»I wonder what happened« Planning/Tryouts Thread

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  • edited December 2009
    Maxilyah wrote: »
    Tpravetz, I wrote a little script, but I didn't write past the first part, because I didn't want to get carried away (again). This was before I saw your script though. You want me to PM it to you (in the off chance that you decide to use it), or post it here?

    Either way is fine. My script was just a very loose base. If you post it here, use spoiler tags. :)
  • edited December 2009
    New script base. Feel free to comment and make suggestions. As I want you to. Really really badly. :) Nothings perfect until everyone gets their say.

    Narrator: Deep in the Caribbean...
    -insert wacky music here-
    Narrator: The Rock of Gelato.
    (Cut to ship scene.)
    Elaine: -boredly- Oh no. I have been kidnapped again. Who ever will save me?
    (Guybrush sails up in his ship with a gallant expression.)
    Guybrush: I will! I have a magic cutlass! I just need to find some rootbeer. Ooh! Over there! -Picks up a seltzer bottle- Yay! I found rootbeer!
    (Suddenly, the rootbeer bottle spontaneously combusts.)
    Guybrush: Oh, bugger. Well, maybe there's some on Elaine's ship! -Hums Indiana Jones theme song while swinging across to her ship with a rope-
    LeChuck: Geekwood! What are you doing on me ship?
    Guybrush: It's Elaine's ship, and I'm gonna look for some rootbeer now!
    (Guybrush runs around the ship, looking at every object nearby.)
    Guybrush: Oh, grog! Oh, a root! Oh, mints! I can use those things together to make root grog!
    (He quickly mixes the items together, and BAM! Root grog. Then, he dips the Cutlass of Khaflu in.)
    Guybrush: Unholy this! -stabs LeChuck-
    (Suddenly, there's some big glowy effects that I'm sure would take forever to animate, and LeChuck turns human.)
    LeChuck: I'm human!
    Guybrush: Oh no! I should stab you again!
    (Guybrush tries to stab LeChuck again, but his newly poxed hand goes nuts and the sword flies out of his hand, crashing into a big red button that is conveniently right offscreen.)
    Elaine: Not the big red button!
    (The ship then explodes, sending Guybrush flying to the nearest island)
  • edited December 2009
    Tpravetz wrote: »
    New script base. Feel free to comment and make suggestions. As I want you to. Really really badly. :) Nothings perfect until everyone gets their say.

    Narrator: Deep in the Caribbean...
    -insert wacky music here-
    Narrator: The Rock of Gelato.
    (Cut to ship scene.)
    Elaine: -boredly- Oh no. I have been kidnapped again. Who ever will save me?
    (Guybrush sails up in his ship with a gallant expression.)
    Guybrush: I will! I have a magic cutlass! I just need to find some rootbeer. Ooh! Over there! -Picks up a seltzer bottle- Yay! I found rootbeer!
    (Suddenly, the rootbeer bottle spontaneously combusts.)
    Guybrush: Oh, bugger. Well, maybe there's some on Elaine's ship! -Hums Indiana Jones theme song while swinging across to her ship with a rope-
    LeChuck: Geekwood! What are you doing on me ship?
    Guybrush: It's Elaine's ship, and I'm gonna look for some rootbeer now!
    (Guybrush runs around the ship, looking at every object nearby.)
    Guybrush: Oh, grog! Oh, a root! Oh, mints! I can use those things together to make root grog!
    (He quickly mixes the items together, and BAM! Root grog. Then, he dips the Cutlass of Khaflu in.)
    Guybrush: Unholy this! -stabs LeChuck-
    (Suddenly, there's some big glowy effects that I'm sure would take forever to animate, and LeChuck turns human.)
    LeChuck: I'm human!
    Guybrush: Oh no! I should stab you again!
    (Guybrush tries to stab LeChuck again, but his newly poxed hand goes nuts and the sword flies out of his hand, crashing into a big red button that is conveniently right offscreen.)
    Elaine: Not the big red button!
    (The ship then explodes, sending Guybrush flying to the nearest island)


    If I may add my 2 cents :D
    For my tastes the script still comments the jokes to much.
    e.g.
    Guybrush: Unholy this! -stabs LeChuck-
    (Suddenly, there's some big glowy effects that I'm sure would take forever to animate, and LeChuck turns human.)
    LeChuck: I'm human!
    Guybrush: Oh no! I should stab you again!
    (Guybrush tries to stab LeChuck again, but his newly poxed hand goes nuts and the sword flies out of his hand, crashing into a big red button that is conveniently right offscreen.)
    While it could be easily
    Guybrush: Unholy this! -stabs LeChuck-
    (Suddenly, there's some big glowy effects that I'm sure would take forever to animate, and LeChuck turns human.)
    LeChuck: I'm human!
    Guybrush looks at Lechuck.
    Guybrush looks at sword.
    Guybrush stabs Lechuck again quickly out of curiousity why it didn't work.
    Hand goes nuts etc.

