I haven't played Citizen Brown yet, so I figured it *was* played for laughs. All I got from Guru's response was pedantry, a mistake that could have been avoided with a small explanation.
Even if it was played for laughs, a parody isn't always a hommage. A lot of the time, they're just making fun of the thing, while a hommage is paying respect to it. It's possible to do both at once, but it's not like it's always the case.
Now pedantry is insisting on spelling it hommage because, although both spellings are accepted in English, only this one is accepted in French.
Even if it was played for laughs, a parody isn't always a hommage. A lot of the time, they're just making fun of the thing, while a hommage is paying respect to it. It's possible to do both at once, but it's not like it's always the case.
Now pedantry is insisting on spelling it hommage because, although both spellings are accepted in English, only this one is accepted in French.
I guess the word "most" only shows up for me, because I had typed "MOST parodies". Now, I don't have statistics to back this claim up, but I'm fairly certain that a sizable portion of parodies are done with respect for the source material.
I am aware of the definition of both words. I don't use a word unless I know how to use it.
Oh, really? I think you're the first person I've run across that didn't have his opinion of KOTOR2 irreparably soured by the whole Malachor V through the end section of the game.
Myself and a couple people I know are in the middle of doing a "30 Days of Video Games" thing on Facebook and my friend picked Kreia as Most Annoying Character. This erupted into a huge discussion about KOTOR2 and Kreia. It's awesome.
I guess the word "most" only shows up for me, because I had typed "MOST parodies". Now, I don't have statistics to back this claim up, but I'm fairly certain that a sizable portion of parodies are done with respect for the source material.
I am aware of the definition of both words. I don't use a word unless I know how to use it.
Didn't mean to offend you, man. For me, a parody is mostly a negative thing that really mocks the original product. It's only recently that I've discovered some parodies that aren't basically saying "the thing I'm parodying is the suck". So it's hard for me to think of both as comparable when I've seen them as opposites more often than not.
Didn't mean to offend you, man. For me, a parody is mostly a negative thing that really mocks the original product. It's only recently that I've discovered some parodies that aren't basically saying "the thing I'm parodying is the suck". So it's hard for me to think of both as comparable when I've seen them as opposites more often than not.
No worries. I'm on a major low right now, so I'm taking offense to *everything*, and instead of refraining from posting until I feel better, I get way too mouthy for my own good.
I really should add a disclaimer to my sig, as this happens at least once a month.
Oh, really? I think you're the first person I've run across that didn't have his opinion of KOTOR2 irreparably soured by the whole Malachor V through the end section of the game.
Myself and a couple people I know are in the middle of doing a "30 Days of Video Games" thing on Facebook and my friend picked Kreia as Most Annoying Character. This erupted into a huge discussion about KOTOR2 and Kreia. It's awesome.
It is said that the Force has a will, it has a destiny for us all. I wield it, but it uses us all, and that is abhorrent to me. Because I hate the Force. I hate that it seems to have a will, that it would control us to achieve some measure of balance, when countless lives are lost. But in you… I see the potential to see the Force die, to turn away from its will. And that is what pleases me. You are beautiful to me, exile. A dead spot in the Force, an emptiness in which its will might be denied.
I absolutely adore talking to Kreia. She is Avellone's excuse to wax philosophic. He uses this character as a means of asking if the very concept of The Force is a good thing, which has stupidly obvious parallels to real life.
He does something amazing with the script with KOTOR II, subverting all of the traditional rules of the universe he's adapting while still remaining faithful to the trope's traditional forms and shapes. The wise old Master. The honor-bound Wookie. The bounty hunter. The skyfaring smuggler. Karpshyn(the first KOTOR's writer) obviously did something somewhat similar, replacing C-3P0's role with a gleeful killer, but Avellone goes deeper than that. He gets down to the very core of what makes Star Wars, well, Star Wars, and he warps it in a way that is thoughtful and incredible. Kreia is at the very core of this. What could possibly be more fundamental to Star Wars than the Force? Writers have recognized this for some time, of course. Look at, for example, the Yuuzhan Vong. The writers for that series needed to find a way to make characters that are as foreign and invasive as possible to the universe that they were about to invade, something that had a characteristic that was simply unheard of that made them clearly disparate from the inhabitants of the Star Wars galaxy, and what did they do? Disconnected the invaders from the Force.
Avellone was far smarter about it. Kreia questions the Force. She takes the unparalleled good of the first two films and finds a way to despise it. She is not a Jedi, nor is she truly a Sith. She takes on these mantles as needed, but as she says to Atris:
"Sith" is a title, yes, but like you, the title is not who I am. It is not what I believe.
She's not a "neutural" or "grey" Jedi, either, who always come off as...bland. She's a distinct character, with distinct goals and a very unique personality. Every second I can spend talking to the character I do.
Secondly, this playthrough was utilizing The Sith Lords Restored Content Mod 1.7. It definitely fixed some of the gripes with the game, but honestly left me underwhelmed compared to my expectations for it. But now, rather than just ENDING, the plot does leave you with something of a thread that you can follow to its natural conclusion. This mod, and its new content, did help, but it may be some time before this game is truly complete.
