Rank your favorite episodes in order
Excluding TWDM, rank all 10 episodes from your favorite to your least favorite!
- Starved For Help
- Around Every Corner
- No Time Left
- A House Divided
- Long Road Ahead
- A New Day
- No Going Back
- In Harm's Way
- All That Remains
- Amid the Ruins
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And I refuse to say any of the episodes from Michonne. I really hated it.
Oh man, you seriously want me to rank Season 1 with everything else? Tell you what, I'll do each Season separately and then consider ranking everything.
Season 2
Long Road Ahead
No Time Left
A House Divided
Around Every Corner
400 Days
Starved For Help
A New Day
In Harm's Way
No Going Back
Amid The Ruins
You really don't like Kenny, do you? xD
Skimming back through my post real quick, I'm not quite sure how you jumped to that conclusion.
Moving this to itself for now. Need to think it over, ya know?
Season 1(Need to replay for in-depth)
Starved for Help(Rations, Many favorite characters, Jolene).
No Time Left(Ben's speech, Meeting the Stranger).
Long Road Ofhead(Duck,).
Around Every Corner(Varied character focus, huge choice with drastic changes).
A New Day(Establishment).
One of your reasons for In Harm's Way being your least favorite episode in Season 2 was that it was "The Kenny Show"
Well, I really like all the episodes, but if I had to rank them, then...
I'm not sure if 400 Days counts, because you only said to rank all ten. But if it does, then 400 Days would be number 11th.
Oh, yes well, the reason for that should be obvious:one of the reasons that episode was so bare was because Kenny had far more screentime, development, and relevance compared to everyone else:
While I admit that my previously positively neutral opinion of him has diminished over the last two/three months, that comment was meant to be more a critical flaw with the episode rather than singling out him as a sore spot in general. In fact, he's actually among those referenced in the Great Lines point; comparatively, notice that Jane is briefly mentioned in a distinctly disapproving light a few times.
Believe it or not, but to me Walking Dead still hasn't had a single bad episode. The lowest score is probably a 7.
You forgot All That Remains.
Which one's that?
It's a tough list for me after the first five, but...
And as a little subsection to 400 Days:
My mind cannot comprehend how some people liked season 2's awfully limp emotionally draining finale more than season 1's superbly crafted emotionally engaging finale.
Like, did I miss some scene that facilitated the narrative in a compelling and intriguing way? And not just have a bunch of discount store mannequins yelling at each other and doing dumb things, all with the depth of a discount store mannequin.
I genuinely don't understand.
I wish I could give you a straight answer to this, but I have the feeling that even if I were to post all the reasons I personally liked it, they'd be in very stark contrast to yours, and neither of us would come to a mutual understanding as to why the other liked/disliked it, culminating in the two of us walking away from this discussion none the wiser.
Or more simply put: I don't know
There's hardly a wrong answer to the question, and I'm not giving you a pop-up quiz. I just want to know what was subjectively so astounding about NGB to you, possibly throw some objective things in to further base your bias as understandable.
Otherwise, I'd say it just proves how egregious NGB was as a whole.
Same. I love all the episodes.
Pull up Ben or Drop Ben.
Moving this to itself for now. Need to think it over, ya know?
400 Days(By character only because it's been 5 months since I've played)
Shel(Sympathetic motivation, Interesting setup,).
Bonnie(Clear start of darkness, tense situation, what happens to Dee is a bit much though).
Vince(Historical day, Danny is noble, Justin is entitled).
Taavia(Framing device, [Hard to explain feeling] ending).
Russell(Afterschool special, Not much happening).
Wyatt(Atmosphere, vastly different options, out of place archetypes).
Oohh, of course. I completely forgot.
I still don't understand why anyone would want to drop him, though...
(E205) - No Going Back (9.5/10):
Positive
* Consistent from the begining to the end. The plot wasn't all over the plac
* The Season built the conflict up.
* Character development that wasn't given through endless exposition (looking at you E204 Jane).
* Character development and slight importance to the plot given to characters who had been pointless beforehand (looking at you Mike).
* Small, yet meaningful little tailoring (the Bonnie relationship divergence, getting Kenny to come by the fire, siding with Jane or Kenny's plan.)
* Multiple endings and different resolutions to the conflict.
* Meaningful overall message.