    Another one would be tht you don't need to follow the game 100%.
    Just because the game used 3 items to generate root grog doesn't mean you can change it in your animation.
    e.g.
    (Guybrush sails up in his ship with a gallant expression.)
    Guybrush: I will! I have a magic cutlass! I just need to find some rootbeer. Ooh! Over there! -Picks up a seltzer bottle- Yay! I found rootbeer!
    (Suddenly, the rootbeer bottle spontaneously combusts.)
    Guybrush: Oh, bugger. Well, maybe there's some on Elaine's ship!

    While it could be like:
    (Guybrush sails up in his ship with a gallant expression.)
    Guybrush: I will! I have a magic cutlass! I just need to find some rootbeer. Ooh! Over there! -Picks up a seltzer bottle- Yay! I found rootbeer!
    (Suddenly, the rootbeer bottle spontaneously combusts.)
    Guybrush: How inconvenient.
    Camera pans/zooms over to Elaines Ship showing a keg of grog from the company "Conveniently Placed Items Inc."
    Guybrush: a-HA!

    While those example are not as nearly as perfect as I might claim, I just want to show that things should be communicated with only a minimum of talking. Especially when it comes to jokes.
    Hope that helped a bit :D
  • edited December 2009
    I agree with Suro. Show, don't tell. It's the better way of story-telling. :)

    And I don't think anyone should be worried about going through every puzzle exactly as in the game. Just skip the less important or more dragged out ones to get to the important bits of the story. It's more interesting that way! :D
  • edited December 2009
    Katsuro wrote: »
    If I may add my 2 cents :D
    For my tastes the script still comments the jokes to much.
    e.g.
    Guybrush: Unholy this! -stabs LeChuck-
    (Suddenly, there's some big glowy effects that I'm sure would take forever to animate, and LeChuck turns human.)
    LeChuck: I'm human!
    Guybrush: Oh no! I should stab you again!
    (Guybrush tries to stab LeChuck again, but his newly poxed hand goes nuts and the sword flies out of his hand, crashing into a big red button that is conveniently right offscreen.)
    While it could be easily
    Guybrush: Unholy this! -stabs LeChuck-
    (Suddenly, there's some big glowy effects that I'm sure would take forever to animate, and LeChuck turns human.)
    LeChuck: I'm human!
    Guybrush looks at Lechuck.
    Guybrush looks at sword.
    Guybrush stabs Lechuck again quickly out of curiousity why it didn't work.
    Hand goes nuts etc.

    Another one would be tht you don't need to follow the game 100%.
    Just because the game used 3 items to generate root grog doesn't mean you can change it in your animation.
    e.g.
    (Guybrush sails up in his ship with a gallant expression.)
    Guybrush: I will! I have a magic cutlass! I just need to find some rootbeer. Ooh! Over there! -Picks up a seltzer bottle- Yay! I found rootbeer!
    (Suddenly, the rootbeer bottle spontaneously combusts.)
    Guybrush: Oh, bugger. Well, maybe there's some on Elaine's ship!

    While it could be like:
    (Guybrush sails up in his ship with a gallant expression.)
    Guybrush: I will! I have a magic cutlass! I just need to find some rootbeer. Ooh! Over there! -Picks up a seltzer bottle- Yay! I found rootbeer!
    (Suddenly, the rootbeer bottle spontaneously combusts.)
    Guybrush: How inconvenient.
    Camera pans/zooms over to Elaines Ship showing a keg of grog from the company "Conveniently Placed Items Inc."
    Guybrush: a-HA!

    While those example are not as nearly as perfect as I might claim, I just want to show that things should be communicated with only a minimum of talking. Especially when it comes to jokes.
    Hope that helped a bit :D

