Jane being "disturbed"

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  • Well, her and Mike, but yeah. A good plan should also not be a stupid one.

    Louche posted: »

    I don't why, that line stuck with me. Rebecca seemed like the only smart person there at that time.

  • Would Carver have kept them prisoner if they just started cooperating, though?

    couldn't they just have devised a plan to kill him

    Probably. However, the herd was repeatedly stated and proven to be too big of a threat to risk that on.

    If I recall correctly only Luke was against it.

    Well, initially, it was just Rebecca and Mike, but yeah.

    Would Carver have kept them prisoner if they just started cooperating, though? A lot of survivors in the apocalypse would kill to get a plac

  • edited May 2018

    Actually, stealing the radio was perfectly safe. The guard(s) at Howe's, and by guard(s) I mean Tavia, are so brain dead, they can't see a little girl trying to steal a radio, even when she's only a few feet away from where they're looking.

    Louche posted: »

    yeah forcing sending clem to steal that radio was so safe

  • Honestly, I always took it more that Tavia wasn't giving half a shit. If she does spot Clementine moving, she examines the area for a few seconds before getting back to her call, with nary an indication she's actually concerned.

    Actually, stealing the radio was perfectly safe. The guard(s) at Howe's, and by guard(s) I mean Tavia, are so brain dead, they can't see a little girl trying to steal a radio, even when she's only a few feet away from where they're looking.

  • Good to know Telltale has characters in their games that reflect themselves.

    DabigRG posted: »

    Honestly, I always took it more that Tavia wasn't giving half a shit. If she does spot Clementine moving, she examines the area for a few seconds before getting back to her call, with nary an indication she's actually concerned.

  • Yeah, but that's an out-of-universe thing. They didn't know that.
    And remember, both Carlos and Carver are considered very intelligent. :^)

    Actually, stealing the radio was perfectly safe. The guard(s) at Howe's, and by guard(s) I mean Tavia, are so brain dead, they can't see a little girl trying to steal a radio, even when she's only a few feet away from where they're looking.

  • semantics, technicalities, nerd.

    thought the way you worded that, they could have worked nick's death into exacerbating sarah's mental breakdown

    DabigRG posted: »

    because I seem to recall carlos, sarita, and later nick dying and causing a mental breakdown in sarah and kenny. Fixed

  • I guess you're forgetting that the season ends with clem either by herself or with only one person from the group.
    :expressionless: Do the words "cause and effect" mean anything to you?
    Domino effect also works.

    dan290786 posted: »

    Well which is worse? Losing a few people by carrying out the original plan but you ultimately escape and live or staying held prisoner with all your friends for the rest of your life?

  • And remember, both Carlos and Carver are considered very intelligent. :^)

    Especially among each other. :wink:

    Louche posted: »

    Yeah, but that's an out-of-universe thing. They didn't know that. And remember, both Carlos and Carver are considered very intelligent. :^)

  • semantics, technicalities, nerd.

    :lol:

    though the way you worded that, they could have worked nick's death into exacerbating sarah's mental breakdown

    Yeah, that's another example of a [small scale] overlook that bothers me on [very] occasion.
    Fun fact: When I first played the episode, I thought Luke and Sarah were outright fighting in part due to reacting to Nick getting bitten and presumably dying as well.

    Louche posted: »

    semantics, technicalities, nerd. thought the way you worded that, they could have worked nick's death into exacerbating sarah's mental breakdown

  • Except that things may have been very different if Carlos hadn’t died for example. Sarah wouldn’t have gone nuts, Nick wouldn’t have been shot, who knows what their fates would have been.

    Louche posted: »

    I guess you're forgetting that the season ends with clem either by herself or with only one person from the group. Do the words "cause and effect" mean anything to you? Domino effect also works.

  • That is the domino effect, essentially.
    Though the overall context is lost on me

    dan290786 posted: »

    Except that things may have been very different if Carlos hadn’t died for example. Sarah wouldn’t have gone nuts, Nick wouldn’t have been shot, who knows what their fates would have been.

  • that's an out-of-universe thing.

    That can apply to so many moments in this series.

    both Carlos and Carver are considered very intelligent.

    Doubtful, seeing as how Carlos didn't think to lock the doors at the Cabin, before going to find Nick & the others. Carver not having any guards on patrol after their break-in, nor seeing Clem right before attacking him. Or it could just be that, "world leading writing" we love so much.

    Louche posted: »

    Yeah, but that's an out-of-universe thing. They didn't know that. And remember, both Carlos and Carver are considered very intelligent. :^)

  • Or it could just be that, "world leading writing" we love so much.

    I mean, when the only real competition consists of David Cage and Life is Cringe, it's not hard to see how they got that honor lol

    that's an out-of-universe thing. That can apply to so many moments in this series. both Carlos and Carver are considered very

  • how Carlos didn't think to lock the doors at the Cabin

    I always took it that he personally locked the kitchen door, but either forgot about the front or expected Clementine to check it on her way up. I don't recall the dialogue actually mentioning that either way, though.
    Now that I think about it, did they even have keys for that thing?

