them.
    For 40 minutes straight it was 'JaneJaneJaneJaneJaneJaneJane' and every other character (besides from Kenny, of course, and a little bit of Sarah) shoved into the background.

    Mike is what I would like to call a Professional Supporting Character: his presence lent itself more to helping others out with their issues for the sake of it rather than for any overt personal motivation. However, I liked that he had a substantial role in this episode after being relatively minor in the previous ones and, as I only found out fairly recently, he did have the seeds of his character carefully planted throughout the previous episodes that make his actions in the finale have a little more meaning to them. You just have to be paying careful attention to him during certain scenes and making certain choices to see this, unfortunately.

    I think they tried to have some sort of development for him in Amid The Ruins:

    • Having him tell Clem how maybe leaving Carver wasn't the wisest choice because at least there there was supplies and food, which they were lacking greatly.
    • Having Luke show distrust towards him because he thinks Mike want sto get accepted way too fast. 'Getting trust before he's earnt it' as Luke said.
    • And, of course, complementing the point above, having Mike tell Clem that maybe after he brought them the water the group would be more keen on accepting him onto the family.

    The problem about this all is that it was barely devloped. it was so, so, so superficial and it passed by so fast that most players missed it. And how can we blame them? Telltale was too busy showing how Kenny was sad with his life.

    Interesting. Care to elaborate on your reasoning here?

    I did! My bigger problem is that I was totally aginst trying to venture onto the ocean with a mini-boat, yet the game kept acting as if that was my plan (which it wasn't!) and forced me to look for parts for the goddamn boat! Then, for some reason, the episode didn't let me carry out my main plan, leave to the contryside with Clem after we looked for her parents in Savahnna (and this was an in game choice in both episode 3 and episode 4, that was completely disregarded!). Needless to say how fucking disgusting it was to see Clementine run away because Lee didn't bother to have her check the Marsh house. I wanted to!! But the game forced me onto working on Kenny's goddamn boat instead of carrying out my true plan.

    DabigRG posted: »

    No Going Back Review I agree with a large majority of this. * Character development that wasn't given through endless expo

  • edited November 2016

    All these scene were back-to-back, with little to no pause between them.
    For 40 minutes straight it was 'JaneJaneJaneJaneJaneJaneJane' and every other character (besides from Kenny, of course, and a little bit of Sarah) shoved into the background.

    Ooohh, you meant the whole Self-Insert/Mary Sue undertones to her sudden promotion in Amid the Ruins rather than the handwave-tastic return in No Going Back. Yeah, that is a bit of a major sticking point as well.
    I probably wouldn't have minded some of that if she was rounded out instead of having the bulk of her likability and presence be "I'm better than everyone else at almost everything" and "Isn't she badass/edgy/dark? She's totally a complex gimmick--I mean, character!".
    And her "rivalry" with Sarah was a criminal waste of potential character development for both since they bring up, make it overwhelmingly one-sided on Jane's end, forget about it for most of the episode, suddenly shoehorn it into a overly contrived scenario because controversy for the sake of controversy(something Kenny is an expert on), make said choice NOT matter in the slightest despite making it so that Jane is in no immediate danger thereby encouraging you to want both, and just pretending it didn't happen in the next episode because sloppy decisions.
    Her callous treatment and biased interactions with Rebecca, Nick, Luke, Arvo, and Kenny don't help either.

    I think they tried to have some sort of development for him in Amid The Ruins:The problem about this all is that it was barely devloped. it was so, so, so superficial and it passed by so fast that most players missed it.

    Exactly. The fact that they cut his original subplot out of In Harm's Way doesn't do this any favors.

    And how can we blame them? Telltale was too busy showing how Kenny was sad with his life.

    Yeah and Jane getting top billing out of nowhere didn't help either..

    I did! My bigger problem is that I was totally aginst trying to venture onto the ocean with a mini-boat, yet the game kept acting as if that was my plan (which it wasn't!) and forced me to look for parts for the goddamn boat! Then, for some reason, the episode didn't let me carry out my main plan, leave to the contryside with Clem after we looked for her parents in Savahnna (and this was an in game choice in both episode 3 and episode 4, that was completely disregarded!). Needless to say how fucking disgusting it was to see Clementine run away because Lee didn't bothered to have her check the Marsh house. I wanted to!! But the game forced me onto working on Kenny's goddamn boat instead of carrying out my true plan.