Thirdly, I have always loved Knights of the Old Republic II. Now, of course, I(like everyone else) was jilted by the ending sequence of the game. After so many years though, it's still one of the few games to have a narrative that actually was able to touch me emotionally. I understand that the ending is a rushed mess, that there's an entire PLANET missing, that a true dramatic climax never came and may never be restored.
But none of that negates that, when I look at it, I see through its broken shell into the core of the thing. And it's beautiful. Somewhere in here, there is a game that should have been finished, because it is a masterpiece. There are so many good decisions here. The writing is incredible, every new system added and change is justifiable and excellent(Influence, Forms, etc). At this point, I was more than used to blaming LucasArts, and honestly? I'm quite willing to blame them here still. Obsidian has never released a game so broken(or, coincidentally, so beautiful) ever since. Their products always have a bit of a rough edge to them, but that with that raw, undone feeling also comes a zeal and passion that you just don't get out of something polished to industry standards.
I adore Knights of the Old Republic II. It is, without a doubt, one of my favorite games ever made. I wouldn't say it's one of the best, as it's horribly broken and unfinished, but as a subjective concern it's one of the games that is closest to my heart.
Twitter appears to be broken! I get the usual top banner (with the logo, my account name/picture, menu etc), but below that is just white space! Anyone else have similair issues?
Kreia is, easily, my favorite character in any video game ever developed.
Won't quote the whole thing so as not to take up that space, but your post is similar to some of the discussion we've been having regarding Kreia. Though I'm still not a fan, I have some new respect for the character after seeing how strongly people feel about her.
I guess my main problem with Kreia is that you the player can't do anything about her, and you can almost never please her unless you have a guide telling you how she reacts to every decision. One moment she'll scold you for stopping to help someone in need, the next she'll praise you for it. It's very hard to get a read on what she approves of. And then even if you were to follow some kind of Kreia Happiness Guide online, it doesn't change anything. She's going to kill the Jedi Masters and go back to being a Sith regardless of your actions. It feels very un-Star Wars to me--Luke turns Vader from the dark side, Palpatine turns Anakin to the dark side, Revan turns Bastila back from the dark side, Jacen Solo falls to the dark side for all the right reasons, etc. Star Wars always has this, but Kreia doesn't give you that option. Given that Bioware games and by extension this sequel to a Bioware game have always put a big emphasis on interacting with and influencing your companions, it's frustrating to many players that you can't do anything with Kreia.
Twitter appears to be broken! I get the usual top banner (with the logo, my account name/picture, menu etc), but below that is just white space! Anyone else have similair issues?
This issue pops up all the time, and usually it fixes itself by closing the window and reopening it.
Suddenly I'm having a mental image of that Troll!Woody reaching out of that fly and grabbing a woman. She's shrieking and she can't get away! And he's laughing this horrible demonic laugh! It's so horrible! OH NO AHHHH!
EDIT: He got her! Now he's reaching out for her children! OH LORD NO!
Suddenly I'm having a mental image of that Troll!Woody reaching out of that fly and grabbing a woman. She's shrieking and she can't get away! And he's laughing this horrible demonic laugh! It's so horrible! OH NO AHHHH!
EDIT: He got her! Now he's reaching out for her children! OH LORD NO!
Comments
Haha, that's great! Oh how the industry has changed
And how your above post seems to change
You mean like some people can spend a long time writing a post about not liking facebook games?
Even if it was played for laughs, a parody isn't always a hommage. A lot of the time, they're just making fun of the thing, while a hommage is paying respect to it. It's possible to do both at once, but it's not like it's always the case.
Now pedantry is insisting on spelling it hommage because, although both spellings are accepted in English, only this one is accepted in French.
thats nice
I'm curious to see what your opinion of it is when you finish.
I guess the word "most" only shows up for me, because I had typed "MOST parodies". Now, I don't have statistics to back this claim up, but I'm fairly certain that a sizable portion of parodies are done with respect for the source material.
I am aware of the definition of both words. I don't use a word unless I know how to use it.
Myself and a couple people I know are in the middle of doing a "30 Days of Video Games" thing on Facebook and my friend picked Kreia as Most Annoying Character. This erupted into a huge discussion about KOTOR2 and Kreia. It's awesome.
Didn't mean to offend you, man. For me, a parody is mostly a negative thing that really mocks the original product. It's only recently that I've discovered some parodies that aren't basically saying "the thing I'm parodying is the suck". So it's hard for me to think of both as comparable when I've seen them as opposites more often than not.
No worries. I'm on a major low right now, so I'm taking offense to *everything*, and instead of refraining from posting until I feel better, I get way too mouthy for my own good.
I really should add a disclaimer to my sig, as this happens at least once a month.
Go away.
Teehee.
I missed you too, buddy.
Kreia is, easily, my favorite character in any video game ever developed. And I'm not her only fan.
I absolutely adore talking to Kreia. She is Avellone's excuse to wax philosophic. He uses this character as a means of asking if the very concept of The Force is a good thing, which has stupidly obvious parallels to real life.