    Wonderful! I agree completely. The best punchlines remain unsaid. :D
  • edited December 2009
    Narrator: Deep in the Caribbean...
    -insert wacky music here-
    Narrator: The Rock of Gelato.
    (Cut to ship scene.)
    Elaine: -boredly- Oh no. I have been kidnapped again. Who ever will save me?
    (Guybrush sails up in his ship with a gallant expression.)
    Guybrush: I will! I have a magic cutlass! I just need to find some rootbeer. Ooh! Over there! -Picks up a seltzer bottle- Yay! I found rootbeer!
    (Suddenly, the rootbeer bottle spontaneously combusts. Zoom in on Elaines ship. Grog barrel with label "Conveniently placed items")
    Guybrush: aHa!-Hums Indiana Jones theme song while swinging across to her ship with a rope-
    LeChuck: Geekwood! What are you doing on me ship?
    Guybrush: It's Elaine's ship, and I'm gonna look for some rootbeer now!
    (Guybrush runs around the ship, looking at every object nearby.)
    Guybrush: Here's that grog! Just empty my pockets in here...
    (He quickly mixes the items together, and BAM! Root grog. Then, he dips the Cutlass of Khaflu in.)
    Guybrush: Unholy this! -stabs LeChuck-
    (Suddenly, there's some big glowy effects that I'm sure would take forever to animate, and LeChuck turns human.)
    LeChuck: I'm human!
    (Guybrush looks at LeChuck, then sword. Guybrush slowly stabs LeChuck Hand goes nuts. Guybrush puts hand down accidentally on big red button.)
    LeChuck in Shinetop voice: Not the big red button!
    (Ship explodes.)
  • edited December 2009
    Wow, things are getting exciting now that the script's being put together. I have a few visual ideas based on what we've got now. I just need to get it down on paper!
  • VainamoinenVainamoinen Moderator
    edited December 2009
    I must say, I am a little disappointed. The association with ToMI and, most of all, with Majus' flash movies, should have far more liberties than that. It shouldn't start like the game did. Maybe the beginning of the movie could play extensively with Majus' first "wrong" assumption - that the screaming Narwhal is actually a screaming Narwhal?
  • edited December 2009
    I must say, I am a little disappointed. The association with ToMI and, most of all, with Majus' flash movies, should have far more liberties than that. It shouldn't start like the game did. Maybe the beginning of the movie could play extensively with Majus' first "wrong" assumption - that the screaming Narwhal is actually a screaming Narwhal?

    I see what you mean... But we also need to tell the viewer the story of why LeChuck is human...
  • VainamoinenVainamoinen Moderator
    edited December 2009
    Majus didn't - because he always started out from what the fans knew. I think that the inconsistency he necessarily produced with this starting point makes his works all the more creative.
  • edited December 2009
    Personally, I think you should to write what happened before TOMI. I mean, how we got to that Guybrush vs. LeChuck battle.
  • edited December 2009
    Majus didn't - because he always started out from what the fans knew. I think that the inconsistency he necessarily produced with this starting point makes his works all the more creative.

    As far as I can tell thats because we have two ways of storytelling in here.
    Majus' series of flashmovies is obviously a spoof of what could happen if you kind of take EVERY information posted on these boards and mix em together. Because, obviously, he didn't had anything else to work with.
    I remember him saying
    "Man I'm glad Episode 4 ended this way, I wouldn't know how to get out of THAT otherwise."

    The other one, this one right here, is more like a short flick about the episodes and the storyline connecting them. But no we all know what happened (thats the title of the project at least :D ).

    So you can compare those to projects, but in the end they are quite different when it comes to WHAT to tell.

    Geez I hope I made sense with that... :/
  • edited December 2009
    Tpravetz wrote: »
    I see what you mean... But we also need to tell the viewer the story of why LeChuck is human...

    Then why not consider
    changing the point of view, e.g. "Hello, I am LeChuck, Mighty Ghost Pirate - oo, a monkey; oo, Elaine; oo, a sinister plan to conquer the Caribbean" - after all, Guybrush isn't actually there at the start of the game (only, y'know, a better script than this).
  • edited December 2009
    Tpravetz wrote: »
    (Suddenly, there's some big glowy effects that I'm sure would take forever to animate)


    glowly.gif
  • edited December 2009
    Zammap, that's brilliant. How long did that really take you to animate?
    XD
  • edited December 2009
    like an hour (drawing, scaning, colouring)
  • edited December 2009
    So, Zammap... You interested in being an animator?
  • edited December 2009
    I can draw and colour different movements, send out a file with all the different layers, mouths, arms etc... and make someone else time it to the voices...
  • edited December 2009
    So... That's a... ?
  • edited December 2009
    yes
  • edited December 2009
    Great! I'll put you down!
  • puzzleboxpuzzlebox Telltale Alumni
    edited December 2009
    zammap wrote: »
    [ zammap's cool glowy pic ]

    lol @ the raving monkey with the glowsticks :D
  • edited December 2009
    Here's to hoping we can get this done before the DVD/CD comes out!
  • edited December 2009
    O_O

    You people better get writing then.

    May I suggest... a "I wonder what happened before" series?

    Like, the first cartoon we make could be like.. what happened before the game started. Then we can do what happens between Le Chuck and Elaine as Guybrush is on Flotsam island. Then... how Morgan cought up and found Guybrush. And... what happened on flotsam island before guybrush got brought ashore. .. you know... fill in the empty space rather then trying to retell what everyone already knows.
  • edited December 2009
    Hmmm... More creative freedom, a broader work area, and can be closer to Mr. Majus'... What do you guys think?
  • edited December 2009
    I like the "I wonder what happened..." idea better then "I wonder what happened before..."
  • edited December 2009
    True. I prefer it as well.... Plus, then I wouldn't have to make a whole new thread. AGAIN! (Why yes, that was a storekeeper reference.)
  • edited December 2009
    I suppose we could do a very quick "what happened before" scene at the beginning of the first episode, to explain a few things leading up to the first chapter. Doesn't have to be too detailed.

