Doug or Carley?

edited December 2012 in The Walking Dead
I was a bit dissapointed, seeing the statistics for this one. I saved Doug, and don't regret it one bit. Doug is a very resourceful character, he's funny, he's very relateable and is useful in any situation. Carley is too serious, and doesn't add very much. She has a gun, sure, but once you run out of ammo, or lose the gun, she has no redeeming qualities. her resourcefulness hits rock bottom (radio), and she has an instinctive reaction to solve every problem with her gun. She also has very little humor. I'm also getting a little tired of people saving someone just because they have a pair of boobs.
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Comments

  • edited July 2012
    This is a topic covered a lot. You're not alone. Do a scan of the threads, and you'll find more.
  • edited July 2012
    You're entitled to your opinion man.
    I like Carly better because she trusts Lee enough to keep his secret. There's some really good dialogue between them when they are walking in the second episode, even if Doug is "funnier".

    Also Doug is a pretty hefty guy, they both have boobs. :P
  • edited July 2012
    I saved Doug over Carley because the latter was armed. She could have easily saved herself she turned around and shoot.
  • edited July 2012
    doom saber wrote: »
    I saved Doug over Carley because the latter was armed. She could have easily saved herself she turned around and shoot.

    She was out of Ammo, it was in her purse.

    I chose Carley because she's a good shot, and with the long term future of humanity in mind.
  • edited July 2012
    She was out of Ammo, it was in her purse.

    I chose Carley because she's a good shot, and with the long term future of humanity in mind.

    If you're thinking long term, wouldn't a guy who is resourceful and crafty more important than being able to aim a gun?
  • CapnJayCapnJay Banned
    edited July 2012
    Demopan wrote: »
    If you're thinking long term, wouldn't a guy who is resourceful and crafty more important than being able to aim a gun?

    Long term future of humanity means producing more humans to do that you need a womb... get where this is going?



    Also TTG dropped the ball with Doug.

    Carley saves yours and ducks life
    gives you the radio puzzle.
    talks to you about your past
    Goes with you to save Glenn
    You can Feed Carley

    Doug takes you outside to get the keys
    Doug takes you outside to get the keys
    Doug takes you outside to get the keys
    Doug takes you outside to get the keys
    You can't feed Doug.

    see the problem?
  • edited July 2012
    Demopan wrote: »
    If you're thinking long term, wouldn't a guy who is resourceful and crafty more important than being able to aim a gun?
    Like CapnJay said, and in addition to it think on this:
    Do you even realize what all can go wrong during child birth? Having only one woman to have kids with would be suicidal. The best option is to make sure that the women outnumber the men. Repopulating the earth will be safer, and quicker that way.
  • edited July 2012
    Because you can't repopulate the earth in five episodes, I saved Doug too. He's a real mensch in the 2nd episode too, very happy I kept him.
  • CapnJayCapnJay Banned
    edited July 2012
    I think Doug and Carley should be considered like

    Rebuilding Modern Society {with all it's technical conveniances} vs New World Order {with all it's survival skills}
  • edited July 2012
    MakersWax wrote: »
    Because you can't repopulate the earth in five episodes, I saved Doug too. He's a real mensch in the 2nd episode too, very happy I kept him.

    I do things in Character. I might only be in it for 5 episodes, but my Lee's in it for the long haul.
  • edited July 2012
    I do things in Character. I might only be in it for 5 episodes, but my Lee's in it for the long haul.

    Less than a week into the apocalypse and Lee is already concerned with repopulating the Earth? Hardcore;).

    I like to roleplay a bit more. Lee has seen some pretty bad things, but he still doesn't know for sure that it's bad everywhere. we only hear about how bad Atlanta was, and he asserts several times that he just "doesn't know" about everything else. By the time we make the Doug/Carley choice, pretty much everyone believes that it's only a few more weeks until the government/military rolls through to solve everything.

    So I liked both Carley and Doug. Doug seemed like he was more crafty, both seemed pretty ready to trust me. When it came down to the moment, it definitely looked like Doug was in more trouble, so I chose him.
  • CapnJayCapnJay Banned
    edited July 2012
    Lee's thinking "who would be a good surrogate mom for Clem"
  • edited July 2012
    Less than a week into the apocalypse and Lee is already concerned with repopulating the Earth? Hardcore;).