    Carver not having any guards on patrol after their break-in

    Which one?

    seeing Clem right before attacking him

    He does spin around and shoot her on the spot if she takes a little too long to do so.

    Or it could just be that, "world leading writing" we love so much.

    I'm just judging those quotation marks here, but boy does Telltale have a habit of saying shit that makes it look yolked up in hindsight when they shouldn't have said anything at all.

    that's an out-of-universe thing. That can apply to so many moments in this series. both Carlos and Carver are considered very

  • edited May 2018

    David Cage!

    And the Meme symbol is in the sky~!

    Life is Cringe

    I forget what I was watching, but there was clip from the game showing the blue-haired tomboy chick driving a truck and ranting about how things aren't her fault that made me laugh even without any context.
    I need to get around to watching that game at some point.

    Cocoa2736 posted: »

    Or it could just be that, "world leading writing" we love so much. I mean, when the only real competition consists of David Cage and Life is Cringe, it's not hard to see how they got that honor lol

  • I always took it that he personally locked the kitchen door.

    They do come in through the kitchen door when they come back, Luke or Nick (depending on your last choice in episode 1) are the ones that open the door.

    did they even have keys for that thing?

    There were locks on both the doors. As to whether they had keys, probably not; there are none when they come back.

    Which one?

    Touché

    He does spin around and shoot her on the spot if she takes a little too long to do so.

    I was referring to when she first gets inside, and Carver's just walking back and forth. Again you can blame the "world leading writing".

    DabigRG posted: »

    how Carlos didn't think to lock the doors at the Cabin I always took it that he personally locked the kitchen door, but either forgo

  • They do come in through the kitchen door when they come back, Luke or Nick (depending on your last choice in episode 1) are the ones that open the door.

    For some reason, I only recall Luke doing so.

    I was referring to when she first gets inside, and Carver's just walking back and forth. Again you can blame the "world leading writing".

    Oh yeah. Peripheral vision is a gift, children.

    I always took it that he personally locked the kitchen door. They do come in through the kitchen door when they come back, Luke or N

  • DeltinoDeltino Moderator

    Oh good, we're back to making S2 sound like the absolute worst thing in the world and how everyone and anyone that worked on it from episode 3 forwards is an uncultured troglodyte incapable of doing anything right

    I don't recall asking to go back in time to 2014

  • Lol the debate is still going despite all these years damn s2 left some heavy impression on you guys didn't it?

  • The Walking Dead Series in general has left lasting marks on people, heck, people still argue over Larry to this day as well. I hope TFS leaves a lasting mark too, it doesn't seem like Michonne or A New Frontier left much of a mark at all.

  • it doesn't seem like A New Frontier left much of a mark at all.

    Not many good ones, anyway.

    prink34320 posted: »

    The Walking Dead Series in general has left lasting marks on people, heck, people still argue over Larry to this day as well. I hope TFS leaves a lasting mark too, it doesn't seem like Michonne or A New Frontier left much of a mark at all.

  • I said they're considered intelligent by characters in the game

    that's an out-of-universe thing. That can apply to so many moments in this series. both Carlos and Carver are considered very

  • ack, don't you hate it when you imagine something better than how it turns out?

    I can't wait to see how it goes with the final season :grimace:

    DabigRG posted: »

    semantics, technicalities, nerd. though the way you worded that, they could have worked nick's death into exacerbating sarah'

  • edited May 2018

    This raises some questions...
    and the possibility of slash-fics :fearful:

    DabigRG posted: »

    And remember, both Carlos and Carver are considered very intelligent. :^) Especially among each other.

  • ack, don't you hate it when you imagine something better than how it turns out?

    I don't know if I'd call that better, considering the image of Luke and especially Sarah fuckin each other up in a trailer park is a rather rough one, minimal interaction or otherwise.
    But yeah, a shame when WMG makes things a lot more interesting and involved than they end up being. Especially in cases where it seems rather obvious.

    I can't wait to see how it goes with the final season :grimace:

    I'd be lying if I said I was curious about that as of now incredibly up in the air progression.

    Louche posted: »

    ack, don't you hate it when you imagine something better than how it turns out? I can't wait to see how it goes with the final season

  • I'm telllin man--Carlos and Carver were clearly supposed to have to special connection and ensuing animosity when Mr. Breckon wrote the final version(s) of A House Divided.

    and the possibility of slash-fics :fearful:

    And you can have that.

    Louche posted: »

    This raises some questions... and the possibility of slash-fics

  • I do not dare to search for it

    DabigRG posted: »

    I'm telllin man--Carlos and Carver were clearly supposed to have to special connection and ensuing animosity when Mr. Breckon wrote the final version(s) of A House Divided. and the possibility of slash-fics And you can have that.

  • One thing is for sure. I'm going to try to enjoy it. Once the season starts, I won't be reading the forum until I've played the episodes. I may even skip the forum until the whole season is played out. I don't want spoilers.

