IWWHIIWWHITOMIROTPG: The Game!

123578

Comments

  • edited November 2009


    ps: @ Deny: cheat code is extremely easy to find via google...

    :eek: I didn´t find anything! :(:confused:
  • edited November 2009
    was hoping that the narwhal with the rocket would be the pirate god
  • edited November 2009
    Hm...that link works, but I can't download the game...merde. :(
  • edited November 2009
    Okay, okay, okay people.

    Seeing as you're all too lazy to figure it out yourselves...here's some help with the cheat codes:
    One of the cheats will give you the Control to Win the game.
    It's a recurring cheat that dates all the way back to The Secret of Monkey Island™.
    Be careful not to misplace your fingers while trying to press Ctrl+Q to quite the game.
    The next one will be the code, so don't look unless you're sure you want to.
    The cheat code to win the game is Ctrl+W.


    The next episode of Tales is Rise of the Pirate God.
    Once you've typed in this cheat, Guybrush can live forever.
    The next one will be the code, so don't look unless you're sure you want to.
    Type G, O, D to activate god mode.


    You've said you were interested in a Control scheme of Point-'n'-click, right?
    This cheat might seem similar to one of the other ones.
    It's all about how you Control the Player.
    The next one will be the code, so don't look unless you're sure you want to.
    The cheat code to activate "pointyclick" mode is Ctrl+P.


    For the sake of not revealing the exact number of cheat codes to those who want to discover them for themselves...
    ...I'll add some more spoiler text here.
    But don't go telling them this isn't a real cheat code.
    By the way, if you used that first cheat did you download your bonus disc?
    If you didn't use that cheat, did you pirate the bonus disc?
    Coz if you did, then mad props to you.


    Regarding the click-'n'-drag scheme, I did try to do that, but it was acting all wonky and annoying the hell out of me so I just deleted the code. :D

    I'm glad everybody's enjoying the game so far. For the record (to those here) I've been using the AGS program for about 5 1/2 years now, and up until now have yet to release a single proper game with it. This project was rather silly, but the whole team also took the silliness of it very seriously. :rolleyes: Hopefully now that I've actually released something I'll have more initiative to produce more games.

    I don't want to say too much just yet, but I've been talking with some of the team members about a new original (non-fan-gamey) project. There's been a few ideas tossed around so don't go quoting me because this is far from being definitive. No eight hour launch discussions on MSN this time around. Just some speculations...but if/when I do come up with something I'll be sure to let you great folks know about it. :cool:

    Oh, also regarding the downloads...my condolences to anybody who's having trouble with them. I don't currently have any proper web hosting because I don't pay for it. Google won't let me upload anything more than 10 MB. If you'd like I can try and see about producing a piecewise collection of files on a more reliable server. Other than that I'll also contact some of the AGSers who I know have their own dedicated servers and things and see if anything could maybe be worked out through them. ;)
  • edited November 2009
    Thanks for playing, guys, and for the kind words. I hope you all had as much fun playing it as we had making it. I almost wish I had saved my MSN logs for the past couple weeks. ;)
  • edited November 2009
    Mermaid wrote: »
    Hm...that link works, but I can't download the game...merde. :(

    Goto: http://www.megaupload.com/?d=MI4UE590
    and in the top left side of the website change the language into German when it's not already in German.

    Type in the 4 character code in the box, top left of the page above the orange button followed by clicking on that orange button.
    Wait 26 secondes until the countdown reaches zero. Then a new black button appears . Click that one to download the file.
  • edited November 2009
    There's now an alternate download method, but it's a bit of a chore as you'll need to download 5 separate files and perform 3 extraction operations. You can read about it here if you're having trouble with the MediaFire or MegaUpload links. ;)
  • edited November 2009
    Holy saints aplenty ridin' sidewise on a candypink fatboy!

    I'm loving the positive feedback on this. It was oodles of barrels of tons of megablasts of fun voicing this game and playing Guybrush. :D I can't believe I hadn't found the pointyclick or win the game cheats yet. :O

    This game is awesome enough to be put on another certain bonus disc. *hint hint cough cough*
  • edited November 2009
    Love the game? Want to work on an awesome ToMI inspired animation?