    Really cause I only saw you talk about No Going Back? Maybe you can explain your reasonings for your opinions on certain episodes in separate posts or something. Maybe even make a thread about reviewing an episode.... But yeah, it's been a while since I last played Season 1, so I was ignorant to that point.

    Yeah, I believe this is among the many reasons that contribute to my issues with her. Care to share your thoughts on this? Expositio

  • (E204) - Amid The Ruins (9.4/10)
    (E203) - In Harm's Way (9/10)
    (M103) - What We Deserve (8.9/10)
    (E205) - No Going Back (8.4/10)
    (E105) - No Time Left (8.1/10)
    (E102) - Starved For Help (8/10)
    (M102) - Give No Shelter (7.9/10)
    (E101) - A New Day (7.5/10)
    (E103) - Long Road Ahead (7.4/10)
    (M101) - In Too Deep (7.3/10)
    (DLC1) - 400 Days (7.2/10)
    (E201) - All That Remains (7.1/10)
    (E202) - A House Divided (7/10)
    (E104) - Around Every Corner (6.2/10)

  • That certainly is a wild list. It seems like it almost should be reversed to me lol.

    (E204) - Amid The Ruins (9.4/10) (E203) - In Harm's Way (9/10) (M103) - What We Deserve (8.9/10) (E205) - No Going Back (8.4/10) (E105)

    1. Long Road Ahead
    2. Around Every Corner
    3. A House Divided
    4. Starved For Help
    5. No Time Left
    6. No Going Back
    7. in Harms Way
    8. A New Day
    9. All That Remains
    10. Amid The Ruins
  • Really cause I only saw you talk about No Going Back?

    I edited the 'Around Every Corner' rant onto my comment before seeing your reply : p.

    Maybe you can explain your reasonings for your opinions on certain episodes in separate posts or something. Maybe even make a thread about reviewing an episode.... But yeah, it's been a while since I last played Season 1, so I was ignorant to that point.

    I'm not one to make threads really... They always sound akward, cringy, and seem to get little to no attention.
    I have been planning to rant about some episodes though (namely, In Harm's Way and Around Every Corner) on "The Thread Who Was Promised" a.k.a. 'the thread where you post random shit you don't think is worth having a dedicated thread to'... Megathread!

    DabigRG posted: »

    All these scene were back-to-back, with little to no pause between them. For 40 minutes straight it was 'JaneJaneJaneJaneJaneJaneJane' a

  • I'm not one to make threads really... They always sound akward, cringy, and seem to get little to no attention.

    Oh okay. Maybe I'll consider giving it a spin myself.

    I have been planning to rant about some episodes though (namely, In Harm's Way and Around Every Corner) on "The Thread Who Was Promised" a.k.a. 'the thread where you post random shit you don't think is worth having a dedicated thread to'... Megathread!

    Oh yeah, that was supposed to be a thing! I wonder how the suggester's progress is coming along?

    Really cause I only saw you talk about No Going Back? I edited the 'Around Every Corner' rant onto my comment before seeing your rep

  • edited November 2016
    • Choosing 'we should keep searching the House' results in Lee sugesting that he and Kenny should look for a boat. Smh.

    What? Are you serious?

    • And to top it all, when I finally get the option to tell Clem 'Let's look for your parents!' the game claims that it's a lie. Even considering that seconds later I had told her that we were not getting into that fucking boat.

    I think I also question that choice initially, but I think the logic it was going by was that Atlanta and Crawford were such ghost towns and the herd was so risky to deal with that Lee simply lost hope in there being any chance they were still alive. Still kinda odd, though.

    • Stupid choice. 'Yo dawg, you wanna murder this kid (Ben) for the lols?'.

    At the very least, it really is Lee's choice to make and there are legitimate reasons as to why someone would want to drop him. Not to mention the fact that doing so has a drastic effect on the feel of the next episode.

    (E205) - No Going Back (9.5/10): Positive * Consistent from the begining to the end. The plot wasn't all over the plac * The Season bu

Sign in to comment in this discussion.