    The impression I get is, this series will be a bit like Majus' SOMI Flash Movie. It pretty much tells the full storyline of the game, without giving away the answers to too many puzzles (e.g. Guybrush miraculously finds the paddles next to a paddleless boat; no explanation of what you have to do to get the paddles in the actual game).

    It doesn't need to be a whole new story to work, it could just be a simplified version of what happened in the games, along with maybe a few things that didn't really happen (e.g. in the SOMI Flash, Guybrush kills Bob with the root beer).

    BTW I've got some concept art based on the script on the previous page, but can't scan them until tomorrow. Sorry for the delay, they'll be up soon!

    Oh, and LOVE the glowstick picture, zammap! :D
  • edited December 2009
    Scrawffler wrote: »
    I suppose we could do a very quick "what happened before" scene at the beginning of the first episode, to explain a few things leading up to the first chapter. Doesn't have to be too detailed.

    The impression I get is, this series will be a bit like Majus' SOMI Flash Movie. It pretty much tells the full storyline of the game, without giving away the answers to too many puzzles (e.g. Guybrush miraculously finds the paddles next to a paddleless boat; no explanation of what you have to do to get the paddles in the actual game).

    It doesn't need to be a whole new story to work, it could just be a simplified version of what happened in the games, along with maybe a few things that didn't really happen (e.g. in the SOMI Flash, Guybrush kills Bob with the root beer).

    BTW I've got some concept art based on the script on the previous page, but can't scan them until tomorrow. Sorry for the delay, they'll be up soon!

    Oh, and LOVE the glowstick picture, zammap! :D

    That's what I was going for. It's basically going to be Majus' SoMI except in 5 pieces and on ToMI. :)
  • edited December 2009
    Hey, finally finished all my work off for my animation course (It's over! Finally!) so I got up several screenshots of CMI on my computer and did my best imitation.

    http://unicorn-foal.deviantart.com/art/CMI-sketches-145852130

    Well, okay, the two big ones were without referances, but I think they're okay regardless. xD
    Scrawffler wrote: »
    along with maybe a few things that didn't really happen (e.g. in the SOMI Flash, Guybrush kills Bob with the root beer).

    Actually, if you try hard enough, Guybrush WILL kill Bob with the root beer. :D
  • edited December 2009
    The one in the top right hand corner is fantastic!
  • edited December 2009
    Tpravetz wrote: »
    The one in the top right hand corner is fantastic!

    Which one, the Guybrush with the huge "BAD" next to him or the pair of disembodied legs? xD
  • edited December 2009
    The "BAD" one.
  • edited December 2009
    Oddly enough, my favourite's the one below that. :) He was taken from the shot where Guybrush proposes. :D The one you like was taken from the opening, in the bumper car.
  • edited December 2009
    Oddly enough, my favourite's the one below that. :) He was taken from the shot where Guybrush proposes. :D The one you like was taken from the opening, in the bumper car.

    Obviously the best part. :p
  • edited December 2009
    Tpravetz wrote: »
    Obviously the best part. :p

    Obviously. xD
  • edited December 2009
    I'm considering auditioning for the narrator. I'll have to record myself and hear how it sounds... Then, of course, if I am okay with it, I post it up here and let you decide whether or not I get the part. (Can't pick myself! That'd be wrong! ... Er... But not for you Majus... :))
  • edited December 2009
    Finally got round to scanning some sketches. Here they be!

    Unholy this:
    http://www.telltalegames.com/forums/picture.php?albumid=262&pictureid=1986
    (I still need to add on some effects on this one)

    Elaine captured yet again:
    http://www.telltalegames.com/forums/picture.php?albumid=262&pictureid=1987

    And I have a very short animation in mind that'll I'll post when done :)
    Actually, if you try hard enough, Guybrush WILL kill Bob with the root beer. :D
    Oh sweet, I never knew that! I just went to my nearest save game and did it :D BTW I really like your CMI-style drawings. Nice work, and no refs either! I had to have a bunch of refs all over my computer screen when drawing my pics XD
  • edited December 2009
    How are we going to stay in touch after the game is over? Everyone just going to stay around here?
  • edited December 2009
    Tpravetz wrote: »
    How are we going to stay in touch after the game is over? Everyone just going to stay around here?

    I'll still be here. :D

    (that was an awesome ending to the series, by the way. I'm gonna be thinking about that for a while. :) )
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