    I like to roleplay a bit more. Lee has seen some pretty bad things, but he still doesn't know for sure that it's bad everywhere. we only hear about how bad Atlanta was, and he asserts several times that he just "doesn't know" about everything else. By the time we make the Doug/Carley choice, pretty much everyone believes that it's only a few more weeks until the government/military rolls through to solve everything.

    So I liked both Carley and Doug. Doug seemed like he was more crafty, both seemed pretty ready to trust me. When it came down to the moment, it definitely looked like Doug was in more trouble, so I chose him.

    Well my Lee is kinda hoping things go on like this for a while longer. Better to be Free Zombie Bait than Chained Prison B*tch in his mind. On top of that, he's a man... Trust me, men are ALWAYS thinking about repopulating the earth, even when there's still 7 Billion people. ;)
  • CapnJayCapnJay Banned
    edited July 2012
    Well my Lee is kinda hoping things go on like this for a while longer. Better to be Free Zombie Bait than Chained Prison B*tch in his mind. On top of that, he's a men... Trust me, men are ALWAYS thinking about repopulating the earth, even when there's still 7 Billion people. ;)

    to quote lister

    "I wanted to have a family. And I wanted to have loads of practice in the things that you've got to do to get a family."
  • edited July 2012
    The smart choice would have been Doug but c'mon, a pretty girl that can shoot effectively? Most people don't think with their brains.
  • CapnJayCapnJay Banned
    edited July 2012
    In my Second Save Lee saved Doug but at a terrible cost. every night we make him dress up in white face paint and a chefs apron and smock and poke him in his belly.
  • edited July 2012
    the first time i played, i thought doug was pretty useless and a bit of an idiot risk taker as he offered to show me outside (not explaining at first it was secure) i just said no and thought he sucked, but carley said she knew your past, even though i said i trusted her i didnt because she was a reporter so using information for leverage is what she does, but she had a gun and could use it, so reasonably useful.

    later we had to interact with doug and doug said he had memorised the codes for remote controls, that made me wonder what other useful skills a man like this could have.

    so when i came to save them i saved doug because i thought he would be more useful, and i thought i would have a chance to pick up carley's gun as we had established that leaving a gun behind is not an option (suicide woman) but as we left we didnt even pick up her bag, very silly, sort of understandable but unforgivable
  • CapnJayCapnJay Banned
    edited July 2012
    maybe they pick up carleys gun in episode three when you go to the drugstore if you sided with doug which will take one less point out of Carleys sails.

    Likelyhood ratio: seventy five percent
    As this would also give lee a chance to see her purse and remember how he chose doug.
  • edited July 2012
    CapnJay wrote: »
    maybe they pick up carleys gun in episode three when you go to the drugstore if you sided with doug which will take one less point out of Carleys sails.

    Likelyhood ratio: seventy five percent
    As this would also give lee a chance to see her purse and remember how he chose doug.

    ohhh :D ,what if we find out carley was writing a story about lee before all this happened, so when we find her purse we get to learn more about the murder case
  • CapnJayCapnJay Banned
    edited July 2012
    thus giving Doug fans an equal insight into Lee as Carley fans since we already get to talk to Carley on the walk. good call
  • edited July 2012
    CapnJay wrote: »
    thus giving Doug fans an equal insight into Lee as Carley fans since we already get to talk to Carley on the walk. good call

    yeah, and if we saved carley, another conversation with her about the murder case would explain even more and doing the same thing as finding the purse
  • edited July 2012
    i always thought they could have both survived. Doug was being grabbed by walkers, and Carley was out of ammo. lee has the strength needed to pull the Doug off the walkers, and Clementine, instead of standing there, could have gotten Carley her ammo.
  • edited July 2012
    Demopan wrote: »
    i always thought they could have both survived. Doug was being grabbed by walkers, and Carley was out of ammo. lee has the strength needed to pull the Doug off the walkers, and Clementine, instead of standing there, could have gotten Carley her ammo.

    At the end of the game, you find out that Clem had a spare magazine for the ep1 climax, a shot of adrenaline for the ep2 climax, train-remover for the third, a port compression coil for the fourth, and a large sponge for the season finale.
  • edited July 2012
    At the end of the game, you find out that Clem had a spare magazine for the ep1 climax, a shot of adrenaline for the ep2 climax, train-remover for the third, a port compression coil for the fourth, and a large sponge for the season finale.

