The Epic LeChuck's Revenge Comparison Thread!

I have to admit I have somewhat of a comparison fetish. I always watch those 360 vs PS3 videos and LOVE comparing HD remakes to the originals. Especially when they are of games I love (and I love Monkey Island 2 a LOT).

So I give you my "The Epic LeChuck's Revenge Comparison Thread!", please contribute as you see fit :)

Really love how this is turning out. It's so faithful that from a distance (or with a squint) you can hardly tell the difference.

My only complaint is Guybrush missing his chinstrap beard. May be some backlash from that (from me :)). Looking over the screens I really miss the chinstrap beard :(

Guybrush
Guybrush2SE.png

Walk animation has been bumped from 6 to 22 frames! :)
Guybrush-walk-compare.gif
Higher quality Flash version

Screenshots

a2g.jpg
a1g.jpg
b2g.jpg
b1g.jpg
c2g.jpg
c1g.jpg
d2g.jpg
d1g.jpg
e2g.jpg
e1g.jpg
f2g.jpg
f1g.jpg
g2g.jpg
g1g.jpg

mi2se-a1.png
mi2se-a2.png
mi2se-b1.png
mi2se-b2.png
mi2se-c1.png
mi2se-c2.png
mi2se-d1.png
mi2se-d2.png

More to come tomorrow when I have time.
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Comments

  • edited March 2010
    I'm really looking forward to this :D

    At first I was apprehensive about Guybrush's new sprite, but if I imagine Dom's voice over it, it seems way more promising.
  • edited March 2010
    Yeah the first time I saw Guybrush I was not sure either. Just not how I pictured a HD version in my head.

    However he's grown on me, now I think he looks great, the blonde hair and lack of beard is my only problems with it. He has stubble but in the original it looked like an actual (albiet poor) beard, especially with a noticeable tuft protruding from his chin.

    If I had my way they would add a little bit of chinstrap beard to the sprite. But a minor quibble really. Other than that it looks fantastic.
  • edited March 2010
    Some of the new backgrounds almost looks like they could have been the original pre-computer-scanned pictures. Just perfect! And I love the swirly clouds.
  • edited March 2010
    parabolee wrote: »
    Yeah the first time I saw Guybrush I was not sure either. Just not how I pictured a HD version in my head.

    However he's grown on me, now I think he looks great, the blonde hair and lack of beard is my only problems with it. He has stubble but in the original it looked like an actual (albiet poor) beard, especially with a noticeable tuft protruding from his chin.

    If I had my way they would add a little bit of chinstrap beard to the sprite. But a minor quibble really. Other than that it looks fantastic.

    Yeah, I've thought about this too. I think that these two games are trying to stay true to the third, fourth and fifth games though, and Guybrush was still not totally mature in the third game. For this reason, a little bit of stubble, in my opinion, bridges the gap between the young teenager of MI1 and the young adult of MI3. That's just how I feel about it though, and how I justify it :p
    MrFerder wrote: »
    Some of the new backgrounds almost looks like they could have been the original pre-computer-scanned pictures. Just perfect! And I love the swirly clouds.

    I think they've handled the clouds well. They haven't been like "the fans want swirly Tiller clouds!! We must add them into every scene!!", they've used the technique where appropriate and subtly enough that it works as well as it did in monkey island 3.
  • edited March 2010
    Hey, I see you managed to rip the Guybrush animation from the LucasArts website, any chance you could rip the music as well? :D I'm really getting sick of having to listen to the loud, low-quality snoring every time I want to hear the new music. :p
  • edited March 2010
    I'm a little bit concerned about Elaine's Indiana Jones-looking outfit, but otherwise everything looks great!
  • edited March 2010
    PecanBlue wrote: »
    I'm a little bit concerned about Elaine's Indiana Jones-looking outfit, but otherwise everything looks great!

    I'm not.. I think it's awesome :p
  • edited March 2010
    I don't see what you guys mean about there being no beard on Guybrush. It is there, but its just harder to see. Lucasarts aren't done with the game, so there could still be time to make it more prominent.
  • edited March 2010
    parabolee wrote: »
    Walk animation has been bumped from 6 to 22 frames! :)
    Guybrush-walk-compare.gif

    Although this might just be used on the website...
  • edited March 2010
    Teeth wrote: »
    Hey, I see you managed to rip the Guybrush animation from the LucasArts website, any chance you could rip the music as well? :D I'm really getting sick of having to listen to the loud, low-quality snoring every time I want to hear the new music. :p

    For some reason I can't find the music?! I have all the sounds but the music is not there. I'll investigate.
    I don't see what you guys mean about there being no beard on Guybrush. It is there, but its just harder to see. Lucasarts aren't done with the game, so there could still be time to make it more prominent.

