Telltale needs to pledge at least two hours per episode for TFS.

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  • And like I mentioned, I believe the old management was responsible for the last minute changes. I don't think we will see as many scrapped, unused, beta, and/or alternate game files within the game this season.

    DabigRG posted: »

    Oh no, I agree! Especially on the grounds of saying plain overzealous/dumb shit like "42 Clementines/starting-points." I'm just also incl

  • edited July 2018

    The problem with Telltale's recent output is the writing, and creating longer episodes is not going to help change that, in fact all it will mean is that you'll have more time to experience a bad episode.

    Just make the writing and pacing good, and I'm good.

    Frankly I think it's a bit strange that people give so much importance to runtime in games. No one really judges a movie as lesser because it has a 90min runtime instead of 150min.

  • That's because you're watching a movie, but playing a game.

    Joonlar posted: »

    The problem with Telltale's recent output is the writing, and creating longer episodes is not going to help change that, in fact all it will

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