He does something amazing with the script with KOTOR II, subverting all of the traditional rules of the universe he's adapting while still remaining faithful to the trope's traditional forms and shapes. The wise old Master. The honor-bound Wookie. The bounty hunter. The skyfaring smuggler. Karpshyn(the first KOTOR's writer) obviously did something somewhat similar, replacing C-3P0's role with a gleeful killer, but Avellone goes deeper than that. He gets down to the very core of what makes Star Wars, well, Star Wars, and he warps it in a way that is thoughtful and incredible. Kreia is at the very core of this. What could possibly be more fundamental to Star Wars than the Force? Writers have recognized this for some time, of course. Look at, for example, the Yuuzhan Vong. The writers for that series needed to find a way to make characters that are as foreign and invasive as possible to the universe that they were about to invade, something that had a characteristic that was simply unheard of that made them clearly disparate from the inhabitants of the Star Wars galaxy, and what did they do? Disconnected the invaders from the Force.
Avellone was far smarter about it. Kreia questions the Force. She takes the unparalleled good of the first two films and finds a way to despise it. She is not a Jedi, nor is she truly a Sith. She takes on these mantles as needed, but as she says to Atris:
She's not a "neutural" or "grey" Jedi, either, who always come off as...bland. She's a distinct character, with distinct goals and a very unique personality. Every second I can spend talking to the character I do.
Secondly, this playthrough was utilizing The Sith Lords Restored Content Mod 1.7. It definitely fixed some of the gripes with the game, but honestly left me underwhelmed compared to my expectations for it. But now, rather than just ENDING, the plot does leave you with something of a thread that you can follow to its natural conclusion. This mod, and its new content, did help, but it may be some time before this game is truly complete.
Thirdly, I have always loved Knights of the Old Republic II. Now, of course, I(like everyone else) was jilted by the ending sequence of the game. After so many years though, it's still one of the few games to have a narrative that actually was able to touch me emotionally. I understand that the ending is a rushed mess, that there's an entire PLANET missing, that a true dramatic climax never came and may never be restored.
But none of that negates that, when I look at it, I see through its broken shell into the core of the thing. And it's beautiful. Somewhere in here, there is a game that should have been finished, because it is a masterpiece. There are so many good decisions here. The writing is incredible, every new system added and change is justifiable and excellent(Influence, Forms, etc). At this point, I was more than used to blaming LucasArts, and honestly? I'm quite willing to blame them here still. Obsidian has never released a game so broken(or, coincidentally, so beautiful) ever since. Their products always have a bit of a rough edge to them, but that with that raw, undone feeling also comes a zeal and passion that you just don't get out of something polished to industry standards.
I adore Knights of the Old Republic II. It is, without a doubt, one of my favorite games ever made. I wouldn't say it's one of the best, as it's horribly broken and unfinished, but as a subjective concern it's one of the games that is closest to my heart.
Way to rub it in our faces, Pantsy.
Please never say 'copious' ever again, Pants.
Thoughtful in one sense, yes.
Definitions of "thoughtful":
I don't think a single one of those definitions could be applied to this thread as a whole.
>Considering making this my new avatar for 2011.
Fawful. Am I supposed to take that wrong?
You may feel free to take this wrong if you like, though.
Won't quote the whole thing so as not to take up that space, but your post is similar to some of the discussion we've been having regarding Kreia. Though I'm still not a fan, I have some new respect for the character after seeing how strongly people feel about her.
I guess my main problem with Kreia is that you the player can't do anything about her, and you can almost never please her unless you have a guide telling you how she reacts to every decision. One moment she'll scold you for stopping to help someone in need, the next she'll praise you for it. It's very hard to get a read on what she approves of. And then even if you were to follow some kind of Kreia Happiness Guide online, it doesn't change anything. She's going to kill the Jedi Masters and go back to being a Sith regardless of your actions. It feels very un-Star Wars to me--Luke turns Vader from the dark side, Palpatine turns Anakin to the dark side, Revan turns Bastila back from the dark side, Jacen Solo falls to the dark side for all the right reasons, etc. Star Wars always has this, but Kreia doesn't give you that option. Given that Bioware games and by extension this sequel to a Bioware game have always put a big emphasis on interacting with and influencing your companions, it's frustrating to many players that you can't do anything with Kreia.
This issue pops up all the time, and usually it fixes itself by closing the window and reopening it.
copious copious copious copious copious copious copious copious copious copious copious copious copious copious copious copious copious copious
Where is your god, now?
Also, I can't stop watching this.
Cheeseburger in a can.
Thus there is no God.
That's one copious amount of 'copious'.
(Sorry, someone had to say it.)
I like Douglas Adams' reasoning better.
Q.E.D.
That's pretty creepy, Fawf. You win. I'll never say copious again. Copious.
Ahaha. I love Conan. I just wish he'd stayed at Late Night so I didn't have to choose between him and Stewart/Colbert.
EDIT: He got her! Now he's reaching out for her children! OH LORD NO!
Woody: "There's a snake in my boot!...."
Woman: "No! NO! NOOOOOOOOOOOOO!"
*deathscream*
EDIT:
Woody: "You're my favourite deputy! >: D"