    Carley's ammo is in her purse. Lee go it from there if he saved Carley, and clementine could have gotten it instead of Lee. I don't see why you have trouble understanding that.
  • edited July 2012
    Demopan wrote: »
    Carley's ammo is in her purse. Lee go it from there if he saved Carley, and clementine could have gotten it instead of Lee. I don't see why you have trouble understanding that.

    ...maybe because I'm joking? Come on. Train remover? Esponja Grande?
  • edited July 2012
    Demopan wrote: »
    i always thought they could have both survived. Doug was being grabbed by walkers, and Carley was out of ammo. lee has the strength needed to pull the Doug off the walkers, and Clementine, instead of standing there, could have gotten Carley her ammo.

    Yeah, because Clementine could REACH the purse, Right? It's on the counter. You're asking someone, nevermind it's a little girl, to run across the room and climb something over her head, get an item she probably didn't even know was there, and sling it to Carley before the Zombies got her.
    Keep in mind that A LOT of players, on this very forum, said the reason they saved Doug is because they didn't see the save Icon for Carley. That's right, a bunch of ADULT GAMERS didn't even realize they had to click the purse till AFTER the fact... But the 8 Year old, who can't reach it, is supposed to? :rolleyes:
  • edited July 2012
    Yeah, because Clementine could REACH the purse, Right? It's on the counter. You're asking someone, nevermind it's a little girl, to run across the room and climb something over her head, get an item she probably didn't even know was there, and sling it to Carley before the Zombies got her.
    Keep in mind that A LOT of players, on this very forum, said the reason they saved Doug is because they didn't see the save Icon for Carley. That's right, a bunch of ADULT GAMERS didn't even realize they had to click the purse till AFTER the fact... But the 8 Year old, who can't reach it, is supposed to? :rolleyes:

    Nevertheless, clementine should have at least tried. All she did was stand there like a derp.
  • edited July 2012
    Demopan wrote: »
    Nevertheless, clementine should have at least tried. All she did was stand there like a derp.

    You're either REALLY over thinking this, or trying to start a flame war with people... I highly doubt the Dev team even considered the possibility of her doing anything anyways. Any of you that thought both of them would be saved, were really just fooling yourselves. Besides, even if your insane belief that she should have done something, there's nothing she could have done.

    It's YOUR fault, as the player, either Carley or Doug dies, not someone else's.
  • edited July 2012
    You're either REALLY over thinking this, or trying to start a flame war with people... I highly doubt the Dev team even considered the possibility of her doing anything anyways. Any of you that thought both of them would be saved, were really just fooling yourselves. Besides, even if your insane belief that she should have done something, there's nothing she could have done.

    It's YOUR fault, as the player, either Carley or Doug dies, not someone else's.

    chill out bro, I was just thinking. I think clem shoulda tried, imo. That's all there is to it. I never disagreed with you, I was just sharing my thoughts.
  • CapnJayCapnJay Banned
    edited July 2012
    Demo you didn't even think jolene had a kid. are you sure your paying attention enough to the game to make character judgements?
  • edited July 2012
    Blaming Clementine for standing there as just as bad as blaming Duck* for accidentally starting the tractor. They're kids, they're swamped by the undead, and two people are grabbed - kids at that age wouldn't know how to save themselves even if they wanted to.

    Besides, I don't think Clem even knows what's in the purse. No one does except for Carly. Lee probably clued into its contents when he saw Carly trying to reach for it.
  • CapnJayCapnJay Banned
    edited July 2012
    i'm surprised Carley abandoned her purse when you choose to save her.
  • edited July 2012
    Maybe that was the last of her ammo? She's usually quick on her feet, so I'm not sure if it forgetfullness on her part.
  • edited July 2012
    There was a hole here, it's gone now.
  • edited July 2012
    Dammit - another of my typos. I used to type Doug as "Dough". Go figure.

    *goes back to fix it*
  • edited July 2012
    NessaT wrote: »
    Blaming Clementine for standing there as just as bad as blaming Duck* for accidentally starting the tractor. They're kids, they're swamped by the undead, and two people are grabbed - kids at that age wouldn't know how to save themselves even if they wanted to.

