Countdown to Ep 3 - "They Stole Max's Brain!"

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Comments

  • edited June 2010
    riiiiight
  • edited June 2010
    The games normally come up 12:00 GTM -4 (I mean, my time) which mean maybe we will have the game in 15 minutes more.

    I guess I have to keep in learning to write USA in Chinese for the moment T_T
  • edited June 2010
    It is out now. Check "Your Games" in "My Telltale."
  • edited June 2010
    Downloading now! I'm watching the trailer again as I wait.
  • edited June 2010
    Download available! Woop woop!
  • edited June 2010
    Thanks to you Telltale, you redeem this sad sad sad day for me. Yep, I'm French.
  • edited June 2010
    Sweet just came online and downloadable!!!!!!!
  • edited June 2010
    I started downloading the minute it came out. (7:00 for me)
    The download speed was around 350 kb/s.

    I'm still downloading.

    How?

    THE FUCKING POWER WENT OUT AT 7:02!!!!!
  • edited June 2010
    when is the episode coming out im impashent whyis telltale gams so meeean.


    Kidding, downloading now.
  • edited June 2010
    Brilliant, brilliant episode. Dare I say it was my favorite Telltale episode yet? I dare, I dare!
  • edited June 2010
    All hail
    Sammun-Mak
    ! :D


    But in all fairness, it got old before it even started. Not my favourite episode, by a long shot.
  • edited June 2010
    Well, I finished the episode, and in my opinion, it was an easy 5/5. Best episode of this season, and it's in first place for sam and max games (reality 2.0 being second), and possibly 1st best for all Telltale games, as it's kind of tied with the sbcg4ap finale.
    Overall, nice job, Telltale. Make the next games as good (or heck, better) as this one!
  • edited June 2010
    It's tied with The Tomb of Sammun-Mak alright, definitely better than The Penal Zone. But I'm not that sure, since the second episode had Sameth and Maximus and more of a consistency of style in itself, yet this episode has Sal and a Noir feeling.

    I also think 3rd episode has more of those 'hard' puzzles. 2nd episode only had two or three.
  • edited June 2010
    Well, I am sure to write a bigger review in the official thread, but I am somewhat dissapointed.

    Worst of the 3 episodes in my book. And features the easiest gameplay of all 3. Okay, SUUUURE, I unwillingly skipped some of Chapter 3 (*sigh*) but I doubt that would have made a difference since I already knew what I had to do for the third part I could no longer do...

    A little bit too much dialogue puzzles, which by it's nature aren't really puzzles at all...
  • edited June 2010
    I was fearing this season will be too Dark and Edgier when suddenly, Sammun Mak is grand!

    I loved the WTF! feeling of the second part. Relaxed me a ton. Also, I was wondering what happened with the part of the Max directing an investigation.

    But I also loved the whole Noir Style and trying to depress everyone. I hope there's a reprise of the interrogation thingie in the next or last chapter.

    Good job sir! Really!
  • edited June 2010
    Said this before but:
    MY FAVOURITE EPISODE FROM TELLTALE EVER!!!!!
  • edited June 2010
    Is it me or Sal's voice sounds familiar.
  • edited June 2010
    Loved the story and humor, but it was waayyy too easy. This has been the easiest season ever, so I hope the next episode ramps up the difficulty.
  • edited June 2010
    I feel really stupid coming to these forums and discovering that everyone else is loudly declaring "TOO EASY, TOO EASY."

    I mean, I've gotten stuck on 303, 302, AND 301, which most others here seem to deride as a cake walk.
  • edited June 2010
    mynoduesP wrote: »
    I feel really stupid coming to these forums and discovering that everyone else is loudly declaring "TOO EASY, TOO EASY."

    I mean, I've gotten stuck on 303, 302, AND 301, which most others here seem to deride as a cake walk.

    Happens. They have practice. Unlike us.
  • edited June 2010
    Heh. I always get tingly whenever someone claims I am an adventure expert or something.

    I am not, I need walkthroughs with SoMI:SE for example, or the earlier 2 seasons of Sam&Max, and pretty much all adventure games really (I really like the genre, despite sucking in it).

    Yet S&M303 (and 301, 302 was more like it) still feels unbelievable easy to me. I can only imagine what a cakewalk it would be with someone actually having skills in adventure games.
  • edited June 2010
    Heh. I always get tingly whenever someone claims I am an adventure expert or something.

    I am not, I need walkthroughs with SoMI:SE for example, or the earlier 2 seasons of Sam&Max, and pretty much all adventure games really (I really like the genre, despite sucking in it).

    Yet S&M303 (and 301, 302 was more like it) still feels unbelievable easy to me. I can only imagine what a cakewalk it would be with someone actually having skills in adventure games.

    I am sure that it would be harder than you think for a classically-trained adventure gamer, as they trained themselves to use odd solutions using what seem to be unrelated items.