* Meaningful choices that felt like I was really hammering out who 'My Clementine' is (asking to leave with Mike, go for the baby or not, drinking/smoking, killing Kenny or not, responding to Bonnie's regret question, etc.)
Negative
* Lame death. Necessary to the plot but lame. (talking about Luke here. they should've wrote him off by having him be fataly injured in the gunfight or by even abandoning with the others. Turning him into a popsicle was not the answer.)
* Lame, unecessary, meaningless, senseless, stupid, horrendous, disgusting determinant death (Bonnie's). What were they thinking?!
(E202) - A House Divided (9.3/10)
(E101) - A New Day (9.1/10)
(M102) - Give No Shelter (9/10)
(E102) - Starved For Help (8.8/10)
(E204) - Amid The Ruins (8.5/10)
(E105) - No Time Left (7.9/10)
(E203) - In Harm's Way (7.8/10)
(E103) - Long Road Ahead (7.7/10)
(DLC1) - 400 Days (7.6/10)
(M101) - In Too Deep (7.5/10)
(M103) - What We Deserve (6.8/10)
(E201) - All That Remains (6.7/10)
(E104) - Around Every Corner (4/10):
Positive
* The taking Clem to Crawford or not choice seemed like something that would change her drastically. Make her more independent or something.
* Great, tailored ending.
Negative
* Complete disregard of our choice in the previous episode (Following our own path with Clem/Sticking with Kenny's plan/Finding her parents)
* Finding a boat that would lead to everyone's death forced down our throat.
* Characters acting as if the fucking boat was our plan.
* Choosing 'we should keep searching the House' results in Lee sugesting that he and Kenny should look for a boat. Smh.
* I kept wondering and wondering why the hell Lee and Clem hadn't separated from the group to find her parents the minute they got to Savahnna, since, you know, THAT'S WHAT WE HAD FUCKING PLANNED!
* Kept asking myself why Lee was even going to Crawford and why characters kept asking Lee for guidance when he was the person who needed less from there!
* And to top it all, when I finally get the option to tell Clem 'Let's look for your parents!' the game claims that it's a lie. Even considering that seconds later I had told her that we were not getting into that fucking boat.
* Stupid choice. 'Yo dawg, you wanna murder this kid (Ben) for the lols?'.
* God, fuck this episode.
Are you one of the people who pretend "In harms way". doesn't exist?
Oops. Totally not, just forgot!
Thanks for pointing it out.
10.S2E1 All That Remains
I agree with a large majority of this.
Yeah, I believe this is among the many reasons that contribute to my issues with her. Care to share your thoughts on this?
Mike is what I would like to call a Professional Supporting Character: his presence lent itself more to helping others out with their issues for the sake of it rather than for any overt personal motivation. However, I liked that he had a substantial role in this episode after being relatively minor in the previous ones and, as I only found out fairly recently, he did have the seeds of his character carefully planted throughout the previous episodes that make his actions in the finale have a little more meaning to them. You just have to be paying careful attention to him during certain scenes and making certain choices to see this, unfortunately.
Interesting. Care to elaborate on your reasoning here?
Season 1:
-No Time Left
-Starved for Help
-Around Every Corner
-A New Day
-Long Road Ahead
Season 2:
-A House Divided
-No Going Back
-All That Remains
-In Harm's Way
-Amid the Ruins
Michonne:
-Give No Shelter
-In Too Deep
-What We Deserve
I strongly, STRONGLY disagree, man. Around Every Corner was a fucking awesome episode to me lol.
Exposition is needed in any story, sure, but it should never, never be thrown at us in huge ammounts at the same time. Thay did this with Jane. They had every limelight turned to her character in the first 40 minutes of the episode. They started the herd showing how good she was with survival technique and using walkers, then we go to a scene resolving all around her and Rebecca, they introduce her lost sister, then we go to a scene where she is basically telling everyone how they should act next (not a bad thing on itself, but maybe having the whole group hammer out a plan instead of just having Jane talking would've been better?), then they take us to a scene literally resolving all around her, her sister is mentioned again and when asked about her she refuses to answer (it's actually hilarious, she outright ignores us) (and it's funny because one scene after she seems to have no problem talking about it to a complete stranger (Luke)), more scene's with her showing her survival skills, then a choice resolving all around her and Sarah, not to mention that 'I've seen it before' is, again, refering to her sister, and then she finally spits out what actually happened to her sister, ya know, 'cause the plot demands it!
