anyone think that tales might introduce the first openly gay charecter in MI

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Comments

  • edited October 2009
    Irishmile wrote: »
    this whole thread is bizarre.... I imagine the TTG staff meetings are often taken up with people talking about the crazy random things we say here in these threads...

    I sure hope so
  • puzzleboxpuzzlebox Telltale Alumni
    edited October 2009
    Irishmile wrote: »
    this whole thread is bizarre.... I imagine the TTG staff meetings are often taken up with people talking about the crazy random things we say here in these threads...

    I hope not - they're supposed to working on our next game!! Stop wasting valuable time Telltale! :D
  • edited October 2009
    I concur. We should start making really boring threads.
  • edited October 2009
    Haha! :p Why should Max be gay?
    Didn't we go back in time and make him heterosexual? I distinctly remember altering the very fabric of time and reality to make him like girls.
  • edited October 2009
    Max is too twisted to understand romantic love, hetero or homo. As for Strong Bad, the running joke is that he is mentally stuck in the past, and can only relate to things in the 80s. He can only conceive love in a juvenile, pre-teen sense.
  • edited October 2009
    Besides, I'm sure you don't complain about straight who enter their girlfriends from the rear door.

    And you would be wrong.


    Maybe we should have come with bright red, neon signs that read "EXIT ONLY" attached to our rumps. Then again, it seems pretty clear enough.

    On a side-note, I can't believe these thread hasn't been closed yet based on the comments we've made.
  • edited October 2009
    I have not seen a TTG type in a while.... maybe there was a slow gas leak in their office?
  • edited October 2009
    Irishmile wrote: »
    I have not seen a TTG type in a while.... maybe there was a slow gas leak in their office?

    You seem suspiciously well informed...
  • edited October 2009
    Surely I do not know what you are talking about **innocently whistles**
  • edited October 2009
    mabey they don't type here cos it will ruin the suprise gay charecter thet got in chapter 4
  • edited October 2009
    Haha! :p Why should Max be gay?

    I think it's because Steve Purcell's wedding cake had Max in a bride's dress.
  • edited October 2009
    If he was I wouldn't care
  • edited October 2009
    just pretend it never happened it was a spell a wizard did it

    Trust me, I've tried. I think when the film comes out I'm going to have to leave before it ends. I'm considering taking it upon myself to remove the last chapter from every unsold copy so that no one else has to experience the atrocity. Maybe I will be knighted for services to literature.
  • edited October 2009
    In what era is MI supposed to be set I wonder. Off-topic, but has a particular timeframe ever been specified?
    Given the dates on Monkey 1's codewheel, I suppose it's set somewhere in the 18th century. Yet the game definitely has some anomalies apparently for comedic reasons: a grog machine, a telephon, lightbulbs etc.. Which might be all hints on the theme park.
    Irishmile wrote: »
    the coin says 1687..
    We don't know how old it is, though. At least, we know it's not before 1687.

    On the other hand, neither the codewheel nor the interface-coin is actually part of the story, thus not exactly proof.
  • edited October 2009
    I once did an experiment and averaged out how far away the year is on the average coin in your pocket from the current year.... it ended up averaging within 20 years prior to the current date..

    So if that coin is one from his pocket and judging from the wear and condition of the coin we can guess within reason that the year in MI3 is close to 1700...

    Putting MI3 right at the end of the Golden age of piracy (1650s to the 1720s).... which would make sense.
  • edited October 2009
    Irishmile wrote: »
    Putting MI3 right at the end of the Golden age of piracy (1650s to the 1720s).... which would make sense.

    Piracy really went downhill after 1720, once the general public caught on. By 1726 it was a complete joke. I remember the good old days when you could skewer someone without having health and safety on your back making sure you'd mopped the deck afterwards to avoid your crew slipping over, breaking their arm and suing for loss of earnings.
  • edited October 2009
    Yeah it was probably the unions that made it too difficult for Captains to really keep their crews in line with the threats of violence.... Nobody could say "man that captain sure does run a tight ship" anymore.
  • edited October 2009
    Declaring all treasure stolen/looted/found was a little inconvenient too and the tax forms were so complicated we had to hire an accountant - yet more expenses.

    And don't forget the law in 1729 that forced us to fit all planks with a safety net - utterly ridiculous, made a complete mockery of a once great profession.
  • edited October 2009
    Piracy has really made a comeback in the last few decades.
  • edited October 2009
    Irishmile wrote: »
    Piracy has really made a comeback in the last few decades.

    Yes, but it's only a matter of time before Disney get hold of it and... oh wait.
  • edited October 2009
    yay :D
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