Well, I finished the episode, and in my opinion, it was an easy 5/5. Best episode of this season, and it's in first place for sam and max games (reality 2.0 being second), and possibly 1st best for all Telltale games, as it's kind of tied with the sbcg4ap finale.
Overall, nice job, Telltale. Make the next games as good (or heck, better) as this one!
It's tied with The Tomb of Sammun-Mak alright, definitely better than The Penal Zone. But I'm not that sure, since the second episode had Sameth and Maximus and more of a consistency of style in itself, yet this episode has Sal and a Noir feeling.
I also think 3rd episode has more of those 'hard' puzzles. 2nd episode only had two or three.
Well, I am sure to write a bigger review in the official thread, but I am somewhat dissapointed.
Worst of the 3 episodes in my book. And features the easiest gameplay of all 3. Okay, SUUUURE, I unwillingly skipped some of Chapter 3 (*sigh*) but I doubt that would have made a difference since I already knew what I had to do for the third part I could no longer do...
A little bit too much dialogue puzzles, which by it's nature aren't really puzzles at all...
I was fearing this season will be too Dark and Edgier when suddenly, Sammun Mak is grand!
I loved the WTF! feeling of the second part. Relaxed me a ton. Also, I was wondering what happened with the part of the Max directing an investigation.
But I also loved the whole Noir Style and trying to depress everyone. I hope there's a reprise of the interrogation thingie in the next or last chapter.
Heh. I always get tingly whenever someone claims I am an adventure expert or something.
I am not, I need walkthroughs with SoMI:SE for example, or the earlier 2 seasons of Sam&Max, and pretty much all adventure games really (I really like the genre, despite sucking in it).
Yet S&M303 (and 301, 302 was more like it) still feels unbelievable easy to me. I can only imagine what a cakewalk it would be with someone actually having skills in adventure games.
Heh. I always get tingly whenever someone claims I am an adventure expert or something.
I am not, I need walkthroughs with SoMI:SE for example, or the earlier 2 seasons of Sam&Max, and pretty much all adventure games really (I really like the genre, despite sucking in it).
Yet S&M303 (and 301, 302 was more like it) still feels unbelievable easy to me. I can only imagine what a cakewalk it would be with someone actually having skills in adventure games.
I am sure that it would be harder than you think for a classically-trained adventure gamer, as they trained themselves to use odd solutions using what seem to be unrelated items.
That said, the season so far has been easier; if a classically-trained adventure gamer using their skill gained through all of those years, though, they would have some trouble adjusting, as these are less "use item on this to make a wacky result" puzzles and more logical puzzles.
So thus, in summary, adventure gamers nowadays have to use a bit of a different skill set than was needed for the classics, so it would not necessarily ridiculously easy for them.
I would have agreed with such if 303 wasn't basically "smear rhinoplasty on everything" lacking any other objects for interaction (either power, inventory item or set piece affecting other set piece)...
Teleportation and the reel device worked much better for what you describe.
I would have agreed with such if 303 wasn't basically "smear rhinoplasty on everything" lacking any other objects for interaction (either power, inventory item or set piece affecting other set piece)...
Teleportation and the reel device worked much better for what you describe.
i didn't feel very much for the use rhinoplasty on everything. i dont want the next two episodes to involve something like this.
I thought it was easy-ish. My adventure gaming career started with Telltale (although I did play Pajama Sam as a kid),though , so I don't consider myself an experienced adventure gamer.
Well, I was playing season 2 around christmas-time, so the whole season was out, but I felt "stuck" most of the times, but I don't know whether that was because the season was already done or because I was really stuck, but I think these games in s3 are still good, because anyway, you want to beat these in one sitting, all in game, no walkthrough.
Personally I mostly play for the story and awesome cutscenes and dialog, jokes, stuff like that, so it doesn't bother me that much that it was so easy.
Still, I would like it if it were harder, if that is possible. Still we don't want to end up with another episode as buggy as 302, and having too many different puzzles is sure to get quite a few bugs.
I mean, I've gotten stuck on 303, 302, AND 301, which most others here seem to deride as a cake walk.
Consider yourself lucky. I would kill to be stuck in these games, that would mean they'd last longer! Like the old Sierra games I played as a kid, it was delightful to spend weeks, even months to beat those games.
The only puzzle I consulted a guide for was the end of 302 because I didn't know that the torches were clickable, haha. I got stuck in the middle of 303 for a similar reason, not knowing the corn dogs were clickable (I never approached them and they weren't clickable from a distance), but everything fell in place as soon as I realized that I could.