    Besides, I don't think Clem even knows what's in the purse. No one does except for Carly. Lee probably clued into its contents when he saw Carly trying to reach for it.
    Not really. Running over someones leg, trapping them, and causing them to get eating, is a whole lot different from standing back during an attack, not doing what you can't physically do/don't think to do, and seeing them be eaten. (Not to mention one's incompetence was used purposefully to set up a scene, while the other's is more like tying a characters' hands to make the game progress in the way the writers want it to.)
    It's a survival situation, the fact their kids doesn't mean anything anymore. If they want to survive, they're gonna have to grow up fast.

    But blaming someone for development forced inaction is like blaming Carley for not shooting the Andy in the head while he was trying to shove your face into the fence... It's Illogical, the game developers clearly made it that way for the situation with Lilly, (where inaction or action has real meaning In Game). Similarly, the situation with Doug and Carley was CLEARLY meant to be a Sadistic Choice. Clementine not interfering is less of an account of her character (as she has saved people before, and probably will do so again), and more of an account of the Developers not thinking of everything. http://tvtropes.org/pmwiki/pmwiki.php/Main/TheDevTeamThinksOfEverything

    Duck DID get Shane Killed, Clem didn't get Carley killed, it's as simple as that. No emotions, no Fallacy driven "They're just kids!" excuse, just facts and observations.
    Demopan wrote: »
    chill out bro, I was just thinking. I think clem shoulda tried, imo. That's all there is to it. I never disagreed with you, I was just sharing my thoughts.

    Read the above then.
  • edited July 2012
    Less than a week into the apocalypse and Lee is already concerned with repopulating the Earth? Hardcore;).

    I like to roleplay a bit more. Lee has seen some pretty bad things, but he still doesn't know for sure that it's bad everywhere. we only hear about how bad Atlanta was, and he asserts several times that he just "doesn't know" about everything else. By the time we make the Doug/Carley choice, pretty much everyone believes that it's only a few more weeks until the government/military rolls through to solve everything.

    So I liked both Carley and Doug. Doug seemed like he was more crafty, both seemed pretty ready to trust me. When it came down to the moment, it definitely looked like Doug was in more trouble, so I chose him.

    Actually, we can gather from the information given just in Episode 1 that at a minimum, things are apparently pretty bad statewide. Going by the messages Clem's mother left on the answering machine Savannah evidently crapped the bed after an attempt to quarantine it, and Savannah's more or less clear on the opposite side of the state from Atlanta (which is also a pretty big indication the quarantine wasn't all that successful).

    Granted, in my case I wasn't in "must repopulate!" mode, Carley just seemed more useful. At the time, she was the only person with a firearm, already helped out three or so times (of course, she loses points for saving Duck... the ditz :p), whereas Doug was kinda an empty uniform aside from programming a remote.
  • edited July 2012
    Demopan wrote: »
    I was a bit dissapointed, seeing the statistics for this one. I saved Doug, and don't regret it one bit. Doug is a very resourceful character, he's funny, he's very relateable and is useful in any situation. Carley is too serious, and doesn't add very much. She has a gun, sure, but once you run out of ammo, or lose the gun, she has no redeeming qualities. her resourcefulness hits rock bottom (radio), and she has an instinctive reaction to solve every problem with her gun. She also has very little humor. I'm also getting a little tired of people saving someone just because they have a pair of boobs.

    Doug and Carley both have good, but different, skills that seem equal for now in value. Unfortunately, I think Doug was set up to fail.

    Doug took part in all the negative things that happened while Carley was involved in mainly positive events.

    Doug was key to a mission that I did not want to do. The mission was to recover keys for Lilly who was hated and to get pills for Larry who is an arch enemy in my game. This was not a mission to benefit the group just two hated people. It was with Doug that Lee met his zombie brother and had to put him down. It was with Doug that the outside gate had its lock removed. Although the mission succeeded it resulted in an arch enemy being saved and the pharmacy being overrun with walkers.

    On the other hand, Carly was key to a mission to save Glen (a much liked character from both the comics and the tv show). It was to recover gas that the group needed. The mission was a success with no group casualties (except for Irene who was a lost cause from the get go).

    Lastly, with walkers breaking in and in the room, Doug had no capability to kill walkers. Carley was killing walkers and could kill more walkers if handed some out of reach ammo.

    This may account for why so many chose Carley when the stats should be more like 50/50. I opted to save Carley and even at the end of episode 2 still think it was the right call.
  • edited July 2012
    Carley all the way!

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  • CapnJayCapnJay Banned
    edited July 2012
    My three saves are
    Carley
    Doug
    Carley
This discussion has been closed.