All these scene were back-to-back, with little to no pause between them.
For 40 minutes straight it was 'JaneJaneJaneJaneJaneJaneJane' and every other character (besides from Kenny, of course, and a little bit of Sarah) shoved into the background.
I think they tried to have some sort of development for him in Amid The Ruins:
The problem about this all is that it was barely devloped. it was so, so, so superficial and it passed by so fast that most players missed it. And how can we blame them? Telltale was too busy showing how Kenny was sad with his life.
I did! My bigger problem is that I was totally aginst trying to venture onto the ocean with a mini-boat, yet the game kept acting as if that was my plan (which it wasn't!) and forced me to look for parts for the goddamn boat! Then, for some reason, the episode didn't let me carry out my main plan, leave to the contryside with Clem after we looked for her parents in Savahnna (and this was an in game choice in both episode 3 and episode 4, that was completely disregarded!). Needless to say how fucking disgusting it was to see Clementine run away because Lee didn't bother to have her check the Marsh house. I wanted to!! But the game forced me onto working on Kenny's goddamn boat instead of carrying out my true plan.
Ooohh, you meant the whole Self-Insert/Mary Sue undertones to her sudden promotion in Amid the Ruins rather than the handwave-tastic return in No Going Back. Yeah, that is a bit of a major sticking point as well.
I probably wouldn't have minded some of that if she was rounded out instead of having the bulk of her likability and presence be "I'm better than everyone else at almost everything" and "Isn't she badass/edgy/dark? She's totally a complex gimmick--I mean, character!".
And her "rivalry" with Sarah was a criminal waste of potential character development for both since they bring up, make it overwhelmingly one-sided on Jane's end, forget about it for most of the episode, suddenly shoehorn it into a overly contrived scenario because controversy for the sake of controversy(something Kenny is an expert on), make said choice NOT matter in the slightest despite making it so that Jane is in no immediate danger thereby encouraging you to want both, and just pretending it didn't happen in the next episode because sloppy decisions.
Her callous treatment and biased interactions with Rebecca, Nick, Luke, Arvo, and Kenny don't help either.
Exactly. The fact that they cut his original subplot out of In Harm's Way doesn't do this any favors.
Yeah and Jane getting top billing out of nowhere didn't help either..
Really cause I only saw you talk about No Going Back? Maybe you can explain your reasonings for your opinions on certain episodes in separate posts or something. Maybe even make a thread about reviewing an episode.... But yeah, it's been a while since I last played Season 1, so I was ignorant to that point.
(E204) - Amid The Ruins (9.4/10)
(E203) - In Harm's Way (9/10)
(M103) - What We Deserve (8.9/10)
(E205) - No Going Back (8.4/10)
(E105) - No Time Left (8.1/10)
(E102) - Starved For Help (8/10)
(M102) - Give No Shelter (7.9/10)
(E101) - A New Day (7.5/10)
(E103) - Long Road Ahead (7.4/10)
(M101) - In Too Deep (7.3/10)
(DLC1) - 400 Days (7.2/10)
(E201) - All That Remains (7.1/10)
(E202) - A House Divided (7/10)
(E104) - Around Every Corner (6.2/10)
That certainly is a wild list. It seems like it almost should be reversed to me lol.
I edited the 'Around Every Corner' rant onto my comment before seeing your reply : p.
I'm not one to make threads really... They always sound akward, cringy, and seem to get little to no attention.
I have been planning to rant about some episodes though (namely, In Harm's Way and Around Every Corner) on "The Thread Who Was Promised" a.k.a. 'the thread where you post random shit you don't think is worth having a dedicated thread to'... Megathread!
Oh okay. Maybe I'll consider giving it a spin myself.
Oh yeah, that was supposed to be a thing! I wonder how the suggester's progress is coming along?
What? Are you serious?
I think I also question that choice initially, but I think the logic it was going by was that Atlanta and Crawford were such ghost towns and the herd was so risky to deal with that Lee simply lost hope in there being any chance they were still alive. Still kinda odd, though.
At the very least, it really is Lee's choice to make and there are legitimate reasons as to why someone would want to drop him. Not to mention the fact that doing so has a drastic effect on the feel of the next episode.