Official Announcement: LeChuck's Revenge - Special Edition
http://twitter.com/lucasartsgames
Clarification about the "new puzzles, new enemies" bit...
First look at the art:
http://twitpic.com/17u0gt
Oh, very important detail!
http://www.joystiq.com/2010/03/10/the-secret-of-monkey-island-2-special-edition-announced-for-xbl/
The Secret of Monkey Island 2: Special Edition announced for XBLA, PSN, PC, iPhone
LAST EDIT:
Everyone, http://lucasarts.com/games/monkeyisland2/#/home
Also:
Oh yeah, another thing: LeChucks Revenge: Special Edition is official! New puzzles, new enemies, new hair!
Clarification about the "new puzzles, new enemies" bit...
not new for Monkey 2, I just know how all of you reacted to the first Special Editons Hair
First look at the art:
http://twitpic.com/17u0gt
Oh, very important detail!
incredibly faithful once again. And you get voice in both new and classic. We do listen, after all.
http://www.joystiq.com/2010/03/10/the-secret-of-monkey-island-2-special-edition-announced-for-xbl/
The Secret of Monkey Island 2: Special Edition announced for XBLA, PSN, PC, iPhone
- Fans can expect a new control mechanism. "In addition to the point-and-click interface, we've added the ability to move Guybrush around, so you feel more connected to him," said LucasArts' Craig Derrick, project lead on all Monkey Island products.
- They've also added never-before-seen art from Peter Chan and Steve Purcell and developer commentary (!) for you Monkey Island fanboys out there (that's you).
LAST EDIT:
Everyone, http://lucasarts.com/games/monkeyisland2/#/home
Also:
Announement one: Secret of Monkey Special Edition on PSN and Mac
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Comments
Not sure how I like that...
I am wondering two possibilities - either he is referring to new in reference to the 1st game (cool) or to the original Revenge (not cool)
It is possible. I mean, Craig Derrick did say something about revealing the secret in an unexpected way soon! Oh yeah, and when's it coming out?
Adding to first post, new as in from SOMI.
http://twitpic.com/17u0gt
I'M SO EXCITED. Now I'll never get to sleep after staying up for the announcement...
http://www.joystiq.com/2010/03/10/the-secret-of-monkey-island-2-special-edition-announced-for-xbl/
I'll probably eat those words when the game comes out.
Being able to hear voices with original graphics - awesome.
I wonder if they'll have hard and easy versions.
Was just doing so!
sse2?
pretty sure its our winter so June, July, August
http://en.wikipedia.org/wiki/SSE2
Basically, it's a feature of newer processors. Adventure games published these days might well utilize it, but very few actually REQUIRE it. SOMI:SE is one of those few. For that reason, it's the first adventure game -- including ToMI -- not to work on my computer. And I can't just upgrade my processor, either. I'd need a new motherboard and video card in the process, and right now that's just too expensive. It would be one thing if there were features of SOMI:SE that wouldn't function with basic SSE processing, but that's not the case. They just chose not to program it that way, and have so far ignored the outcry from us "stone age" gamers who've requested a patch.
so if somi:se worked on my computer this one will most likely aswell?
The Special Edition "box art" is desecration. The monkey's expression is wrong. The whole tone of the scene is wrong. The thing lacks the intricate detail and everything that made the original great. I actively HATE it.
Guybrush's new hair? I dunno. I didn't mind the old hair too much, but obviously it wouldn't carry over anyway. Not sure I like it. I think I need to see it in more detail.
When not on the cover, the new Zombie LeChuck model looks awesome.
Secret Special Edition is coming to the Telltale Store, from what I hear. Does that mean I can buy LeChuck's Revenge: Special Edition here, too? I'd like that. I bought the first Special Edition for the Xbox because it was the one distribution system I trusted not to be a bother(I still mostly use Steam for multiplayer games).
I just compared the two, and I didn't see that much of a difference between the monkeys (which one you mean, the logo one or the other?)
You can see it here, along with other hq screens:
http://www.joystiq.com/photos/money-island-2-special-edition-lechucks-revenge/full/#2790024
Also couldnt see much of a difference between the old and new monkey on the cover art.
LeChuck looks pretty goofy, the lighting's all wrong, the Guybrush doll is also wrong. The logo has that annoying plastic Web 2.0 sheen on it. A bunch of other details that on their own aren't too big, but together just ruin the entire composition, just piss me off.
However, I do like where they're going with the in-game art. It's much better and professional looking than the previous SE release. Not sure about the other stuff, but I can tell from first hand it's got more of a polished look. However, the colours look really un-saturated in both the laundry yard as well as the bridge scene. The cavern with Guybrush and Elaine looks good, but that's only one shot...
My eyebrows raised when they mentioned re-imagined animation brought to feature-quality style. Hmmm... Curious to know how good that's going to look... I'm looking forward to that though, it's shaping up to be an exciting looking re-imagination.
I'm still outraged about the cover though...
About the boxart, come on guys, its obvious that such an iconic and wonderfull cover like the one of Monkey 2 cant be improved in any way. Stop looking at it like if it had to be better than the original. They cant use the original art, they must make a new one with the new looks, and so they did.