    Nah that's stubble! The original had a full chin strap beard. Take a look at the orignal poster. In this he just has blonde stubble, and there is no additional thickness in the chin strap region.
    Although this might just be used on the website...

    I highly doubt they would add all those frames of animation just for the website. LeChuck also has 22 frames, so pretty sure they have increased the animation frames for the game. Which is great because after upgrading to HD, 6 frames in a walk animation really stands out as too few.
  • edited March 2010
    parabolee wrote: »
    For some reason I can't find the music?! I have all the sounds but the music is not there. I'll investigate.
    It's right here:

    http://www.lucasarts.com/games/monkeyisland2/audio/website_woodtick.mp3
  • edited March 2010

    Ah, not embedded in the SWF at all. Should have known to check the cache for a stand alone audio file.

    Good work.
  • edited March 2010
    Apparently the remake wasn't that positive to everyone in game:

    comparison.jpg

    That is a peg leg, or am I just seeing things?

    Anyway, I really love the style of the game, especially Guybrush looks great! Unfortunetely I don't really like the look of Elaine, at least in that screenshot... her face looks strange somehow.
  • edited March 2010
    Apparently the remake wasn't that positive to everyone in game:

    comparison.jpg

    That is a peg leg, or am I just seeing things?

    Anyway, I really love the style of the game, especially Guybrush looks great! Unfortunetely I don't really like the look of Elaine, at least in that screenshot... her face looks strange somehow.

    Not a peg leg, just a thing leg, you can see his foot at the bottom.
  • edited March 2010
  • edited March 2010
    Für dich doch immer, Schätzelken.
  • edited March 2010
    parabolee wrote: »
    Nah that's stubble! The original had a full chin strap beard. Take a look at the orignal poster. In this he just has blonde stubble, and there is no additional thickness in the chin strap region.
    Oh, I thought you were saying he didn't have a beard at all. It is a bit annoying that you cant really see it that much, but i hope thats just the size of the screenshot talking. Otherwise the Curse reference is lost.
  • edited March 2010
    Apparently the remake wasn't that positive to everyone in game:

    comparison.jpg

    That is a peg leg, or am I just seeing things?

    Anyway, I really love the style of the game, especially Guybrush looks great! Unfortunetely I don't really like the look of Elaine, at least in that screenshot... her face looks strange somehow.

    I have to say, it's like the same character now looks completely different, at least in SOMI and LCR you could tell they were the same character, the different art styles on these guys now make them look like different characters all together.
  • edited March 2010
    Sigh.

    Anyway, I never noticed before but the screen where Largo is shaking down Guybrush it looks like there's a coin falling out of his pockets. That's a neat new effect.

    Also it'd be pretty twisted and misleading to go ahead and plan and draw 22 frames of animation, throw it on the promotional website, and not put it in the game. It wouldn't be impossible to implement an interpretive frame filler to fit more frames in between each classic frame of animation. Besides it says on the features list that it has feature animation quality artwork.

    If that Guybrush walk cycle isn't in the game I'm going to feel very disappointed and deceived.
  • edited March 2010
    One wonders how the joke in CMI will make sense about where his beard went missing, when in MI2:SE he really doesn't have one.
  • edited March 2010
    I've always understood that the joke was that he couldn't grow a full beard.
  • edited March 2010
    Chyron8472 wrote: »
    One wonders how the joke in CMI will make sense about where his beard went missing, when in MI2:SE he really doesn't have one.

    I have two things to say about this.

    Firstly, I think that the CMI joke would be enhanced. I believe the line was "I used to have a really cool beard" or something like that. This would be funnier (and truer to his character/age) if the "cool beard" was actually just his first ever stubble.

    Secondly, this gets around the joke at the start of LeChuck's Revenge where Guybrush says he's going after something big and the two pirates say "a beard?" (or something like that) which didn't really make sense because he already had a beard.

    In fact, it's debatable whether he did have a proper beard or not. Not only does that joke suggest that he was supposed to only have stubble, but you can see in this sprite sheet (http://media.photobucket.com/image/guybrush%20sprite%20sheet/ultimeciaffb_2/Monkey%20Island/GuybrushMI2Sheet.png) that while he was sitting on the log it didn't look like he had a beard at all, and on the phatt island semi-close-up his beard looks a lot lighter and thinner than in the smaller sprite.