    Hate the game? Think you could do better? Come work on a new animation!

    Neutral? Just do it.

    http://www.telltalegames.com/forums/showthread.php?t=13659


    Shameless self plugs are fun! :D
  • edited November 2009
    Great work all! I've been lurking for a while, but I just had to surface to thank you! I had a blast playing it, and the anticipation definitely helps make the 8th come that much sooner.

    :)
  • edited November 2009
    Thanks for the hints, it's a brilliant piece of fan work :) Loved the wonderful bits of interesting dialogue "Oh look, I have a thing!" and so forth. And by gods, that cheat code and the bonus disc.... :)
  • edited November 2009
    About the
    god mode
    cheat, does it even do anything? I mean, you can't die...
  • edited November 2009
    hplikelike wrote: »
    About the
    god mode
    cheat, does it even do anything? I mean, you can't die...

    As far as I know it just turns you into the
    Pirate God
    .
  • edited November 2009
    Yup. Secret Fawful nailed it. :D
  • edited November 2009
    Can I dub someone? Or it's too late?
  • edited November 2009
    Stuck! Stuck? How can I be stuck!? More importantly, how can I become un-stuck? Don't tell me, I'll figure it out...

    EDIT: Ah, now I see! You walk to the left of screen, how did I not see this before?
  • edited November 2009
    Ben304 wrote: »
    Gah, when I read the chat log to make sure I wasn't too socially unacceptable before monkey showed it to everyone, that was the one remark that made me go "Ok, I sound like a big ego headed jerk there!"

    Please forgive my arrogance and know that I'm envious of your awesome artwork, John! (and hey, at least you do stuff at an acceptable resolution ;))

    Oh, and also, hi everybody :D

    Ha ha, no offense taken at all. I should've included a smiley face. Thanks for the compliment, I am envious of your speed!
  • edited November 2009
    Hooray! Thanks John :)

    Also, I see a few people commenting about the meat in the 'Caverns of Meat'.

    ...
    ...I thought it'd be fun and cheeky to draw a Psychonauts reference or 3 in there because of Tim Schafer working on the two Secret of Monkey Island games and stuff :D
  • edited November 2009
    Funny little game! :D I loved Morgan's voice, and Guybrush sounded funny. ;)

    You guys really did a good job making us even more excited about Majus' "I wonder what happens..." and about the actual game! :D
  • edited November 2009
    Wuhuu, it's released, thank you very much!!
  • edited November 2009
    ug! i have a mac and cant play =( someone please put a walkthrough on youtube. or make a mac version =D but i know thats not gonna happen.
  • edited November 2009
    There is a Mac port of the AGS run-time engine, but unfortunately that's out of date. The Linux port is more up-to-date (which I find both humorous and ironic) and for anybody who may actually be using that I might be persuaded to consider providing a conversion that would be compatible with the Linux port. But due to the age of the Mac port it's simply not feasible for me to transition that far back in down-grading certain aspects of the game in order to work with the port (unfortunately).

    I definitely do want you to be able to play, so I'm sorry that your choice of system has limited your abilities :rolleyes: however, I've heard that the AGS runtime engine works quite well under emulators such as Wine. Let me know how that works out for you. ;)
  • edited November 2009
    it works fine in crossover
  • edited November 2009
    Monkey, you added my other whoosh sound effect to the Bonus CD?

    ...

    THAT IS RESTRICTED COPYRIGHTED MATERIAL! THE CONTRACT CLEARLY STATED IN SECTION 64b) THAT I ONLY "SHARED RIGHTS TO SOUND EFFECTS USED IN THE AFOREMENTIONED GAME" THEREFORE, ANY OTHER SOUND EFFECTS PRODUCED NEED PERMISSION IN TRIPLICATE BEFORE BEING USED FOR PERSONAL/PROMOTIONAL WORKS. YOU WILL BE HEARING FROM SEVERAL OF MY LAWYERS IN THE UPCOMING...

    what's this... oh... Ohhhhhhh.