I actually like the difficulty level, though. It may be relatively easy, but it flows really well. There's nothing so completely frustrating that would make you want to put it down and take a break, nothing so incredibly easy that it becomes boring (I still feel that sensation of joy that you get when you finally put everything together), and no completely illogical puzzles that are difficult to figure out unless you're willing to use everything with everything. It would be nice to have some more difficult puzzles to greater challenge our not-so-psychically-gifted minds, but I'm content with how things work as they do currently.
Consider yourself lucky. I would kill to be stuck in these games, that would mean they'd last longer! Like the old Sierra games I played as a kid, it was delightful to spend weeks, even months to beat those games.
I agree, since I like a game to last a while. I took four days on this episode 'cause I didn't want to reach the end too soon!
I took my time with it too, nice to play it over a few days. Just finished it in fact a few minutes ago, now I can read the Sam & Max forum again! Still can't wait for episode 4 mind.
Comments
I guess I have to keep in learning to write USA in Chinese for the moment T_T
The download speed was around 350 kb/s.
I'm still downloading.
How?
THE FUCKING POWER WENT OUT AT 7:02!!!!!
Kidding, downloading now.
But in all fairness, it got old before it even started. Not my favourite episode, by a long shot.
Overall, nice job, Telltale. Make the next games as good (or heck, better) as this one!
I also think 3rd episode has more of those 'hard' puzzles. 2nd episode only had two or three.
Worst of the 3 episodes in my book. And features the easiest gameplay of all 3. Okay, SUUUURE, I unwillingly skipped some of Chapter 3 (*sigh*) but I doubt that would have made a difference since I already knew what I had to do for the third part I could no longer do...
A little bit too much dialogue puzzles, which by it's nature aren't really puzzles at all...
I loved the WTF! feeling of the second part. Relaxed me a ton. Also, I was wondering what happened with the part of the Max directing an investigation.
But I also loved the whole Noir Style and trying to depress everyone. I hope there's a reprise of the interrogation thingie in the next or last chapter.
Good job sir! Really!
MY FAVOURITE EPISODE FROM TELLTALE EVER!!!!!
I mean, I've gotten stuck on 303, 302, AND 301, which most others here seem to deride as a cake walk.
Happens. They have practice. Unlike us.
I am not, I need walkthroughs with SoMI:SE for example, or the earlier 2 seasons of Sam&Max, and pretty much all adventure games really (I really like the genre, despite sucking in it).
Yet S&M303 (and 301, 302 was more like it) still feels unbelievable easy to me. I can only imagine what a cakewalk it would be with someone actually having skills in adventure games.
I am sure that it would be harder than you think for a classically-trained adventure gamer, as they trained themselves to use odd solutions using what seem to be unrelated items.
That said, the season so far has been easier; if a classically-trained adventure gamer using their skill gained through all of those years, though, they would have some trouble adjusting, as these are less "use item on this to make a wacky result" puzzles and more logical puzzles.
So thus, in summary, adventure gamers nowadays have to use a bit of a different skill set than was needed for the classics, so it would not necessarily ridiculously easy for them.
Teleportation and the reel device worked much better for what you describe.
i didn't feel very much for the use rhinoplasty on everything. i dont want the next two episodes to involve something like this.
Still, I would like it if it were harder, if that is possible. Still we don't want to end up with another episode as buggy as 302, and having too many different puzzles is sure to get quite a few bugs.
no, we can start now!
no way!
Consider yourself lucky. I would kill to be stuck in these games, that would mean they'd last longer! Like the old Sierra games I played as a kid, it was delightful to spend weeks, even months to beat those games.
I actually like the difficulty level, though. It may be relatively easy, but it flows really well. There's nothing so completely frustrating that would make you want to put it down and take a break, nothing so incredibly easy that it becomes boring (I still feel that sensation of joy that you get when you finally put everything together), and no completely illogical puzzles that are difficult to figure out unless you're willing to use everything with everything. It would be nice to have some more difficult puzzles to greater challenge our not-so-psychically-gifted minds, but I'm content with how things work as they do currently.
(Steam's late release)
I think he sounded a bit like Elaine's on-and-off boyfriend Puddy in the series Seinfeld.
I agree, since I like a game to last a while. I took four days on this episode 'cause I didn't want to reach the end too soon!
http://www.telltalegames.com/samandmax/thedevilsplayhouse/