    This is all just geeky scrutiny though, and maybe in the special editions commentary they'll reveal the elusive truth :D
  • edited March 2010
    Wally: "You couldn't even grow a proper beard"
    Guybrush: "Hey! How did you know about my growing beard attempt?"

    Parafrazing slightly. I can give an accurate quote in about an hour if really needed ;).
  • edited March 2010
    Walk Cycle
    MI2 6 Frames
    CMI 12 Frames
    MI2SE 22 Frames
  • edited March 2010
    I always saw LCR's Guybrush as having only a stubble and pretending it was a grown-up beard. People keep making fun of him for that in the game. I think due to the limitations of the art at the time, the stubble looks bigger than it should be, and they fixed that.
    So I definitely don't think it's a bad change.
  • edited March 2010
    Avistew wrote: »
    I always saw LCR's Guybrush as having only a stubble and pretending it was a grown-up beard. People keep making fun of him for that in the game. I think due to the limitations of the art at the time, the stubble looks bigger than it should be, and they fixed that.
    So I definitely don't think it's a bad change.

    I always read it as a chin strap beard was all he could grow. Which is a lame beard for a pirate. Because there is no doubt it is a real chin strap beard here, and not just stubble -

    Screen%20shot%202010-03-15%20at%208.31.33PM.png
  • edited March 2010
    Wolfy has a question here: The image with Wally hanging alone, with chains... with a skeleton near the edge of the screen, in the cell... When/what is that?? I've played the game so many times...yet I don't remember that part! Is my memory failing?

    And one more thing... who are all YOU PEOPLE??!
  • edited March 2010
    Wolfy has a question here: The image with Wally hanging alone, with chains... with a skeleton near the edge of the screen, in the cell... When/what is that?? I've played the game so many times...yet I don't remember that part! Is my memory failing?

    And one more thing... who are all YOU PEOPLE??!

    its next to the maze if you go down halway past maze and hes hanging in a dungen and will tell you you need to get the key from lechuck chamber and he has dinky island map memoriesed
  • edited March 2010
    Aaaaah! Yes! That's true! Man... can't believe I forgot that! Thanks!
  • edited March 2010
    parabolee wrote: »

    Walk animation has been bumped from 6 to 22 frames! :)
    Guybrush-walk-compare.gif

    Awesome!! :D
    Your gif is just great ^^ Can i stole it? xD
  • edited March 2010
    Wally: "You couldn't even grow a proper beard"
    Guybrush: "Hey! How did you know about my growing beard attempt?"

    Parafrazing slightly. I can give an accurate quote in about an hour if really needed ;).

    Wally: You? Don't make me laugh! You couldn't even grow a decent beard!
    Guybrush: Hey! How did you know about my attempted beard?
    Wally: Uh, pirate's intuition
    Finished Curse a few days ago. Its fresh in mind.
  • edited March 2010
    WeRa wrote: »
    Awesome!! :D
    Your gif is just great ^^ Can i stole it? xD

    Of course, help yourself. If anyone wants the FLA for the high quality version, there welcome to that too. :)

    http://flat-life.com/temp/monkey/GuybrushSEwalk.html
  • edited March 2010
    It's obvious that the new guybrush is a 3D model.
  • edited March 2010
    No it isn't. It's just good animation.
  • edited March 2010
    The most important question we need answered is whether this joke will make it into the special edition:

    NintendoGame.png
  • edited March 2010
    No it isn't. It's just good animation.

    I'm pretty sure it is a 3D model. Same with the LeChuck on the lucasarts site. Maybe they all are (or maybe it is just good animation like you said - who knows?)
  • edited March 2010
    I'm pretty certain that it's a 3D-model... some details give it away, like the perspective change on the cuff, the motion of the coat (which in one frame gets penetrated by his leg) and the change of lighting on his upper-arm.
  • edited March 2010
    I don't really see why not, but I can also see them changing it to the console you're playing it on. "I don't suppose it's a Playstation/Xbox game". The PC/Mac version will stay with the original line.
  • edited March 2010
    Looks to me like the new sprites were originally animated in 3D, and then rotoscoped in 2D frame by frame. It might be completely 2D or completely 3D though; whatever it is, it looks really promising.

    I think they've done a great job with the artwork! Great backgrounds, and there are some fun-looking character designs too. I like what they've done with the Booty Island cannon dude (Augustus DeWaat?).
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