    I have received the, uh, royalty check, and hereby withdraw any charges made against you.

    ...

    Unfortunately, it's too late to recall the rabid monkey I sent, so you might want to make a trap out of bananas and some sort of cage.

    [/joking]
    ___________________________________________________

    I just found it funny that you would include something so trivial. :) Then again, I guess it's the small touches that count.
  • edited November 2009
    hplikelike really is possesive when it comes to his creations! Geez... I still have the rabid monkey he sent after ME locked up in my closet!
  • edited November 2009
    Well as a matter of fact it turn's out the monkey's not really evil. It just grimaces whilst thinking, and points coz it's trying to start up a conversation. :D

    Besides Section 64B of the contract is directly referencing the bilateral involvement of SWP in IWWHIIWWHITOMIROTPG: The Game! as well as IWWHITOMIROTPG and in no way involved any mention or reference to any type of sound effects, hplikelike, or any related titles or characters. No rights were reserved, at least not there. So either start referencing the correct subclauses or GTFO! :cool:
  • edited November 2009
    Bilateral involvement of SWP.... WHAT?! What did I do NOW?
  • edited November 2009
    You were literally the very first person to ever get stuck in playing this game! :D
  • edited November 2009
    *insert indescribeable smiley here, who seems annoyed yet he tries to calm himself and not throw stuff around*

    I told you not to display this information in public.
  • edited November 2009
    *insert indescribeable smiley here, who seems annoyed yet he tries to calm himself and not throw stuff around*

    I told you not to display this information in public.

    *Whistles and walks away slowly*
  • edited November 2009
    Hey I didn't say WHERE. :rolleyes:
  • edited December 2009
    honestly, I'm stuck with that mushroom. Am I stupid or what? Guys, please help me.
  • edited December 2009
    feverfew wrote: »
    honestly, I'm stuck with that mushroom. Am I stupid or what? Guys, please help me.

    The mushroom is
    the "cookie"
    . That is, have you talked to the
    voodoo head yet? He's to the left.
    Now you need the
    chocolate chips. Talk to Morgan to get the net and use it on
    the bugs
    .
    Use the bugs with the cookie and voila!
  • edited December 2009
    How silly of me, I didn't get the walking part :P
  • edited December 2009
    feverfew wrote: »
    How silly of me, I didn't get the walking part :P

    it took me a while to figure the walking bit out... and when I did, I was like DUhhhhh
  • edited December 2009
    shovell wrote: »
    it took me a while to figure the walking bit out... and when I did, I was like DUhhhhh

    Figures that nobody would actually READ the README. :p
    readme.txt wrote:
    Controls are as follows:

    Arrow keys/Num Pad/WASD - Move around
    Left click - Interact/talk to/look at (interacts wherever applicable)
    Right click - Look at
    Ctrl+Q/Ctrl+C/Alt+X - Quit
  • edited December 2009
    That was BRILLIANT. Really... the art is wonderful (for some reason Guybrush and some of his facial expressions reminded me of Rincewind of Discworld fame) and I loved all the voice acting. I'd definitely pay for a full version of a game that looked like that.

    Only thing - I'm sure in the credits it said Puzzlebox did Elaine's voice rather than Morgan.
  • puzzleboxpuzzlebox Telltale Alumni
    edited December 2009
    Only thing - I'm sure in the credits it said Puzzlebox did Elaine's voice rather than Morgan.

    That's because Morgan's voice is done by Maxilyah. :)
  • edited December 2009
    Yes Elaine was the cameo line in the intro sequence (subtitled in purple), "You fight like a pox-infected undead cow!" This was one of the lines voiced by puzzlebox along with the narrator's lines. As she said, Morgan was voiced by Maxilyah. ;)

    BTW, just noticed the tags on this thread. I haven't seen them before. Good work guys!
  • edited December 2009
    You were literally the very first person to ever get stuck in playing this game! :D

    Actually, that's not true...

    [flashbackmode]
    "How do I pick up the
    mushroom
    ?"
    [/flashbackmode]
Sign in to comment in this discussion.