    That said, the season so far has been easier; if a classically-trained adventure gamer using their skill gained through all of those years, though, they would have some trouble adjusting, as these are less "use item on this to make a wacky result" puzzles and more logical puzzles.

    So thus, in summary, adventure gamers nowadays have to use a bit of a different skill set than was needed for the classics, so it would not necessarily ridiculously easy for them.
  • edited June 2010
    I would have agreed with such if 303 wasn't basically "smear rhinoplasty on everything" lacking any other objects for interaction (either power, inventory item or set piece affecting other set piece)...

    Teleportation and the reel device worked much better for what you describe.
  • edited June 2010
    I would have agreed with such if 303 wasn't basically "smear rhinoplasty on everything" lacking any other objects for interaction (either power, inventory item or set piece affecting other set piece)...

    Teleportation and the reel device worked much better for what you describe.

    i didn't feel very much for the use rhinoplasty on everything. i dont want the next two episodes to involve something like this.
  • edited June 2010
    I thought it was easy-ish. My adventure gaming career started with Telltale (although I did play Pajama Sam as a kid),though , so I don't consider myself an experienced adventure gamer.
  • edited June 2010
    So you're basically saying it needs to be harder so you can get off the game and read a walkthrough? To be honest that doesn't sound much fun.
  • edited June 2010
    Well, I was playing season 2 around christmas-time, so the whole season was out, but I felt "stuck" most of the times, but I don't know whether that was because the season was already done or because I was really stuck, but I think these games in s3 are still good, because anyway, you want to beat these in one sitting, all in game, no walkthrough.
  • edited June 2010
    Personally I mostly play for the story and awesome cutscenes and dialog, jokes, stuff like that, so it doesn't bother me that much that it was so easy.
    Still, I would like it if it were harder, if that is possible. Still we don't want to end up with another episode as buggy as 302, and having too many different puzzles is sure to get quite a few bugs.
  • edited June 2010
    Changing the theme guys, in which moment we can start to annoy for the "Countdown to Ep 4" Thread? After the release of Puzzle Agent?
  • edited June 2010
    GinnyN wrote: »
    Changing the theme guys, in which moment we can start to annoy for the "Countdown to Ep 4" Thread? After the release of Puzzle Agent?

    no, we can start now!
  • edited June 2010
    I'd at least wait until it's July...
  • edited June 2010
    NeatNit wrote: »
    I'd at least wait until it's July...

    no way!
  • edited June 2010
    mynoduesP wrote: »

    I mean, I've gotten stuck on 303, 302, AND 301, which most others here seem to deride as a cake walk.

    Consider yourself lucky. I would kill to be stuck in these games, that would mean they'd last longer! Like the old Sierra games I played as a kid, it was delightful to spend weeks, even months to beat those games.
  • edited June 2010
    The only puzzle I consulted a guide for was the end of 302 because I didn't know that the torches were clickable, haha. I got stuck in the middle of 303 for a similar reason, not knowing the corn dogs were clickable (I never approached them and they weren't clickable from a distance), but everything fell in place as soon as I realized that I could.

    I actually like the difficulty level, though. It may be relatively easy, but it flows really well. There's nothing so completely frustrating that would make you want to put it down and take a break, nothing so incredibly easy that it becomes boring (I still feel that sensation of joy that you get when you finally put everything together), and no completely illogical puzzles that are difficult to figure out unless you're willing to use everything with everything. It would be nice to have some more difficult puzzles to greater challenge our not-so-psychically-gifted minds, but I'm content with how things work as they do currently.
  • edited June 2010
    The only puzzle I consulted a guide for was the end of 302 because I didn't know that the torches were clickable, haha.
    Same thing here, except I just checked a thread that I saw before I even got to download the game.
    (Steam's late release)
  • edited June 2010
    Mr Nutt wrote: »
    Is it me or Sal's voice sounds familiar.

    I think he sounded a bit like Elaine's on-and-off boyfriend Puddy in the series Seinfeld.
  • edited June 2010
    caeska wrote: »
    Consider yourself lucky. I would kill to be stuck in these games, that would mean they'd last longer! Like the old Sierra games I played as a kid, it was delightful to spend weeks, even months to beat those games.

    I agree, since I like a game to last a while. I took four days on this episode 'cause I didn't want to reach the end too soon!
  • edited June 2010
    I only finished the episode yesterday - took my time over it and in the end, cliffhanger did not make me want the next episode as much as before.
  • edited June 2010
    I took my time with it too, nice to play it over a few days. Just finished it in fact a few minutes ago, now I can read the Sam & Max forum again! Still can't wait for episode 4 mind.
  • edited June 2010
    Still can't see the 3rd episode poster?

    http://www.telltalegames.com/samandmax/thedevilsplayhouse/
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