    DabigRG posted: »

    ack, don't you hate it when you imagine something better than how it turns out? I don't know if I'd call that better, considering th

  • Smart move. I suppose we'll see how that sticks.
    If it's worth sticking.

    Louche posted: »

    One thing is for sure. I'm going to try to enjoy it. Once the season starts, I won't be reading the forum until I've played the episodes. I may even skip the forum until the whole season is played out. I don't want spoilers.

  • I didn't know there was anything to argue about re Larry. Should a salt lick be dropped on his head? Was he dead?

    prink34320 posted: »

    The Walking Dead Series in general has left lasting marks on people, heck, people still argue over Larry to this day as well. I hope TFS leaves a lasting mark too, it doesn't seem like Michonne or A New Frontier left much of a mark at all.

  • I liked Life Is Strange. Apart from it’s admittedly cringey dialogue and awful lip syncing movements, I personally think the modern day Telltale writers/developers could learn a thing or two from Dontnod in mu opinion

    Cocoa2736 posted: »

    Or it could just be that, "world leading writing" we love so much. I mean, when the only real competition consists of David Cage and Life is Cringe, it's not hard to see how they got that honor lol

  • Kind of the way most of their games are these days. For me, nothing really after Season 2 has left lasting marks on me

    prink34320 posted: »

    The Walking Dead Series in general has left lasting marks on people, heck, people still argue over Larry to this day as well. I hope TFS leaves a lasting mark too, it doesn't seem like Michonne or A New Frontier left much of a mark at all.

  • This may be the last walking dead game we get. I owe it to myself to try to make it a good experience, whether the game itself is decent or not.

    DabigRG posted: »

    Smart move. I suppose we'll see how that sticks. If it's worth sticking.

  • edited May 2018

    Cause and effect....Kenny shoots a Howes guy....Walter eats a bullet. Kenny beats on Arvo...Bonnie, Mike and Arvo leave...Clem gets shot...ie. Kenny shot Clem. Carlos got shot...daughter has a breakdown...Nick dies...Sarita dies...Clem gets blamed for an unfriendly turn of a card. Clem or Kenny shoots walker Rebekka to save AJ....causes fire fight. Someone points out that Kenny is a shit head....dan290786 appears. Causality at work. How real causality works....Kenny causes people to die...group cuts ties with Kenny. Sarita would say...that's not fair, you are blaming him for the actions of a mad man...I would reply...no, we are blaming him for shooting one of their men without thought 1 to how that shit would play out.

    Kenny is disturbed.

  • Damn, Shoula--Space out your Shatnerisms!
    Also, refresh your replies after you edit them.

    Cause and effect....Kenny shoots a Howes guy....Walter eats a bullet. Kenny beats on Arvo...Bonnie, Mike and Arvo leave...Clem gets shot...

  • Well they did,from what we've seen there's gonna be the same "third person camera angle" you've seen in Life Is Strange.
    And that's great,because that's the only good thing they should learn from DontNod.

    dan290786 posted: »

    I liked Life Is Strange. Apart from it’s admittedly cringey dialogue and awful lip syncing movements, I personally think the modern day Telltale writers/developers could learn a thing or two from Dontnod in mu opinion

  • edited May 2018

    Sarita dies...Clem gets blamed for an unfriendly turn of a card.

    I still have mixed feelings about this scene,i don't know what to think,
    maybe it's because even if you didn't cut Sarita's hand Kenny still blames you,

    or maybe it's because the group is sending a little girl to deal with Kenny because they're afraid of him.

    So yeah as i said,i have mixed feelings about this.

    Someone points out that Kenny is a shit head....dan290786 appears

    Every time. :D

    Cause and effect....Kenny shoots a Howes guy....Walter eats a bullet. Kenny beats on Arvo...Bonnie, Mike and Arvo leave...Clem gets shot...

  • I personally think the modern day Telltale writers/developers could learn a thing or two from Dontnod in mu opinion

    :grimace:

    I know their games have been hit or miss lately but jeez can't Telltale be allowed some dignity on their own forums? Your opinion is fine but damn if LiS can get this kind of warm reception around here despite it's glaring flaws imagine the high praise it would've gotten had Dontnod hired actually competent writers and animators. Telltale would've had no choice but to close up shop in shame! :sweat_smile:

    dan290786 posted: »

    I liked Life Is Strange. Apart from it’s admittedly cringey dialogue and awful lip syncing movements, I personally think the modern day Telltale writers/developers could learn a thing or two from Dontnod in mu opinion

  • edited May 2018

    The only good thing? Again your opinion. Telltale should add way more hubs like LIS included, give a decent background to all of it’s minor characters like in LIS, plenty of gameplay and long episode lengths, choices making it feel like it had an effect for the majority of the game. This is why Telltale could learn from Dontnod or follow TWD Season 1’s example instead the new shit they install these days

    iFoRias posted: »

    Well they did,from what we've seen there's gonna be the same "third person camera angle" you've seen in Life Is Strange. And that's great,because that's the only good thing they should learn from DontNod.

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